
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (* z (- 1.0 y)) 1e+72) (* x (+ 1.0 (* z (+ y -1.0)))) (* (* x z) (+ y -1.0))))
double code(double x, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 1e+72) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = (x * z) * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * (1.0d0 - y)) <= 1d+72) then
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = (x * z) * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 1e+72) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = (x * z) * (y + -1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * (1.0 - y)) <= 1e+72: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = (x * z) * (y + -1.0) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * Float64(1.0 - y)) <= 1e+72) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(Float64(x * z) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * (1.0 - y)) <= 1e+72) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = (x * z) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1e+72], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot \left(1 - y\right) \leq 10^{+72}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot z\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 1 y) z) < 9.99999999999999944e71Initial program 98.9%
if 9.99999999999999944e71 < (*.f64 (-.f64 1 y) z) Initial program 90.2%
Taylor expanded in z around inf 96.8%
*-commutative96.8%
associate-*l*99.9%
sub-neg99.9%
metadata-eval99.9%
*-commutative99.9%
Simplified99.9%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (fma (+ y -1.0) (* x z) x))
double code(double x, double y, double z) {
return fma((y + -1.0), (x * z), x);
}
function code(x, y, z) return fma(Float64(y + -1.0), Float64(x * z), x) end
code[x_, y_, z_] := N[(N[(y + -1.0), $MachinePrecision] * N[(x * z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + -1, x \cdot z, x\right)
\end{array}
Initial program 96.9%
distribute-rgt-out--96.9%
*-lft-identity96.9%
cancel-sign-sub-inv96.9%
+-commutative96.9%
distribute-lft-neg-in96.9%
associate-*l*97.8%
fma-def97.8%
neg-sub097.8%
associate--r-97.8%
metadata-eval97.8%
+-commutative97.8%
*-commutative97.8%
Simplified97.8%
Final simplification97.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))) (t_1 (* x (* y z))))
(if (<= y -2.6e+15)
t_1
(if (<= y -1.55e-58)
x
(if (<= y -2.7e-113)
t_0
(if (<= y 7e-240) x (if (<= y 1.0) t_0 t_1)))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double t_1 = x * (y * z);
double tmp;
if (y <= -2.6e+15) {
tmp = t_1;
} else if (y <= -1.55e-58) {
tmp = x;
} else if (y <= -2.7e-113) {
tmp = t_0;
} else if (y <= 7e-240) {
tmp = x;
} else if (y <= 1.0) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * -z
t_1 = x * (y * z)
if (y <= (-2.6d+15)) then
tmp = t_1
else if (y <= (-1.55d-58)) then
tmp = x
else if (y <= (-2.7d-113)) then
tmp = t_0
else if (y <= 7d-240) then
tmp = x
else if (y <= 1.0d0) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double t_1 = x * (y * z);
double tmp;
if (y <= -2.6e+15) {
tmp = t_1;
} else if (y <= -1.55e-58) {
tmp = x;
} else if (y <= -2.7e-113) {
tmp = t_0;
} else if (y <= 7e-240) {
tmp = x;
} else if (y <= 1.0) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z t_1 = x * (y * z) tmp = 0 if y <= -2.6e+15: tmp = t_1 elif y <= -1.55e-58: tmp = x elif y <= -2.7e-113: tmp = t_0 elif y <= 7e-240: tmp = x elif y <= 1.0: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) t_1 = Float64(x * Float64(y * z)) tmp = 0.0 if (y <= -2.6e+15) tmp = t_1; elseif (y <= -1.55e-58) tmp = x; elseif (y <= -2.7e-113) tmp = t_0; elseif (y <= 7e-240) tmp = x; elseif (y <= 1.0) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; t_1 = x * (y * z); tmp = 0.0; if (y <= -2.6e+15) tmp = t_1; elseif (y <= -1.55e-58) tmp = x; elseif (y <= -2.7e-113) tmp = t_0; elseif (y <= 7e-240) tmp = x; elseif (y <= 1.0) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.6e+15], t$95$1, If[LessEqual[y, -1.55e-58], x, If[LessEqual[y, -2.7e-113], t$95$0, If[LessEqual[y, 7e-240], x, If[LessEqual[y, 1.0], t$95$0, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
