
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (+ 1.0 (- (/ -1.0 (* x 9.0)) (/ (/ y 3.0) (sqrt x)))))
double code(double x, double y) {
return 1.0 + ((-1.0 / (x * 9.0)) - ((y / 3.0) / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (((-1.0d0) / (x * 9.0d0)) - ((y / 3.0d0) / sqrt(x)))
end function
public static double code(double x, double y) {
return 1.0 + ((-1.0 / (x * 9.0)) - ((y / 3.0) / Math.sqrt(x)));
}
def code(x, y): return 1.0 + ((-1.0 / (x * 9.0)) - ((y / 3.0) / math.sqrt(x)))
function code(x, y) return Float64(1.0 + Float64(Float64(-1.0 / Float64(x * 9.0)) - Float64(Float64(y / 3.0) / sqrt(x)))) end
function tmp = code(x, y) tmp = 1.0 + ((-1.0 / (x * 9.0)) - ((y / 3.0) / sqrt(x))); end
code[x_, y_] := N[(1.0 + N[(N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(N[(y / 3.0), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(\frac{-1}{x \cdot 9} - \frac{\frac{y}{3}}{\sqrt{x}}\right)
\end{array}
Initial program 99.7%
associate--l-99.7%
+-commutative99.7%
+-commutative99.7%
associate-/r*99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -6e+59) (not (<= y 4e+94))) (* -0.3333333333333333 (* y (sqrt (/ 1.0 x)))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -6e+59) || !(y <= 4e+94)) {
tmp = -0.3333333333333333 * (y * sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-6d+59)) .or. (.not. (y <= 4d+94))) then
tmp = (-0.3333333333333333d0) * (y * sqrt((1.0d0 / x)))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -6e+59) || !(y <= 4e+94)) {
tmp = -0.3333333333333333 * (y * Math.sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -6e+59) or not (y <= 4e+94): tmp = -0.3333333333333333 * (y * math.sqrt((1.0 / x))) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -6e+59) || !(y <= 4e+94)) tmp = Float64(-0.3333333333333333 * Float64(y * sqrt(Float64(1.0 / x)))); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -6e+59) || ~((y <= 4e+94))) tmp = -0.3333333333333333 * (y * sqrt((1.0 / x))); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -6e+59], N[Not[LessEqual[y, 4e+94]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+59} \lor \neg \left(y \leq 4 \cdot 10^{+94}\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(y \cdot \sqrt{\frac{1}{x}}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -6.0000000000000001e59 or 4.0000000000000001e94 < y Initial program 99.6%
associate--l-99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
distribute-neg-frac99.6%
neg-mul-199.6%
*-commutative99.6%
associate-*r/99.5%
fma-def99.5%
associate-/r*99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 95.1%
Taylor expanded in y around inf 89.5%
if -6.0000000000000001e59 < y < 4.0000000000000001e94Initial program 99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 94.9%
cancel-sign-sub-inv94.9%
metadata-eval94.9%
associate-*r/94.9%
metadata-eval94.9%
+-commutative94.9%
Simplified94.9%
Final simplification92.7%
(FPCore (x y) :precision binary64 (if (or (<= y -5.8e+59) (not (<= y 4.5e+94))) (* y (* -0.3333333333333333 (sqrt (/ 1.0 x)))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -5.8e+59) || !(y <= 4.5e+94)) {
tmp = y * (-0.3333333333333333 * sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.8d+59)) .or. (.not. (y <= 4.5d+94))) then
tmp = y * ((-0.3333333333333333d0) * sqrt((1.0d0 / x)))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.8e+59) || !(y <= 4.5e+94)) {
tmp = y * (-0.3333333333333333 * Math.sqrt((1.0 / x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.8e+59) or not (y <= 4.5e+94): tmp = y * (-0.3333333333333333 * math.sqrt((1.0 / x))) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.8e+59) || !(y <= 4.5e+94)) tmp = Float64(y * Float64(-0.3333333333333333 * sqrt(Float64(1.0 / x)))); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.8e+59) || ~((y <= 4.5e+94))) tmp = y * (-0.3333333333333333 * sqrt((1.0 / x))); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.8e+59], N[Not[LessEqual[y, 4.5e+94]], $MachinePrecision]], N[(y * N[(-0.3333333333333333 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+59} \lor \neg \left(y \leq 4.5 \cdot 10^{+94}\right):\\
