
(FPCore (x) :precision binary64 (* (/ 1.0 2.0) (log (/ (+ 1.0 x) (- 1.0 x)))))
double code(double x) {
return (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / 2.0d0) * log(((1.0d0 + x) / (1.0d0 - x)))
end function
public static double code(double x) {
return (1.0 / 2.0) * Math.log(((1.0 + x) / (1.0 - x)));
}
def code(x): return (1.0 / 2.0) * math.log(((1.0 + x) / (1.0 - x)))
function code(x) return Float64(Float64(1.0 / 2.0) * log(Float64(Float64(1.0 + x) / Float64(1.0 - x)))) end
function tmp = code(x) tmp = (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x))); end
code[x_] := N[(N[(1.0 / 2.0), $MachinePrecision] * N[Log[N[(N[(1.0 + x), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2} \cdot \log \left(\frac{1 + x}{1 - x}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (/ 1.0 2.0) (log (/ (+ 1.0 x) (- 1.0 x)))))
double code(double x) {
return (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / 2.0d0) * log(((1.0d0 + x) / (1.0d0 - x)))
end function
public static double code(double x) {
return (1.0 / 2.0) * Math.log(((1.0 + x) / (1.0 - x)));
}
def code(x): return (1.0 / 2.0) * math.log(((1.0 + x) / (1.0 - x)))
function code(x) return Float64(Float64(1.0 / 2.0) * log(Float64(Float64(1.0 + x) / Float64(1.0 - x)))) end
function tmp = code(x) tmp = (1.0 / 2.0) * log(((1.0 + x) / (1.0 - x))); end
code[x_] := N[(N[(1.0 / 2.0), $MachinePrecision] * N[Log[N[(N[(1.0 + x), $MachinePrecision] / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2} \cdot \log \left(\frac{1 + x}{1 - x}\right)
\end{array}
(FPCore (x) :precision binary64 (* 0.5 (- (log1p x) (log1p (- x)))))
double code(double x) {
return 0.5 * (log1p(x) - log1p(-x));
}
public static double code(double x) {
return 0.5 * (Math.log1p(x) - Math.log1p(-x));
}
def code(x): return 0.5 * (math.log1p(x) - math.log1p(-x))
function code(x) return Float64(0.5 * Float64(log1p(x) - log1p(Float64(-x)))) end
code[x_] := N[(0.5 * N[(N[Log[1 + x], $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\mathsf{log1p}\left(x\right) - \mathsf{log1p}\left(-x\right)\right)
\end{array}
Initial program 9.7%
*-un-lft-identity9.7%
*-commutative9.7%
log-prod9.7%
log-div9.7%
log1p-udef21.8%
sub-neg21.8%
log1p-def100.0%
metadata-eval100.0%
Applied egg-rr100.0%
+-rgt-identity100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (* 0.5 (+ (* 2.0 x) (* 0.6666666666666666 (pow x 3.0)))))
double code(double x) {
return 0.5 * ((2.0 * x) + (0.6666666666666666 * pow(x, 3.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * ((2.0d0 * x) + (0.6666666666666666d0 * (x ** 3.0d0)))
end function
public static double code(double x) {
return 0.5 * ((2.0 * x) + (0.6666666666666666 * Math.pow(x, 3.0)));
}
def code(x): return 0.5 * ((2.0 * x) + (0.6666666666666666 * math.pow(x, 3.0)))
function code(x) return Float64(0.5 * Float64(Float64(2.0 * x) + Float64(0.6666666666666666 * (x ^ 3.0)))) end
function tmp = code(x) tmp = 0.5 * ((2.0 * x) + (0.6666666666666666 * (x ^ 3.0))); end
code[x_] := N[(0.5 * N[(N[(2.0 * x), $MachinePrecision] + N[(0.6666666666666666 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(2 \cdot x + 0.6666666666666666 \cdot {x}^{3}\right)
\end{array}
Initial program 9.7%
Taylor expanded in x around 0 99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (* 0.5 (* 2.0 x)))
double code(double x) {
return 0.5 * (2.0 * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (2.0d0 * x)
end function
public static double code(double x) {
return 0.5 * (2.0 * x);
}
def code(x): return 0.5 * (2.0 * x)
function code(x) return Float64(0.5 * Float64(2.0 * x)) end
function tmp = code(x) tmp = 0.5 * (2.0 * x); end
code[x_] := N[(0.5 * N[(2.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(2 \cdot x\right)
\end{array}
Initial program 9.7%
Taylor expanded in x around 0 98.9%
Final simplification98.9%
herbie shell --seed 2023187
(FPCore (x)
:name "Hyperbolic arc-(co)tangent"
:precision binary64
(* (/ 1.0 2.0) (log (/ (+ 1.0 x) (- 1.0 x)))))