
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma b b (* c (* a -4.0))))
(t_1 (sqrt (fma b b (* a (* c -4.0))))))
(if (<= b -3.6e+139)
(if (>= b 0.0)
(/ (* b -2.0) (* a 2.0))
(/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (<= b 3e+104)
(if (>= b 0.0) (* (/ -0.5 a) (+ b t_1)) (* c (/ -2.0 (- b t_1))))
(if (>= b 0.0)
(/ (fma 2.0 (/ c (/ b a)) (* b -2.0)) (* a 2.0))
(/ 2.0 (/ (/ (- (* b b) t_0) (- b (sqrt t_0))) c)))))))
double code(double a, double b, double c) {
double t_0 = fma(b, b, (c * (a * -4.0)));
double t_1 = sqrt(fma(b, b, (a * (c * -4.0))));
double tmp_1;
if (b <= -3.6e+139) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= 3e+104) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-0.5 / a) * (b + t_1);
} else {
tmp_3 = c * (-2.0 / (b - t_1));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = fma(2.0, (c / (b / a)), (b * -2.0)) / (a * 2.0);
} else {
tmp_1 = 2.0 / ((((b * b) - t_0) / (b - sqrt(t_0))) / c);
}
return tmp_1;
}
function code(a, b, c) t_0 = fma(b, b, Float64(c * Float64(a * -4.0))) t_1 = sqrt(fma(b, b, Float64(a * Float64(c * -4.0)))) tmp_1 = 0.0 if (b <= -3.6e+139) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b <= 3e+104) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(-0.5 / a) * Float64(b + t_1)); else tmp_3 = Float64(c * Float64(-2.0 / Float64(b - t_1))); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(fma(2.0, Float64(c / Float64(b / a)), Float64(b * -2.0)) / Float64(a * 2.0)); else tmp_1 = Float64(2.0 / Float64(Float64(Float64(Float64(b * b) - t_0) / Float64(b - sqrt(t_0))) / c)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(b * b + N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -3.6e+139], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3e+104], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + t$95$1), $MachinePrecision]), $MachinePrecision], N[(c * N[(-2.0 / N[(b - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(N[(N[(b * b), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(b - N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)\\
t_1 := \sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -4\right)\right)}\\
\mathbf{if}\;b \leq -3.6 \cdot 10^{+139}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \leq 3 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + t_1\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-2}{b - t_1}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, \frac{c}{\frac{b}{a}}, b \cdot -2\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{\frac{b \cdot b - t_0}{b - \sqrt{t_0}}}{c}}\\
\end{array}
\end{array}
if b < -3.59999999999999985e139Initial program 48.0%
associate-*l*48.0%
*-commutative48.0%
associate-/l*48.0%
associate-*l*48.0%
Simplified48.0%
Taylor expanded in b around inf 48.0%
*-commutative48.0%
Simplified48.0%
Taylor expanded in b around -inf 94.9%
if -3.59999999999999985e139 < b < 2.99999999999999969e104Initial program 86.7%
Simplified87.0%
if 2.99999999999999969e104 < b Initial program 52.4%
associate-*l*52.4%
*-commutative52.4%
associate-/l*52.4%
associate-*l*52.4%
Simplified52.4%
Taylor expanded in b around inf 90.3%
fma-def90.3%
associate-/l*96.2%
*-commutative96.2%
Simplified96.2%
associate-*r*96.2%
flip-+96.2%
sqr-neg96.2%
add-sqr-sqrt96.2%
associate-*r*96.2%
div-sub96.2%
Applied egg-rr96.2%
div-sub96.2%
*-commutative96.2%
*-commutative96.2%
*-commutative96.2%
associate-*r*96.2%
*-commutative96.2%
associate-*r*96.2%
*-commutative96.2%
*-commutative96.2%
*-commutative96.2%
associate-*r*96.2%
*-commutative96.2%
associate-*r*96.2%
Simplified96.2%
Final simplification89.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma b b (* a (* c -4.0))))))
(if (<= b -1.75e+152)
(if (>= b 0.0)
(/ (* b -2.0) (* a 2.0))
(/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (<= b 3.1e+101)
(if (>= b 0.0) (* (/ -0.5 a) (+ b t_0)) (* c (/ -2.0 (- b t_0))))
(if (>= b 0.0)
(/ (fma 2.0 (/ c (/ b a)) (* b -2.0)) (* a 2.0))
(/ 2.0 (fma 2.0 (/ a b) (/ (* b -2.0) c))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(b, b, (a * (c * -4.0))));
double tmp_1;
if (b <= -1.75e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= 3.1e+101) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-0.5 / a) * (b + t_0);
