
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (let* ((t_0 (* c (* a -3.0)))) (* (/ t_0 (+ b (sqrt (fma b b t_0)))) (/ -1.0 (* a -3.0)))))
double code(double a, double b, double c) {
double t_0 = c * (a * -3.0);
return (t_0 / (b + sqrt(fma(b, b, t_0)))) * (-1.0 / (a * -3.0));
}
function code(a, b, c) t_0 = Float64(c * Float64(a * -3.0)) return Float64(Float64(t_0 / Float64(b + sqrt(fma(b, b, t_0)))) * Float64(-1.0 / Float64(a * -3.0))) end
code[a_, b_, c_] := Block[{t$95$0 = N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$0 / N[(b + N[Sqrt[N[(b * b + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-1.0 / N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := c \cdot \left(a \cdot -3\right)\\
\frac{t_0}{b + \sqrt{\mathsf{fma}\left(b, b, t_0\right)}} \cdot \frac{-1}{a \cdot -3}
\end{array}
\end{array}
Initial program 34.5%
/-rgt-identity34.5%
metadata-eval34.5%
associate-/r/34.5%
metadata-eval34.5%
metadata-eval34.5%
times-frac34.5%
*-commutative34.5%
times-frac34.5%
associate-/r*34.5%
Simplified34.6%
clear-num34.6%
inv-pow34.6%
div-inv34.6%
metadata-eval34.6%
Applied egg-rr34.6%
unpow-134.6%
Simplified34.6%
add-exp-log34.5%
associate-*l*34.6%
Applied egg-rr34.6%
add-exp-log34.6%
flip--34.6%
add-sqr-sqrt35.3%
Applied egg-rr35.3%
fma-udef35.5%
associate--r+99.0%
+-inverses99.0%
neg-sub099.0%
associate-*r*99.0%
*-commutative99.0%
associate-*l*99.2%
associate-*r*99.2%
*-commutative99.2%
associate-*l*99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -3600.0) (* (/ -0.3333333333333333 a) (- b (sqrt (fma b b (* -3.0 (* c a)))))) (fma -0.375 (/ (* c c) (/ (pow b 3.0) a)) (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -3600.0) {
tmp = (-0.3333333333333333 / a) * (b - sqrt(fma(b, b, (-3.0 * (c * a)))));
} else {
tmp = fma(-0.375, ((c * c) / (pow(b, 3.0) / a)), (-0.5 * (c / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -3600.0) tmp = Float64(Float64(-0.3333333333333333 / a) * Float64(b - sqrt(fma(b, b, Float64(-3.0 * Float64(c * a)))))); else tmp = fma(-0.375, Float64(Float64(c * c) / Float64((b ^ 3.0) / a)), Float64(-0.5 * Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -3600.0], N[(N[(-0.3333333333333333 / a), $MachinePrecision] * N[(b - N[Sqrt[N[(b * b + N[(-3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.375 * N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -3600:\\
\;\;\;\;\frac{-0.3333333333333333}{a} \cdot \left(b - \sqrt{\mathsf{fma}\left(b, b, -3 \cdot \left(c \cdot a\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.375, \frac{c \cdot c}{\frac{{b}^{3}}{a}}, -0.5 \cdot \frac{c}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -3600Initial program 83.3%
/-rgt-identity83.3%
metadata-eval83.3%
associate-/r/83.3%
metadata-eval83.3%
metadata-eval83.3%
times-frac83.3%
*-commutative83.3%
times-frac83.3%
associate-/r*83.4%
Simplified84.2%
if -3600 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 31.0%
/-rgt-identity31.0%
metadata-eval31.0%
associate-/l*31.0%
associate-*r/31.0%
*-commutative31.0%
associate-*l/31.0%
associate-*r/31.0%
metadata-eval31.0%
metadata-eval31.0%
times-frac31.0%
neg-mul-131.0%
distribute-rgt-neg-in31.0%
times-frac31.0%
metadata-eval31.0%
neg-mul-131.0%
Simplified31.1%
Taylor expanded in b around inf 92.2%
+-commutative92.2%
fma-def92.2%
associate-/l*92.2%
unpow292.2%
Simplified92.2%
Final simplification91.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.005) (* -0.3333333333333333 (/ (- b (sqrt (fma b b (* a (* c -3.0))))) a)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.005) {
tmp = -0.3333333333333333 * ((b - sqrt(fma(b, b, (a * (c * -3.0))))) / a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.005) tmp = Float64(-0.3333333333333333 * Float64(Float64(b - sqrt(fma(b, b, Float64(a * Float64(c * -3.0))))) / a)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.005], N[(-0.3333333333333333 * N[(N[(b - N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.005:\\
\;\;\;\;-0.3333333333333333 \cdot \frac{b - \sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -0.0050000000000000001Initial program 70.4%
/-rgt-identity70.4%
metadata-eval70.4%
associate-/l*70.4%
associate-*r/70.4%
*-commutative70.4%
associate-*l/70.4%
associate-*r/70.4%
metadata-eval70.4%
metadata-eval70.4%
times-frac70.4%
neg-mul-170.4%
distribute-rgt-neg-in70.4%
times-frac70.4%
metadata-eval70.4%
neg-mul-170.4%
Simplified70.6%
if -0.0050000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 25.1%
/-rgt-identity25.1%
metadata-eval25.1%
associate-/l*25.1%
associate-*r/25.2%
*-commutative25.2%
associate-*l/25.1%
associate-*r/25.1%
metadata-eval25.1%
metadata-eval25.1%
times-frac25.1%
neg-mul-125.1%
distribute-rgt-neg-in25.1%
times-frac25.1%
metadata-eval25.1%
neg-mul-125.1%
Simplified25.2%
Taylor expanded in b around inf 85.9%
