
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
(FPCore (v) :precision binary64 (* (sqrt (* (fma (* v v) -3.0 1.0) 0.125)) (- 1.0 (* v v))))
double code(double v) {
return sqrt((fma((v * v), -3.0, 1.0) * 0.125)) * (1.0 - (v * v));
}
function code(v) return Float64(sqrt(Float64(fma(Float64(v * v), -3.0, 1.0) * 0.125)) * Float64(1.0 - Float64(v * v))) end
code[v_] := N[(N[Sqrt[N[(N[(N[(v * v), $MachinePrecision] * -3.0 + 1.0), $MachinePrecision] * 0.125), $MachinePrecision]], $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\mathsf{fma}\left(v \cdot v, -3, 1\right) \cdot 0.125} \cdot \left(1 - v \cdot v\right)
\end{array}
Initial program 100.0%
add-sqr-sqrt98.5%
sqrt-unprod100.0%
*-commutative100.0%
*-commutative100.0%
swap-sqr100.0%
add-sqr-sqrt100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
metadata-eval100.0%
frac-times100.0%
add-sqr-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (/ -1.0 (/ (/ 4.0 (fma v (* v 2.5) -1.0)) (sqrt 2.0))))
double code(double v) {
return -1.0 / ((4.0 / fma(v, (v * 2.5), -1.0)) / sqrt(2.0));
}
function code(v) return Float64(-1.0 / Float64(Float64(4.0 / fma(v, Float64(v * 2.5), -1.0)) / sqrt(2.0))) end
code[v_] := N[(-1.0 / N[(N[(4.0 / N[(v * N[(v * 2.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\frac{\frac{4}{\mathsf{fma}\left(v, v \cdot 2.5, -1\right)}}{\sqrt{2}}}
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in v around 0 99.1%
unpow299.1%
Simplified99.1%
associate-*l/99.1%
frac-2neg99.1%
+-commutative99.1%
associate-*r*99.1%
fma-def99.1%
metadata-eval99.1%
Applied egg-rr99.1%
distribute-rgt-neg-in99.1%
associate-/l*99.1%
fma-udef99.1%
+-commutative99.1%
distribute-neg-in99.1%
metadata-eval99.1%
associate-*l*99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
*-commutative99.1%
associate-*l*99.1%
Simplified99.1%
frac-2neg99.1%
div-inv99.1%
distribute-neg-frac99.1%
metadata-eval99.1%
+-commutative99.1%
fma-def99.1%
Applied egg-rr99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (v) :precision binary64 (* (sqrt 2.0) (/ -1.0 (/ 4.0 (fma v (* v 2.5) -1.0)))))
double code(double v) {
return sqrt(2.0) * (-1.0 / (4.0 / fma(v, (v * 2.5), -1.0)));
}
function code(v) return Float64(sqrt(2.0) * Float64(-1.0 / Float64(4.0 / fma(v, Float64(v * 2.5), -1.0)))) end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(-1.0 / N[(4.0 / N[(v * N[(v * 2.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \frac{-1}{\frac{4}{\mathsf{fma}\left(v, v \cdot 2.5, -1\right)}}
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in v around 0 99.1%
unpow299.1%
Simplified99.1%
associate-*l/99.1%
frac-2neg99.1%
+-commutative99.1%
associate-*r*99.1%
fma-def99.1%
metadata-eval99.1%
Applied egg-rr99.1%
distribute-rgt-neg-in99.1%
associate-/l*99.1%
fma-udef99.1%
+-commutative99.1%
distribute-neg-in99.1%
metadata-eval99.1%
associate-*l*99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
*-commutative99.1%
associate-*l*99.1%
Simplified99.1%
frac-2neg99.1%
div-inv99.1%
distribute-neg-frac99.1%
metadata-eval99.1%
+-commutative99.1%
fma-def99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (v) :precision binary64 (/ (fma (* v -2.5) v 1.0) (/ 1.0 (sqrt 0.125))))
double code(double v) {
return fma((v * -2.5), v, 1.0) / (1.0 / sqrt(0.125));
}
function code(v) return Float64(fma(Float64(v * -2.5), v, 1.0) / Float64(1.0 / sqrt(0.125))) end
code[v_] := N[(N[(N[(v * -2.5), $MachinePrecision] * v + 1.0), $MachinePrecision] / N[(1.0 / N[Sqrt[0.125], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(v \cdot -2.5, v, 1\right)}{\frac{1}{\sqrt{0.125}}}
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in v around 0 99.1%
unpow299.1%
Simplified99.1%
*-commutative99.1%
clear-num99.1%
un-div-inv99.1%
+-commutative99.1%
associate-*r*99.1%
