
(FPCore (ux uy maxCos) :precision binary32 (+ (- 1.0 ux) (* ux maxCos)))
float code(float ux, float uy, float maxCos) {
return (1.0f - ux) + (ux * maxCos);
}
real(4) function code(ux, uy, maxcos)
real(4), intent (in) :: ux
real(4), intent (in) :: uy
real(4), intent (in) :: maxcos
code = (1.0e0 - ux) + (ux * maxcos)
end function
function code(ux, uy, maxCos) return Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) end
function tmp = code(ux, uy, maxCos) tmp = (single(1.0) - ux) + (ux * maxCos); end
\begin{array}{l}
\\
\left(1 - ux\right) + ux \cdot maxCos
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (ux uy maxCos) :precision binary32 (+ (- 1.0 ux) (* ux maxCos)))
float code(float ux, float uy, float maxCos) {
return (1.0f - ux) + (ux * maxCos);
}
real(4) function code(ux, uy, maxcos)
real(4), intent (in) :: ux
real(4), intent (in) :: uy
real(4), intent (in) :: maxcos
code = (1.0e0 - ux) + (ux * maxcos)
end function
function code(ux, uy, maxCos) return Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) end
function tmp = code(ux, uy, maxCos) tmp = (single(1.0) - ux) + (ux * maxCos); end
\begin{array}{l}
\\
\left(1 - ux\right) + ux \cdot maxCos
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (exp (log1p (- (* maxCos ux) ux))))
float code(float ux, float uy, float maxCos) {
return expf(log1pf(((maxCos * ux) - ux)));
}
function code(ux, uy, maxCos) return exp(log1p(Float32(Float32(maxCos * ux) - ux))) end
\begin{array}{l}
\\
e^{\mathsf{log1p}\left(maxCos \cdot ux - ux\right)}
\end{array}
Initial program 99.9%
add-exp-log99.8%
sub-neg99.8%
associate-+l+99.9%
neg-mul-199.9%
*-commutative99.9%
distribute-rgt-in99.9%
+-commutative99.9%
log1p-udef99.9%
distribute-rgt-in99.9%
*-commutative99.9%
neg-mul-199.9%
fma-def99.9%
Applied egg-rr99.9%
fma-neg99.9%
*-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (ux uy maxCos) :precision binary32 (+ (* maxCos ux) (- 1.0 ux)))
float code(float ux, float uy, float maxCos) {
return (maxCos * ux) + (1.0f - ux);
}
real(4) function code(ux, uy, maxcos)
real(4), intent (in) :: ux
real(4), intent (in) :: uy
real(4), intent (in) :: maxcos
code = (maxcos * ux) + (1.0e0 - ux)
end function
function code(ux, uy, maxCos) return Float32(Float32(maxCos * ux) + Float32(Float32(1.0) - ux)) end
function tmp = code(ux, uy, maxCos) tmp = (maxCos * ux) + (single(1.0) - ux); end
\begin{array}{l}
\\
maxCos \cdot ux + \left(1 - ux\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (ux uy maxCos) :precision binary32 (+ 1.0 (* ux (+ maxCos -1.0))))
float code(float ux, float uy, float maxCos) {
return 1.0f + (ux * (maxCos + -1.0f));
}
real(4) function code(ux, uy, maxcos)
real(4), intent (in) :: ux
real(4), intent (in) :: uy
real(4), intent (in) :: maxcos
code = 1.0e0 + (ux * (maxcos + (-1.0e0)))
end function
function code(ux, uy, maxCos) return Float32(Float32(1.0) + Float32(ux * Float32(maxCos + Float32(-1.0)))) end
function tmp = code(ux, uy, maxCos) tmp = single(1.0) + (ux * (maxCos + single(-1.0))); end
\begin{array}{l}
\\
1 + ux \cdot \left(maxCos + -1\right)
\end{array}
Initial program 99.9%
associate-+l-99.9%
*-un-lft-identity99.9%
*-commutative99.9%
distribute-rgt-out--99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (ux uy maxCos) :precision binary32 (- 1.0 ux))
float code(float ux, float uy, float maxCos) {
return 1.0f - ux;
}
real(4) function code(ux, uy, maxcos)
real(4), intent (in) :: ux
real(4), intent (in) :: uy
real(4), intent (in) :: maxcos
code = 1.0e0 - ux
end function
function code(ux, uy, maxCos) return Float32(Float32(1.0) - ux) end
function tmp = code(ux, uy, maxCos) tmp = single(1.0) - ux; end
\begin{array}{l}
\\
1 - ux
\end{array}
Initial program 99.9%
Taylor expanded in maxCos around 0 98.0%
Final simplification98.0%
(FPCore (ux uy maxCos) :precision binary32 1.0)
float code(float ux, float uy, float maxCos) {
return 1.0f;
}
real(4) function code(ux, uy, maxcos)
real(4), intent (in) :: ux
real(4), intent (in) :: uy
real(4), intent (in) :: maxcos
code = 1.0e0
end function
function code(ux, uy, maxCos) return Float32(1.0) end
function tmp = code(ux, uy, maxCos) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in ux around 0 70.7%
Final simplification70.7%
herbie shell --seed 2023188
(FPCore (ux uy maxCos)
:name "UniformSampleCone, z"
:precision binary32
:pre (and (and (and (<= 2.328306437e-10 ux) (<= ux 1.0)) (and (<= 2.328306437e-10 uy) (<= uy 1.0))) (and (<= 0.0 maxCos) (<= maxCos 1.0)))
(+ (- 1.0 ux) (* ux maxCos)))