
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ -1.0 x) (+ 1.0 x)))
double code(double x) {
return (-1.0 / x) / (1.0 + x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / x) / (1.0d0 + x)
end function
public static double code(double x) {
return (-1.0 / x) / (1.0 + x);
}
def code(x): return (-1.0 / x) / (1.0 + x)
function code(x) return Float64(Float64(-1.0 / x) / Float64(1.0 + x)) end
function tmp = code(x) tmp = (-1.0 / x) / (1.0 + x); end
code[x_] := N[(N[(-1.0 / x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-1}{x}}{1 + x}
\end{array}
Initial program 77.6%
frac-sub78.7%
div-inv78.7%
*-un-lft-identity78.7%
*-rgt-identity78.7%
+-commutative78.7%
metadata-eval78.7%
frac-times78.7%
clear-num78.7%
associate-*l/78.7%
*-un-lft-identity78.7%
div-inv78.7%
metadata-eval78.7%
*-rgt-identity78.7%
+-commutative78.7%
Applied egg-rr78.7%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.76))) (* (/ 1.0 x) (/ -1.0 x)) (+ 1.0 (/ -1.0 x))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.76)) {
tmp = (1.0 / x) * (-1.0 / x);
} else {
tmp = 1.0 + (-1.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.76d0))) then
tmp = (1.0d0 / x) * ((-1.0d0) / x)
else
tmp = 1.0d0 + ((-1.0d0) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.76)) {
tmp = (1.0 / x) * (-1.0 / x);
} else {
tmp = 1.0 + (-1.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 0.76): tmp = (1.0 / x) * (-1.0 / x) else: tmp = 1.0 + (-1.0 / x) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.76)) tmp = Float64(Float64(1.0 / x) * Float64(-1.0 / x)); else tmp = Float64(1.0 + Float64(-1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.76))) tmp = (1.0 / x) * (-1.0 / x); else tmp = 1.0 + (-1.0 / x); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.76]], $MachinePrecision]], N[(N[(1.0 / x), $MachinePrecision] * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.76\right):\\
\;\;\;\;\frac{1}{x} \cdot \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x}\\
\end{array}
\end{array}
if x < -1 or 0.76000000000000001 < x Initial program 57.6%
Taylor expanded in x around inf 96.0%
unpow296.0%
Simplified96.0%
associate-/r*97.4%
div-inv97.2%
div-inv97.2%
neg-mul-197.2%
distribute-lft-neg-in97.2%
distribute-rgt-neg-in97.2%
neg-mul-197.2%
div-inv97.2%
Applied egg-rr97.2%
if -1 < x < 0.76000000000000001Initial program 100.0%
Taylor expanded in x around 0 98.4%
Final simplification97.8%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.76))) (/ -1.0 (* x x)) (+ 1.0 (/ -1.0 x))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.76)) {
tmp = -1.0 / (x * x);
} else {
tmp = 1.0 + (-1.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.76d0))) then
tmp = (-1.0d0) / (x * x)
else
tmp = 1.0d0 + ((-1.0d0) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.76)) {
tmp = -1.0 / (x * x);
} else {
tmp = 1.0 + (-1.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 0.76): tmp = -1.0 / (x * x) else: tmp = 1.0 + (-1.0 / x) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.76)) tmp = Float64(-1.0 / Float64(x * x)); else tmp = Float64(1.0 + Float64(-1.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.76))) tmp = -1.0 / (x * x); else tmp = 1.0 + (-1.0 / x); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.76]], $MachinePrecision]], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.76\right):\\
\;\;\;\;\frac{-1}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x}\\
\end{array}
\end{array}
if x < -1 or 0.76000000000000001 < x Initial program 57.6%
Taylor expanded in x around inf 96.0%
unpow296.0%
Simplified96.0%
if -1 < x < 0.76000000000000001Initial program 100.0%
Taylor expanded in x around 0 98.4%
Final simplification97.1%
(FPCore (x) :precision binary64 (/ -1.0 (* x (+ 1.0 x))))
double code(double x) {
return -1.0 / (x * (1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / (x * (1.0d0 + x))
end function
public static double code(double x) {
return -1.0 / (x * (1.0 + x));
}
def code(x): return -1.0 / (x * (1.0 + x))
function code(x) return Float64(-1.0 / Float64(x * Float64(1.0 + x))) end
function tmp = code(x) tmp = -1.0 / (x * (1.0 + x)); end
code[x_] := N[(-1.0 / N[(x * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x \cdot \left(1 + x\right)}
\end{array}
Initial program 77.6%
sub-neg77.6%
+-commutative77.6%
distribute-neg-frac77.6%
metadata-eval77.6%
Applied egg-rr77.6%
Simplified99.2%
Final simplification99.2%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 77.6%
Taylor expanded in x around 0 49.1%
Final simplification49.1%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 77.6%
Taylor expanded in x around 0 47.9%
Taylor expanded in x around inf 3.0%
Final simplification3.0%
herbie shell --seed 2023187
(FPCore (x)
:name "2frac (problem 3.3.1)"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))