
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(+
(fma
4.0
(fma a (fma a a a) (* b (* b (fma a -3.0 1.0))))
(pow (hypot a b) 4.0))
-1.0)
(cbrt (pow (fma 4.0 (* a a) (+ -1.0 (* (pow a 3.0) (+ a 4.0)))) 3.0))))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = fma(4.0, fma(a, fma(a, a, a), (b * (b * fma(a, -3.0, 1.0)))), pow(hypot(a, b), 4.0)) + -1.0;
} else {
tmp = cbrt(pow(fma(4.0, (a * a), (-1.0 + (pow(a, 3.0) * (a + 4.0)))), 3.0));
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = Float64(fma(4.0, fma(a, fma(a, a, a), Float64(b * Float64(b * fma(a, -3.0, 1.0)))), (hypot(a, b) ^ 4.0)) + -1.0); else tmp = cbrt((fma(4.0, Float64(a * a), Float64(-1.0 + Float64((a ^ 3.0) * Float64(a + 4.0)))) ^ 3.0)); end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(4.0 * N[(a * N[(a * a + a), $MachinePrecision] + N[(b * N[(b * N[(a * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[N[Power[N[(4.0 * N[(a * a), $MachinePrecision] + N[(-1.0 + N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(4, \mathsf{fma}\left(a, \mathsf{fma}\left(a, a, a\right), b \cdot \left(b \cdot \mathsf{fma}\left(a, -3, 1\right)\right)\right), {\left(\mathsf{hypot}\left(a, b\right)\right)}^{4}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\sqrt[3]{{\left(\mathsf{fma}\left(4, a \cdot a, -1 + {a}^{3} \cdot \left(a + 4\right)\right)\right)}^{3}}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
sub-neg99.8%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified9.9%
Taylor expanded in b around 0 31.5%
associate--l+31.5%
associate-*r*31.5%
unpow231.5%
Simplified31.5%
add-cbrt-cube38.1%
Applied egg-rr38.1%
unpow338.1%
Simplified98.6%
fma-udef98.6%
+-commutative98.6%
Applied egg-rr98.6%
Final simplification99.6%
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(+
(pow (fma a a (* b b)) 2.0)
(+ -1.0 (* 4.0 (fma (* a a) (+ a 1.0) (* (* b b) (+ 1.0 (* a -3.0)))))))
(cbrt (pow (fma 4.0 (* a a) (+ -1.0 (* (pow a 3.0) (+ a 4.0)))) 3.0))))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = pow(fma(a, a, (b * b)), 2.0) + (-1.0 + (4.0 * fma((a * a), (a + 1.0), ((b * b) * (1.0 + (a * -3.0))))));
} else {
tmp = cbrt(pow(fma(4.0, (a * a), (-1.0 + (pow(a, 3.0) * (a + 4.0)))), 3.0));
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = Float64((fma(a, a, Float64(b * b)) ^ 2.0) + Float64(-1.0 + Float64(4.0 * fma(Float64(a * a), Float64(a + 1.0), Float64(Float64(b * b) * Float64(1.0 + Float64(a * -3.0))))))); else tmp = cbrt((fma(4.0, Float64(a * a), Float64(-1.0 + Float64((a ^ 3.0) * Float64(a + 4.0)))) ^ 3.0)); end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[Power[N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(-1.0 + N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 + N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[Power[N[(4.0 * N[(a * a), $MachinePrecision] + N[(-1.0 + N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 3.0], $MachinePrecision], 1/3], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;{\left(\mathsf{fma}\left(a, a, b \cdot b\right)\right)}^{2} + \left(-1 + 4 \cdot \mathsf{fma}\left(a \cdot a, a + 1, \left(b \cdot b\right) \cdot \left(1 + a \cdot -3\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt[3]{{\left(\mathsf{fma}\left(4, a \cdot a, -1 + {a}^{3} \cdot \left(a + 4\right)\right)\right)}^{3}}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
associate--l+99.8%
fma-def99.8%
Simplified99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified9.9%
Taylor expanded in b around 0 31.5%
associate--l+31.5%
associate-*r*31.5%
unpow231.5%
Simplified31.5%
add-cbrt-cube38.1%
Applied egg-rr38.1%
unpow338.1%
Simplified98.6%
fma-udef98.6%
+-commutative98.6%
Applied egg-rr98.6%
Final simplification99.5%
(FPCore (a b) :precision binary64 (if (<= a -1e+103) (* (* a a) (* a a)) (+ (pow (hypot a b) 4.0) (+ -1.0 (* 4.0 (pow a 3.0))))))
double code(double a, double b) {
double tmp;
if (a <= -1e+103) {
tmp = (a * a) * (a * a);
} else {
tmp = pow(hypot(a, b), 4.0) + (-1.0 + (4.0 * pow(a, 3.0)));
}
return tmp;
}
public static double code(double a, double b) {
double tmp;
if (a <= -1e+103) {
tmp = (a * a) * (a * a);
} else {
tmp = Math.pow(Math.hypot(a, b), 4.0) + (-1.0 + (4.0 * Math.pow(a, 3.0)));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1e+103: tmp = (a * a) * (a * a) else: tmp = math.pow(math.hypot(a, b), 4.0) + (-1.0 + (4.0 * math.pow(a, 3.0))) return tmp
function code(a, b) tmp = 0.0 if (a <= -1e+103) tmp = Float64(Float64(a * a) * Float64(a * a)); else tmp = Float64((hypot(a, b) ^ 4.0) + Float64(-1.0 + Float64(4.0 * (a ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1e+103) tmp = (a * a) * (a * a); else tmp = (hypot(a, b) ^ 4.0) + (-1.0 + (4.0 * (a ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1e+103], N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision], N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(-1.0 + N[(4.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{+103}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \left(-1 + 4 \cdot {a}^{3}\right)\\