} else {
tmp_3 = c * (-2.0 / (b - t_0));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = fma(2.0, (c / (b / a)), (b * -2.0)) / (a * 2.0);
} else {
tmp_1 = 2.0 / fma(2.0, (a / b), ((b * -2.0) / c));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(b, b, Float64(a * Float64(c * -4.0)))) tmp_1 = 0.0 if (b <= -1.75e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b <= 3.1e+101) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(-0.5 / a) * Float64(b + t_0)); else tmp_3 = Float64(c * Float64(-2.0 / Float64(b - t_0))); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(fma(2.0, Float64(c / Float64(b / a)), Float64(b * -2.0)) / Float64(a * 2.0)); else tmp_1 = Float64(2.0 / fma(2.0, Float64(a / b), Float64(Float64(b * -2.0) / c))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(b * b + N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.75e+152], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3.1e+101], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + t$95$0), $MachinePrecision]), $MachinePrecision], N[(c * N[(-2.0 / N[(b - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(2.0 * N[(a / b), $MachinePrecision] + N[(N[(b * -2.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -4\right)\right)}\\
\mathbf{if}\;b \leq -1.75 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \leq 3.1 \cdot 10^{+101}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + t_0\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-2}{b - t_0}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, \frac{c}{\frac{b}{a}}, b \cdot -2\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(2, \frac{a}{b}, \frac{b \cdot -2}{c}\right)}\\
\end{array}
\end{array}
if b < -1.74999999999999991e152Initial program 48.0%
associate-*l*48.0%
*-commutative48.0%
associate-/l*48.0%
associate-*l*48.0%
Simplified48.0%
Taylor expanded in b around inf 48.0%
*-commutative48.0%
Simplified48.0%
Taylor expanded in b around -inf 94.9%
if -1.74999999999999991e152 < b < 3.09999999999999999e101Initial program 86.7%
Simplified87.0%
if 3.09999999999999999e101 < b Initial program 52.4%
associate-*l*52.4%
*-commutative52.4%
associate-/l*52.4%
associate-*l*52.4%
Simplified52.4%
Taylor expanded in b around inf 90.3%
fma-def90.3%
associate-/l*96.2%
*-commutative96.2%
Simplified96.2%
Taylor expanded in b around -inf 96.2%
+-commutative96.2%
fma-def96.2%
associate-*r/96.2%
*-commutative96.2%
Simplified96.2%
Final simplification89.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) c)) (t_1 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (<= b -4e+154)
(if (>= b 0.0)
(/ (* b -2.0) (* a 2.0))
(/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (<= b -1e-310)
(if (>= b 0.0)
(* (fma 2.0 (* a (/ c b)) (* b -2.0)) (/ 1.0 (* a 2.0)))
(/ 2.0 (/ (- t_1 b) c)))
(if (<= b 4.5e+104)
(if (>= b 0.0) (/ (- (- b) t_1) (* a 2.0)) (/ 2.0 t_0))
(if (>= b 0.0)
(/ (fma 2.0 (/ c (/ b a)) (* b -2.0)) (* a 2.0))
(/ 2.0 (fma 2.0 (/ a b) t_0))))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / c;
double t_1 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -4e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= -1e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = fma(2.0, (a * (c / b)), (b * -2.0)) * (1.0 / (a * 2.0));
} else {
tmp_3 = 2.0 / ((t_1 - b) / c);
}
tmp_1 = tmp_3;
} else if (b <= 4.5e+104) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_1) / (a * 2.0);
} else {
tmp_4 = 2.0 / t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = fma(2.0, (c / (b / a)), (b * -2.0)) / (a * 2.0);
} else {
tmp_1 = 2.0 / fma(2.0, (a / b), t_0);
