
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale return (t_3 * t_3) - ((4.0 * (((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale))
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) return Float64(Float64(t_3 * t_3) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale; tmp = (t_3 * t_3) - ((4.0 * (((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t_0\\
t_2 := \cos t_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t_1\right) \cdot t_2}{x-scale}}{y-scale}\\
t_3 \cdot t_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t_1\right)}^{2} + {\left(b \cdot t_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t_2\right)}^{2} + {\left(b \cdot t_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale return (t_3 * t_3) - ((4.0 * (((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale))
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) return Float64(Float64(t_3 * t_3) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale; tmp = (t_3 * t_3) - ((4.0 * (((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t_0\\
t_2 := \cos t_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t_1\right) \cdot t_2}{x-scale}}{y-scale}\\
t_3 \cdot t_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t_1\right)}^{2} + {\left(b \cdot t_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t_2\right)}^{2} + {\left(b \cdot t_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
(FPCore (a b angle x-scale y-scale)
:precision binary64
(if (<= a -2.05e+116)
(/ (* -4.0 (* a (* b (* a b)))) (pow (* x-scale y-scale) 2.0))
(if (<= a -6.5e-12)
(* -4.0 (/ (* (pow (/ b x-scale) 2.0) (/ a (/ y-scale a))) y-scale))
(* -4.0 (* (/ b x-scale) (/ (* b (pow (/ a y-scale) 2.0)) x-scale))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a <= -2.05e+116) {
tmp = (-4.0 * (a * (b * (a * b)))) / pow((x_45_scale * y_45_scale), 2.0);
} else if (a <= -6.5e-12) {
tmp = -4.0 * ((pow((b / x_45_scale), 2.0) * (a / (y_45_scale / a))) / y_45_scale);
} else {
tmp = -4.0 * ((b / x_45_scale) * ((b * pow((a / y_45_scale), 2.0)) / x_45_scale));
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: tmp
if (a <= (-2.05d+116)) then
tmp = ((-4.0d0) * (a * (b * (a * b)))) / ((x_45scale * y_45scale) ** 2.0d0)
else if (a <= (-6.5d-12)) then
tmp = (-4.0d0) * ((((b / x_45scale) ** 2.0d0) * (a / (y_45scale / a))) / y_45scale)
else
tmp = (-4.0d0) * ((b / x_45scale) * ((b * ((a / y_45scale) ** 2.0d0)) / x_45scale))
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a <= -2.05e+116) {
tmp = (-4.0 * (a * (b * (a * b)))) / Math.pow((x_45_scale * y_45_scale), 2.0);
} else if (a <= -6.5e-12) {
tmp = -4.0 * ((Math.pow((b / x_45_scale), 2.0) * (a / (y_45_scale / a))) / y_45_scale);
} else {
tmp = -4.0 * ((b / x_45_scale) * ((b * Math.pow((a / y_45_scale), 2.0)) / x_45_scale));
