
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* z (* y z))))
double code(double x, double y, double z) {
return x + (z * (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * (y * z))
end function
public static double code(double x, double y, double z) {
return x + (z * (y * z));
}
def code(x, y, z): return x + (z * (y * z))
function code(x, y, z) return Float64(x + Float64(z * Float64(y * z))) end
function tmp = code(x, y, z) tmp = x + (z * (y * z)); end
code[x_, y_, z_] := N[(x + N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(y \cdot z\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (* y z)))) (if (or (<= t_0 -1e+60) (not (<= t_0 1e-254))) t_0 x)))
double code(double x, double y, double z) {
double t_0 = z * (y * z);
double tmp;
if ((t_0 <= -1e+60) || !(t_0 <= 1e-254)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y * z)
if ((t_0 <= (-1d+60)) .or. (.not. (t_0 <= 1d-254))) then
tmp = t_0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y * z);
double tmp;
if ((t_0 <= -1e+60) || !(t_0 <= 1e-254)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y * z) tmp = 0 if (t_0 <= -1e+60) or not (t_0 <= 1e-254): tmp = t_0 else: tmp = x return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y * z)) tmp = 0.0 if ((t_0 <= -1e+60) || !(t_0 <= 1e-254)) tmp = t_0; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y * z); tmp = 0.0; if ((t_0 <= -1e+60) || ~((t_0 <= 1e-254))) tmp = t_0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e+60], N[Not[LessEqual[t$95$0, 1e-254]], $MachinePrecision]], t$95$0, x]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y \cdot z\right)\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{+60} \lor \neg \left(t_0 \leq 10^{-254}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 (*.f64 y z) z) < -9.9999999999999995e59 or 9.9999999999999991e-255 < (*.f64 (*.f64 y z) z) Initial program 99.9%
associate-*l*89.6%
Simplified89.6%
+-commutative89.6%
associate-*r*99.9%
add-sqr-sqrt40.7%
associate-*r*40.6%
fma-def40.6%
Applied egg-rr40.6%
Applied egg-rr99.8%
Taylor expanded in z around inf 75.0%
unpow275.0%
associate-/r*75.0%
Simplified75.0%
associate-/r/75.0%
remove-double-div75.1%
associate-*r*82.9%
Applied egg-rr82.9%
if -9.9999999999999995e59 < (*.f64 (*.f64 y z) z) < 9.9999999999999991e-255Initial program 99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in x around inf 88.9%
Final simplification85.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.02e-19) (not (<= z 2.6e-45))) (* y (* z z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.02e-19) || !(z <= 2.6e-45)) {
tmp = y * (z * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.02d-19)) .or. (.not. (z <= 2.6d-45))) then
tmp = y * (z * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.02e-19) || !(z <= 2.6e-45)) {
tmp = y * (z * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.02e-19) or not (z <= 2.6e-45): tmp = y * (z * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.02e-19) || !(z <= 2.6e-45)) tmp = Float64(y * Float64(z * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.02e-19) || ~((z <= 2.6e-45))) tmp = y * (z * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.02e-19], N[Not[LessEqual[z, 2.6e-45]], $MachinePrecision]], N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{-19} \lor \neg \left(z \leq 2.6 \cdot 10^{-45}\right):\\
\;\;\;\;y \cdot \left(z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.02000000000000004e-19 or 2.59999999999999987e-45 < z Initial program 99.9%
associate-*l*92.2%
Simplified92.2%
+-commutative92.2%
flip-+22.6%
pow222.6%
add-sqr-sqrt8.0%
pow-prod-down8.0%
pow-prod-up8.0%
*-commutative8.0%
sqrt-prod7.9%
sqrt-prod2.3%
add-sqr-sqrt7.9%
metadata-eval7.9%
associate-*r*9.0%
*-commutative9.0%
Applied egg-rr9.0%
Taylor expanded in z around inf 80.6%
unpow280.6%
Simplified80.6%
if -1.02000000000000004e-19 < z < 2.59999999999999987e-45Initial program 99.9%
associate-*l*96.0%
Simplified96.0%
Taylor expanded in x around inf 85.2%
Final simplification82.8%
(FPCore (x y z) :precision binary64 (if (<= z -2.5e+154) (* z (* y z)) (+ x (* y (* z z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.5e+154) {
tmp = z * (y * z);
} else {
tmp = x + (y * (z * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.5d+154)) then
tmp = z * (y * z)
else
tmp = x + (y * (z * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.5e+154) {
tmp = z * (y * z);
} else {
tmp = x + (y * (z * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.5e+154: tmp = z * (y * z) else: tmp = x + (y * (z * z)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.5e+154) tmp = Float64(z * Float64(y * z)); else tmp = Float64(x + Float64(y * Float64(z * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.5e+154) tmp = z * (y * z); else tmp = x + (y * (z * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.5e+154], N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.5 \cdot 10^{+154}:\\
\;\;\;\;z \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(z \cdot z\right)\\
\end{array}
\end{array}
if z < -2.50000000000000002e154Initial program 100.0%
associate-*l*78.1%
Simplified78.1%
+-commutative78.1%
associate-*r*100.0%
add-sqr-sqrt0.0%
associate-*r*0.0%
fma-def0.0%
Applied egg-rr0.0%
Applied egg-rr100.0%
Taylor expanded in z around inf 78.1%
unpow278.1%
associate-/r*78.1%
Simplified78.1%
associate-/r/78.1%
remove-double-div78.1%
associate-*r*91.9%
Applied egg-rr91.9%
if -2.50000000000000002e154 < z Initial program 99.9%
associate-*l*96.5%
Simplified96.5%
Final simplification95.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-*l*94.0%
Simplified94.0%
Taylor expanded in x around inf 48.0%
Final simplification48.0%
herbie shell --seed 2023192
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))