
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ x (+ x 1.0))))
(if (<= (- t_0 (/ (+ x 1.0) (+ x -1.0))) 5e-8)
(- (+ (/ -1.0 (* x x)) (/ -3.0 x)) (/ 3.0 (pow x 3.0)))
(- t_0 (+ -1.0 (* -2.0 (+ x (* x x))))))))
double code(double x) {
double t_0 = x / (x + 1.0);
double tmp;
if ((t_0 - ((x + 1.0) / (x + -1.0))) <= 5e-8) {
tmp = ((-1.0 / (x * x)) + (-3.0 / x)) - (3.0 / pow(x, 3.0));
} else {
tmp = t_0 - (-1.0 + (-2.0 * (x + (x * x))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = x / (x + 1.0d0)
if ((t_0 - ((x + 1.0d0) / (x + (-1.0d0)))) <= 5d-8) then
tmp = (((-1.0d0) / (x * x)) + ((-3.0d0) / x)) - (3.0d0 / (x ** 3.0d0))
else
tmp = t_0 - ((-1.0d0) + ((-2.0d0) * (x + (x * x))))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = x / (x + 1.0);
double tmp;
if ((t_0 - ((x + 1.0) / (x + -1.0))) <= 5e-8) {
tmp = ((-1.0 / (x * x)) + (-3.0 / x)) - (3.0 / Math.pow(x, 3.0));
} else {
tmp = t_0 - (-1.0 + (-2.0 * (x + (x * x))));
}
return tmp;
}
def code(x): t_0 = x / (x + 1.0) tmp = 0 if (t_0 - ((x + 1.0) / (x + -1.0))) <= 5e-8: tmp = ((-1.0 / (x * x)) + (-3.0 / x)) - (3.0 / math.pow(x, 3.0)) else: tmp = t_0 - (-1.0 + (-2.0 * (x + (x * x)))) return tmp
function code(x) t_0 = Float64(x / Float64(x + 1.0)) tmp = 0.0 if (Float64(t_0 - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 5e-8) tmp = Float64(Float64(Float64(-1.0 / Float64(x * x)) + Float64(-3.0 / x)) - Float64(3.0 / (x ^ 3.0))); else tmp = Float64(t_0 - Float64(-1.0 + Float64(-2.0 * Float64(x + Float64(x * x))))); end return tmp end
function tmp_2 = code(x) t_0 = x / (x + 1.0); tmp = 0.0; if ((t_0 - ((x + 1.0) / (x + -1.0))) <= 5e-8) tmp = ((-1.0 / (x * x)) + (-3.0 / x)) - (3.0 / (x ^ 3.0)); else tmp = t_0 - (-1.0 + (-2.0 * (x + (x * x)))); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e-8], N[(N[(N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(-3.0 / x), $MachinePrecision]), $MachinePrecision] - N[(3.0 / N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 - N[(-1.0 + N[(-2.0 * N[(x + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1}\\
\mathbf{if}\;t_0 - \frac{x + 1}{x + -1} \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\left(\frac{-1}{x \cdot x} + \frac{-3}{x}\right) - \frac{3}{{x}^{3}}\\
\mathbf{else}:\\
\;\;\;\;t_0 - \left(-1 + -2 \cdot \left(x + x \cdot x\right)\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 4.9999999999999998e-8Initial program 7.7%
Taylor expanded in x around inf 99.5%
+-commutative99.5%
distribute-neg-in99.5%
sub-neg99.5%
distribute-neg-in99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
unpow299.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
associate-*r/100.0%
metadata-eval100.0%
Simplified100.0%
if 4.9999999999999998e-8 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 100.0%
Taylor expanded in x around 0 100.0%
sub-neg100.0%
distribute-lft-out100.0%
unpow2100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(let* ((t_0 (/ x (+ x 1.0))))
(if (<= (- t_0 (/ (+ x 1.0) (+ x -1.0))) 5e-8)
(+ (/ -3.0 x) (/ (/ -1.0 x) x))
(- t_0 (+ -1.0 (* -2.0 (+ x (* x x))))))))
double code(double x) {
double t_0 = x / (x + 1.0);
double tmp;
if ((t_0 - ((x + 1.0) / (x + -1.0))) <= 5e-8) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = t_0 - (-1.0 + (-2.0 * (x + (x * x))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = x / (x + 1.0d0)
if ((t_0 - ((x + 1.0d0) / (x + (-1.0d0)))) <= 5d-8) then
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
else
tmp = t_0 - ((-1.0d0) + ((-2.0d0) * (x + (x * x))))
end if
code = tmp
end function
public static double code(double x) {
double t_0 = x / (x + 1.0);
double tmp;
if ((t_0 - ((x + 1.0) / (x + -1.0))) <= 5e-8) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = t_0 - (-1.0 + (-2.0 * (x + (x * x))));
}
return tmp;
}
def code(x): t_0 = x / (x + 1.0) tmp = 0 if (t_0 - ((x + 1.0) / (x + -1.0))) <= 5e-8: tmp = (-3.0 / x) + ((-1.0 / x) / x) else: tmp = t_0 - (-1.0 + (-2.0 * (x + (x * x)))) return tmp
function code(x) t_0 = Float64(x / Float64(x + 1.0)) tmp = 0.0 if (Float64(t_0 - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 5e-8) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); else tmp = Float64(t_0 - Float64(-1.0 + Float64(-2.0 * Float64(x + Float64(x * x))))); end return tmp end
function tmp_2 = code(x) t_0 = x / (x + 1.0); tmp = 0.0; if ((t_0 - ((x + 1.0) / (x + -1.0))) <= 5e-8) tmp = (-3.0 / x) + ((-1.0 / x) / x); else tmp = t_0 - (-1.0 + (-2.0 * (x + (x * x)))); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e-8], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(t$95$0 - N[(-1.0 + N[(-2.0 * N[(x + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1}\\
\mathbf{if}\;t_0 - \frac{x + 1}{x + -1} \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;t_0 - \left(-1 + -2 \cdot \left(x + x \cdot x\right)\right)\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 4.9999999999999998e-8Initial program 7.7%
Taylor expanded in x around inf 99.5%
+-commutative99.5%
distribute-neg-in99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