t_1 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;y \leq -2.6 \cdot 10^{+15}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -1.55 \cdot 10^{-58}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -2.7 \cdot 10^{-113}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-240}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -2.6e15 or 1 < y Initial program 94.4%
Taylor expanded in y around inf 93.5%
mul-1-neg93.5%
distribute-lft-neg-out93.5%
*-commutative93.5%
Simplified93.5%
Taylor expanded in z around inf 74.5%
*-commutative74.5%
*-commutative74.5%
associate-*r*72.3%
*-commutative72.3%
Simplified72.3%
if -2.6e15 < y < -1.55e-58 or -2.69999999999999996e-113 < y < 7.00000000000000032e-240Initial program 100.0%
Taylor expanded in z around 0 72.7%
if -1.55e-58 < y < -2.69999999999999996e-113 or 7.00000000000000032e-240 < y < 1Initial program 100.0%
Taylor expanded in z around inf 66.9%
*-commutative66.9%
associate-*l*66.9%
sub-neg66.9%
metadata-eval66.9%
*-commutative66.9%
Simplified66.9%
Taylor expanded in y around 0 65.6%
mul-1-neg65.6%
distribute-rgt-neg-in65.6%
Simplified65.6%
Final simplification71.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= y -3.8e+15)
(* y (* x z))
(if (<= y -7.6e-58)
x
(if (<= y -6.2e-114)
t_0
(if (<= y 2.05e-240) x (if (<= y 1.0) t_0 (* z (* y x)))))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (y <= -3.8e+15) {
tmp = y * (x * z);
} else if (y <= -7.6e-58) {
tmp = x;
} else if (y <= -6.2e-114) {
tmp = t_0;
} else if (y <= 2.05e-240) {
tmp = x;
} else if (y <= 1.0) {
tmp = t_0;
} else {
tmp = z * (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (y <= (-3.8d+15)) then
tmp = y * (x * z)
else if (y <= (-7.6d-58)) then
tmp = x
else if (y <= (-6.2d-114)) then
tmp = t_0
else if (y <= 2.05d-240) then
tmp = x
else if (y <= 1.0d0) then
tmp = t_0
else
tmp = z * (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (y <= -3.8e+15) {
tmp = y * (x * z);
} else if (y <= -7.6e-58) {
tmp = x;
} else if (y <= -6.2e-114) {
tmp = t_0;
} else if (y <= 2.05e-240) {
tmp = x;
} else if (y <= 1.0) {
tmp = t_0;
} else {
tmp = z * (y * x);
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if y <= -3.8e+15: tmp = y * (x * z) elif y <= -7.6e-58: tmp = x elif y <= -6.2e-114: tmp = t_0 elif y <= 2.05e-240: tmp = x elif y <= 1.0: tmp = t_0 else: tmp = z * (y * x) return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (y <= -3.8e+15) tmp = Float64(y * Float64(x * z)); elseif (y <= -7.6e-58) tmp = x; elseif (y <= -6.2e-114) tmp = t_0; elseif (y <= 2.05e-240) tmp = x; elseif (y <= 1.0) tmp = t_0; else tmp = Float64(z * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (y <= -3.8e+15) tmp = y * (x * z); elseif (y <= -7.6e-58) tmp = x; elseif (y <= -6.2e-114) tmp = t_0; elseif (y <= 2.05e-240) tmp = x; elseif (y <= 1.0) tmp = t_0; else tmp = z * (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[y, -3.8e+15], N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -7.6e-58], x, If[LessEqual[y, -6.2e-114], t$95$0, If[LessEqual[y, 2.05e-240], x, If[LessEqual[y, 1.0], t$95$0, N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;y \leq -3.8 \cdot 10^{+15}:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;y \leq -7.6 \cdot 10^{-58}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -6.2 \cdot 10^{-114}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{-240}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if y < -3.8e15Initial program 91.4%
Taylor expanded in y around inf 82.1%
if -3.8e15 < y < -7.5999999999999995e-58 or -6.2e-114 < y < 2.0500000000000001e-240Initial program 100.0%
Taylor expanded in z around 0 72.7%
if -7.5999999999999995e-58 < y < -6.2e-114 or 2.0500000000000001e-240 < y < 1Initial program 100.0%