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): tmp = 0 if a <= -2.05e+116: tmp = (-4.0 * (a * (b * (a * b)))) / math.pow((x_45_scale * y_45_scale), 2.0) elif a <= -6.5e-12: tmp = -4.0 * ((math.pow((b / x_45_scale), 2.0) * (a / (y_45_scale / a))) / y_45_scale) else: tmp = -4.0 * ((b / x_45_scale) * ((b * math.pow((a / y_45_scale), 2.0)) / x_45_scale)) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0 if (a <= -2.05e+116) tmp = Float64(Float64(-4.0 * Float64(a * Float64(b * Float64(a * b)))) / (Float64(x_45_scale * y_45_scale) ^ 2.0)); elseif (a <= -6.5e-12) tmp = Float64(-4.0 * Float64(Float64((Float64(b / x_45_scale) ^ 2.0) * Float64(a / Float64(y_45_scale / a))) / y_45_scale)); else tmp = Float64(-4.0 * Float64(Float64(b / x_45_scale) * Float64(Float64(b * (Float64(a / y_45_scale) ^ 2.0)) / x_45_scale))); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; if (a <= -2.05e+116) tmp = (-4.0 * (a * (b * (a * b)))) / ((x_45_scale * y_45_scale) ^ 2.0); elseif (a <= -6.5e-12) tmp = -4.0 * ((((b / x_45_scale) ^ 2.0) * (a / (y_45_scale / a))) / y_45_scale); else tmp = -4.0 * ((b / x_45_scale) * ((b * ((a / y_45_scale) ^ 2.0)) / x_45_scale)); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := If[LessEqual[a, -2.05e+116], N[(N[(-4.0 * N[(a * N[(b * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[N[(x$45$scale * y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -6.5e-12], N[(-4.0 * N[(N[(N[Power[N[(b / x$45$scale), $MachinePrecision], 2.0], $MachinePrecision] * N[(a / N[(y$45$scale / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(N[(b / x$45$scale), $MachinePrecision] * N[(N[(b * N[Power[N[(a / y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.05 \cdot 10^{+116}:\\
\;\;\;\;\frac{-4 \cdot \left(a \cdot \left(b \cdot \left(a \cdot b\right)\right)\right)}{{\left(x-scale \cdot y-scale\right)}^{2}}\\
\mathbf{elif}\;a \leq -6.5 \cdot 10^{-12}:\\
\;\;\;\;-4 \cdot \frac{{\left(\frac{b}{x-scale}\right)}^{2} \cdot \frac{a}{\frac{y-scale}{a}}}{y-scale}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(\frac{b}{x-scale} \cdot \frac{b \cdot {\left(\frac{a}{y-scale}\right)}^{2}}{x-scale}\right)\\
\end{array}
\end{array}
if a < -2.0499999999999999e116Initial program 0.0%
Taylor expanded in angle around 0 25.0%
*-commutative25.0%
*-commutative25.0%
times-frac25.1%
unpow225.1%
unpow225.1%
times-frac39.8%
unpow239.8%
unpow239.8%
times-frac64.7%
Simplified64.7%
*-commutative64.7%
frac-times39.8%
frac-times25.1%
pow225.1%
frac-times25.0%
pow225.0%
pow225.0%
pow225.0%
pow-prod-down46.6%
Applied egg-rr46.6%
associate-*r/46.6%
associate-*l*58.0%
*-commutative58.0%
Applied egg-rr58.0%
pow158.0%
associate-*r*89.2%
Applied egg-rr89.2%
if -2.0499999999999999e116 < a < -6.5000000000000002e-12Initial program 36.7%
Taylor expanded in angle around 0 45.9%
*-commutative45.9%
*-commutative45.9%
times-frac48.9%
unpow248.9%
unpow248.9%
times-frac74.0%
unpow274.0%
unpow274.0%
times-frac80.0%
Simplified80.0%
associate-*r/77.1%
Applied egg-rr77.1%
associate-*r/80.0%
frac-times74.0%
associate-/l/79.9%
associate-*r/94.0%
pow294.0%
associate-/l*93.9%
Applied egg-rr93.9%
if -6.5000000000000002e-12 < a Initial program 32.6%
Taylor expanded in angle around 0 52.4%
*-commutative52.4%
*-commutative52.4%
times-frac52.5%
unpow252.5%
unpow252.5%
times-frac66.7%
unpow266.7%
unpow266.7%
times-frac82.8%
Simplified82.8%
frac-times64.2%
associate-/l*70.6%
Applied egg-rr70.6%
associate-*l/73.7%
pow273.7%
associate-/l*81.7%
Applied egg-rr81.7%
associate-/r/87.2%
Simplified87.2%
Final simplification88.3%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(if (<= a -1.3e+116)
(/ -4.0 (/ (pow (* x-scale y-scale) 2.0) (pow (* a b) 2.0)))
(if (<= a -1.36e-11)
