
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (* (/ x y) (- z t))))
double code(double x, double y, double z, double t) {
return t + ((x / y) * (z - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((x / y) * (z - t))
end function
public static double code(double x, double y, double z, double t) {
return t + ((x / y) * (z - t));
}
def code(x, y, z, t): return t + ((x / y) * (z - t))
function code(x, y, z, t) return Float64(t + Float64(Float64(x / y) * Float64(z - t))) end
function tmp = code(x, y, z, t) tmp = t + ((x / y) * (z - t)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \frac{x}{y} \cdot \left(z - t\right)
\end{array}
Initial program 97.0%
Final simplification97.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ (- t) y))))
(if (<= (/ x y) -4e+14)
t_1
(if (<= (/ x y) -5e-170)
(/ z (/ y x))
(if (<= (/ x y) 1e-43)
t
(if (<= (/ x y) 5e+92)
(/ (* x z) y)
(if (<= (/ x y) 1e+284) t_1 (* x (/ z y)))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (-t / y);
double tmp;
if ((x / y) <= -4e+14) {
tmp = t_1;
} else if ((x / y) <= -5e-170) {
tmp = z / (y / x);
} else if ((x / y) <= 1e-43) {
tmp = t;
} else if ((x / y) <= 5e+92) {
tmp = (x * z) / y;
} else if ((x / y) <= 1e+284) {
tmp = t_1;
} else {
tmp = x * (z / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (-t / y)
if ((x / y) <= (-4d+14)) then
tmp = t_1
else if ((x / y) <= (-5d-170)) then
tmp = z / (y / x)
else if ((x / y) <= 1d-43) then
tmp = t
else if ((x / y) <= 5d+92) then
tmp = (x * z) / y
else if ((x / y) <= 1d+284) then
tmp = t_1
else
tmp = x * (z / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (-t / y);
double tmp;
if ((x / y) <= -4e+14) {
tmp = t_1;
} else if ((x / y) <= -5e-170) {
tmp = z / (y / x);
} else if ((x / y) <= 1e-43) {
tmp = t;
} else if ((x / y) <= 5e+92) {
tmp = (x * z) / y;
} else if ((x / y) <= 1e+284) {
tmp = t_1;
} else {
tmp = x * (z / y);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (-t / y) tmp = 0 if (x / y) <= -4e+14: tmp = t_1 elif (x / y) <= -5e-170: tmp = z / (y / x) elif (x / y) <= 1e-43: tmp = t elif (x / y) <= 5e+92: tmp = (x * z) / y elif (x / y) <= 1e+284: tmp = t_1 else: tmp = x * (z / y) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(-t) / y)) tmp = 0.0 if (Float64(x / y) <= -4e+14) tmp = t_1; elseif (Float64(x / y) <= -5e-170) tmp = Float64(z / Float64(y / x)); elseif (Float64(x / y) <= 1e-43) tmp = t; elseif (Float64(x / y) <= 5e+92) tmp = Float64(Float64(x * z) / y); elseif (Float64(x / y) <= 1e+284) tmp = t_1; else tmp = Float64(x * Float64(z / y)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (-t / y); tmp = 0.0; if ((x / y) <= -4e+14) tmp = t_1; elseif ((x / y) <= -5e-170) tmp = z / (y / x); elseif ((x / y) <= 1e-43) tmp = t; elseif ((x / y) <= 5e+92) tmp = (x * z) / y; elseif ((x / y) <= 1e+284) tmp = t_1; else tmp = x * (z / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[((-t) / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -4e+14], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], -5e-170], N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1e-43], t, If[LessEqual[N[(x / y), $MachinePrecision], 5e+92], N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1e+284], t$95$1, N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{-t}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -4 \cdot 10^{+14}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{x}{y} \leq -5 \cdot 10^{-170}:\\
\;\;\;\;\frac{z}{\frac{y}{x}}\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-43}:\\
\;\;\;\;t\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{+92}:\\
\;\;\;\;\frac{x \cdot z}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{+284}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{z}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -4e14 or 5.00000000000000022e92 < (/.f64 x y) < 1.00000000000000008e284Initial program 97.6%
