
(FPCore (x y z) :precision binary64 (sqrt (+ (* x x) (+ (* y y) (* z z)))))
double code(double x, double y, double z) {
return sqrt(((x * x) + ((y * y) + (z * z))));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = sqrt(((x * x) + ((y * y) + (z * z))))
end function
public static double code(double x, double y, double z) {
return Math.sqrt(((x * x) + ((y * y) + (z * z))));
}
def code(x, y, z): return math.sqrt(((x * x) + ((y * y) + (z * z))))
function code(x, y, z) return sqrt(Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = sqrt(((x * x) + ((y * y) + (z * z)))); end
code[x_, y_, z_] := N[Sqrt[N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (sqrt (+ (* x x) (+ (* y y) (* z z)))))
double code(double x, double y, double z) {
return sqrt(((x * x) + ((y * y) + (z * z))));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = sqrt(((x * x) + ((y * y) + (z * z))))
end function
public static double code(double x, double y, double z) {
return Math.sqrt(((x * x) + ((y * y) + (z * z))));
}
def code(x, y, z): return math.sqrt(((x * x) + ((y * y) + (z * z))))
function code(x, y, z) return sqrt(Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = sqrt(((x * x) + ((y * y) + (z * z)))); end
code[x_, y_, z_] := N[Sqrt[N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (hypot z x))
assert(x < y && y < z);
double code(double x, double y, double z) {
return hypot(z, x);
}
assert x < y && y < z;
public static double code(double x, double y, double z) {
return Math.hypot(z, x);
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return math.hypot(z, x)
x, y, z = sort([x, y, z]) function code(x, y, z) return hypot(z, x) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = hypot(z, x);
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[Sqrt[z ^ 2 + x ^ 2], $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\mathsf{hypot}\left(z, x\right)
\end{array}
Initial program 43.6%
Taylor expanded in y around 0 31.4%
unpow231.4%
unpow231.4%
hypot-def65.6%
Simplified65.6%
Final simplification65.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= x -2.36e+30) (hypot y x) z))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (x <= -2.36e+30) {
tmp = hypot(y, x);
} else {
tmp = z;
}
return tmp;
}
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.36e+30) {
tmp = Math.hypot(y, x);
} else {
tmp = z;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if x <= -2.36e+30: tmp = math.hypot(y, x) else: tmp = z return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (x <= -2.36e+30) tmp = hypot(y, x); else tmp = z; end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (x <= -2.36e+30)
tmp = hypot(y, x);
else
tmp = z;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[x, -2.36e+30], N[Sqrt[y ^ 2 + x ^ 2], $MachinePrecision], z]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.36 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{hypot}\left(y, x\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -2.3599999999999999e30Initial program 31.5%
Taylor expanded in z around 0 25.5%
unpow225.5%
unpow225.5%
hypot-def80.3%
Simplified80.3%
if -2.3599999999999999e30 < x Initial program 46.6%
Taylor expanded in z around inf 19.3%
Final simplification31.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= x -2.4e+30) (- x) z))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (x <= -2.4e+30) {
tmp = -x;
} else {
tmp = z;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.4d+30)) then
tmp = -x
else
tmp = z
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.4e+30) {
tmp = -x;
} else {
tmp = z;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if x <= -2.4e+30: tmp = -x else: tmp = z return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (x <= -2.4e+30) tmp = Float64(-x); else tmp = z; end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (x <= -2.4e+30)
tmp = -x;
else
tmp = z;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[x, -2.4e+30], (-x), z]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{+30}:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -2.3999999999999999e30Initial program 31.5%
Taylor expanded in x around -inf 59.7%
mul-1-neg59.7%
Simplified59.7%
if -2.3999999999999999e30 < x Initial program 46.6%
Taylor expanded in z around inf 19.3%
Final simplification27.2%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 z)
assert(x < y && y < z);
double code(double x, double y, double z) {
return z;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return z;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return z
x, y, z = sort([x, y, z]) function code(x, y, z) return z end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = z;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := z
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
z
\end{array}
Initial program 43.6%
Taylor expanded in z around inf 17.5%
Final simplification17.5%
(FPCore (x y z) :precision binary64 (hypot x (hypot y z)))
double code(double x, double y, double z) {
return hypot(x, hypot(y, z));
}
public static double code(double x, double y, double z) {
return Math.hypot(x, Math.hypot(y, z));
}
def code(x, y, z): return math.hypot(x, math.hypot(y, z))
function code(x, y, z) return hypot(x, hypot(y, z)) end
function tmp = code(x, y, z) tmp = hypot(x, hypot(y, z)); end
code[x_, y_, z_] := N[Sqrt[x ^ 2 + N[Sqrt[y ^ 2 + z ^ 2], $MachinePrecision] ^ 2], $MachinePrecision]
\begin{array}{l}
\\
\mathsf{hypot}\left(x, \mathsf{hypot}\left(y, z\right)\right)
\end{array}
herbie shell --seed 2023192
(FPCore (x y z)
:name "bug366 (missed optimization)"
:precision binary64
:herbie-target
(hypot x (hypot y z))
(sqrt (+ (* x x) (+ (* y y) (* z z)))))