(* -4.0 (/ (* (pow (/ b x-scale) 2.0) (/ a (/ y-scale a))) y-scale))
(* -4.0 (* (/ b x-scale) (/ (* b (pow (/ a y-scale) 2.0)) x-scale))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a <= -1.3e+116) {
tmp = -4.0 / (pow((x_45_scale * y_45_scale), 2.0) / pow((a * b), 2.0));
} else if (a <= -1.36e-11) {
tmp = -4.0 * ((pow((b / x_45_scale), 2.0) * (a / (y_45_scale / a))) / y_45_scale);
} else {
tmp = -4.0 * ((b / x_45_scale) * ((b * pow((a / y_45_scale), 2.0)) / x_45_scale));
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: tmp
if (a <= (-1.3d+116)) then
tmp = (-4.0d0) / (((x_45scale * y_45scale) ** 2.0d0) / ((a * b) ** 2.0d0))
else if (a <= (-1.36d-11)) then
tmp = (-4.0d0) * ((((b / x_45scale) ** 2.0d0) * (a / (y_45scale / a))) / y_45scale)
else
tmp = (-4.0d0) * ((b / x_45scale) * ((b * ((a / y_45scale) ** 2.0d0)) / x_45scale))
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a <= -1.3e+116) {
tmp = -4.0 / (Math.pow((x_45_scale * y_45_scale), 2.0) / Math.pow((a * b), 2.0));
} else if (a <= -1.36e-11) {
tmp = -4.0 * ((Math.pow((b / x_45_scale), 2.0) * (a / (y_45_scale / a))) / y_45_scale);
} else {
tmp = -4.0 * ((b / x_45_scale) * ((b * Math.pow((a / y_45_scale), 2.0)) / x_45_scale));
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): tmp = 0 if a <= -1.3e+116: tmp = -4.0 / (math.pow((x_45_scale * y_45_scale), 2.0) / math.pow((a * b), 2.0)) elif a <= -1.36e-11: tmp = -4.0 * ((math.pow((b / x_45_scale), 2.0) * (a / (y_45_scale / a))) / y_45_scale) else: tmp = -4.0 * ((b / x_45_scale) * ((b * math.pow((a / y_45_scale), 2.0)) / x_45_scale)) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0 if (a <= -1.3e+116) tmp = Float64(-4.0 / Float64((Float64(x_45_scale * y_45_scale) ^ 2.0) / (Float64(a * b) ^ 2.0))); elseif (a <= -1.36e-11) tmp = Float64(-4.0 * Float64(Float64((Float64(b / x_45_scale) ^ 2.0) * Float64(a / Float64(y_45_scale / a))) / y_45_scale)); else tmp = Float64(-4.0 * Float64(Float64(b / x_45_scale) * Float64(Float64(b * (Float64(a / y_45_scale) ^ 2.0)) / x_45_scale))); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; if (a <= -1.3e+116) tmp = -4.0 / (((x_45_scale * y_45_scale) ^ 2.0) / ((a * b) ^ 2.0)); elseif (a <= -1.36e-11) tmp = -4.0 * ((((b / x_45_scale) ^ 2.0) * (a / (y_45_scale / a))) / y_45_scale); else tmp = -4.0 * ((b / x_45_scale) * ((b * ((a / y_45_scale) ^ 2.0)) / x_45_scale)); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := If[LessEqual[a, -1.3e+116], N[(-4.0 / N[(N[Power[N[(x$45$scale * y$45$scale), $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[(a * b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -1.36e-11], N[(-4.0 * N[(N[(N[Power[N[(b / x$45$scale), $MachinePrecision], 2.0], $MachinePrecision] * N[(a / N[(y$45$scale / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(N[(b / x$45$scale), $MachinePrecision] * N[(N[(b * N[Power[N[(a / y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.3 \cdot 10^{+116}:\\
\;\;\;\;\frac{-4}{\frac{{\left(x-scale \cdot y-scale\right)}^{2}}{{\left(a \cdot b\right)}^{2}}}\\
\mathbf{elif}\;a \leq -1.36 \cdot 10^{-11}:\\
\;\;\;\;-4 \cdot \frac{{\left(\frac{b}{x-scale}\right)}^{2} \cdot \frac{a}{\frac{y-scale}{a}}}{y-scale}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(\frac{b}{x-scale} \cdot \frac{b \cdot {\left(\frac{a}{y-scale}\right)}^{2}}{x-scale}\right)\\
