2-ancestry mixing, positive discriminant

Percentage Accurate: 44.5% → 95.9%
Time: 17.8s
Alternatives: 3
Speedup: 2.0×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{2 \cdot a}\\ t_1 := \sqrt{g \cdot g - h \cdot h}\\ \sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)} \end{array} \end{array} \]
(FPCore (g h a)
 :precision binary64
 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h)))))
   (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	double t_1 = sqrt(((g * g) - (h * h)));
	return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	double t_1 = Math.sqrt(((g * g) - (h * h)));
	return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a)
	t_0 = Float64(1.0 / Float64(2.0 * a))
	t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h)))
	return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1))))
end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 3 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 44.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{2 \cdot a}\\ t_1 := \sqrt{g \cdot g - h \cdot h}\\ \sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)} \end{array} \end{array} \]
(FPCore (g h a)
 :precision binary64
 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h)))))
   (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	double t_1 = sqrt(((g * g) - (h * h)));
	return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	double t_1 = Math.sqrt(((g * g) - (h * h)));
	return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a)
	t_0 = Float64(1.0 / Float64(2.0 * a))
	t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h)))
	return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1))))
end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}

Alternative 1: 95.9% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(g - g\right)} + \sqrt[3]{\frac{0.5}{a}} \cdot \sqrt[3]{g \cdot -2} \end{array} \]
(FPCore (g h a)
 :precision binary64
 (+
  (cbrt (* (/ 1.0 (* 2.0 a)) (- g g)))
  (* (cbrt (/ 0.5 a)) (cbrt (* g -2.0)))))
double code(double g, double h, double a) {
	return cbrt(((1.0 / (2.0 * a)) * (g - g))) + (cbrt((0.5 / a)) * cbrt((g * -2.0)));
}
public static double code(double g, double h, double a) {
	return Math.cbrt(((1.0 / (2.0 * a)) * (g - g))) + (Math.cbrt((0.5 / a)) * Math.cbrt((g * -2.0)));
}
function code(g, h, a)
	return Float64(cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(g - g))) + Float64(cbrt(Float64(0.5 / a)) * cbrt(Float64(g * -2.0))))
end
code[g_, h_, a_] := N[(N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[(N[Power[N[(0.5 / a), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[N[(g * -2.0), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(g - g\right)} + \sqrt[3]{\frac{0.5}{a}} \cdot \sqrt[3]{g \cdot -2}
\end{array}
Derivation
  1. Initial program 42.9%

    \[\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
  2. Taylor expanded in g around inf 26.9%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
  3. Taylor expanded in g around inf 72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(-2 \cdot g\right)}} \]
  4. Step-by-step derivation
    1. *-commutative72.7%

      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(g \cdot -2\right)}} \]
  5. Simplified72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(g \cdot -2\right)}} \]
  6. Step-by-step derivation
    1. cbrt-prod96.0%

      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \color{blue}{\sqrt[3]{\frac{1}{2 \cdot a}} \cdot \sqrt[3]{g \cdot -2}} \]
    2. associate-/r*96.0%

      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{\frac{\frac{1}{2}}{a}}} \cdot \sqrt[3]{g \cdot -2} \]
    3. metadata-eval96.0%

      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{\color{blue}{0.5}}{a}} \cdot \sqrt[3]{g \cdot -2} \]
  7. Applied egg-rr96.0%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \color{blue}{\sqrt[3]{\frac{0.5}{a}} \cdot \sqrt[3]{g \cdot -2}} \]
  8. Final simplification96.0%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(g - g\right)} + \sqrt[3]{\frac{0.5}{a}} \cdot \sqrt[3]{g \cdot -2} \]

