jeff quadratic root 2

Percentage Accurate: 71.8% → 91.1%
Time: 16.0s
Alternatives: 3
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\ \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\ \end{array} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c)))))
   (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
	double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
	double tmp;
	if (b >= 0.0) {
		tmp = (2.0 * c) / (-b - t_0);
	} else {
		tmp = (-b + t_0) / (2.0 * a);
	}
	return tmp;
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8) :: t_0
    real(8) :: tmp
    t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
    if (b >= 0.0d0) then
        tmp = (2.0d0 * c) / (-b - t_0)
    else
        tmp = (-b + t_0) / (2.0d0 * a)
    end if
    code = tmp
end function
public static double code(double a, double b, double c) {
	double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
	double tmp;
	if (b >= 0.0) {
		tmp = (2.0 * c) / (-b - t_0);
	} else {
		tmp = (-b + t_0) / (2.0 * a);
	}
	return tmp;
}
def code(a, b, c):
	t_0 = math.sqrt(((b * b) - ((4.0 * a) * c)))
	tmp = 0
	if b >= 0.0:
		tmp = (2.0 * c) / (-b - t_0)
	else:
		tmp = (-b + t_0) / (2.0 * a)
	return tmp
function code(a, b, c)
	t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))
	tmp = 0.0
	if (b >= 0.0)
		tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0));
	else
		tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a));
	end
	return tmp
end
function tmp_2 = code(a, b, c)
	t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
	tmp = 0.0;
	if (b >= 0.0)
		tmp = (2.0 * c) / (-b - t_0);
	else
		tmp = (-b + t_0) / (2.0 * a);
	end
	tmp_2 = tmp;
end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\

\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\


\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 3 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 71.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\ \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\ \end{array} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c)))))
   (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
	double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
	double tmp;
	if (b >= 0.0) {
		tmp = (2.0 * c) / (-b - t_0);
	} else {
		tmp = (-b + t_0) / (2.0 * a);
	}
	return tmp;
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8) :: t_0
    real(8) :: tmp
    t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
    if (b >= 0.0d0) then
        tmp = (2.0d0 * c) / (-b - t_0)
    else
        tmp = (-b + t_0) / (2.0d0 * a)
    end if
    code = tmp
end function
public static double code(double a, double b, double c) {
	double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
	double tmp;
	if (b >= 0.0) {
		tmp = (2.0 * c) / (-b - t_0);
	} else {
		tmp = (-b + t_0) / (2.0 * a);
	}
	return tmp;
}
def code(a, b, c):
	t_0 = math.sqrt(((b * b) - ((4.0 * a) * c)))
	tmp = 0
	if b >= 0.0:
		tmp = (2.0 * c) / (-b - t_0)
	else:
		tmp = (-b + t_0) / (2.0 * a)
	return tmp
function code(a, b, c)
	t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))
	tmp = 0.0
	if (b >= 0.0)
		tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0));
	else
		tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a));
	end
	return tmp
end
function tmp_2 = code(a, b, c)
	t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
	tmp = 0.0;
	if (b >= 0.0)
		tmp = (2.0 * c) / (-b - t_0);
	else
		tmp = (-b + t_0) / (2.0 * a);
	end
	tmp_2 = tmp;
end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\

