
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (exp (log (* PI u2)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * expf(logf((((float) M_PI) * u2)))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * exp(log(Float32(Float32(pi) * u2)))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot e^{\log \left(\pi \cdot u2\right)}\right)
\end{array}
Initial program 56.9%
sub-neg56.9%
log1p-def99.2%
associate-*l*99.2%
Simplified99.2%
add-exp-log99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (cos (* u2 (* 2.0 PI))) 0.9999920129776001) (* (cos (* PI (* 2.0 u2))) (sqrt u1)) (sqrt (- (log1p (- u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (cosf((u2 * (2.0f * ((float) M_PI)))) <= 0.9999920129776001f) {
tmp = cosf((((float) M_PI) * (2.0f * u2))) * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) <= Float32(0.9999920129776001)) tmp = Float32(cos(Float32(Float32(pi) * Float32(Float32(2.0) * u2))) * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos \left(u2 \cdot \left(2 \cdot \pi\right)\right) \leq 0.9999920129776001:\\
\;\;\;\;\cos \left(\pi \cdot \left(2 \cdot u2\right)\right) \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 2 (PI.f32)) u2)) < 0.999992013Initial program 55.0%
add-cube-cbrt54.8%
pow354.9%
Applied egg-rr74.6%
Taylor expanded in u1 around 0 77.1%
pow-base-177.1%
associate-*r*77.1%
*-lft-identity77.1%
associate-*r*77.1%
*-commutative77.1%
*-commutative77.1%
Simplified77.1%
if 0.999992013 < (cos.f32 (*.f32 (*.f32 2 (PI.f32)) u2)) Initial program 57.8%
sub-neg57.8%
log1p-def99.5%
associate-*l*99.5%
Simplified99.5%
expm1-log1p-u99.5%
expm1-udef99.5%
Applied egg-rr99.5%
sub-neg99.5%
log1p-udef99.5%
add-exp-log99.5%
+-commutative99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in u2 around 0 97.6%
Final simplification90.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0010999999940395355)
(sqrt (- (log1p (- u1))))
(* (sqrt (- u1 (* u1 (* u1 -0.5)))) (cos t_0)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0010999999940395355f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = sqrtf((u1 - (u1 * (u1 * -0.5f)))) * cosf(t_0);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0010999999940395355)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(sqrt(Float32(u1 - Float32(u1 * Float32(u1 * Float32(-0.5))))) * cos(t_0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t_0 \leq 0.0010999999940395355:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 - u1 \cdot \left(u1 \cdot -0.5\right)} \cdot \cos t_0\\
\end{array}
\end{array}
if (*.f32 (*.f32 2 (PI.f32)) u2) < 0.0011Initial program 57.4%
sub-neg57.4%
log1p-def99.6%
associate-*l*99.6%
Simplified99.6%
expm1-log1p-u99.6%
expm1-udef99.6%
Applied egg-rr99.6%
sub-neg99.6%
log1p-udef99.6%
add-exp-log99.6%
+-commutative99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in u2 around 0 99.3%
if 0.0011 < (*.f32 (*.f32 2 (PI.f32)) u2) Initial program 56.1%
Taylor expanded in u1 around 0 87.6%
+-commutative51.8%
mul-1-neg51.8%
unsub-neg51.8%
unpow251.8%
associate-*r*51.8%
Simplified87.6%
Final simplification94.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 56.9%
sub-neg56.9%
log1p-def99.2%
associate-*l*99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 56.9%
sub-neg56.9%
log1p-def99.2%
associate-*l*99.2%
Simplified99.2%
expm1-log1p-u99.1%
expm1-udef99.0%
Applied egg-rr99.0%
sub-neg99.0%
log1p-udef99.0%
add-exp-log99.0%
+-commutative99.0%
metadata-eval99.0%
Applied egg-rr99.0%
Taylor expanded in u2 around 0 80.8%
Final simplification80.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- u1 (* u1 (* u1 -0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 - (u1 * (u1 * -0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 - (u1 * (u1 * (-0.5e0)))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 - Float32(u1 * Float32(u1 * Float32(-0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 - (u1 * (u1 * single(-0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 - u1 \cdot \left(u1 \cdot -0.5\right)}
\end{array}
Initial program 56.9%
Taylor expanded in u2 around 0 49.5%
Taylor expanded in u1 around 0 74.7%
+-commutative74.7%
mul-1-neg74.7%
unsub-neg74.7%
unpow274.7%
associate-*r*74.7%
Simplified74.7%
Final simplification74.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 56.9%
Taylor expanded in u2 around 0 49.5%
neg-mul-149.5%
sub-neg49.5%
log1p-udef80.8%
neg-mul-180.8%
add-sqr-sqrt80.1%
pow280.1%
Applied egg-rr64.1%
Taylor expanded in u1 around 0 65.7%
Final simplification65.7%
herbie shell --seed 2023187
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))