\end{array}
\end{array}
if a < -1e103Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified16.3%
Taylor expanded in a around inf 100.0%
sqr-pow100.0%
metadata-eval100.0%
pow2100.0%
metadata-eval100.0%
pow2100.0%
Applied egg-rr100.0%
if -1e103 < a Initial program 86.7%
associate--l+86.7%
fma-def86.7%
Simplified86.7%
Taylor expanded in a around inf 98.0%
fma-def98.0%
add-sqr-sqrt98.0%
hypot-udef98.0%
hypot-udef98.0%
pow-prod-down98.0%
pow-prod-up98.2%
metadata-eval98.2%
expm1-log1p-u96.9%
expm1-udef96.9%
Applied egg-rr96.9%
expm1-def96.9%
expm1-log1p98.2%
Simplified98.2%
Final simplification98.5%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (* (* a a) (* a a)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = (a * a) * (a * a);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = (a * a) * (a * a);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = (a * a) * (a * a) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(a * a) * Float64(a * a)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a * a) * (a * a); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified9.9%
Taylor expanded in a around inf 92.0%
sqr-pow92.0%
metadata-eval92.0%
pow292.0%
metadata-eval92.0%
pow292.0%
Applied egg-rr92.0%
Final simplification97.7%
(FPCore (a b) :precision binary64 (if (<= (* b b) 2e+20) (+ (* (* a a) (* a a)) (+ -1.0 (* (* a a) 4.0))) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2e+20) {
tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0));
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2d+20) then
tmp = ((a * a) * (a * a)) + ((-1.0d0) + ((a * a) * 4.0d0))
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2e+20) {
tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0));
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2e+20: tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0)) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2e+20) tmp = Float64(Float64(Float64(a * a) * Float64(a * a)) + Float64(-1.0 + Float64(Float64(a * a) * 4.0))); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2e+20) tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0)); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2e+20], N[(N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{+20}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a\right) + \left(-1 + \left(a \cdot a\right) \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 2e20Initial program 85.3%
associate--l+85.3%
fma-def85.3%
Simplified85.3%
Taylor expanded in b around 0 84.1%
associate--l+84.1%
associate-*r*84.1%
unpow284.1%
Simplified84.1%
sqr-pow47.3%
metadata-eval47.3%
pow247.3%
metadata-eval47.3%
pow247.3%
Applied egg-rr83.9%
Taylor expanded in a around 0 96.1%
unpow296.1%
Simplified96.1%
if 2e20 < (*.f64 b b) Initial program 58.4%
associate--l+58.4%
fma-def58.4%
Simplified64.0%
Taylor expanded in b around inf 91.8%
Final simplification94.0%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e+289) (+ (* (* a a) (* a a)) (+ -1.0 (* (* a a) 4.0))) (* a (* (* b b) -12.0))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+289) {
tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0));
} else {
tmp = a * ((b * b) * -12.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1d+289) then
tmp = ((a * a) * (a * a)) + ((-1.0d0) + ((a * a) * 4.0d0))
else
tmp = a * ((b * b) * (-12.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1e+289) {
tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0));
} else {
tmp = a * ((b * b) * -12.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1e+289: tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0)) else: tmp = a * ((b * b) * -12.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e+289) tmp = Float64(Float64(Float64(a * a) * Float64(a * a)) + Float64(-1.0 + Float64(Float64(a * a) * 4.0))); else tmp = Float64(a * Float64(Float64(b * b) * -12.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1e+289) tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0)); else tmp = a * ((b * b) * -12.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e+289], N[(N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(b * b), $MachinePrecision] * -12.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{+289}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a\right) + \left(-1 + \left(a \cdot a\right) \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\left(b \cdot b\right) \cdot -12\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 1.0000000000000001e289Initial program 79.7%
associate--l+79.7%
fma-def79.7%
Simplified80.3%
Taylor expanded in b around 0 66.7%
associate--l+66.7%
associate-*r*66.7%
unpow266.7%
Simplified66.7%
sqr-pow46.1%
metadata-eval46.1%
pow246.1%
metadata-eval46.1%