Taylor expanded in x around inf 91.5%
Taylor expanded in z around 0 58.0%
mul-1-neg58.0%
distribute-frac-neg58.0%
Simplified58.0%
if -4e14 < (/.f64 x y) < -5.0000000000000001e-170Initial program 99.5%
Taylor expanded in z around inf 89.1%
Taylor expanded in z around inf 58.4%
associate-/l*65.8%
Simplified65.8%
if -5.0000000000000001e-170 < (/.f64 x y) < 1.00000000000000008e-43Initial program 96.5%
Taylor expanded in x around 0 81.4%
if 1.00000000000000008e-43 < (/.f64 x y) < 5.00000000000000022e92Initial program 99.7%
Taylor expanded in z around inf 67.7%
Taylor expanded in z around inf 57.9%
if 1.00000000000000008e284 < (/.f64 x y) Initial program 91.8%
Taylor expanded in z around inf 78.2%
Taylor expanded in z around inf 78.2%
associate-/l*70.1%
Simplified70.1%
associate-/r/78.2%
Applied egg-rr78.2%
Final simplification69.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -5e-170) (not (<= (/ x y) 2e-5))) (* x (/ (- z t) y)) t))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -5e-170) || !((x / y) <= 2e-5)) {
tmp = x * ((z - t) / y);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-5d-170)) .or. (.not. ((x / y) <= 2d-5))) then
tmp = x * ((z - t) / y)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -5e-170) || !((x / y) <= 2e-5)) {
tmp = x * ((z - t) / y);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -5e-170) or not ((x / y) <= 2e-5): tmp = x * ((z - t) / y) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -5e-170) || !(Float64(x / y) <= 2e-5)) tmp = Float64(x * Float64(Float64(z - t) / y)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -5e-170) || ~(((x / y) <= 2e-5))) tmp = x * ((z - t) / y); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -5e-170], N[Not[LessEqual[N[(x / y), $MachinePrecision], 2e-5]], $MachinePrecision]], N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-170} \lor \neg \left(\frac{x}{y} \leq 2 \cdot 10^{-5}\right):\\
\;\;\;\;x \cdot \frac{z - t}{y}\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if (/.f64 x y) < -5.0000000000000001e-170 or 2.00000000000000016e-5 < (/.f64 x y) Initial program 97.3%
Taylor expanded in x around inf 85.0%
Taylor expanded in z around 0 85.0%
mul-1-neg85.0%
distribute-frac-neg85.0%
+-commutative85.0%
distribute-frac-neg85.0%
sub-neg85.0%
div-sub88.3%
Simplified88.3%
if -5.0000000000000001e-170 < (/.f64 x y) < 2.00000000000000016e-5Initial program 96.7%
Taylor expanded in x around 0 77.7%
Final simplification83.9%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -100.0) (not (<= (/ x y) 2e-5))) (* x (/ (- z t) y)) (+ t (* (/ x y) z))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -100.0) || !((x / y) <= 2e-5)) {
tmp = x * ((z - t) / y);
} else {
tmp = t + ((x / y) * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-100.0d0)) .or. (.not. ((x / y) <= 2d-5))) then
tmp = x * ((z - t) / y)
else
tmp = t + ((x / y) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -100.0) || !((x / y) <= 2e-5)) {
tmp = x * ((z - t) / y);
} else {
tmp = t + ((x / y) * z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -100.0) or not ((x / y) <= 2e-5): tmp = x * ((z - t) / y) else: tmp = t + ((x / y) * z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -100.0) || !(Float64(x / y) <= 2e-5)) tmp = Float64(x * Float64(Float64(z - t) / y)); else tmp = Float64(t + Float64(Float64(x / y) * z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -100.0) || ~(((x / y) <= 2e-5))) tmp = x * ((z - t) / y); else tmp = t + ((x / y) * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -100.0], N[Not[LessEqual[N[(x / y), $MachinePrecision], 2e-5]], $MachinePrecision]], N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(t + N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -100 \lor \neg \left(\frac{x}{y} \leq 2 \cdot 10^{-5}\right):\\
\;\;\;\;x \cdot \frac{z - t}{y}\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x}{y} \cdot z\\
\end{array}
