
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 2.0 (- (* x x) (* x y))))
double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 2.0d0 * ((x * x) - (x * y))
end function
public static double code(double x, double y) {
return 2.0 * ((x * x) - (x * y));
}
def code(x, y): return 2.0 * ((x * x) - (x * y))
function code(x, y) return Float64(2.0 * Float64(Float64(x * x) - Float64(x * y))) end
function tmp = code(x, y) tmp = 2.0 * ((x * x) - (x * y)); end
code[x_, y_] := N[(2.0 * N[(N[(x * x), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x \cdot x - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (- x y) (* x 2.0)))
double code(double x, double y) {
return (x - y) * (x * 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) * (x * 2.0d0)
end function
public static double code(double x, double y) {
return (x - y) * (x * 2.0);
}
def code(x, y): return (x - y) * (x * 2.0)
function code(x, y) return Float64(Float64(x - y) * Float64(x * 2.0)) end
function tmp = code(x, y) tmp = (x - y) * (x * 2.0); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - y\right) \cdot \left(x \cdot 2\right)
\end{array}
Initial program 94.5%
distribute-lft-out--100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= y -2.4e-13)
(and (not (<= y 2.85e-74)) (or (<= y 3.7e-11) (not (<= y 5.6e+76)))))
(* y (* x -2.0))
(* x (+ x x))))
double code(double x, double y) {
double tmp;
if ((y <= -2.4e-13) || (!(y <= 2.85e-74) && ((y <= 3.7e-11) || !(y <= 5.6e+76)))) {
tmp = y * (x * -2.0);
} else {
tmp = x * (x + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.4d-13)) .or. (.not. (y <= 2.85d-74)) .and. (y <= 3.7d-11) .or. (.not. (y <= 5.6d+76))) then
tmp = y * (x * (-2.0d0))
else
tmp = x * (x + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.4e-13) || (!(y <= 2.85e-74) && ((y <= 3.7e-11) || !(y <= 5.6e+76)))) {
tmp = y * (x * -2.0);
} else {
tmp = x * (x + x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.4e-13) or (not (y <= 2.85e-74) and ((y <= 3.7e-11) or not (y <= 5.6e+76))): tmp = y * (x * -2.0) else: tmp = x * (x + x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.4e-13) || (!(y <= 2.85e-74) && ((y <= 3.7e-11) || !(y <= 5.6e+76)))) tmp = Float64(y * Float64(x * -2.0)); else tmp = Float64(x * Float64(x + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.4e-13) || (~((y <= 2.85e-74)) && ((y <= 3.7e-11) || ~((y <= 5.6e+76))))) tmp = y * (x * -2.0); else tmp = x * (x + x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.4e-13], And[N[Not[LessEqual[y, 2.85e-74]], $MachinePrecision], Or[LessEqual[y, 3.7e-11], N[Not[LessEqual[y, 5.6e+76]], $MachinePrecision]]]], N[(y * N[(x * -2.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(x + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{-13} \lor \neg \left(y \leq 2.85 \cdot 10^{-74}\right) \land \left(y \leq 3.7 \cdot 10^{-11} \lor \neg \left(y \leq 5.6 \cdot 10^{+76}\right)\right):\\
\;\;\;\;y \cdot \left(x \cdot -2\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x + x\right)\\
\end{array}
\end{array}
if y < -2.3999999999999999e-13 or 2.85000000000000012e-74 < y < 3.7000000000000001e-11 or 5.5999999999999997e76 < y Initial program 90.7%
Taylor expanded in x around 0 83.2%
*-commutative83.2%
associate-*r*83.2%
Simplified83.2%
if -2.3999999999999999e-13 < y < 2.85000000000000012e-74 or 3.7000000000000001e-11 < y < 5.5999999999999997e76Initial program 99.1%
Taylor expanded in x around inf 91.4%
unpow291.4%
count-291.4%
distribute-lft-in91.4%
Simplified91.4%
Final simplification87.0%
(FPCore (x y) :precision binary64 (* x (+ x x)))
double code(double x, double y) {
return x * (x + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (x + x)
end function
public static double code(double x, double y) {
return x * (x + x);
}
def code(x, y): return x * (x + x)
function code(x, y) return Float64(x * Float64(x + x)) end
function tmp = code(x, y) tmp = x * (x + x); end
code[x_, y_] := N[(x * N[(x + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + x\right)
\end{array}
Initial program 94.5%
Taylor expanded in x around inf 57.9%
unpow257.9%
count-257.9%
distribute-lft-in57.9%
Simplified57.9%
Final simplification57.9%
(FPCore (x y) :precision binary64 (* (* x 2.0) (- x y)))
double code(double x, double y) {
return (x * 2.0) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) * (x - y)
end function
public static double code(double x, double y) {
return (x * 2.0) * (x - y);
}
def code(x, y): return (x * 2.0) * (x - y)
function code(x, y) return Float64(Float64(x * 2.0) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x * 2.0) * (x - y); end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2023192
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))