Taylor expanded in z around inf 66.9%
*-commutative66.9%
associate-*l*66.9%
sub-neg66.9%
metadata-eval66.9%
*-commutative66.9%
Simplified66.9%
Taylor expanded in y around 0 65.6%
mul-1-neg65.6%
distribute-rgt-neg-in65.6%
Simplified65.6%
if 1 < y Initial program 97.2%
Taylor expanded in y around inf 67.6%
associate-*r*71.1%
*-commutative71.1%
associate-*l*73.8%
Simplified73.8%
Final simplification74.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (* x z))))
(if (<= z -5.2e-21)
t_0
(if (<= z 4.5e-137)
x
(if (<= z 1.62e-105) (* x (* y z)) (if (<= z 6.2e-72) x t_0))))))
double code(double x, double y, double z) {
double t_0 = y * (x * z);
double tmp;
if (z <= -5.2e-21) {
tmp = t_0;
} else if (z <= 4.5e-137) {
tmp = x;
} else if (z <= 1.62e-105) {
tmp = x * (y * z);
} else if (z <= 6.2e-72) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x * z)
if (z <= (-5.2d-21)) then
tmp = t_0
else if (z <= 4.5d-137) then
tmp = x
else if (z <= 1.62d-105) then
tmp = x * (y * z)
else if (z <= 6.2d-72) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x * z);
double tmp;
if (z <= -5.2e-21) {
tmp = t_0;
} else if (z <= 4.5e-137) {
tmp = x;
} else if (z <= 1.62e-105) {
tmp = x * (y * z);
} else if (z <= 6.2e-72) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x * z) tmp = 0 if z <= -5.2e-21: tmp = t_0 elif z <= 4.5e-137: tmp = x elif z <= 1.62e-105: tmp = x * (y * z) elif z <= 6.2e-72: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x * z)) tmp = 0.0 if (z <= -5.2e-21) tmp = t_0; elseif (z <= 4.5e-137) tmp = x; elseif (z <= 1.62e-105) tmp = Float64(x * Float64(y * z)); elseif (z <= 6.2e-72) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x * z); tmp = 0.0; if (z <= -5.2e-21) tmp = t_0; elseif (z <= 4.5e-137) tmp = x; elseif (z <= 1.62e-105) tmp = x * (y * z); elseif (z <= 6.2e-72) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.2e-21], t$95$0, If[LessEqual[z, 4.5e-137], x, If[LessEqual[z, 1.62e-105], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.2e-72], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x \cdot z\right)\\
\mathbf{if}\;z \leq -5.2 \cdot 10^{-21}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 4.5 \cdot 10^{-137}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.62 \cdot 10^{-105}:\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{-72}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -5.20000000000000035e-21 or 6.1999999999999996e-72 < z Initial program 94.6%
Taylor expanded in y around inf 64.5%
if -5.20000000000000035e-21 < z < 4.4999999999999997e-137 or 1.62e-105 < z < 6.1999999999999996e-72Initial program 99.9%
Taylor expanded in z around 0 80.7%
if 4.4999999999999997e-137 < z < 1.62e-105Initial program 100.0%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
distribute-lft-neg-out100.0%
*-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 77.9%
*-commutative77.9%
*-commutative77.9%
associate-*r*86.0%
*-commutative86.0%
Simplified86.0%
Final simplification71.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.05) (not (<= z 1.0))) (* (* x z) (+ y -1.0)) (+ x (* x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.05) || !(z <= 1.0)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.05d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (x * z) * (y + (-1.0d0))
else
tmp = x + (x * (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.05) || !(z <= 1.0)) {
tmp = (x * z) * (y + -1.0);
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.05) or not (z <= 1.0): tmp = (x * z) * (y + -1.0) else: tmp = x + (x * (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.05) || !(z <= 1.0)) tmp = Float64(Float64(x * z) * Float64(y + -1.0)); else tmp = Float64(x + Float64(x * Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.05) || ~((z <= 1.0))) tmp = (x * z) * (y + -1.0); else tmp = x + (x * (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.05], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\left(x \cdot z\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < -1.05000000000000004 or 1 < z Initial program 93.8%