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / c) t_1 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp_1 = 0.0 if (b <= -4e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b <= -1e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(fma(2.0, Float64(a * Float64(c / b)), Float64(b * -2.0)) * Float64(1.0 / Float64(a * 2.0))); else tmp_3 = Float64(2.0 / Float64(Float64(t_1 - b) / c)); end tmp_1 = tmp_3; elseif (b <= 4.5e+104) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_4 = Float64(2.0 / t_0); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(fma(2.0, Float64(c / Float64(b / a)), Float64(b * -2.0)) / Float64(a * 2.0)); else tmp_1 = Float64(2.0 / fma(2.0, Float64(a / b), t_0)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / c), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4e+154], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$1 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4.5e+104], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / t$95$0), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(2.0 * N[(a / b), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{c}\\
t_1 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b \leq -4 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(2, a \cdot \frac{c}{b}, b \cdot -2\right) \cdot \frac{1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_1 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.5 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{t_0}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, \frac{c}{\frac{b}{a}}, b \cdot -2\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(2, \frac{a}{b}, t_0\right)}\\
\end{array}
\end{array}
if b < -4.00000000000000015e154Initial program 48.0%
associate-*l*48.0%
*-commutative48.0%
associate-/l*48.0%
associate-*l*48.0%
Simplified48.0%
Taylor expanded in b around inf 48.0%
*-commutative48.0%
Simplified48.0%
Taylor expanded in b around -inf 94.9%
if -4.00000000000000015e154 < b < -9.999999999999969e-311Initial program 92.5%
associate-*l*92.5%
*-commutative92.5%
associate-/l*92.1%
associate-*l*92.1%
Simplified92.1%
Taylor expanded in b around inf 92.1%
fma-def92.1%
associate-/l*92.1%
*-commutative92.1%
Simplified92.1%
div-inv92.1%
associate-/r/92.1%
Applied egg-rr92.1%
if -9.999999999999969e-311 < b < 4.4999999999999998e104Initial program 79.8%
associate-*l*79.8%
*-commutative79.8%
associate-/l*79.8%
associate-*l*79.8%
Simplified79.8%
Taylor expanded in b around -inf 79.8%
associate-*r/43.2%
*-commutative43.2%
Simplified79.8%
if 4.4999999999999998e104 < b Initial program 52.4%
associate-*l*52.4%
*-commutative52.4%
associate-/l*52.4%
associate-*l*52.4%
Simplified52.4%
Taylor expanded in b around inf 90.3%
fma-def90.3%
associate-/l*96.2%
*-commutative96.2%
Simplified96.2%
Taylor expanded in b around -inf 96.2%
+-commutative96.2%
fma-def96.2%
associate-*r/96.2%
*-commutative96.2%
Simplified96.2%
Final simplification89.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (<= b -4.9e+138)
(if (>= b 0.0)
(/ (* b -2.0) (* a 2.0))
(/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (<= b 5e+104)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ (- t_0 b) c)))
(if (>= b 0.0)
(/ (fma 2.0 (/ c (/ b a)) (* b -2.0)) (* a 2.0))
(/ 2.0 (fma 2.0 (/ a b) (/ (* b -2.0) c))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -4.9e+138) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= 5e+104) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = fma(2.0, (c / (b / a)), (b * -2.0)) / (a * 2.0);
} else {
tmp_1 = 2.0 / fma(2.0, (a / b), ((b * -2.0) / c));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp_1 = 0.0 if (b <= -4.9e+138) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b <= 5e+104) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(t_0 - b) / c)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(fma(2.0, Float64(c / Float64(b / a)), Float64(b * -2.0)) / Float64(a * 2.0)); else tmp_1 = Float64(2.0 / fma(2.0, Float64(a / b), Float64(Float64(b * -2.0) / c))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4.9e+138], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5e+104], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$0 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(2.0 * N[(a / b), $MachinePrecision] + N[(N[(b * -2.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b \leq -4.9 \cdot 10^{+138}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_0 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, \frac{c}{\frac{b}{a}}, b \cdot -2\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(2, \frac{a}{b}, \frac{b \cdot -2}{c}\right)}\\
\end{array}
\end{array}
if b < -4.89999999999999983e138Initial program 48.0%