Alternative 2: 73.8% accurate, 2.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{2 \cdot a}\\ \sqrt[3]{t_0 \cdot \left(g - g\right)} + \sqrt[3]{t_0 \cdot \left(g \cdot -2\right)} \end{array} \end{array} \]
(FPCore (g h a)
 :precision binary64
 (let* ((t_0 (/ 1.0 (* 2.0 a))))
   (+ (cbrt (* t_0 (- g g))) (cbrt (* t_0 (* g -2.0))))))
double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	return cbrt((t_0 * (g - g))) + cbrt((t_0 * (g * -2.0)));
}
public static double code(double g, double h, double a) {
	double t_0 = 1.0 / (2.0 * a);
	return Math.cbrt((t_0 * (g - g))) + Math.cbrt((t_0 * (g * -2.0)));
}
function code(g, h, a)
	t_0 = Float64(1.0 / Float64(2.0 * a))
	return Float64(cbrt(Float64(t_0 * Float64(g - g))) + cbrt(Float64(t_0 * Float64(g * -2.0))))
end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[(g * -2.0), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
\sqrt[3]{t_0 \cdot \left(g - g\right)} + \sqrt[3]{t_0 \cdot \left(g \cdot -2\right)}
\end{array}
\end{array}
Derivation
  1. Initial program 42.9%

    \[\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
  2. Taylor expanded in g around inf 26.9%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
  3. Taylor expanded in g around inf 72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(-2 \cdot g\right)}} \]
  4. Step-by-step derivation
    1. *-commutative72.7%

      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(g \cdot -2\right)}} \]
  5. Simplified72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(g \cdot -2\right)}} \]
  6. Final simplification72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(g - g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(g \cdot -2\right)} \]

Alternative 3: 73.8% accurate, 2.0× speedup?

\[\begin{array}{l} \\ \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(g - g\right)} + \sqrt[3]{\frac{-g}{a}} \end{array} \]
(FPCore (g h a)
 :precision binary64
 (+ (cbrt (* (/ 1.0 (* 2.0 a)) (- g g))) (cbrt (/ (- g) a))))
double code(double g, double h, double a) {
	return cbrt(((1.0 / (2.0 * a)) * (g - g))) + cbrt((-g / a));
}
public static double code(double g, double h, double a) {
	return Math.cbrt(((1.0 / (2.0 * a)) * (g - g))) + Math.cbrt((-g / a));
}
function code(g, h, a)
	return Float64(cbrt(Float64(Float64(1.0 / Float64(2.0 * a)) * Float64(g - g))) + cbrt(Float64(Float64(-g) / a)))
end
code[g_, h_, a_] := N[(N[Power[N[(N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[((-g) / a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(g - g\right)} + \sqrt[3]{\frac{-g}{a}}
\end{array}
Derivation
  1. Initial program 42.9%

    \[\sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \sqrt{g \cdot g - h \cdot h}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
  2. Taylor expanded in g around inf 26.9%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + \color{blue}{g}\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) - \sqrt{g \cdot g - h \cdot h}\right)} \]
  3. Taylor expanded in g around inf 72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(-2 \cdot g\right)}} \]
  4. Step-by-step derivation
    1. *-commutative72.7%

      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(g \cdot -2\right)}} \]
  5. Simplified72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\frac{1}{2 \cdot a} \cdot \color{blue}{\left(g \cdot -2\right)}} \]
  6. Taylor expanded in a around 0 72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-1 \cdot \frac{g}{a}}} \]
  7. Step-by-step derivation
    1. mul-1-neg72.7%

      \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-\frac{g}{a}}} \]
  8. Simplified72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(\left(-g\right) + g\right)} + \sqrt[3]{\color{blue}{-\frac{g}{a}}} \]
  9. Final simplification72.7%

    \[\leadsto \sqrt[3]{\frac{1}{2 \cdot a} \cdot \left(g - g\right)} + \sqrt[3]{\frac{-g}{a}} \]

Reproduce

?
herbie shell --seed 2023187 
(FPCore (g h a)
  :name "2-ancestry mixing, positive discriminant"
  :precision binary64
  (+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))