fma-def99.1%
clear-num99.1%
add-sqr-sqrt97.6%
sqrt-unprod99.1%
frac-times99.1%
add-sqr-sqrt99.1%
metadata-eval99.1%
metadata-eval99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (v) :precision binary64 (* (sqrt 2.0) (+ (* (* v v) -0.625) 0.25)))
double code(double v) {
return sqrt(2.0) * (((v * v) * -0.625) + 0.25);
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (((v * v) * (-0.625d0)) + 0.25d0)
end function
public static double code(double v) {
return Math.sqrt(2.0) * (((v * v) * -0.625) + 0.25);
}
def code(v): return math.sqrt(2.0) * (((v * v) * -0.625) + 0.25)
function code(v) return Float64(sqrt(2.0) * Float64(Float64(Float64(v * v) * -0.625) + 0.25)) end
function tmp = code(v) tmp = sqrt(2.0) * (((v * v) * -0.625) + 0.25); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[(v * v), $MachinePrecision] * -0.625), $MachinePrecision] + 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(\left(v \cdot v\right) \cdot -0.625 + 0.25\right)
\end{array}
Initial program 100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in v around 0 99.1%
unpow299.1%
Simplified99.1%
associate-*l/99.1%
frac-2neg99.1%
+-commutative99.1%
associate-*r*99.1%
fma-def99.1%
metadata-eval99.1%
Applied egg-rr99.1%
distribute-rgt-neg-in99.1%
associate-/l*99.1%
fma-udef99.1%
+-commutative99.1%
distribute-neg-in99.1%
metadata-eval99.1%
associate-*l*99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
*-commutative99.1%
associate-*l*99.1%
Simplified99.1%
Taylor expanded in v around 0 99.1%
+-commutative99.1%
*-commutative99.1%
associate-*r*99.1%
metadata-eval99.1%
associate-*r*99.1%
*-commutative99.1%
unpow299.1%
associate-*r*99.1%
*-commutative99.1%
*-commutative99.1%
distribute-lft-out99.1%
associate-*r*99.1%
unpow299.1%
*-commutative99.1%
associate-*r*99.1%
metadata-eval99.1%
unpow299.1%
Simplified99.1%
Final simplification99.1%
(FPCore (v) :precision binary64 (* (- 1.0 (* v v)) (sqrt 0.125)))
double code(double v) {
return (1.0 - (v * v)) * sqrt(0.125);
}
real(8) function code(v)
real(8), intent (in) :: v
code = (1.0d0 - (v * v)) * sqrt(0.125d0)
end function
public static double code(double v) {
return (1.0 - (v * v)) * Math.sqrt(0.125);
}
def code(v): return (1.0 - (v * v)) * math.sqrt(0.125)
function code(v) return Float64(Float64(1.0 - Float64(v * v)) * sqrt(0.125)) end
function tmp = code(v) tmp = (1.0 - (v * v)) * sqrt(0.125); end
code[v_] := N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.125], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - v \cdot v\right) \cdot \sqrt{0.125}
\end{array}
Initial program 100.0%
add-sqr-sqrt98.5%
sqrt-unprod100.0%
*-commutative100.0%
*-commutative100.0%
swap-sqr100.0%
add-sqr-sqrt100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
metadata-eval100.0%
frac-times100.0%
add-sqr-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 98.3%
Final simplification98.3%
(FPCore (v) :precision binary64 (sqrt 0.125))
double code(double v) {
return sqrt(0.125);
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(0.125d0)
end function
public static double code(double v) {
return Math.sqrt(0.125);
}
def code(v): return math.sqrt(0.125)
function code(v) return sqrt(0.125) end
function tmp = code(v) tmp = sqrt(0.125); end
code[v_] := N[Sqrt[0.125], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.125}
\end{array}
Initial program 100.0%
add-sqr-sqrt98.5%
sqrt-unprod100.0%
*-commutative100.0%
*-commutative100.0%
swap-sqr100.0%
add-sqr-sqrt100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
fma-def100.0%
metadata-eval100.0%
frac-times100.0%
add-sqr-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 98.3%
Taylor expanded in v around 0 98.2%
Final simplification98.2%
herbie shell --seed 2023192
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))