
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ (fma v (* v -5.0) 1.0) (* PI (- 1.0 (* v v)))) (* t (sqrt (fma (* v v) -6.0 2.0)))))
double code(double v, double t) {
return (fma(v, (v * -5.0), 1.0) / (((double) M_PI) * (1.0 - (v * v)))) / (t * sqrt(fma((v * v), -6.0, 2.0)));
}
function code(v, t) return Float64(Float64(fma(v, Float64(v * -5.0), 1.0) / Float64(pi * Float64(1.0 - Float64(v * v)))) / Float64(t * sqrt(fma(Float64(v * v), -6.0, 2.0)))) end
code[v_, t_] := N[(N[(N[(v * N[(v * -5.0), $MachinePrecision] + 1.0), $MachinePrecision] / N[(Pi * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\mathsf{fma}\left(v, v \cdot -5, 1\right)}{\pi \cdot \left(1 - v \cdot v\right)}}{t \cdot \sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)}}
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.3%
associate-*r*99.3%
associate-/r*99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (v t) :precision binary64 (/ (- 1.0 (* (* v v) 5.0)) (* (* (- 1.0 (* v v)) (sqrt (+ 2.0 (* 2.0 (* (* v v) -3.0))))) (* PI t))))
double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / (((1.0 - (v * v)) * sqrt((2.0 + (2.0 * ((v * v) * -3.0))))) * (((double) M_PI) * t));
}
public static double code(double v, double t) {
return (1.0 - ((v * v) * 5.0)) / (((1.0 - (v * v)) * Math.sqrt((2.0 + (2.0 * ((v * v) * -3.0))))) * (Math.PI * t));
}
def code(v, t): return (1.0 - ((v * v) * 5.0)) / (((1.0 - (v * v)) * math.sqrt((2.0 + (2.0 * ((v * v) * -3.0))))) * (math.pi * t))
function code(v, t) return Float64(Float64(1.0 - Float64(Float64(v * v) * 5.0)) / Float64(Float64(Float64(1.0 - Float64(v * v)) * sqrt(Float64(2.0 + Float64(2.0 * Float64(Float64(v * v) * -3.0))))) * Float64(pi * t))) end
function tmp = code(v, t) tmp = (1.0 - ((v * v) * 5.0)) / (((1.0 - (v * v)) * sqrt((2.0 + (2.0 * ((v * v) * -3.0))))) * (pi * t)); end
code[v_, t_] := N[(N[(1.0 - N[(N[(v * v), $MachinePrecision] * 5.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 + N[(2.0 * N[(N[(v * v), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(Pi * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \left(v \cdot v\right) \cdot 5}{\left(\left(1 - v \cdot v\right) \cdot \sqrt{2 + 2 \cdot \left(\left(v \cdot v\right) \cdot -3\right)}\right) \cdot \left(\pi \cdot t\right)}
\end{array}
Initial program 99.4%
associate-*l*99.4%
sub-neg99.4%
distribute-lft-in99.4%
metadata-eval99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ 1.0 (* (sqrt 2.0) (* PI t))))
double code(double v, double t) {
return 1.0 / (sqrt(2.0) * (((double) M_PI) * t));
}
public static double code(double v, double t) {
return 1.0 / (Math.sqrt(2.0) * (Math.PI * t));
}
def code(v, t): return 1.0 / (math.sqrt(2.0) * (math.pi * t))
function code(v, t) return Float64(1.0 / Float64(sqrt(2.0) * Float64(pi * t))) end
function tmp = code(v, t) tmp = 1.0 / (sqrt(2.0) * (pi * t)); end
code[v_, t_] := N[(1.0 / N[(N[Sqrt[2.0], $MachinePrecision] * N[(Pi * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{2} \cdot \left(\pi \cdot t\right)}
\end{array}
Initial program 99.4%
associate-*l*99.4%
sub-neg99.4%
distribute-lft-in99.4%
metadata-eval99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in v around 0 97.9%
Taylor expanded in v around 0 97.9%
Final simplification97.9%
(FPCore (v t) :precision binary64 (/ (/ 1.0 PI) (* t (sqrt 2.0))))
double code(double v, double t) {
return (1.0 / ((double) M_PI)) / (t * sqrt(2.0));
}
public static double code(double v, double t) {
return (1.0 / Math.PI) / (t * Math.sqrt(2.0));
}
def code(v, t): return (1.0 / math.pi) / (t * math.sqrt(2.0))
function code(v, t) return Float64(Float64(1.0 / pi) / Float64(t * sqrt(2.0))) end
function tmp = code(v, t) tmp = (1.0 / pi) / (t * sqrt(2.0)); end
code[v_, t_] := N[(N[(1.0 / Pi), $MachinePrecision] / N[(t * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\pi}}{t \cdot \sqrt{2}}
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.3%
associate-*r*99.3%
associate-/r*99.5%
Simplified99.5%
Taylor expanded in v around 0 98.1%
Taylor expanded in v around 0 98.1%
Final simplification98.1%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* PI t)))
double code(double v, double t) {
return sqrt(0.5) / (((double) M_PI) * t);
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (Math.PI * t);
}
def code(v, t): return math.sqrt(0.5) / (math.pi * t)
function code(v, t) return Float64(sqrt(0.5) / Float64(pi * t)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (pi * t); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(Pi * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{\pi \cdot t}
\end{array}
Initial program 99.4%
associate-*l*99.4%
sub-neg99.4%
distribute-lft-in99.4%
metadata-eval99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in v around 0 97.5%
Final simplification97.5%
herbie shell --seed 2023192
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))