associate-*l*48.0%
*-commutative48.0%
associate-/l*48.0%
associate-*l*48.0%
Simplified48.0%
Taylor expanded in b around inf 48.0%
*-commutative48.0%
Simplified48.0%
Taylor expanded in b around -inf 94.9%
if -4.89999999999999983e138 < b < 4.9999999999999997e104Initial program 86.7%
associate-*l*86.7%
*-commutative86.7%
associate-/l*86.5%
associate-*l*86.5%
Simplified86.5%
if 4.9999999999999997e104 < b Initial program 52.4%
associate-*l*52.4%
*-commutative52.4%
associate-/l*52.4%
associate-*l*52.4%
Simplified52.4%
Taylor expanded in b around inf 90.3%
fma-def90.3%
associate-/l*96.2%
*-commutative96.2%
Simplified96.2%
Taylor expanded in b around -inf 96.2%
+-commutative96.2%
fma-def96.2%
associate-*r/96.2%
*-commutative96.2%
Simplified96.2%
Final simplification89.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1.35e+154)
(if (>= b 0.0)
(/ (* b -2.0) (* a 2.0))
(/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (<= b 6.8e+104)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* 2.0 c) (- t_0 b)))
(if (>= b 0.0)
(/ (fma 2.0 (/ c (/ b a)) (* b -2.0)) (* a 2.0))
(/ 2.0 (fma 2.0 (/ a b) (/ (* b -2.0) c))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1.35e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= 6.8e+104) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (2.0 * c) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = fma(2.0, (c / (b / a)), (b * -2.0)) / (a * 2.0);
} else {
tmp_1 = 2.0 / fma(2.0, (a / b), ((b * -2.0) / c));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1.35e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b <= 6.8e+104) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(fma(2.0, Float64(c / Float64(b / a)), Float64(b * -2.0)) / Float64(a * 2.0)); else tmp_1 = Float64(2.0 / fma(2.0, Float64(a / b), Float64(Float64(b * -2.0) / c))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.35e+154], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 6.8e+104], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(2.0 * N[(a / b), $MachinePrecision] + N[(N[(b * -2.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.35 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \leq 6.8 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, \frac{c}{\frac{b}{a}}, b \cdot -2\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(2, \frac{a}{b}, \frac{b \cdot -2}{c}\right)}\\
\end{array}
\end{array}
if b < -1.35000000000000003e154Initial program 48.0%
associate-*l*48.0%
*-commutative48.0%
associate-/l*48.0%
associate-*l*48.0%
Simplified48.0%
Taylor expanded in b around inf 48.0%
*-commutative48.0%
Simplified48.0%
Taylor expanded in b around -inf 94.9%
if -1.35000000000000003e154 < b < 6.7999999999999994e104Initial program 86.7%
if 6.7999999999999994e104 < b Initial program 52.4%
associate-*l*52.4%
*-commutative52.4%
associate-/l*52.4%
associate-*l*52.4%
Simplified52.4%
Taylor expanded in b around inf 90.3%
fma-def90.3%
associate-/l*96.2%
*-commutative96.2%
Simplified96.2%
Taylor expanded in b around -inf 96.2%
+-commutative96.2%
fma-def96.2%
associate-*r/96.2%
*-commutative96.2%
Simplified96.2%
Final simplification89.7%
(FPCore (a b c)
:precision binary64
(if (<= b -1.8e+138)
(if (>= b 0.0)
(/ (* b -2.0) (* a 2.0))
(/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (>= b 0.0)
(* (fma 2.0 (* a (/ c b)) (* b -2.0)) (/ 1.0 (* a 2.0)))
(/ 2.0 (/ (- (sqrt (- (* b b) (* 4.0 (* a c)))) b) c)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.8e+138) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = fma(2.0, (a * (c / b)), (b * -2.0)) * (1.0 / (a * 2.0));
} else {
tmp_1 = 2.0 / ((sqrt(((b * b) - (4.0 * (a * c)))) - b) / c);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.8e+138) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(fma(2.0, Float64(a * Float64(c / b)), Float64(b * -2.0)) * Float64(1.0 / Float64(a * 2.0))); else tmp_1 = Float64(2.0 / Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b) / c)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.8e+138], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.8 \cdot 10^{+138}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(2, a \cdot \frac{c}{b}, b \cdot -2\right) \cdot \frac{1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}{c}}\\