associate-/r*100.0%
Simplified100.0%
if 4.9999999999999998e-8 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 100.0%
Taylor expanded in x around 0 100.0%
sub-neg100.0%
distribute-lft-out100.0%
unpow2100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))))) (if (<= t_0 5e-8) (+ (/ -3.0 x) (/ (/ -1.0 x) x)) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 5e-8) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))
if (t_0 <= 5d-8) then
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 5e-8) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)) tmp = 0 if t_0 <= 5e-8: tmp = (-3.0 / x) + ((-1.0 / x) / x) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 5e-8) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)); tmp = 0.0; if (t_0 <= 5e-8) tmp = (-3.0 / x) + ((-1.0 / x) / x); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-8], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} - \frac{x + 1}{x + -1}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 4.9999999999999998e-8Initial program 7.7%
Taylor expanded in x around inf 99.5%
+-commutative99.5%
distribute-neg-in99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
associate-/r*100.0%
Simplified100.0%
if 4.9999999999999998e-8 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (+ -3.0 (/ -1.0 x)) x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 + (-1.0 / x)) / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 + (-1.0 / x)) / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 7.7%
Taylor expanded in x around inf 99.5%
+-commutative99.5%
distribute-neg-in99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
associate-/r*100.0%
Simplified100.0%
sub-div100.0%
Applied egg-rr100.0%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (<= x -1.0) (+ (/ -3.0 x) (/ (/ -1.0 x) x)) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ (+ -3.0 (/ -1.0 x)) x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 + (-1.0 / x)) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = ((-3.0d0) / x) + (((-1.0d0) / x) / x)
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-3.0 / x) + ((-1.0 / x) / x);
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = (-3.0 + (-1.0 / x)) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = (-3.0 / x) + ((-1.0 / x) / x) elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = (-3.0 + (-1.0 / x)) / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-3.0 / x) + Float64(Float64(-1.0 / x) / x)); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = (-3.0 / x) + ((-1.0 / x) / x); elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = (-3.0 + (-1.0 / x)) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(N[(-3.0 / x), $MachinePrecision] + N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x} + \frac{\frac{-1}{x}}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if x < -1Initial program 8.7%
Taylor expanded in x around inf 99.4%
+-commutative99.4%
distribute-neg-in99.4%
sub-neg99.4%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
associate-/r*100.0%
Simplified100.0%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.9%
if 1 < x Initial program 6.9%
Taylor expanded in x around inf 99.5%
+-commutative99.5%
distribute-neg-in99.5%
sub-neg99.5%
associate-*r/100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
unpow2100.0%
associate-/r*100.0%
Simplified100.0%
sub-div100.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) (+ 1.0 (* x 3.0)) (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * 3.0d0)
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * 3.0);
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 + (x * 3.0) else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * 3.0)); else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0 + (x * 3.0); else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision], N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot 3\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 7.7%
Taylor expanded in x around inf 98.9%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.9%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ -3.0 x) (if (<= x 1.0) 1.0 (/ -3.0 x))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0
else
tmp = (-3.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0;
} else {
tmp = -3.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 else: tmp = -3.0 / x return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = 1.0; else tmp = Float64(-3.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0; else tmp = -3.0 / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], 1.0, N[(-3.0 / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 7.7%
Taylor expanded in x around inf 98.9%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.3%
Final simplification98.6%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 54.5%
Taylor expanded in x around 0 51.6%
Final simplification51.6%
herbie shell --seed 2023193
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))