\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\


\end{array}
\end{array}

Alternative 1: 91.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\ \mathbf{if}\;b \leq -5 \cdot 10^{+153}:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} - \frac{b}{a}\\ \end{array}\\ \mathbf{elif}\;b \leq 10^{+109}:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\ \mathbf{else}:\\ \;\;\;\;\frac{t_0 - b}{a \cdot 2}\\ \end{array}\\ \mathbf{elif}\;b \geq 0:\\ \;\;\;\;\frac{-c}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
   (if (<= b -5e+153)
     (if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a)))
     (if (<= b 1e+109)
       (if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
       (if (>= b 0.0) (/ (- c) b) (/ (- b) a))))))
double code(double a, double b, double c) {
	double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
	double tmp_1;
	if (b <= -5e+153) {
		double tmp_2;
		if (b >= 0.0) {
			tmp_2 = -2.0 * (c / (b + b));
		} else {
			tmp_2 = (c / b) - (b / a);
		}
		tmp_1 = tmp_2;
	} else if (b <= 1e+109) {
		double tmp_3;
		if (b >= 0.0) {
			tmp_3 = (c * 2.0) / (-b - t_0);
		} else {
			tmp_3 = (t_0 - b) / (a * 2.0);
		}
		tmp_1 = tmp_3;
	} else if (b >= 0.0) {
		tmp_1 = -c / b;
	} else {
		tmp_1 = -b / a;
	}
	return tmp_1;
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8) :: t_0
    real(8) :: tmp
    real(8) :: tmp_1
    real(8) :: tmp_2
    real(8) :: tmp_3
    t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
    if (b <= (-5d+153)) then
        if (b >= 0.0d0) then
            tmp_2 = (-2.0d0) * (c / (b + b))
        else
            tmp_2 = (c / b) - (b / a)
        end if
        tmp_1 = tmp_2
    else if (b <= 1d+109) then
        if (b >= 0.0d0) then
            tmp_3 = (c * 2.0d0) / (-b - t_0)
        else
            tmp_3 = (t_0 - b) / (a * 2.0d0)
        end if
        tmp_1 = tmp_3
    else if (b >= 0.0d0) then
        tmp_1 = -c / b
    else
        tmp_1 = -b / a
    end if
    code = tmp_1
end function
public static double code(double a, double b, double c) {
	double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
	double tmp_1;
	if (b <= -5e+153) {
		double tmp_2;
		if (b >= 0.0) {
			tmp_2 = -2.0 * (c / (b + b));
		} else {
			tmp_2 = (c / b) - (b / a);
		}
		tmp_1 = tmp_2;
	} else if (b <= 1e+109) {
		double tmp_3;
		if (b >= 0.0) {
			tmp_3 = (c * 2.0) / (-b - t_0);
		} else {
			tmp_3 = (t_0 - b) / (a * 2.0);
		}
		tmp_1 = tmp_3;
	} else if (b >= 0.0) {
		tmp_1 = -c / b;
	} else {
		tmp_1 = -b / a;
	}
	return tmp_1;
}
def code(a, b, c):
	t_0 = math.sqrt(((b * b) - (c * (a * 4.0))))
	tmp_1 = 0
	if b <= -5e+153:
		tmp_2 = 0
		if b >= 0.0:
			tmp_2 = -2.0 * (c / (b + b))
		else:
			tmp_2 = (c / b) - (b / a)
		tmp_1 = tmp_2
	elif b <= 1e+109:
		tmp_3 = 0
		if b >= 0.0:
			tmp_3 = (c * 2.0) / (-b - t_0)
		else:
			tmp_3 = (t_0 - b) / (a * 2.0)
		tmp_1 = tmp_3
	elif b >= 0.0:
		tmp_1 = -c / b
	else:
		tmp_1 = -b / a
	return tmp_1
function code(a, b, c)
	t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0))))
	tmp_1 = 0.0
	if (b <= -5e+153)
		tmp_2 = 0.0
		if (b >= 0.0)
			tmp_2 = Float64(-2.0 * Float64(c / Float64(b + b)));
		else
			tmp_2 = Float64(Float64(c / b) - Float64(b / a));
		end
		tmp_1 = tmp_2;
	elseif (b <= 1e+109)
		tmp_3 = 0.0
		if (b >= 0.0)
			tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0));
		else
			tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0));
		end
		tmp_1 = tmp_3;
	elseif (b >= 0.0)
		tmp_1 = Float64(Float64(-c) / b);
	else
		tmp_1 = Float64(Float64(-b) / a);
	end
	return tmp_1
end
function tmp_5 = code(a, b, c)
	t_0 = sqrt(((b * b) - (c * (a * 4.0))));
	tmp_2 = 0.0;
	if (b <= -5e+153)
		tmp_3 = 0.0;
		if (b >= 0.0)
			tmp_3 = -2.0 * (c / (b + b));
		else
			tmp_3 = (c / b) - (b / a);
		end
		tmp_2 = tmp_3;
	elseif (b <= 1e+109)
		tmp_4 = 0.0;
		if (b >= 0.0)
			tmp_4 = (c * 2.0) / (-b - t_0);
		else
			tmp_4 = (t_0 - b) / (a * 2.0);
		end
		tmp_2 = tmp_4;
	elseif (b >= 0.0)
		tmp_2 = -c / b;
	else
		tmp_2 = -b / a;
	end
	tmp_5 = tmp_2;
end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5e+153], If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1e+109], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+153}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\