Final simplification82.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.005) (* (/ -0.3333333333333333 a) (- b (sqrt (fma b b (* -3.0 (* c a)))))) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.005) {
tmp = (-0.3333333333333333 / a) * (b - sqrt(fma(b, b, (-3.0 * (c * a)))));
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.005) tmp = Float64(Float64(-0.3333333333333333 / a) * Float64(b - sqrt(fma(b, b, Float64(-3.0 * Float64(c * a)))))); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.005], N[(N[(-0.3333333333333333 / a), $MachinePrecision] * N[(b - N[Sqrt[N[(b * b + N[(-3.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.005:\\
\;\;\;\;\frac{-0.3333333333333333}{a} \cdot \left(b - \sqrt{\mathsf{fma}\left(b, b, -3 \cdot \left(c \cdot a\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -0.0050000000000000001Initial program 70.4%
/-rgt-identity70.4%
metadata-eval70.4%
associate-/r/70.4%
metadata-eval70.4%
metadata-eval70.4%
times-frac70.4%
*-commutative70.4%
times-frac70.4%
associate-/r*70.4%
Simplified70.7%
if -0.0050000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 25.1%
/-rgt-identity25.1%
metadata-eval25.1%
associate-/l*25.1%
associate-*r/25.2%
*-commutative25.2%
associate-*l/25.1%
associate-*r/25.1%
metadata-eval25.1%
metadata-eval25.1%
times-frac25.1%
neg-mul-125.1%
distribute-rgt-neg-in25.1%
times-frac25.1%
metadata-eval25.1%
neg-mul-125.1%
Simplified25.2%
Taylor expanded in b around inf 85.9%
Final simplification82.7%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)))) (if (<= t_0 -0.005) t_0 (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.005) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
if (t_0 <= (-0.005d0)) then
tmp = t_0
else
tmp = (-0.5d0) * (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
double tmp;
if (t_0 <= -0.005) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) tmp = 0 if t_0 <= -0.005: tmp = t_0 else: tmp = -0.5 * (c / b) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) tmp = 0.0 if (t_0 <= -0.005) tmp = t_0; else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); tmp = 0.0; if (t_0 <= -0.005) tmp = t_0; else tmp = -0.5 * (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.005], t$95$0, N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{if}\;t_0 \leq -0.005:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -0.0050000000000000001Initial program 70.4%
if -0.0050000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 25.1%
/-rgt-identity25.1%
metadata-eval25.1%
associate-/l*25.1%
associate-*r/25.2%
*-commutative25.2%
associate-*l/25.1%
associate-*r/25.1%
metadata-eval25.1%
metadata-eval25.1%
times-frac25.1%
neg-mul-125.1%
distribute-rgt-neg-in25.1%
times-frac25.1%
metadata-eval25.1%
neg-mul-125.1%
Simplified25.2%
Taylor expanded in b around inf 85.9%
Final simplification82.7%
(FPCore (a b c) :precision binary64 (* (/ (* c (* a (- -3.0))) (+ b (sqrt (fma b b (* c (* a -3.0)))))) (/ -0.3333333333333333 a)))
double code(double a, double b, double c) {
return ((c * (a * -(-3.0))) / (b + sqrt(fma(b, b, (c * (a * -3.0)))))) * (-0.3333333333333333 / a);
}
function code(a, b, c) return Float64(Float64(Float64(c * Float64(a * Float64(-(-3.0)))) / Float64(b + sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))))) * Float64(-0.3333333333333333 / a)) end
code[a_, b_, c_] := N[(N[(N[(c * N[(a * (--3.0)), $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-0.3333333333333333 / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(a \cdot \left(--3\right)\right)}{b + \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)}} \cdot \frac{-0.3333333333333333}{a}
\end{array}
Initial program 34.5%
/-rgt-identity34.5%
metadata-eval34.5%
associate-/r/34.5%
metadata-eval34.5%
metadata-eval34.5%
times-frac34.5%
*-commutative34.5%
times-frac34.5%
associate-/r*34.5%
Simplified34.6%
clear-num34.6%
inv-pow34.6%
div-inv34.6%
metadata-eval34.6%
Applied egg-rr34.6%
unpow-134.6%
Simplified34.6%
add-exp-log34.5%
associate-*l*34.6%
Applied egg-rr34.6%
add-exp-log34.6%
flip--34.6%
add-sqr-sqrt35.3%
Applied egg-rr35.3%
fma-udef35.5%
associate--r+99.0%
+-inverses99.0%
neg-sub099.0%
associate-*r*99.0%
*-commutative99.0%
associate-*l*99.2%
associate-*r*99.2%
*-commutative99.2%
associate-*l*99.2%
Simplified99.2%
Taylor expanded in a around 0 99.1%
Final simplification99.1%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 34.5%
/-rgt-identity34.5%
metadata-eval34.5%
associate-/l*34.5%
associate-*r/34.5%
*-commutative34.5%
associate-*l/34.5%
associate-*r/34.5%
metadata-eval34.5%
metadata-eval34.5%
times-frac34.5%
neg-mul-134.5%
distribute-rgt-neg-in34.5%
times-frac34.5%
metadata-eval34.5%
neg-mul-134.5%
Simplified34.6%
Taylor expanded in b around inf 78.9%
Final simplification78.9%
herbie shell --seed 2023189
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))