\;\;\;\;y \cdot \left(-0.3333333333333333 \cdot \sqrt{\frac{1}{x}}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -5.79999999999999981e59 or 4.49999999999999972e94 < y Initial program 99.6%
associate--l-99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
distribute-neg-frac99.6%
neg-mul-199.6%
*-commutative99.6%
associate-*r/99.5%
fma-def99.5%
associate-/r*99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 95.1%
Taylor expanded in y around inf 89.5%
associate-*r*89.6%
*-commutative89.6%
associate-*l*89.6%
Simplified89.6%
if -5.79999999999999981e59 < y < 4.49999999999999972e94Initial program 99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 94.9%
cancel-sign-sub-inv94.9%
metadata-eval94.9%
associate-*r/94.9%
metadata-eval94.9%
+-commutative94.9%
Simplified94.9%
Final simplification92.7%
(FPCore (x y) :precision binary64 (if (or (<= y -7e+35) (not (<= y 29000000000.0))) (+ 1.0 (* -0.3333333333333333 (/ y (sqrt x)))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
double tmp;
if ((y <= -7e+35) || !(y <= 29000000000.0)) {
tmp = 1.0 + (-0.3333333333333333 * (y / sqrt(x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-7d+35)) .or. (.not. (y <= 29000000000.0d0))) then
tmp = 1.0d0 + ((-0.3333333333333333d0) * (y / sqrt(x)))
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -7e+35) || !(y <= 29000000000.0)) {
tmp = 1.0 + (-0.3333333333333333 * (y / Math.sqrt(x)));
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -7e+35) or not (y <= 29000000000.0): tmp = 1.0 + (-0.3333333333333333 * (y / math.sqrt(x))) else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -7e+35) || !(y <= 29000000000.0)) tmp = Float64(1.0 + Float64(-0.3333333333333333 * Float64(y / sqrt(x)))); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -7e+35) || ~((y <= 29000000000.0))) tmp = 1.0 + (-0.3333333333333333 * (y / sqrt(x))); else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -7e+35], N[Not[LessEqual[y, 29000000000.0]], $MachinePrecision]], N[(1.0 + N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+35} \lor \neg \left(y \leq 29000000000\right):\\
\;\;\;\;1 + -0.3333333333333333 \cdot \frac{y}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -7.0000000000000001e35 or 2.9e10 < y Initial program 99.6%
associate--l-99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
distribute-neg-frac99.6%
neg-mul-199.6%
*-commutative99.6%
associate-*r/99.5%
fma-def99.5%
associate-/r*99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 91.6%
expm1-log1p-u47.2%
expm1-udef47.2%
sqrt-div47.2%
metadata-eval47.2%
un-div-inv47.2%
Applied egg-rr47.2%
expm1-def47.2%
expm1-log1p91.7%
Simplified91.7%
if -7.0000000000000001e35 < y < 2.9e10Initial program 99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
associate-*r/99.0%
metadata-eval99.0%
+-commutative99.0%
Simplified99.0%
Final simplification95.6%
(FPCore (x y)
:precision binary64
(if (<= y -1.22e+36)
(+ 1.0 (* y (/ -0.3333333333333333 (sqrt x))))
(if (<= y 29000000000.0)
(+ 1.0 (/ -0.1111111111111111 x))
(+ 1.0 (* -0.3333333333333333 (/ y (sqrt x)))))))
double code(double x, double y) {
double tmp;
if (y <= -1.22e+36) {
tmp = 1.0 + (y * (-0.3333333333333333 / sqrt(x)));
} else if (y <= 29000000000.0) {
tmp = 1.0 + (-0.1111111111111111 / x);
} else {
tmp = 1.0 + (-0.3333333333333333 * (y / sqrt(x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.22d+36)) then
tmp = 1.0d0 + (y * ((-0.3333333333333333d0) / sqrt(x)))
else if (y <= 29000000000.0d0) then
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
else
tmp = 1.0d0 + ((-0.3333333333333333d0) * (y / sqrt(x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.22e+36) {
tmp = 1.0 + (y * (-0.3333333333333333 / Math.sqrt(x)));
} else if (y <= 29000000000.0) {
tmp = 1.0 + (-0.1111111111111111 / x);
} else {