\end{array}
\end{array}
if b < -1.8000000000000001e138Initial program 48.0%
associate-*l*48.0%
*-commutative48.0%
associate-/l*48.0%
associate-*l*48.0%
Simplified48.0%
Taylor expanded in b around inf 48.0%
*-commutative48.0%
Simplified48.0%
Taylor expanded in b around -inf 94.9%
if -1.8000000000000001e138 < b Initial program 78.9%
associate-*l*78.9%
*-commutative78.9%
associate-/l*78.7%
associate-*l*78.7%
Simplified78.7%
Taylor expanded in b around inf 74.4%
fma-def74.4%
associate-/l*75.7%
*-commutative75.7%
Simplified75.7%
div-inv75.6%
associate-/r/75.7%
Applied egg-rr75.7%
Final simplification78.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* a 2.0))))
(if (<= b -5e+141)
(if (>= b 0.0) t_0 (/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (>= b 0.0)
t_0
(/ 2.0 (/ (- (sqrt (- (* b b) (* 4.0 (* a c)))) b) c))))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= -5e+141) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 / ((sqrt(((b * b) - (4.0 * (a * c)))) - b) / c);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = (b * (-2.0d0)) / (a * 2.0d0)
if (b <= (-5d+141)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = 2.0d0 / (((-2.0d0) * (b / c)) + (2.0d0 * (a / b)))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = 2.0d0 / ((sqrt(((b * b) - (4.0d0 * (a * c)))) - b) / c)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (a * 2.0);
double tmp_1;
if (b <= -5e+141) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = 2.0 / ((Math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / c);
}
return tmp_1;
}
def code(a, b, c): t_0 = (b * -2.0) / (a * 2.0) tmp_1 = 0 if b <= -5e+141: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b))) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = 2.0 / ((math.sqrt(((b * b) - (4.0 * (a * c)))) - b) / c) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(a * 2.0)) tmp_1 = 0.0 if (b <= -5e+141) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(2.0 / Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) - b) / c)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = (b * -2.0) / (a * 2.0); tmp_2 = 0.0; if (b <= -5e+141) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b))); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = 2.0 / ((sqrt(((b * b) - (4.0 * (a * c)))) - b) / c); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -5e+141], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(2.0 / N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{a \cdot 2}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+141}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{\sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)} - b}{c}}\\
\end{array}
\end{array}
if b < -5.00000000000000025e141Initial program 48.0%
associate-*l*48.0%
*-commutative48.0%
associate-/l*48.0%
associate-*l*48.0%
Simplified48.0%
Taylor expanded in b around inf 48.0%
*-commutative48.0%
Simplified48.0%
Taylor expanded in b around -inf 94.9%
if -5.00000000000000025e141 < b Initial program 78.9%
associate-*l*78.9%
*-commutative78.9%
associate-/l*78.7%
associate-*l*78.7%
Simplified78.7%
Taylor expanded in b around inf 75.7%
*-commutative75.7%
Simplified75.7%
Final simplification78.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (fma 2.0 (/ c (/ b a)) (* b -2.0)) (* a 2.0)) (/ 2.0 (fma 2.0 (/ a b) (/ (* b -2.0) c)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = fma(2.0, (c / (b / a)), (b * -2.0)) / (a * 2.0);
} else {
tmp = 2.0 / fma(2.0, (a / b), ((b * -2.0) / c));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(fma(2.0, Float64(c / Float64(b / a)), Float64(b * -2.0)) / Float64(a * 2.0)); else tmp = Float64(2.0 / fma(2.0, Float64(a / b), Float64(Float64(b * -2.0) / c))); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision] + N[(b * -2.0), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(2.0 * N[(a / b), $MachinePrecision] + N[(N[(b * -2.0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, \frac{c}{\frac{b}{a}}, b \cdot -2\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(2, \frac{a}{b}, \frac{b \cdot -2}{c}\right)}\\
\end{array}
\end{array}