\end{array}
\end{array}
if a < -1.29999999999999993e116Initial program 0.0%
Taylor expanded in angle around 0 25.0%
*-commutative25.0%
*-commutative25.0%
times-frac25.1%
unpow225.1%
unpow225.1%
times-frac39.8%
unpow239.8%
unpow239.8%
times-frac64.7%
Simplified64.7%
*-commutative64.7%
frac-times39.8%
frac-times25.1%
pow225.1%
frac-times25.0%
pow225.0%
pow225.0%
pow225.0%
pow-prod-down46.6%
Applied egg-rr46.6%
Taylor expanded in a around 0 46.6%
unpow246.6%
unpow246.6%
unswap-sqr89.0%
Simplified89.0%
associate-*r/89.0%
*-commutative89.0%
pow289.0%
associate-/l*89.1%
pow289.1%
*-commutative89.1%
pow289.1%
Applied egg-rr89.1%
if -1.29999999999999993e116 < a < -1.36e-11Initial program 36.7%
Taylor expanded in angle around 0 45.9%
*-commutative45.9%
*-commutative45.9%
times-frac48.9%
unpow248.9%
unpow248.9%
times-frac74.0%
unpow274.0%
unpow274.0%
times-frac80.0%
Simplified80.0%
associate-*r/77.1%
Applied egg-rr77.1%
associate-*r/80.0%
frac-times74.0%
associate-/l/79.9%
associate-*r/94.0%
pow294.0%
associate-/l*93.9%
Applied egg-rr93.9%
if -1.36e-11 < a Initial program 32.6%
Taylor expanded in angle around 0 52.4%
*-commutative52.4%
*-commutative52.4%
times-frac52.5%
unpow252.5%
unpow252.5%
times-frac66.7%
unpow266.7%
unpow266.7%
times-frac82.8%
Simplified82.8%
frac-times64.2%
associate-/l*70.6%
Applied egg-rr70.6%
associate-*l/73.7%
pow273.7%
associate-/l*81.7%
Applied egg-rr81.7%
associate-/r/87.2%
Simplified87.2%
Final simplification88.3%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(if (<= a -1.1e+116)
(* -4.0 (/ (* (* a b) (* a b)) (* (* x-scale y-scale) (* x-scale y-scale))))
(if (<= a -8.4e-12)
(* -4.0 (/ (* (pow (/ b x-scale) 2.0) (/ a (/ y-scale a))) y-scale))
(* -4.0 (* (/ b x-scale) (/ (* b (pow (/ a y-scale) 2.0)) x-scale))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a <= -1.1e+116) {
tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale)));
} else if (a <= -8.4e-12) {
tmp = -4.0 * ((pow((b / x_45_scale), 2.0) * (a / (y_45_scale / a))) / y_45_scale);
} else {
tmp = -4.0 * ((b / x_45_scale) * ((b * pow((a / y_45_scale), 2.0)) / x_45_scale));
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: tmp
if (a <= (-1.1d+116)) then
tmp = (-4.0d0) * (((a * b) * (a * b)) / ((x_45scale * y_45scale) * (x_45scale * y_45scale)))
else if (a <= (-8.4d-12)) then
tmp = (-4.0d0) * ((((b / x_45scale) ** 2.0d0) * (a / (y_45scale / a))) / y_45scale)
else
tmp = (-4.0d0) * ((b / x_45scale) * ((b * ((a / y_45scale) ** 2.0d0)) / x_45scale))
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a <= -1.1e+116) {
tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale)));
} else if (a <= -8.4e-12) {
tmp = -4.0 * ((Math.pow((b / x_45_scale), 2.0) * (a / (y_45_scale / a))) / y_45_scale);
} else {
tmp = -4.0 * ((b / x_45_scale) * ((b * Math.pow((a / y_45_scale), 2.0)) / x_45_scale));