tmp = 1.0 + (-0.3333333333333333 * (y / Math.sqrt(x)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.22e+36: tmp = 1.0 + (y * (-0.3333333333333333 / math.sqrt(x))) elif y <= 29000000000.0: tmp = 1.0 + (-0.1111111111111111 / x) else: tmp = 1.0 + (-0.3333333333333333 * (y / math.sqrt(x))) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.22e+36) tmp = Float64(1.0 + Float64(y * Float64(-0.3333333333333333 / sqrt(x)))); elseif (y <= 29000000000.0) tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); else tmp = Float64(1.0 + Float64(-0.3333333333333333 * Float64(y / sqrt(x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.22e+36) tmp = 1.0 + (y * (-0.3333333333333333 / sqrt(x))); elseif (y <= 29000000000.0) tmp = 1.0 + (-0.1111111111111111 / x); else tmp = 1.0 + (-0.3333333333333333 * (y / sqrt(x))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.22e+36], N[(1.0 + N[(y * N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 29000000000.0], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.22 \cdot 10^{+36}:\\
\;\;\;\;1 + y \cdot \frac{-0.3333333333333333}{\sqrt{x}}\\
\mathbf{elif}\;y \leq 29000000000:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + -0.3333333333333333 \cdot \frac{y}{\sqrt{x}}\\
\end{array}
\end{array}
if y < -1.21999999999999995e36Initial program 99.6%
associate--l-99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
distribute-neg-frac99.6%
neg-mul-199.6%
*-commutative99.6%
associate-*r/99.6%
fma-def99.6%
associate-/r*99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
distribute-neg-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 91.4%
associate-*r*91.4%
sqrt-div91.4%
metadata-eval91.4%
un-div-inv91.5%
Applied egg-rr91.5%
*-commutative91.5%
Simplified91.5%
associate-*r/91.5%
*-commutative91.5%
Applied egg-rr91.5%
if -1.21999999999999995e36 < y < 2.9e10Initial program 99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
associate-*r/99.0%
metadata-eval99.0%
+-commutative99.0%
Simplified99.0%
if 2.9e10 < y Initial program 99.6%
associate--l-99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
distribute-neg-frac99.6%
neg-mul-199.6%
*-commutative99.6%
associate-*r/99.5%
fma-def99.5%
associate-/r*99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.4%
distribute-neg-frac99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around inf 91.9%
expm1-log1p-u87.1%
expm1-udef87.1%
sqrt-div87.1%
metadata-eval87.1%
un-div-inv87.1%
Applied egg-rr87.1%
expm1-def87.1%
expm1-log1p92.1%
Simplified92.1%
Final simplification95.6%
(FPCore (x y)
:precision binary64
(if (<= y -1.3e+36)
(+ 1.0 (* y (/ -0.3333333333333333 (sqrt x))))
(if (<= y 29000000000.0)
(+ 1.0 (/ -0.1111111111111111 x))
(+ 1.0 (/ -0.3333333333333333 (/ (sqrt x) y))))))
double code(double x, double y) {
double tmp;
if (y <= -1.3e+36) {
tmp = 1.0 + (y * (-0.3333333333333333 / sqrt(x)));
} else if (y <= 29000000000.0) {
tmp = 1.0 + (-0.1111111111111111 / x);
} else {
tmp = 1.0 + (-0.3333333333333333 / (sqrt(x) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.3d+36)) then
tmp = 1.0d0 + (y * ((-0.3333333333333333d0) / sqrt(x)))
else if (y <= 29000000000.0d0) then
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
else
tmp = 1.0d0 + ((-0.3333333333333333d0) / (sqrt(x) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.3e+36) {
tmp = 1.0 + (y * (-0.3333333333333333 / Math.sqrt(x)));
} else if (y <= 29000000000.0) {
tmp = 1.0 + (-0.1111111111111111 / x);
} else {
tmp = 1.0 + (-0.3333333333333333 / (Math.sqrt(x) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.3e+36: tmp = 1.0 + (y * (-0.3333333333333333 / math.sqrt(x))) elif y <= 29000000000.0: tmp = 1.0 + (-0.1111111111111111 / x) else: tmp = 1.0 + (-0.3333333333333333 / (math.sqrt(x) / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.3e+36) tmp = Float64(1.0 + Float64(y * Float64(-0.3333333333333333 / sqrt(x)))); elseif (y <= 29000000000.0) tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); else tmp = Float64(1.0 + Float64(-0.3333333333333333 / Float64(sqrt(x) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.3e+36) tmp = 1.0 + (y * (-0.3333333333333333 / sqrt(x))); elseif (y <= 29000000000.0) tmp = 1.0 + (-0.1111111111111111 / x); else tmp = 1.0 + (-0.3333333333333333 / (sqrt(x) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.3e+36], N[(1.0 + N[(y * N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 29000000000.0], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-0.3333333333333333 / N[(N[Sqrt[x], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+36}:\\
\;\;\;\;1 + y \cdot \frac{-0.3333333333333333}{\sqrt{x}}\\
\mathbf{elif}\;y \leq 29000000000:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.3333333333333333}{\frac{\sqrt{x}}{y}}\\
