
(FPCore (x) :precision binary64 (* (/ 1.0 2.0) (log (/ (+ 1.0 x) (- 1.0 x)))))
double code(double x) {
return (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / 2.0d0) * log(((1.0d0 + x) / (1.0d0 - x)))
end function
public static double code(double x) {
return (1.0 / 2.0) * Math.log(((1.0 + x) / (1.0 - x)));
}
def code(x): return (1.0 / 2.0) * math.log(((1.0 + x) / (1.0 - x)))
function code(x) return Float64(Float64(1.0 / 2.0) * log(Float64(Float64(1.0 + x) / Float64(1.0 - x)))) end
function tmp = code(x) tmp = (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x))); end
code[x_] := N[(N[(1.0 / 2.0), $MachinePrecision] * N[Log[N[(N[(1.0 + x), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2} \cdot \log \left(\frac{1 + x}{1 - x}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (/ 1.0 2.0) (log (/ (+ 1.0 x) (- 1.0 x)))))
double code(double x) {
return (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / 2.0d0) * log(((1.0d0 + x) / (1.0d0 - x)))
end function
public static double code(double x) {
return (1.0 / 2.0) * Math.log(((1.0 + x) / (1.0 - x)));
}
def code(x): return (1.0 / 2.0) * math.log(((1.0 + x) / (1.0 - x)))
function code(x) return Float64(Float64(1.0 / 2.0) * log(Float64(Float64(1.0 + x) / Float64(1.0 - x)))) end
function tmp = code(x) tmp = (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x))); end
code[x_] := N[(N[(1.0 / 2.0), $MachinePrecision] * N[Log[N[(N[(1.0 + x), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2} \cdot \log \left(\frac{1 + x}{1 - x}\right)
\end{array}
(FPCore (x) :precision binary64 (* 0.5 (- (log1p x) (log1p (- x)))))
double code(double x) {
return 0.5 * (log1p(x) - log1p(-x));
}
public static double code(double x) {
return 0.5 * (Math.log1p(x) - Math.log1p(-x));
}
def code(x): return 0.5 * (math.log1p(x) - math.log1p(-x))
function code(x) return Float64(0.5 * Float64(log1p(x) - log1p(Float64(-x)))) end
code[x_] := N[(0.5 * N[(N[Log[1 + x], $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\mathsf{log1p}\left(x\right) - \mathsf{log1p}\left(-x\right)\right)
\end{array}
Initial program 9.2%
metadata-eval9.2%
log-div9.2%
log1p-def21.7%
sub-neg21.7%
log1p-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (* 0.5 (+ (* x 2.0) (* 0.6666666666666666 (pow x 3.0)))))
double code(double x) {
return 0.5 * ((x * 2.0) + (0.6666666666666666 * pow(x, 3.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * ((x * 2.0d0) + (0.6666666666666666d0 * (x ** 3.0d0)))
end function
public static double code(double x) {
return 0.5 * ((x * 2.0) + (0.6666666666666666 * Math.pow(x, 3.0)));
}
def code(x): return 0.5 * ((x * 2.0) + (0.6666666666666666 * math.pow(x, 3.0)))
function code(x) return Float64(0.5 * Float64(Float64(x * 2.0) + Float64(0.6666666666666666 * (x ^ 3.0)))) end
function tmp = code(x) tmp = 0.5 * ((x * 2.0) + (0.6666666666666666 * (x ^ 3.0))); end
code[x_] := N[(0.5 * N[(N[(x * 2.0), $MachinePrecision] + N[(0.6666666666666666 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot 2 + 0.6666666666666666 \cdot {x}^{3}\right)
\end{array}
Initial program 9.2%
metadata-eval9.2%
Simplified9.2%
Taylor expanded in x around 0 99.5%
Final simplification99.5%
(FPCore (x) :precision binary64 (* 0.5 (* x 2.0)))
double code(double x) {
return 0.5 * (x * 2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (x * 2.0d0)
end function
public static double code(double x) {
return 0.5 * (x * 2.0);
}
def code(x): return 0.5 * (x * 2.0)
function code(x) return Float64(0.5 * Float64(x * 2.0)) end
function tmp = code(x) tmp = 0.5 * (x * 2.0); end
code[x_] := N[(0.5 * N[(x * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(x \cdot 2\right)
\end{array}
Initial program 9.2%
metadata-eval9.2%
Simplified9.2%
Taylor expanded in x around 0 98.6%
Final simplification98.6%
herbie shell --seed 2023189
(FPCore (x)
:name "Hyperbolic arc-(co)tangent"
:precision binary64
(* (/ 1.0 2.0) (log (/ (+ 1.0 x) (- 1.0 x)))))