\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\


\end{array}\\

\mathbf{elif}\;b \leq 10^{+109}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\

\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\


\end{array}\\

\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\

\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if b < -5.00000000000000018e153

    1. Initial program 31.9%

      \[\begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{2 \cdot c}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\\ \end{array} \]
    2. Simplified31.9%

      \[\leadsto \color{blue}{\begin{array}{l} \color{blue}{\mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}}\\ \mathbf{else}:\\ \;\;\;\;\left(b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right) \cdot \frac{-0.5}{a}\\ } \end{array}} \]
    3. Taylor expanded in b around inf 31.9%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + \color{blue}{b}}\\ \mathbf{else}:\\ \;\;\;\;\left(b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right) \cdot \frac{-0.5}{a}\\ \end{array} \]
    4. Taylor expanded in b around -inf 97.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} + -1 \cdot \frac{b}{a}\\ \end{array} \]
    5. Step-by-step derivation
      1. mul-1-neg97.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\color{blue}{\frac{c}{b} + \left(-\frac{b}{a}\right)}\\ \end{array} \]
      2. unsub-neg97.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} - \frac{b}{a}\\ \end{array} \]
    6. Simplified97.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} - \frac{b}{a}\\ \end{array} \]

    if -5.00000000000000018e153 < b < 9.99999999999999982e108

    1. Initial program 87.3%

      \[\begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{2 \cdot c}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\\ \end{array} \]

    if 9.99999999999999982e108 < b

    1. Initial program 47.4%

      \[\begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{2 \cdot c}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\\ \end{array} \]
    2. Simplified47.4%

      \[\leadsto \color{blue}{\begin{array}{l} \color{blue}{\mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}}\\ \mathbf{else}:\\ \;\;\;\;\left(b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right) \cdot \frac{-0.5}{a}\\ } \end{array}} \]
    3. Taylor expanded in b around inf 100.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + \color{blue}{b}}\\ \mathbf{else}:\\ \;\;\;\;\left(b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right) \cdot \frac{-0.5}{a}\\ \end{array} \]
    4. Taylor expanded in b around -inf 100.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;-1 \cdot \frac{b}{a}\\ \end{array} \]
    5. Step-by-step derivation
      1. associate-*r/100.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-1 \cdot b}{a}\\ \end{array} \]
      2. neg-mul-1100.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
    6. Simplified100.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
    7. Taylor expanded in c around 0 100.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\color{blue}{-1 \cdot \frac{c}{b}}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
    8. Step-by-step derivation
      1. associate-*r/100.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\color{blue}{\frac{-1 \cdot c}{b}}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
      2. mul-1-neg100.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{\color{blue}{-c}}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
    9. Simplified100.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\color{blue}{\frac{-c}{b}}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification91.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \leq -5 \cdot 10^{+153}:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} - \frac{b}{a}\\ \end{array}\\ \mathbf{elif}\;b \leq 10^{+109}:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\ \end{array}\\ \mathbf{elif}\;b \geq 0:\\ \;\;\;\;\frac{-c}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]

Alternative 2: 68.9% accurate, 13.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} - \frac{b}{a}\\ \end{array} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (if (>= b 0.0) (* -2.0 (/ c (+ b b))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
	double tmp;
	if (b >= 0.0) {
		tmp = -2.0 * (c / (b + b));
	} else {
		tmp = (c / b) - (b / a);
	}
	return tmp;
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8) :: tmp
    if (b >= 0.0d0) then
        tmp = (-2.0d0) * (c / (b + b))
    else
        tmp = (c / b) - (b / a)
    end if
    code = tmp
end function
public static double code(double a, double b, double c) {
	double tmp;
	if (b >= 0.0) {
		tmp = -2.0 * (c / (b + b));
	} else {
		tmp = (c / b) - (b / a);
	}
	return tmp;
}
def code(a, b, c):
	tmp = 0
	if b >= 0.0:
		tmp = -2.0 * (c / (b + b))
	else:
		tmp = (c / b) - (b / a)
	return tmp
function code(a, b, c)
	tmp = 0.0
	if (b >= 0.0)
		tmp = Float64(-2.0 * Float64(c / Float64(b + b)));
	else
		tmp = Float64(Float64(c / b) - Float64(b / a));
	end
	return tmp
end
function tmp_2 = code(a, b, c)
	tmp = 0.0;
	if (b >= 0.0)
		tmp = -2.0 * (c / (b + b));
	else
		tmp = (c / b) - (b / a);
	end
	tmp_2 = tmp;
end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + b}\\