\end{array}
\end{array}
if y < -1.3000000000000001e36Initial program 99.6%
associate--l-99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
distribute-neg-frac99.6%
neg-mul-199.6%
*-commutative99.6%
associate-*r/99.6%
fma-def99.6%
associate-/r*99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
distribute-neg-frac99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 91.4%
associate-*r*91.4%
sqrt-div91.4%
metadata-eval91.4%
un-div-inv91.5%
Applied egg-rr91.5%
*-commutative91.5%
Simplified91.5%
associate-*r/91.5%
*-commutative91.5%
Applied egg-rr91.5%
if -1.3000000000000001e36 < y < 2.9e10Initial program 99.8%
*-commutative99.8%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 99.0%
cancel-sign-sub-inv99.0%
metadata-eval99.0%
associate-*r/99.0%
metadata-eval99.0%
+-commutative99.0%
Simplified99.0%
if 2.9e10 < y Initial program 99.6%
associate--l-99.6%
sub-neg99.6%
+-commutative99.6%
distribute-neg-in99.6%
distribute-neg-frac99.6%
neg-mul-199.6%
*-commutative99.6%
associate-*r/99.5%
fma-def99.5%
associate-/r*99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.4%
distribute-neg-frac99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around inf 91.9%
expm1-log1p-u87.1%
expm1-udef87.1%
sqrt-div87.1%
metadata-eval87.1%
un-div-inv87.1%
Applied egg-rr87.1%
expm1-def87.1%
expm1-log1p92.1%
Simplified92.1%
clear-num92.0%
un-div-inv92.1%
Applied egg-rr92.1%
Final simplification95.6%
(FPCore (x y) :precision binary64 (+ (* y (/ -0.3333333333333333 (sqrt x))) (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
return (y * (-0.3333333333333333 / sqrt(x))) + (1.0 + (-0.1111111111111111 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * ((-0.3333333333333333d0) / sqrt(x))) + (1.0d0 + ((-0.1111111111111111d0) / x))
end function
public static double code(double x, double y) {
return (y * (-0.3333333333333333 / Math.sqrt(x))) + (1.0 + (-0.1111111111111111 / x));
}
def code(x, y): return (y * (-0.3333333333333333 / math.sqrt(x))) + (1.0 + (-0.1111111111111111 / x))
function code(x, y) return Float64(Float64(y * Float64(-0.3333333333333333 / sqrt(x))) + Float64(1.0 + Float64(-0.1111111111111111 / x))) end
function tmp = code(x, y) tmp = (y * (-0.3333333333333333 / sqrt(x))) + (1.0 + (-0.1111111111111111 / x)); end
code[x_, y_] := N[(N[(y * N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \frac{-0.3333333333333333}{\sqrt{x}} + \left(1 + \frac{-0.1111111111111111}{x}\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
associate-/r*99.7%
div-inv99.6%
cancel-sign-sub-inv99.6%
sub-neg99.6%
distribute-neg-frac99.6%
metadata-eval99.6%
div-inv99.6%
metadata-eval99.6%
metadata-eval99.6%
distribute-rgt-neg-in99.6%
metadata-eval99.6%
metadata-eval99.6%
associate-*r*99.5%
div-inv99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (- 1.0 (+ (/ (/ y 3.0) (sqrt x)) (/ 0.1111111111111111 x))))
double code(double x, double y) {
return 1.0 - (((y / 3.0) / sqrt(x)) + (0.1111111111111111 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((y / 3.0d0) / sqrt(x)) + (0.1111111111111111d0 / x))
end function
public static double code(double x, double y) {
return 1.0 - (((y / 3.0) / Math.sqrt(x)) + (0.1111111111111111 / x));
}
def code(x, y): return 1.0 - (((y / 3.0) / math.sqrt(x)) + (0.1111111111111111 / x))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(y / 3.0) / sqrt(x)) + Float64(0.1111111111111111 / x))) end
function tmp = code(x, y) tmp = 1.0 - (((y / 3.0) / sqrt(x)) + (0.1111111111111111 / x)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(y / 3.0), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \left(\frac{\frac{y}{3}}{\sqrt{x}} + \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.7%
associate--l-99.7%
+-commutative99.7%
+-commutative99.7%
associate-/r*99.7%
Simplified99.7%
Taylor expanded in x around 0 99.7%
Final simplification99.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ 0.1111111111111111 x) 2.0)))
(if (<= y -7.6e+124)
(/ (* (/ 0.1111111111111111 x) t_0) t_0)
(+ 1.0 (/ -0.1111111111111111 x)))))
double code(double x, double y) {
double t_0 = (0.1111111111111111 / x) + 2.0;
double tmp;
if (y <= -7.6e+124) {