\end{array}
if (/.f64 x y) < -100 or 2.00000000000000016e-5 < (/.f64 x y) Initial program 96.8%
Taylor expanded in x around inf 91.6%
Taylor expanded in z around 0 91.6%
mul-1-neg91.6%
distribute-frac-neg91.6%
+-commutative91.6%
distribute-frac-neg91.6%
sub-neg91.6%
div-sub95.6%
Simplified95.6%
if -100 < (/.f64 x y) < 2.00000000000000016e-5Initial program 97.3%
Taylor expanded in z around inf 96.4%
associate-*r/95.9%
Simplified95.9%
Final simplification95.7%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -5e-5) (not (<= (/ x y) 2e-5))) (* x (/ (- z t) y)) (+ t (/ (* x z) y))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -5e-5) || !((x / y) <= 2e-5)) {
tmp = x * ((z - t) / y);
} else {
tmp = t + ((x * z) / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-5d-5)) .or. (.not. ((x / y) <= 2d-5))) then
tmp = x * ((z - t) / y)
else
tmp = t + ((x * z) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -5e-5) || !((x / y) <= 2e-5)) {
tmp = x * ((z - t) / y);
} else {
tmp = t + ((x * z) / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -5e-5) or not ((x / y) <= 2e-5): tmp = x * ((z - t) / y) else: tmp = t + ((x * z) / y) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -5e-5) || !(Float64(x / y) <= 2e-5)) tmp = Float64(x * Float64(Float64(z - t) / y)); else tmp = Float64(t + Float64(Float64(x * z) / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -5e-5) || ~(((x / y) <= 2e-5))) tmp = x * ((z - t) / y); else tmp = t + ((x * z) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -5e-5], N[Not[LessEqual[N[(x / y), $MachinePrecision], 2e-5]], $MachinePrecision]], N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(t + N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-5} \lor \neg \left(\frac{x}{y} \leq 2 \cdot 10^{-5}\right):\\
\;\;\;\;x \cdot \frac{z - t}{y}\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x \cdot z}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -5.00000000000000024e-5 or 2.00000000000000016e-5 < (/.f64 x y) Initial program 96.8%
Taylor expanded in x around inf 91.6%
Taylor expanded in z around 0 91.6%
mul-1-neg91.6%
distribute-frac-neg91.6%
+-commutative91.6%
distribute-frac-neg91.6%
sub-neg91.6%
div-sub95.6%
Simplified95.6%
if -5.00000000000000024e-5 < (/.f64 x y) < 2.00000000000000016e-5Initial program 97.2%
Taylor expanded in z around inf 97.0%
Final simplification96.3%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -5e-170) (not (<= (/ x y) 1e-43))) (* (/ x y) z) t))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -5e-170) || !((x / y) <= 1e-43)) {
tmp = (x / y) * z;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-5d-170)) .or. (.not. ((x / y) <= 1d-43))) then
tmp = (x / y) * z
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -5e-170) || !((x / y) <= 1e-43)) {
tmp = (x / y) * z;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -5e-170) or not ((x / y) <= 1e-43): tmp = (x / y) * z else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -5e-170) || !(Float64(x / y) <= 1e-43)) tmp = Float64(Float64(x / y) * z); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -5e-170) || ~(((x / y) <= 1e-43))) tmp = (x / y) * z; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -5e-170], N[Not[LessEqual[N[(x / y), $MachinePrecision], 1e-43]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-170} \lor \neg \left(\frac{x}{y} \leq 10^{-43}\right):\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if (/.f64 x y) < -5.0000000000000001e-170 or 1.00000000000000008e-43 < (/.f64 x y) Initial program 97.4%
Taylor expanded in z around inf 62.6%
Taylor expanded in z around inf 55.2%
associate-*r/54.7%
Simplified54.7%
if -5.0000000000000001e-170 < (/.f64 x y) < 1.00000000000000008e-43Initial program 96.5%
Taylor expanded in x around 0 81.4%
Final simplification64.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -5e-170) (* (/ x y) z) (if (<= (/ x y) 1e-43) t (/ z (/ y x)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -5e-170) {