pow246.1%
Applied egg-rr66.6%
Taylor expanded in a around 0 80.7%
unpow280.7%
Simplified80.7%
if 1.0000000000000001e289 < (*.f64 b b) Initial program 52.8%
associate--l+52.8%
fma-def52.8%
Simplified61.1%
fma-def61.1%
add-cbrt-cube61.1%
cbrt-prod61.1%
pow-prod-up61.1%
add-sqr-sqrt61.1%
hypot-udef61.1%
hypot-udef61.1%
metadata-eval61.1%
pow-prod-down61.1%
pow-prod-up61.1%
metadata-eval61.1%
fma-def61.1%
Applied egg-rr61.1%
Taylor expanded in a around 0 51.4%
sub-neg51.4%
associate-+r+51.4%
metadata-eval51.4%
associate-+l+51.4%
associate-*r*51.4%
distribute-rgt-out72.2%
unpow272.2%
+-commutative72.2%
*-commutative72.2%
Simplified72.2%
Taylor expanded in a around inf 50.1%
*-commutative50.1%
unpow250.1%
*-commutative50.1%
associate-*r*50.1%
associate-*l*39.9%
Simplified39.9%
Taylor expanded in b around 0 50.1%
*-commutative50.1%
unpow250.1%
associate-*l*50.1%
Simplified50.1%
Final simplification72.1%
(FPCore (a b) :precision binary64 (if (or (<= a -2.4) (not (<= a 0.41))) (* (* a a) (* a a)) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 0.41)) {
tmp = (a * a) * (a * a);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.4d0)) .or. (.not. (a <= 0.41d0))) then
tmp = (a * a) * (a * a)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 0.41)) {
tmp = (a * a) * (a * a);
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.4) or not (a <= 0.41): tmp = (a * a) * (a * a) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.4) || !(a <= 0.41)) tmp = Float64(Float64(a * a) * Float64(a * a)); else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.4) || ~((a <= 0.41))) tmp = (a * a) * (a * a); else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.4], N[Not[LessEqual[a, 0.41]], $MachinePrecision]], N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.4 \lor \neg \left(a \leq 0.41\right):\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -2.39999999999999991 or 0.409999999999999976 < a Initial program 45.6%
associate--l+45.6%
fma-def45.6%
Simplified50.9%
Taylor expanded in a around inf 85.6%
sqr-pow85.5%
metadata-eval85.5%
pow285.5%
metadata-eval85.5%
pow285.5%
Applied egg-rr85.5%
if -2.39999999999999991 < a < 0.409999999999999976Initial program 100.0%
associate--l+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in b around 0 53.5%
associate--l+53.5%
associate-*r*53.5%
unpow253.5%
Simplified53.5%
Taylor expanded in a around 0 53.0%
Final simplification69.6%
(FPCore (a b) :precision binary64 (if (<= (* b b) 0.004) -1.0 (* a (* (* b b) -12.0))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 0.004) {
tmp = -1.0;
} else {
tmp = a * ((b * b) * -12.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 0.004d0) then
tmp = -1.0d0
else
tmp = a * ((b * b) * (-12.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 0.004) {
tmp = -1.0;
} else {
tmp = a * ((b * b) * -12.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 0.004: tmp = -1.0 else: tmp = a * ((b * b) * -12.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 0.004) tmp = -1.0; else tmp = Float64(a * Float64(Float64(b * b) * -12.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 0.004) tmp = -1.0; else tmp = a * ((b * b) * -12.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 0.004], -1.0, N[(a * N[(N[(b * b), $MachinePrecision] * -12.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 0.004:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\left(b \cdot b\right) \cdot -12\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 0.0040000000000000001Initial program 86.3%
associate--l+86.3%
fma-def86.3%
Simplified86.3%
Taylor expanded in b around 0 85.3%
associate--l+85.3%
associate-*r*85.3%
unpow285.3%
Simplified85.3%
Taylor expanded in a around 0 52.6%
if 0.0040000000000000001 < (*.f64 b b) Initial program 58.4%
associate--l+58.4%
fma-def58.4%
Simplified63.8%
fma-def63.8%
add-cbrt-cube57.4%
cbrt-prod58.8%
pow-prod-up58.8%
add-sqr-sqrt58.8%
hypot-udef58.8%
hypot-udef58.8%
metadata-eval58.8%
pow-prod-down58.8%
pow-prod-up58.8%
metadata-eval58.8%
fma-def58.8%
Applied egg-rr58.8%
Taylor expanded in a around 0 58.8%
sub-neg58.8%
associate-+r+58.8%
metadata-eval58.8%
associate-+l+58.8%
associate-*r*58.8%
distribute-rgt-out70.3%
unpow270.3%
+-commutative70.3%
*-commutative70.3%
Simplified70.3%
Taylor expanded in a around inf 34.0%
*-commutative34.0%
unpow234.0%
*-commutative34.0%
associate-*r*34.0%
associate-*l*28.4%
Simplified28.4%
Taylor expanded in b around 0 34.0%
*-commutative34.0%
unpow234.0%
associate-*l*34.0%
Simplified34.0%
Final simplification43.2%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 72.1%
associate--l+72.1%
fma-def72.1%
Simplified74.9%
Taylor expanded in b around 0 54.1%
associate--l+54.1%
associate-*r*54.1%
unpow254.1%
Simplified54.1%
Taylor expanded in a around 0 26.2%
Final simplification26.2%
herbie shell --seed 2023192
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))