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): tmp = 0 if a <= -1.1e+116: tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) elif a <= -8.4e-12: tmp = -4.0 * ((math.pow((b / x_45_scale), 2.0) * (a / (y_45_scale / a))) / y_45_scale) else: tmp = -4.0 * ((b / x_45_scale) * ((b * math.pow((a / y_45_scale), 2.0)) / x_45_scale)) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0 if (a <= -1.1e+116) tmp = Float64(-4.0 * Float64(Float64(Float64(a * b) * Float64(a * b)) / Float64(Float64(x_45_scale * y_45_scale) * Float64(x_45_scale * y_45_scale)))); elseif (a <= -8.4e-12) tmp = Float64(-4.0 * Float64(Float64((Float64(b / x_45_scale) ^ 2.0) * Float64(a / Float64(y_45_scale / a))) / y_45_scale)); else tmp = Float64(-4.0 * Float64(Float64(b / x_45_scale) * Float64(Float64(b * (Float64(a / y_45_scale) ^ 2.0)) / x_45_scale))); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; if (a <= -1.1e+116) tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))); elseif (a <= -8.4e-12) tmp = -4.0 * ((((b / x_45_scale) ^ 2.0) * (a / (y_45_scale / a))) / y_45_scale); else tmp = -4.0 * ((b / x_45_scale) * ((b * ((a / y_45_scale) ^ 2.0)) / x_45_scale)); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := If[LessEqual[a, -1.1e+116], N[(-4.0 * N[(N[(N[(a * b), $MachinePrecision] * N[(a * b), $MachinePrecision]), $MachinePrecision] / N[(N[(x$45$scale * y$45$scale), $MachinePrecision] * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -8.4e-12], N[(-4.0 * N[(N[(N[Power[N[(b / x$45$scale), $MachinePrecision], 2.0], $MachinePrecision] * N[(a / N[(y$45$scale / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(N[(b / x$45$scale), $MachinePrecision] * N[(N[(b * N[Power[N[(a / y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.1 \cdot 10^{+116}:\\
\;\;\;\;-4 \cdot \frac{\left(a \cdot b\right) \cdot \left(a \cdot b\right)}{\left(x-scale \cdot y-scale\right) \cdot \left(x-scale \cdot y-scale\right)}\\
\mathbf{elif}\;a \leq -8.4 \cdot 10^{-12}:\\
\;\;\;\;-4 \cdot \frac{{\left(\frac{b}{x-scale}\right)}^{2} \cdot \frac{a}{\frac{y-scale}{a}}}{y-scale}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(\frac{b}{x-scale} \cdot \frac{b \cdot {\left(\frac{a}{y-scale}\right)}^{2}}{x-scale}\right)\\
\end{array}
\end{array}
if a < -1.1e116Initial program 0.0%
Taylor expanded in angle around 0 25.0%
*-commutative25.0%
*-commutative25.0%
times-frac25.1%
unpow225.1%
unpow225.1%
times-frac39.8%
unpow239.8%
unpow239.8%
times-frac64.7%
Simplified64.7%
*-commutative64.7%
frac-times39.8%
frac-times25.1%
pow225.1%
frac-times25.0%
pow225.0%
pow225.0%
pow225.0%
pow-prod-down46.6%
Applied egg-rr46.6%
Taylor expanded in a around 0 46.6%
unpow246.6%
unpow246.6%
unswap-sqr89.0%
Simplified89.0%
unpow289.0%
*-commutative89.0%
*-commutative89.0%
Applied egg-rr89.0%
if -1.1e116 < a < -8.39999999999999975e-12Initial program 36.7%
Taylor expanded in angle around 0 45.9%
*-commutative45.9%
*-commutative45.9%
times-frac48.9%
unpow248.9%
unpow248.9%
times-frac74.0%
unpow274.0%
unpow274.0%
times-frac80.0%
Simplified80.0%
associate-*r/77.1%
Applied egg-rr77.1%
associate-*r/80.0%
frac-times74.0%
associate-/l/79.9%
associate-*r/94.0%
pow294.0%
associate-/l*93.9%
Applied egg-rr93.9%
if -8.39999999999999975e-12 < a Initial program 32.6%
Taylor expanded in angle around 0 52.4%
*-commutative52.4%
*-commutative52.4%
times-frac52.5%
unpow252.5%
unpow252.5%
times-frac66.7%
unpow266.7%
unpow266.7%
times-frac82.8%
Simplified82.8%
frac-times64.2%
associate-/l*70.6%
Applied egg-rr70.6%
associate-*l/73.7%
pow273.7%
associate-/l*81.7%
Applied egg-rr81.7%
associate-/r/87.2%
Simplified87.2%