Initial program 74.4%
associate-*l*74.4%
*-commutative74.4%
associate-/l*74.3%
associate-*l*74.3%
Simplified74.3%
Taylor expanded in b around inf 70.6%
fma-def70.6%
associate-/l*71.7%
*-commutative71.7%
Simplified71.7%
Taylor expanded in b around -inf 65.4%
+-commutative65.4%
fma-def65.4%
associate-*r/65.4%
*-commutative65.4%
Simplified65.4%
Final simplification65.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* b -2.0) (* a 2.0)) (/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (b * (-2.0d0)) / (a * 2.0d0)
else
tmp = 2.0d0 / (((-2.0d0) * (b / c)) + (2.0d0 * (a / b)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (b * -2.0) / (a * 2.0) else: tmp = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (b * -2.0) / (a * 2.0); else tmp = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}
\end{array}
Initial program 74.4%
associate-*l*74.4%
*-commutative74.4%
associate-/l*74.3%
associate-*l*74.3%
Simplified74.3%
Taylor expanded in b around inf 71.7%
*-commutative71.7%
Simplified71.7%
Taylor expanded in b around -inf 65.3%
Final simplification65.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* (/ -0.5 a) (+ b b)) (/ b a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-0.5 / a) * (b + b);
} else {
tmp = b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = ((-0.5d0) / a) * (b + b)
else
tmp = b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (-0.5 / a) * (b + b);
} else {
tmp = b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (-0.5 / a) * (b + b) else: tmp = b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-0.5 / a) * Float64(b + b)); else tmp = Float64(b / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (-0.5 / a) * (b + b); else tmp = b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + b), $MachinePrecision]), $MachinePrecision], N[(b / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
Initial program 74.4%
Simplified74.6%
Taylor expanded in b around -inf 67.0%
fma-def67.0%
associate-/l*68.2%
mul-1-neg68.2%
Simplified68.2%
Taylor expanded in b around inf 65.2%
Taylor expanded in c around inf 33.4%
Final simplification33.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* b -2.0) (* a 2.0)) (* (/ 2.0 b) (* c -0.5))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = (2.0 / b) * (c * -0.5);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (b * (-2.0d0)) / (a * 2.0d0)
else
tmp = (2.0d0 / b) * (c * (-0.5d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = (2.0 / b) * (c * -0.5);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (b * -2.0) / (a * 2.0) else: tmp = (2.0 / b) * (c * -0.5) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp = Float64(Float64(2.0 / b) * Float64(c * -0.5)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (b * -2.0) / (a * 2.0); else tmp = (2.0 / b) * (c * -0.5); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / b), $MachinePrecision] * N[(c * -0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{b} \cdot \left(c \cdot -0.5\right)\\
\end{array}
\end{array}
Initial program 74.4%
associate-*l*74.4%
*-commutative74.4%
associate-/l*74.3%
associate-*l*74.3%
Simplified74.3%
Taylor expanded in b around inf 71.7%
*-commutative71.7%
Simplified71.7%
Taylor expanded in b around -inf 65.2%
associate-*r/65.2%
*-commutative65.2%
Simplified65.2%
associate-/l*65.2%
associate-/r/65.2%
div-inv65.2%
metadata-eval65.2%
Applied egg-rr65.2%
Final simplification65.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* b -2.0) (* a 2.0)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (b * (-2.0d0)) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (b * -2.0) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (b * -2.0) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
Initial program 74.4%
associate-*l*74.4%
*-commutative74.4%
associate-/l*74.3%
associate-*l*74.3%
Simplified74.3%
Taylor expanded in b around inf 71.7%
*-commutative71.7%
Simplified71.7%
Taylor expanded in b around -inf 65.2%
associate-*r/65.2%
*-commutative65.2%
Simplified65.2%
Taylor expanded in b around 0 65.3%
Simplified65.3%
Final simplification65.3%
herbie shell --seed 2023189
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))