\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\


\end{array}
\end{array}
Derivation
  1. Initial program 72.3%

    \[\begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{2 \cdot c}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\\ \end{array} \]
  2. Simplified72.2%

    \[\leadsto \color{blue}{\begin{array}{l} \color{blue}{\mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}}\\ \mathbf{else}:\\ \;\;\;\;\left(b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right) \cdot \frac{-0.5}{a}\\ } \end{array}} \]
  3. Taylor expanded in b around inf 69.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + \color{blue}{b}}\\ \mathbf{else}:\\ \;\;\;\;\left(b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right) \cdot \frac{-0.5}{a}\\ \end{array} \]
  4. Taylor expanded in b around -inf 70.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} + -1 \cdot \frac{b}{a}\\ \end{array} \]
  5. Step-by-step derivation
    1. mul-1-neg70.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\color{blue}{\frac{c}{b} + \left(-\frac{b}{a}\right)}\\ \end{array} \]
    2. unsub-neg70.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} - \frac{b}{a}\\ \end{array} \]
  6. Simplified70.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} - \frac{b}{a}\\ \end{array} \]
  7. Final simplification70.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{c}{b} - \frac{b}{a}\\ \end{array} \]

Alternative 3: 68.8% accurate, 19.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{-c}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \end{array} \]
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ (- b) a)))
double code(double a, double b, double c) {
	double tmp;
	if (b >= 0.0) {
		tmp = -c / b;
	} else {
		tmp = -b / a;
	}
	return tmp;
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8) :: tmp
    if (b >= 0.0d0) then
        tmp = -c / b
    else
        tmp = -b / a
    end if
    code = tmp
end function
public static double code(double a, double b, double c) {
	double tmp;
	if (b >= 0.0) {
		tmp = -c / b;
	} else {
		tmp = -b / a;
	}
	return tmp;
}
def code(a, b, c):
	tmp = 0
	if b >= 0.0:
		tmp = -c / b
	else:
		tmp = -b / a
	return tmp
function code(a, b, c)
	tmp = 0.0
	if (b >= 0.0)
		tmp = Float64(Float64(-c) / b);
	else
		tmp = Float64(Float64(-b) / a);
	end
	return tmp
end
function tmp_2 = code(a, b, c)
	tmp = 0.0;
	if (b >= 0.0)
		tmp = -c / b;
	else
		tmp = -b / a;
	end
	tmp_2 = tmp;
end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\

\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\


\end{array}
\end{array}
Derivation
  1. Initial program 72.3%

    \[\begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{2 \cdot c}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\\ \end{array} \]
  2. Simplified72.2%

    \[\leadsto \color{blue}{\begin{array}{l} \color{blue}{\mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}}\\ \mathbf{else}:\\ \;\;\;\;\left(b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right) \cdot \frac{-0.5}{a}\\ } \end{array}} \]
  3. Taylor expanded in b around inf 69.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + \color{blue}{b}}\\ \mathbf{else}:\\ \;\;\;\;\left(b - \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right) \cdot \frac{-0.5}{a}\\ \end{array} \]
  4. Taylor expanded in b around -inf 69.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;-1 \cdot \frac{b}{a}\\ \end{array} \]
  5. Step-by-step derivation
    1. associate-*r/69.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-1 \cdot b}{a}\\ \end{array} \]
    2. neg-mul-169.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
  6. Simplified69.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;-2 \cdot \frac{c}{b + b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
  7. Taylor expanded in c around 0 69.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\color{blue}{-1 \cdot \frac{c}{b}}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
  8. Step-by-step derivation
    1. associate-*r/69.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\color{blue}{\frac{-1 \cdot c}{b}}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
    2. mul-1-neg69.8%

      \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{\color{blue}{-c}}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
  9. Simplified69.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\color{blue}{\frac{-c}{b}}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]
  10. Final simplification69.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;b \geq 0:\\ \;\;\;\;\frac{-c}{b}\\ \mathbf{else}:\\ \;\;\;\;\frac{-b}{a}\\ \end{array} \]

Reproduce

?
herbie shell --seed 2023189 
(FPCore (a b c)
  :name "jeff quadratic root 2"
  :precision binary64
  (if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))