
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (+ x (* (- y x) (/ z t))) (- INFINITY)) (+ x (* z (/ (- y x) t))) (+ x (/ (- y x) (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x + ((y - x) * (z / t))) <= -((double) INFINITY)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x + ((y - x) * (z / t))) <= -Double.POSITIVE_INFINITY) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x + ((y - x) * (z / t))) <= -math.inf: tmp = x + (z * ((y - x) / t)) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x + Float64(Float64(y - x) * Float64(z / t))) <= Float64(-Inf)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x + ((y - x) * (z / t))) <= -Inf) tmp = x + (z * ((y - x) / t)); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + \left(y - x\right) \cdot \frac{z}{t} \leq -\infty:\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) < -inf.0Initial program 85.6%
Taylor expanded in y around 0 92.1%
+-commutative92.1%
mul-1-neg92.1%
unsub-neg92.1%
associate-/l*75.6%
*-commutative75.6%
associate-/l*67.7%
div-sub86.3%
associate-/r/100.0%
*-commutative100.0%
Simplified100.0%
if -inf.0 < (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) Initial program 98.1%
clear-num98.1%
un-div-inv98.3%
Applied egg-rr98.3%
Final simplification98.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ x (* (- y x) (/ z t))))) (if (<= t_1 (- INFINITY)) (+ x (* z (/ (- y x) t))) t_1)))
double code(double x, double y, double z, double t) {
double t_1 = x + ((y - x) * (z / t));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = x + ((y - x) * (z / t));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + ((y - x) * (z / t)) tmp = 0 if t_1 <= -math.inf: tmp = x + (z * ((y - x) / t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(Float64(y - x) * Float64(z / t))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + ((y - x) * (z / t)); tmp = 0.0; if (t_1 <= -Inf) tmp = x + (z * ((y - x) / t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \left(y - x\right) \cdot \frac{z}{t}\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) < -inf.0Initial program 85.6%
Taylor expanded in y around 0 92.1%
+-commutative92.1%
mul-1-neg92.1%
unsub-neg92.1%
associate-/l*75.6%
*-commutative75.6%
associate-/l*67.7%
div-sub86.3%
associate-/r/100.0%
*-commutative100.0%
Simplified100.0%
if -inf.0 < (+.f64 x (*.f64 (-.f64 y x) (/.f64 z t))) Initial program 98.1%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -7.6e-116) (not (<= x 1.05e-27))) (+ x (* x (/ z (- t)))) (+ x (* z (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.6e-116) || !(x <= 1.05e-27)) {
tmp = x + (x * (z / -t));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-7.6d-116)) .or. (.not. (x <= 1.05d-27))) then
tmp = x + (x * (z / -t))
else
tmp = x + (z * (y / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.6e-116) || !(x <= 1.05e-27)) {
tmp = x + (x * (z / -t));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -7.6e-116) or not (x <= 1.05e-27): tmp = x + (x * (z / -t)) else: tmp = x + (z * (y / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -7.6e-116) || !(x <= 1.05e-27)) tmp = Float64(x + Float64(x * Float64(z / Float64(-t)))); else tmp = Float64(x + Float64(z * Float64(y / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -7.6e-116) || ~((x <= 1.05e-27))) tmp = x + (x * (z / -t)); else tmp = x + (z * (y / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -7.6e-116], N[Not[LessEqual[x, 1.05e-27]], $MachinePrecision]], N[(x + N[(x * N[(z / (-t)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.6 \cdot 10^{-116} \lor \neg \left(x \leq 1.05 \cdot 10^{-27}\right):\\
\;\;\;\;x + x \cdot \frac{z}{-t}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{y}{t}\\
\end{array}
\end{array}
if x < -7.6000000000000003e-116 or 1.05000000000000008e-27 < x Initial program 99.9%
Taylor expanded in y around 0 84.9%
mul-1-neg84.9%
*-commutative84.9%
associate-*r/90.7%
distribute-rgt-neg-in90.7%
distribute-frac-neg90.7%
neg-mul-190.7%
*-commutative90.7%
associate-/l*90.7%
metadata-eval90.7%
associate-/l*90.7%
*-commutative90.7%
neg-mul-190.7%
/-rgt-identity90.7%
Simplified90.7%
if -7.6000000000000003e-116 < x < 1.05000000000000008e-27Initial program 91.3%
clear-num91.2%
un-div-inv91.9%
Applied egg-rr91.9%
Taylor expanded in y around inf 87.0%
associate-*l/88.8%
*-commutative88.8%
Simplified88.8%
Final simplification89.9%
(FPCore (x y z t) :precision binary64 (if (or (<= x -7.6e-116) (not (<= x 1.6e-27))) (+ x (/ x (/ t (- z)))) (+ x (* z (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.6e-116) || !(x <= 1.6e-27)) {
tmp = x + (x / (t / -z));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-7.6d-116)) .or. (.not. (x <= 1.6d-27))) then