Taylor expanded in z around inf 99.6%
*-commutative99.6%
associate-*l*99.6%
sub-neg99.6%
metadata-eval99.6%
*-commutative99.6%
Simplified99.6%
if -1.05000000000000004 < z < 1Initial program 99.9%
Taylor expanded in y around inf 98.5%
mul-1-neg98.5%
distribute-lft-neg-out98.5%
*-commutative98.5%
Simplified98.5%
sub-neg98.5%
distribute-rgt-neg-out98.5%
remove-double-neg98.5%
distribute-lft-in98.5%
*-commutative98.5%
*-un-lft-identity98.5%
Applied egg-rr98.5%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (if (<= y -1.25e+35) (* y (* x z)) (if (<= y 4.3e+33) (- x (* x z)) (* z (* y x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.25e+35) {
tmp = y * (x * z);
} else if (y <= 4.3e+33) {
tmp = x - (x * z);
} else {
tmp = z * (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.25d+35)) then
tmp = y * (x * z)
else if (y <= 4.3d+33) then
tmp = x - (x * z)
else
tmp = z * (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.25e+35) {
tmp = y * (x * z);
} else if (y <= 4.3e+33) {
tmp = x - (x * z);
} else {
tmp = z * (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.25e+35: tmp = y * (x * z) elif y <= 4.3e+33: tmp = x - (x * z) else: tmp = z * (y * x) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.25e+35) tmp = Float64(y * Float64(x * z)); elseif (y <= 4.3e+33) tmp = Float64(x - Float64(x * z)); else tmp = Float64(z * Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.25e+35) tmp = y * (x * z); elseif (y <= 4.3e+33) tmp = x - (x * z); else tmp = z * (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.25e+35], N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.3e+33], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.25 \cdot 10^{+35}:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;y \leq 4.3 \cdot 10^{+33}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\end{array}
\end{array}
if y < -1.25000000000000005e35Initial program 91.0%
Taylor expanded in y around inf 82.7%
if -1.25000000000000005e35 < y < 4.30000000000000028e33Initial program 100.0%
Taylor expanded in y around 0 96.2%
*-commutative96.2%
distribute-rgt-out--96.2%
*-lft-identity96.2%
Simplified96.2%
if 4.30000000000000028e33 < y Initial program 96.8%
Taylor expanded in y around inf 73.5%
associate-*r*77.6%
*-commutative77.6%
associate-*l*80.7%
Simplified80.7%
Final simplification89.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.62e-16) (not (<= z 1.0))) (* x (- z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.62e-16) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.62d-16)) .or. (.not. (z <= 1.0d0))) then
tmp = x * -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.62e-16) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.62e-16) or not (z <= 1.0): tmp = x * -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.62e-16) || !(z <= 1.0)) tmp = Float64(x * Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.62e-16) || ~((z <= 1.0))) tmp = x * -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.62e-16], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.62 \cdot 10^{-16} \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.61999999999999995e-16 or 1 < z Initial program 93.9%
Taylor expanded in z around inf 99.6%
*-commutative99.6%
associate-*l*99.5%
sub-neg99.5%
metadata-eval99.5%
*-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 49.4%
mul-1-neg49.4%
distribute-rgt-neg-in49.4%
Simplified49.4%
if -1.61999999999999995e-16 < z < 1Initial program 99.9%
Taylor expanded in z around 0 72.2%
Final simplification60.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.9%
Taylor expanded in z around 0 38.2%
Final simplification38.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023192
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))