
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(+
(fma
4.0
(fma a (fma a a a) (* b (* b (fma a -3.0 1.0))))
(pow (hypot a b) 4.0))
-1.0)
(* (pow a 3.0) (+ a 4.0))))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = fma(4.0, fma(a, fma(a, a, a), (b * (b * fma(a, -3.0, 1.0)))), pow(hypot(a, b), 4.0)) + -1.0;
} else {
tmp = pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = Float64(fma(4.0, fma(a, fma(a, a, a), Float64(b * Float64(b * fma(a, -3.0, 1.0)))), (hypot(a, b) ^ 4.0)) + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a + 4.0)); end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(4.0 * N[(a * N[(a * a + a), $MachinePrecision] + N[(b * N[(b * N[(a * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(4, \mathsf{fma}\left(a, \mathsf{fma}\left(a, a, a\right), b \cdot \left(b \cdot \mathsf{fma}\left(a, -3, 1\right)\right)\right), {\left(\mathsf{hypot}\left(a, b\right)\right)}^{4}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
sub-neg99.8%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified6.2%
Taylor expanded in b around 0 35.9%
associate--l+35.9%
*-commutative35.9%
unpow235.9%
+-commutative35.9%
Simplified35.9%
Taylor expanded in a around inf 35.9%
*-commutative35.9%
metadata-eval35.9%
pow-plus35.9%
distribute-lft-out91.3%
Simplified91.3%
Final simplification97.8%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (* (pow a 3.0) (+ a 4.0)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 3.0) * (a + 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a + 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 3.0) * (a + 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified6.2%
Taylor expanded in b around 0 35.9%
associate--l+35.9%
*-commutative35.9%
unpow235.9%
+-commutative35.9%
Simplified35.9%
Taylor expanded in a around inf 35.9%
*-commutative35.9%
metadata-eval35.9%
pow-plus35.9%
distribute-lft-out91.3%
Simplified91.3%
Final simplification97.7%
(FPCore (a b)
:precision binary64
(if (<= b -7.5e+51)
(pow b 4.0)
(if (<= b 950000000000.0)
(+ (* (* a a) (* a a)) (+ -1.0 (* (* a a) 4.0)))
(pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= -7.5e+51) {
tmp = pow(b, 4.0);
} else if (b <= 950000000000.0) {
tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0));
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-7.5d+51)) then
tmp = b ** 4.0d0
else if (b <= 950000000000.0d0) then
tmp = ((a * a) * (a * a)) + ((-1.0d0) + ((a * a) * 4.0d0))
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= -7.5e+51) {
tmp = Math.pow(b, 4.0);
} else if (b <= 950000000000.0) {
tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0));
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= -7.5e+51: tmp = math.pow(b, 4.0) elif b <= 950000000000.0: tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0)) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= -7.5e+51) tmp = b ^ 4.0; elseif (b <= 950000000000.0) tmp = Float64(Float64(Float64(a * a) * Float64(a * a)) + Float64(-1.0 + Float64(Float64(a * a) * 4.0))); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= -7.5e+51) tmp = b ^ 4.0; elseif (b <= 950000000000.0) tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0)); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, -7.5e+51], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[b, 950000000000.0], N[(N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -7.5 \cdot 10^{+51}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;b \leq 950000000000:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a\right) + \left(-1 + \left(a \cdot a\right) \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < -7.4999999999999999e51 or 9.5e11 < b Initial program 59.9%
associate--l+59.9%
fma-def59.9%
Simplified63.6%
Taylor expanded in b around inf 94.9%
if -7.4999999999999999e51 < b < 9.5e11Initial program 85.5%
associate--l+85.5%
fma-def85.5%
Simplified85.5%
Taylor expanded in b around 0 81.6%
associate--l+81.6%
*-commutative81.6%
unpow281.6%
+-commutative81.6%
Simplified81.6%
sqr-pow45.9%
metadata-eval45.9%
pow245.9%
metadata-eval45.9%
pow245.9%
Applied egg-rr81.5%
Taylor expanded in a around 0 93.8%
unpow293.8%
Simplified93.8%
Final simplification94.3%
(FPCore (a b) :precision binary64 (+ (* (* a a) (* a a)) (+ -1.0 (* (* a a) 4.0))))
double code(double a, double b) {
return ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * (a * a)) + ((-1.0d0) + ((a * a) * 4.0d0))
end function
public static double code(double a, double b) {
return ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0));
}
def code(a, b): return ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0))
function code(a, b) return Float64(Float64(Float64(a * a) * Float64(a * a)) + Float64(-1.0 + Float64(Float64(a * a) * 4.0))) end
function tmp = code(a, b) tmp = ((a * a) * (a * a)) + (-1.0 + ((a * a) * 4.0)); end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision] + N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(a \cdot a\right) + \left(-1 + \left(a \cdot a\right) \cdot 4\right)
\end{array}
Initial program 74.5%
associate--l+74.5%
fma-def74.5%
Simplified76.0%
Taylor expanded in b around 0 57.8%
associate--l+57.8%
*-commutative57.8%
unpow257.8%
+-commutative57.8%
Simplified57.8%
sqr-pow44.4%
metadata-eval44.4%
pow244.4%
metadata-eval44.4%
pow244.4%
Applied egg-rr57.8%
Taylor expanded in a around 0 71.4%
unpow271.4%
Simplified71.4%
Final simplification71.4%
(FPCore (a b) :precision binary64 (if (or (<= a -2.4) (not (<= a 0.41))) (* (* a a) (* a a)) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 0.41)) {
tmp = (a * a) * (a * a);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.4d0)) .or. (.not. (a <= 0.41d0))) then
tmp = (a * a) * (a * a)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.4) || !(a <= 0.41)) {
tmp = (a * a) * (a * a);
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.4) or not (a <= 0.41): tmp = (a * a) * (a * a) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.4) || !(a <= 0.41)) tmp = Float64(Float64(a * a) * Float64(a * a)); else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.4) || ~((a <= 0.41))) tmp = (a * a) * (a * a); else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.4], N[Not[LessEqual[a, 0.41]], $MachinePrecision]], N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.4 \lor \neg \left(a \leq 0.41\right):\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -2.39999999999999991 or 0.409999999999999976 < a Initial program 46.6%
associate--l+46.6%
fma-def46.6%
Simplified49.9%
Taylor expanded in a around inf 90.5%
sqr-pow90.4%
metadata-eval90.4%
pow290.4%
metadata-eval90.4%
pow290.4%
Applied egg-rr90.4%
if -2.39999999999999991 < a < 0.409999999999999976Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 54.1%
associate--l+54.1%
*-commutative54.1%
unpow254.1%
+-commutative54.1%
Simplified54.1%
Taylor expanded in a around 0 53.5%
Final simplification71.1%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.5%
associate--l+74.5%
fma-def74.5%
Simplified76.0%
Taylor expanded in b around 0 57.8%
associate--l+57.8%
*-commutative57.8%
unpow257.8%
+-commutative57.8%
Simplified57.8%
Taylor expanded in a around 0 28.4%
Final simplification28.4%
herbie shell --seed 2023189
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))