Final simplification88.3%
(FPCore (a b angle x-scale y-scale) :precision binary64 (if (<= a -1.15e-165) (* -4.0 (/ (* (* a b) (* a b)) (* (* x-scale y-scale) (* x-scale y-scale)))) (* -4.0 (* (/ b x-scale) (/ (* b (pow (/ a y-scale) 2.0)) x-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a <= -1.15e-165) {
tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale)));
} else {
tmp = -4.0 * ((b / x_45_scale) * ((b * pow((a / y_45_scale), 2.0)) / x_45_scale));
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: tmp
if (a <= (-1.15d-165)) then
tmp = (-4.0d0) * (((a * b) * (a * b)) / ((x_45scale * y_45scale) * (x_45scale * y_45scale)))
else
tmp = (-4.0d0) * ((b / x_45scale) * ((b * ((a / y_45scale) ** 2.0d0)) / x_45scale))
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (a <= -1.15e-165) {
tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale)));
} else {
tmp = -4.0 * ((b / x_45_scale) * ((b * Math.pow((a / y_45_scale), 2.0)) / x_45_scale));
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): tmp = 0 if a <= -1.15e-165: tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) else: tmp = -4.0 * ((b / x_45_scale) * ((b * math.pow((a / y_45_scale), 2.0)) / x_45_scale)) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0 if (a <= -1.15e-165) tmp = Float64(-4.0 * Float64(Float64(Float64(a * b) * Float64(a * b)) / Float64(Float64(x_45_scale * y_45_scale) * Float64(x_45_scale * y_45_scale)))); else tmp = Float64(-4.0 * Float64(Float64(b / x_45_scale) * Float64(Float64(b * (Float64(a / y_45_scale) ^ 2.0)) / x_45_scale))); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; if (a <= -1.15e-165) tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))); else tmp = -4.0 * ((b / x_45_scale) * ((b * ((a / y_45_scale) ^ 2.0)) / x_45_scale)); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := If[LessEqual[a, -1.15e-165], N[(-4.0 * N[(N[(N[(a * b), $MachinePrecision] * N[(a * b), $MachinePrecision]), $MachinePrecision] / N[(N[(x$45$scale * y$45$scale), $MachinePrecision] * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(N[(b / x$45$scale), $MachinePrecision] * N[(N[(b * N[Power[N[(a / y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.15 \cdot 10^{-165}:\\
\;\;\;\;-4 \cdot \frac{\left(a \cdot b\right) \cdot \left(a \cdot b\right)}{\left(x-scale \cdot y-scale\right) \cdot \left(x-scale \cdot y-scale\right)}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(\frac{b}{x-scale} \cdot \frac{b \cdot {\left(\frac{a}{y-scale}\right)}^{2}}{x-scale}\right)\\
\end{array}
\end{array}
if a < -1.15e-165Initial program 25.5%
Taylor expanded in angle around 0 46.8%
*-commutative46.8%
*-commutative46.8%
times-frac46.7%
unpow246.7%
unpow246.7%
times-frac63.4%
unpow263.4%
unpow263.4%
times-frac74.2%
Simplified74.2%
*-commutative74.2%
frac-times63.4%
frac-times46.7%
pow246.7%
frac-times46.8%
pow246.8%
pow246.8%
pow246.8%
pow-prod-down67.6%
Applied egg-rr67.6%
Taylor expanded in a around 0 67.6%
unpow267.6%
unpow267.6%
unswap-sqr82.7%
Simplified82.7%
unpow282.7%
*-commutative82.7%
*-commutative82.7%
Applied egg-rr82.7%
if -1.15e-165 < a Initial program 31.9%
Taylor expanded in angle around 0 49.6%
*-commutative49.6%
*-commutative49.6%
times-frac50.3%
unpow250.3%
unpow250.3%
times-frac65.5%
unpow265.5%
unpow265.5%