tmp = x + (x / (t / -z))
else
tmp = x + (z * (y / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.6e-116) || !(x <= 1.6e-27)) {
tmp = x + (x / (t / -z));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -7.6e-116) or not (x <= 1.6e-27): tmp = x + (x / (t / -z)) else: tmp = x + (z * (y / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -7.6e-116) || !(x <= 1.6e-27)) tmp = Float64(x + Float64(x / Float64(t / Float64(-z)))); else tmp = Float64(x + Float64(z * Float64(y / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -7.6e-116) || ~((x <= 1.6e-27))) tmp = x + (x / (t / -z)); else tmp = x + (z * (y / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -7.6e-116], N[Not[LessEqual[x, 1.6e-27]], $MachinePrecision]], N[(x + N[(x / N[(t / (-z)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.6 \cdot 10^{-116} \lor \neg \left(x \leq 1.6 \cdot 10^{-27}\right):\\
\;\;\;\;x + \frac{x}{\frac{t}{-z}}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{y}{t}\\
\end{array}
\end{array}
if x < -7.6000000000000003e-116 or 1.59999999999999995e-27 < x Initial program 99.9%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
associate-/l*90.9%
div-inv90.9%
Applied egg-rr90.9%
Taylor expanded in y around 0 84.9%
*-commutative84.9%
associate-*r/84.9%
neg-mul-184.9%
distribute-rgt-neg-in84.9%
associate-/l*90.7%
Simplified90.7%
if -7.6000000000000003e-116 < x < 1.59999999999999995e-27Initial program 91.3%
clear-num91.2%
un-div-inv91.9%
Applied egg-rr91.9%
Taylor expanded in y around inf 87.0%
associate-*l/88.8%
*-commutative88.8%
Simplified88.8%
Final simplification89.9%
(FPCore (x y z t) :precision binary64 (if (or (<= x -7.6e-116) (not (<= x 3e-27))) (- x (/ z (/ t x))) (+ x (* z (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.6e-116) || !(x <= 3e-27)) {
tmp = x - (z / (t / x));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-7.6d-116)) .or. (.not. (x <= 3d-27))) then
tmp = x - (z / (t / x))
else
tmp = x + (z * (y / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.6e-116) || !(x <= 3e-27)) {
tmp = x - (z / (t / x));
} else {
tmp = x + (z * (y / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -7.6e-116) or not (x <= 3e-27): tmp = x - (z / (t / x)) else: tmp = x + (z * (y / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -7.6e-116) || !(x <= 3e-27)) tmp = Float64(x - Float64(z / Float64(t / x))); else tmp = Float64(x + Float64(z * Float64(y / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -7.6e-116) || ~((x <= 3e-27))) tmp = x - (z / (t / x)); else tmp = x + (z * (y / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -7.6e-116], N[Not[LessEqual[x, 3e-27]], $MachinePrecision]], N[(x - N[(z / N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.6 \cdot 10^{-116} \lor \neg \left(x \leq 3 \cdot 10^{-27}\right):\\
\;\;\;\;x - \frac{z}{\frac{t}{x}}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{y}{t}\\
\end{array}
\end{array}
if x < -7.6000000000000003e-116 or 3.0000000000000001e-27 < x Initial program 99.9%
Taylor expanded in y around 0 84.9%
mul-1-neg84.9%
associate-/l*86.4%
Simplified86.4%
if -7.6000000000000003e-116 < x < 3.0000000000000001e-27Initial program 91.3%
clear-num91.2%
un-div-inv91.9%
Applied egg-rr91.9%
Taylor expanded in y around inf 87.0%
associate-*l/88.8%
*-commutative88.8%
Simplified88.8%
Final simplification87.5%
(FPCore (x y z t) :precision binary64 (if (<= y -1.3e-136) (+ x (* z (/ y t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.3e-136) {
tmp = x + (z * (y / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.3d-136)) then
tmp = x + (z * (y / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.3e-136) {
tmp = x + (z * (y / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -1.3e-136: tmp = x + (z * (y / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -1.3e-136) tmp = Float64(x + Float64(z * Float64(y / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -1.3e-136) tmp = x + (z * (y / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -1.3e-136], N[(x + N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{-136}:\\
\;\;\;\;x + z \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if y < -1.29999999999999998e-136Initial program 93.7%
clear-num93.6%
un-div-inv94.0%
Applied egg-rr94.0%
Taylor expanded in y around inf 76.0%
associate-*l/83.3%
*-commutative83.3%
Simplified83.3%
if -1.29999999999999998e-136 < y Initial program 97.6%
Taylor expanded in y around inf 67.0%
associate-*r/71.0%
Simplified71.0%
Final simplification75.3%
(FPCore (x y z t) :precision binary64 (if (<= y -4.6e-129) (+ x (* z (/ y t))) (+ x (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.6e-129) {