tmp = (x / y) * z;
} else if ((x / y) <= 1e-43) {
tmp = t;
} else {
tmp = z / (y / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-5d-170)) then
tmp = (x / y) * z
else if ((x / y) <= 1d-43) then
tmp = t
else
tmp = z / (y / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -5e-170) {
tmp = (x / y) * z;
} else if ((x / y) <= 1e-43) {
tmp = t;
} else {
tmp = z / (y / x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -5e-170: tmp = (x / y) * z elif (x / y) <= 1e-43: tmp = t else: tmp = z / (y / x) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -5e-170) tmp = Float64(Float64(x / y) * z); elseif (Float64(x / y) <= 1e-43) tmp = t; else tmp = Float64(z / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -5e-170) tmp = (x / y) * z; elseif ((x / y) <= 1e-43) tmp = t; else tmp = z / (y / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -5e-170], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1e-43], t, N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-170}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-43}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{\frac{y}{x}}\\
\end{array}
\end{array}
if (/.f64 x y) < -5.0000000000000001e-170Initial program 97.4%
Taylor expanded in z around inf 63.8%
Taylor expanded in z around inf 51.8%
associate-*r/53.2%
Simplified53.2%
if -5.0000000000000001e-170 < (/.f64 x y) < 1.00000000000000008e-43Initial program 96.5%
Taylor expanded in x around 0 81.4%
if 1.00000000000000008e-43 < (/.f64 x y) Initial program 97.4%
Taylor expanded in z around inf 61.3%
Taylor expanded in z around inf 58.6%
associate-/l*56.2%
Simplified56.2%
Final simplification64.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -5e-170) (* (/ x y) z) (if (<= (/ x y) 1e-43) t (/ (* x z) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -5e-170) {
tmp = (x / y) * z;
} else if ((x / y) <= 1e-43) {
tmp = t;
} else {
tmp = (x * z) / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-5d-170)) then
tmp = (x / y) * z
else if ((x / y) <= 1d-43) then
tmp = t
else
tmp = (x * z) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -5e-170) {
tmp = (x / y) * z;
} else if ((x / y) <= 1e-43) {
tmp = t;
} else {
tmp = (x * z) / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -5e-170: tmp = (x / y) * z elif (x / y) <= 1e-43: tmp = t else: tmp = (x * z) / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -5e-170) tmp = Float64(Float64(x / y) * z); elseif (Float64(x / y) <= 1e-43) tmp = t; else tmp = Float64(Float64(x * z) / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -5e-170) tmp = (x / y) * z; elseif ((x / y) <= 1e-43) tmp = t; else tmp = (x * z) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -5e-170], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1e-43], t, N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{-170}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-43}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot z}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -5.0000000000000001e-170Initial program 97.4%
Taylor expanded in z around inf 63.8%
Taylor expanded in z around inf 51.8%
associate-*r/53.2%
Simplified53.2%
if -5.0000000000000001e-170 < (/.f64 x y) < 1.00000000000000008e-43Initial program 96.5%
Taylor expanded in x around 0 81.4%
if 1.00000000000000008e-43 < (/.f64 x y) Initial program 97.4%
Taylor expanded in z around inf 61.3%
Taylor expanded in z around inf 58.6%
Final simplification65.7%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 97.0%
Taylor expanded in x around 0 36.8%
Final simplification36.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023192
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(if (< z 2.759456554562692e-282) (+ (* (/ x y) (- z t)) t) (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t)))
(+ (* (/ x y) (- z t)) t))