times-frac84.0%
Simplified84.0%
frac-times64.3%
associate-/l*71.3%
Applied egg-rr71.3%
associate-*l/73.7%
pow273.7%
associate-/l*82.0%
Applied egg-rr82.0%
associate-/r/88.4%
Simplified88.4%
Final simplification86.4%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(if (<= angle 2.05e+83)
(* -4.0 (/ (* (* a b) (* a b)) (* (* x-scale y-scale) (* x-scale y-scale))))
(*
-4.0
(* (* (/ b x-scale) (/ b x-scale)) (* (/ a y-scale) (/ a y-scale))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (angle <= 2.05e+83) {
tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale)));
} else {
tmp = -4.0 * (((b / x_45_scale) * (b / x_45_scale)) * ((a / y_45_scale) * (a / y_45_scale)));
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: tmp
if (angle <= 2.05d+83) then
tmp = (-4.0d0) * (((a * b) * (a * b)) / ((x_45scale * y_45scale) * (x_45scale * y_45scale)))
else
tmp = (-4.0d0) * (((b / x_45scale) * (b / x_45scale)) * ((a / y_45scale) * (a / y_45scale)))
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (angle <= 2.05e+83) {
tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale)));
} else {
tmp = -4.0 * (((b / x_45_scale) * (b / x_45_scale)) * ((a / y_45_scale) * (a / y_45_scale)));
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): tmp = 0 if angle <= 2.05e+83: tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))) else: tmp = -4.0 * (((b / x_45_scale) * (b / x_45_scale)) * ((a / y_45_scale) * (a / y_45_scale))) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0 if (angle <= 2.05e+83) tmp = Float64(-4.0 * Float64(Float64(Float64(a * b) * Float64(a * b)) / Float64(Float64(x_45_scale * y_45_scale) * Float64(x_45_scale * y_45_scale)))); else tmp = Float64(-4.0 * Float64(Float64(Float64(b / x_45_scale) * Float64(b / x_45_scale)) * Float64(Float64(a / y_45_scale) * Float64(a / y_45_scale)))); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; if (angle <= 2.05e+83) tmp = -4.0 * (((a * b) * (a * b)) / ((x_45_scale * y_45_scale) * (x_45_scale * y_45_scale))); else tmp = -4.0 * (((b / x_45_scale) * (b / x_45_scale)) * ((a / y_45_scale) * (a / y_45_scale))); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := If[LessEqual[angle, 2.05e+83], N[(-4.0 * N[(N[(N[(a * b), $MachinePrecision] * N[(a * b), $MachinePrecision]), $MachinePrecision] / N[(N[(x$45$scale * y$45$scale), $MachinePrecision] * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(N[(N[(b / x$45$scale), $MachinePrecision] * N[(b / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(a / y$45$scale), $MachinePrecision] * N[(a / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;angle \leq 2.05 \cdot 10^{+83}:\\
\;\;\;\;-4 \cdot \frac{\left(a \cdot b\right) \cdot \left(a \cdot b\right)}{\left(x-scale \cdot y-scale\right) \cdot \left(x-scale \cdot y-scale\right)}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(\left(\frac{b}{x-scale} \cdot \frac{b}{x-scale}\right) \cdot \left(\frac{a}{y-scale} \cdot \frac{a}{y-scale}\right)\right)\\
\end{array}
\end{array}
if angle < 2.05e83Initial program 31.7%
Taylor expanded in angle around 0 48.0%
*-commutative48.0%
*-commutative48.0%
times-frac47.9%
unpow247.9%
unpow247.9%
times-frac62.6%
unpow262.6%
unpow262.6%
times-frac78.7%
Simplified78.7%
*-commutative78.7%
frac-times62.6%