tmp = x + (z * (y / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-4.6d-129)) then
tmp = x + (z * (y / t))
else
tmp = x + (y / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -4.6e-129) {
tmp = x + (z * (y / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -4.6e-129: tmp = x + (z * (y / t)) else: tmp = x + (y / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -4.6e-129) tmp = Float64(x + Float64(z * Float64(y / t))); else tmp = Float64(x + Float64(y / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -4.6e-129) tmp = x + (z * (y / t)); else tmp = x + (y / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -4.6e-129], N[(x + N[(z * N[(y / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{-129}:\\
\;\;\;\;x + z \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if y < -4.5999999999999999e-129Initial program 93.6%
clear-num93.5%
un-div-inv93.9%
Applied egg-rr93.9%
Taylor expanded in y around inf 75.7%
associate-*l/83.1%
*-commutative83.1%
Simplified83.1%
if -4.5999999999999999e-129 < y Initial program 97.6%
Taylor expanded in y around inf 67.2%
associate-*r/71.1%
Simplified71.1%
clear-num71.1%
div-inv71.2%
Applied egg-rr71.2%
Final simplification75.3%
(FPCore (x y z t) :precision binary64 (if (<= y -5.8e-129) (+ x (/ z (/ t y))) (+ x (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.8e-129) {
tmp = x + (z / (t / y));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5.8d-129)) then
tmp = x + (z / (t / y))
else
tmp = x + (y / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.8e-129) {
tmp = x + (z / (t / y));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -5.8e-129: tmp = x + (z / (t / y)) else: tmp = x + (y / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -5.8e-129) tmp = Float64(x + Float64(z / Float64(t / y))); else tmp = Float64(x + Float64(y / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -5.8e-129) tmp = x + (z / (t / y)); else tmp = x + (y / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -5.8e-129], N[(x + N[(z / N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{-129}:\\
\;\;\;\;x + \frac{z}{\frac{t}{y}}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if y < -5.80000000000000034e-129Initial program 93.6%
clear-num93.5%
un-div-inv93.9%
Applied egg-rr93.9%
Taylor expanded in y around inf 75.7%
associate-*l/83.1%
*-commutative83.1%
Simplified83.1%
clear-num83.1%
un-div-inv83.2%
Applied egg-rr83.2%
if -5.80000000000000034e-129 < y Initial program 97.6%
Taylor expanded in y around inf 67.2%
associate-*r/71.1%
Simplified71.1%
clear-num71.1%
div-inv71.2%
Applied egg-rr71.2%
Final simplification75.3%
(FPCore (x y z t) :precision binary64 (+ x (* z (/ (- y x) t))))
double code(double x, double y, double z, double t) {
return x + (z * ((y - x) / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (z * ((y - x) / t))
end function
public static double code(double x, double y, double z, double t) {
return x + (z * ((y - x) / t));
}
def code(x, y, z, t): return x + (z * ((y - x) / t))
function code(x, y, z, t) return Float64(x + Float64(z * Float64(Float64(y - x) / t))) end
function tmp = code(x, y, z, t) tmp = x + (z * ((y - x) / t)); end
code[x_, y_, z_, t_] := N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \frac{y - x}{t}
\end{array}
Initial program 96.3%
Taylor expanded in y around 0 89.7%
+-commutative89.7%
mul-1-neg89.7%
unsub-neg89.7%
associate-/l*88.7%
*-commutative88.7%
associate-/l*91.0%
div-sub96.5%
associate-/r/95.6%
*-commutative95.6%
Simplified95.6%
Final simplification95.6%
(FPCore (x y z t) :precision binary64 (+ x (* y (/ z t))))
double code(double x, double y, double z, double t) {
return x + (y * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (y * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + (y * (z / t));
}
def code(x, y, z, t): return x + (y * (z / t))
function code(x, y, z, t) return Float64(x + Float64(y * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + (y * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z}{t}
\end{array}
Initial program 96.3%
Taylor expanded in y around inf 70.1%
associate-*r/73.5%
Simplified73.5%
Final simplification73.5%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.3%
Taylor expanded in y around inf 70.1%
associate-*r/73.5%
Simplified73.5%
Taylor expanded in x around inf 37.6%
Final simplification37.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t_1 < -1013646692435.8867:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
herbie shell --seed 2023192
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:herbie-target
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))