
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (or (<= b -2e+154) (not (<= b 2.9e+117)))
(if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a)))
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -2e+154) || !(b <= 2.9e+117)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (c / (b + b));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - t_0);
} else {
tmp_1 = (t_0 - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if ((b <= (-2d+154)) .or. (.not. (b <= 2.9d+117))) then
if (b >= 0.0d0) then
tmp_2 = (-2.0d0) * (c / (b + b))
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (-b - t_0)
else
tmp_1 = (t_0 - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -2e+154) || !(b <= 2.9e+117)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (c / (b + b));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - t_0);
} else {
tmp_1 = (t_0 - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if (b <= -2e+154) or not (b <= 2.9e+117): tmp_2 = 0 if b >= 0.0: tmp_2 = -2.0 * (c / (b + b)) else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (-b - t_0) else: tmp_1 = (t_0 - b) / (a * 2.0) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if ((b <= -2e+154) || !(b <= 2.9e+117)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_1 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if ((b <= -2e+154) || ~((b <= 2.9e+117))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -2.0 * (c / (b + b)); else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (-b - t_0); else tmp_2 = (t_0 - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -2e+154], N[Not[LessEqual[b, 2.9e+117]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+154} \lor \neg \left(b \leq 2.9 \cdot 10^{+117}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -2.00000000000000007e154 or 2.90000000000000027e117 < b Initial program 48.3%
Simplified48.3%
Taylor expanded in b around inf 74.1%
Taylor expanded in b around -inf 97.8%
mul-1-neg97.8%
unsub-neg97.8%
Simplified97.8%
if -2.00000000000000007e154 < b < 2.90000000000000027e117Initial program 83.4%
Final simplification88.2%
(FPCore (a b c)
:precision binary64
(if (<= b -1.12e+153)
(if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a)))
(if (>= b 0.0)
(* -2.0 (/ c (+ b (fma -2.0 (* (/ c b) a) b))))
(* (- b (sqrt (+ (* b b) (* c (* a -4.0))))) (/ -0.5 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.12e+153) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -2.0 * (c / (b + b));
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -2.0 * (c / (b + fma(-2.0, ((c / b) * a), b)));
} else {
tmp_1 = (b - sqrt(((b * b) + (c * (a * -4.0))))) * (-0.5 / a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.12e+153) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(-2.0 * Float64(c / Float64(b + fma(-2.0, Float64(Float64(c / b) * a), b)))); else tmp_1 = Float64(Float64(b - sqrt(Float64(Float64(b * b) + Float64(c * Float64(a * -4.0))))) * Float64(-0.5 / a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.12e+153], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(-2.0 * N[(N[(c / b), $MachinePrecision] * a), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - N[Sqrt[N[(N[(b * b), $MachinePrecision] + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.12 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \mathsf{fma}\left(-2, \frac{c}{b} \cdot a, b\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(b - \sqrt{b \cdot b + c \cdot \left(a \cdot -4\right)}\right) \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
if b < -1.1200000000000001e153Initial program 44.1%
Simplified44.1%
Taylor expanded in b around inf 44.1%
Taylor expanded in b around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
if -1.1200000000000001e153 < b Initial program 76.3%
Simplified76.2%
Taylor expanded in b around inf 70.4%
+-commutative70.4%
fma-def70.4%
associate-/l*71.9%
associate-/r/71.9%
Simplified71.9%
fma-udef71.9%
Applied egg-rr71.9%
Final simplification75.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* -2.0 (/ c (+ b b)))))
(if (<= b -5.6e-65)
(if (>= b 0.0) t_0 (- (/ c b) (/ b a)))
(if (>= b 0.0) t_0 (* (/ -0.5 a) (- b (sqrt (* c (* a -4.0)))))))))
double code(double a, double b, double c) {
double t_0 = -2.0 * (c / (b + b));
double tmp_1;
if (b <= -5.6e-65) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (-0.5 / a) * (b - sqrt((c * (a * -4.0))));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (-2.0d0) * (c / (b + b))
if (b <= (-5.6d-65)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = ((-0.5d0) / a) * (b - sqrt((c * (a * (-4.0d0)))))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -2.0 * (c / (b + b));
double tmp_1;
if (b <= -5.6e-65) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (-0.5 / a) * (b - Math.sqrt((c * (a * -4.0))));
}
return tmp_1;
}
def code(a, b, c): t_0 = -2.0 * (c / (b + b)) tmp_1 = 0 if b <= -5.6e-65: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (-0.5 / a) * (b - math.sqrt((c * (a * -4.0)))) return tmp_1
function code(a, b, c) t_0 = Float64(-2.0 * Float64(c / Float64(b + b))) tmp_1 = 0.0 if (b <= -5.6e-65) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(-0.5 / a) * Float64(b - sqrt(Float64(c * Float64(a * -4.0))))); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -2.0 * (c / (b + b)); tmp_2 = 0.0; if (b <= -5.6e-65) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (-0.5 / a) * (b - sqrt((c * (a * -4.0)))); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -5.6e-65], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(-0.5 / a), $MachinePrecision] * N[(b - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -2 \cdot \frac{c}{b + b}\\
\mathbf{if}\;b \leq -5.6 \cdot 10^{-65}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b - \sqrt{c \cdot \left(a \cdot -4\right)}\right)\\
\end{array}
\end{array}
if b < -5.6000000000000001e-65Initial program 72.2%
Simplified72.1%
Taylor expanded in b around inf 72.1%
Taylor expanded in b around -inf 84.9%
mul-1-neg84.9%
unsub-neg84.9%
Simplified84.9%
if -5.6000000000000001e-65 < b Initial program 71.5%
Simplified71.6%
Taylor expanded in b around inf 65.5%
Taylor expanded in b around 0 63.1%
*-commutative63.1%
associate-*r*63.1%
Simplified63.1%
Final simplification70.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + b))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + b));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + b)) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + b))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + b)); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 71.8%
Simplified71.7%
Taylor expanded in b around inf 67.8%
Taylor expanded in b around -inf 65.6%
mul-1-neg65.6%
unsub-neg65.6%
Simplified65.6%
Final simplification65.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 71.8%
Simplified71.7%
Taylor expanded in b around inf 66.7%
+-commutative66.7%
fma-def66.7%
associate-/l*68.0%
associate-/r/68.0%
Simplified68.0%
Taylor expanded in b around inf 34.2%
mul-1-neg34.2%
distribute-neg-frac34.2%
Simplified34.2%
Taylor expanded in c around inf 3.0%
Taylor expanded in b around 0 3.0%
Final simplification3.0%
herbie shell --seed 2023192
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))