frac-times47.9%
pow247.9%
frac-times48.0%
pow248.0%
pow248.0%
pow248.0%
pow-prod-down66.1%
Applied egg-rr66.1%
Taylor expanded in a around 0 66.1%
unpow266.1%
unpow266.1%
unswap-sqr82.7%
Simplified82.7%
unpow282.7%
*-commutative82.7%
*-commutative82.7%
Applied egg-rr82.7%
if 2.05e83 < angle Initial program 20.7%
Taylor expanded in angle around 0 51.3%
*-commutative51.3%
*-commutative51.3%
times-frac53.5%
unpow253.5%
unpow253.5%
times-frac73.9%
unpow273.9%
unpow273.9%
times-frac88.0%
Simplified88.0%
Final simplification83.7%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* -4.0 (* (* (/ b x-scale) (/ b x-scale)) (* (/ a y-scale) (/ a y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return -4.0 * (((b / x_45_scale) * (b / x_45_scale)) * ((a / y_45_scale) * (a / y_45_scale)));
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = (-4.0d0) * (((b / x_45scale) * (b / x_45scale)) * ((a / y_45scale) * (a / y_45scale)))
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return -4.0 * (((b / x_45_scale) * (b / x_45_scale)) * ((a / y_45_scale) * (a / y_45_scale)));
}
def code(a, b, angle, x_45_scale, y_45_scale): return -4.0 * (((b / x_45_scale) * (b / x_45_scale)) * ((a / y_45_scale) * (a / y_45_scale)))
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(-4.0 * Float64(Float64(Float64(b / x_45_scale) * Float64(b / x_45_scale)) * Float64(Float64(a / y_45_scale) * Float64(a / y_45_scale)))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = -4.0 * (((b / x_45_scale) * (b / x_45_scale)) * ((a / y_45_scale) * (a / y_45_scale))); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(-4.0 * N[(N[(N[(b / x$45$scale), $MachinePrecision] * N[(b / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(a / y$45$scale), $MachinePrecision] * N[(a / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4 \cdot \left(\left(\frac{b}{x-scale} \cdot \frac{b}{x-scale}\right) \cdot \left(\frac{a}{y-scale} \cdot \frac{a}{y-scale}\right)\right)
\end{array}
Initial program 29.6%
Taylor expanded in angle around 0 48.6%
*-commutative48.6%
*-commutative48.6%
times-frac49.0%
unpow249.0%
unpow249.0%
times-frac64.7%
unpow264.7%
unpow264.7%
times-frac80.4%
Simplified80.4%
Final simplification80.4%
(FPCore (a b angle x-scale y-scale) :precision binary64 0.0)
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return 0.0;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = 0.0d0
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return 0.0;
}
def code(a, b, angle, x_45_scale, y_45_scale): return 0.0
function code(a, b, angle, x_45_scale, y_45_scale) return 0.0 end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 29.6%
fma-neg29.8%
Simplified24.4%
Taylor expanded in b around 0 26.3%
*-commutative26.3%
*-commutative26.3%
*-commutative26.3%
distribute-lft-out26.3%
Simplified35.4%
Final simplification35.4%
herbie shell --seed 2023187
(FPCore (a b angle x-scale y-scale)
:name "Simplification of discriminant from scale-rotated-ellipse"
:precision binary64
(- (* (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale) (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale)) (* (* 4.0 (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) PI))) 2.0) (pow (* b (sin (* (/ angle 180.0) PI))) 2.0)) y-scale) y-scale))))