tmp = ((0.1111111111111111 / x) * t_0) / t_0;
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (0.1111111111111111d0 / x) + 2.0d0
if (y <= (-7.6d+124)) then
tmp = ((0.1111111111111111d0 / x) * t_0) / t_0
else
tmp = 1.0d0 + ((-0.1111111111111111d0) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (0.1111111111111111 / x) + 2.0;
double tmp;
if (y <= -7.6e+124) {
tmp = ((0.1111111111111111 / x) * t_0) / t_0;
} else {
tmp = 1.0 + (-0.1111111111111111 / x);
}
return tmp;
}
def code(x, y): t_0 = (0.1111111111111111 / x) + 2.0 tmp = 0 if y <= -7.6e+124: tmp = ((0.1111111111111111 / x) * t_0) / t_0 else: tmp = 1.0 + (-0.1111111111111111 / x) return tmp
function code(x, y) t_0 = Float64(Float64(0.1111111111111111 / x) + 2.0) tmp = 0.0 if (y <= -7.6e+124) tmp = Float64(Float64(Float64(0.1111111111111111 / x) * t_0) / t_0); else tmp = Float64(1.0 + Float64(-0.1111111111111111 / x)); end return tmp end
function tmp_2 = code(x, y) t_0 = (0.1111111111111111 / x) + 2.0; tmp = 0.0; if (y <= -7.6e+124) tmp = ((0.1111111111111111 / x) * t_0) / t_0; else tmp = 1.0 + (-0.1111111111111111 / x); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(0.1111111111111111 / x), $MachinePrecision] + 2.0), $MachinePrecision]}, If[LessEqual[y, -7.6e+124], N[(N[(N[(0.1111111111111111 / x), $MachinePrecision] * t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision], N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.1111111111111111}{x} + 2\\
\mathbf{if}\;y \leq -7.6 \cdot 10^{+124}:\\
\;\;\;\;\frac{\frac{0.1111111111111111}{x} \cdot t_0}{t_0}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-0.1111111111111111}{x}\\
\end{array}
\end{array}
if y < -7.5999999999999997e124Initial program 99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
associate-/r*99.8%
div-inv99.7%
cancel-sign-sub-inv99.7%
sub-neg99.7%
distribute-neg-frac99.7%
metadata-eval99.7%
div-inv99.5%
metadata-eval99.5%
metadata-eval99.5%
distribute-rgt-neg-in99.5%
metadata-eval99.5%
metadata-eval99.5%
associate-*r*99.4%
div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 1.0%
expm1-log1p-u0.9%
expm1-udef1.2%
metadata-eval1.2%
distribute-neg-frac1.2%
log1p-def1.2%
sub-neg1.2%
add-exp-log1.4%
sub-neg1.4%
distribute-neg-frac1.4%
metadata-eval1.4%
Applied egg-rr1.4%
flip--1.3%
Applied egg-rr19.2%
if -7.5999999999999997e124 < y Initial program 99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 69.8%
cancel-sign-sub-inv69.8%
metadata-eval69.8%
associate-*r/69.8%
metadata-eval69.8%
+-commutative69.8%
Simplified69.8%
Final simplification62.3%
(FPCore (x y) :precision binary64 (if (<= x 0.000135) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 0.000135) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.000135d0) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.000135) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.000135: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.000135) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.000135) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.000135], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000135:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 1.35000000000000002e-4Initial program 99.7%
*-commutative99.7%
associate-/r*99.5%
metadata-eval99.5%
Simplified99.5%
associate-/r*99.5%
div-inv99.5%
cancel-sign-sub-inv99.5%
sub-neg99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
div-inv99.5%
metadata-eval99.5%
metadata-eval99.5%
distribute-rgt-neg-in99.5%
metadata-eval99.5%
metadata-eval99.5%
associate-*r*99.5%
div-inv99.5%
Applied egg-rr99.5%
Taylor expanded in x around 0 57.5%
if 1.35000000000000002e-4 < x Initial program 99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 60.6%
Final simplification59.0%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 59.9%
cancel-sign-sub-inv59.9%
metadata-eval59.9%
associate-*r/59.9%
metadata-eval59.9%
+-commutative59.9%
Simplified59.9%
Final simplification59.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 30.7%
Final simplification30.7%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2023192
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:herbie-target
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))