
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (e v) :precision binary64 (* (sin v) (- e (* (cos v) (* e e)))))
double code(double e, double v) {
return sin(v) * (e - (cos(v) * (e * e)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = sin(v) * (e - (cos(v) * (e * e)))
end function
public static double code(double e, double v) {
return Math.sin(v) * (e - (Math.cos(v) * (e * e)));
}
def code(e, v): return math.sin(v) * (e - (math.cos(v) * (e * e)))
function code(e, v) return Float64(sin(v) * Float64(e - Float64(cos(v) * Float64(e * e)))) end
function tmp = code(e, v) tmp = sin(v) * (e - (cos(v) * (e * e))); end
code[e_, v_] := N[(N[Sin[v], $MachinePrecision] * N[(e - N[(N[Cos[v], $MachinePrecision] * N[(e * e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin v \cdot \left(e - \cos v \cdot \left(e \cdot e\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0 99.6%
+-commutative99.6%
fma-def99.6%
mul-1-neg99.6%
fma-neg99.6%
distribute-lft-out--99.7%
unpow299.7%
Simplified99.7%
Final simplification99.7%
(FPCore (e v) :precision binary64 (/ e (/ (+ e 1.0) (sin v))))
double code(double e, double v) {
return e / ((e + 1.0) / sin(v));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e / ((e + 1.0d0) / sin(v))
end function
public static double code(double e, double v) {
return e / ((e + 1.0) / Math.sin(v));
}
def code(e, v): return e / ((e + 1.0) / math.sin(v))
function code(e, v) return Float64(e / Float64(Float64(e + 1.0) / sin(v))) end
function tmp = code(e, v) tmp = e / ((e + 1.0) / sin(v)); end
code[e_, v_] := N[(e / N[(N[(e + 1.0), $MachinePrecision] / N[Sin[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e}{\frac{e + 1}{\sin v}}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0 99.5%
clear-num98.0%
inv-pow98.0%
+-commutative98.0%
Applied egg-rr98.0%
unpow-198.0%
associate-/r*97.8%
Simplified97.8%
Taylor expanded in v around inf 99.5%
*-commutative99.5%
+-commutative99.5%
associate-/l*99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ e 1.0)))
double code(double e, double v) {
return (e * sin(v)) / (e + 1.0);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (e + 1.0d0)
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (e + 1.0);
}
def code(e, v): return (e * math.sin(v)) / (e + 1.0)
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(e + 1.0)) end
function tmp = code(e, v) tmp = (e * sin(v)) / (e + 1.0); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{e + 1}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0 99.5%
Final simplification99.5%
(FPCore (e v) :precision binary64 (* e (sin v)))
double code(double e, double v) {
return e * sin(v);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * sin(v)
end function
public static double code(double e, double v) {
return e * Math.sin(v);
}
def code(e, v): return e * math.sin(v)
function code(e, v) return Float64(e * sin(v)) end
function tmp = code(e, v) tmp = e * sin(v); end
code[e_, v_] := N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \sin v
\end{array}
Initial program 99.8%
Taylor expanded in e around 0 99.6%
+-commutative99.6%
fma-def99.6%
mul-1-neg99.6%
fma-neg99.6%
distribute-lft-out--99.7%
unpow299.7%
Simplified99.7%
Taylor expanded in e around 0 99.3%
Final simplification99.3%
(FPCore (e v) :precision binary64 (/ e (+ (* 0.16666666666666666 (* v (+ e 1.0))) (+ (/ e v) (/ 1.0 v)))))
double code(double e, double v) {
return e / ((0.16666666666666666 * (v * (e + 1.0))) + ((e / v) + (1.0 / v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e / ((0.16666666666666666d0 * (v * (e + 1.0d0))) + ((e / v) + (1.0d0 / v)))
end function
public static double code(double e, double v) {
return e / ((0.16666666666666666 * (v * (e + 1.0))) + ((e / v) + (1.0 / v)));
}
def code(e, v): return e / ((0.16666666666666666 * (v * (e + 1.0))) + ((e / v) + (1.0 / v)))
function code(e, v) return Float64(e / Float64(Float64(0.16666666666666666 * Float64(v * Float64(e + 1.0))) + Float64(Float64(e / v) + Float64(1.0 / v)))) end
function tmp = code(e, v) tmp = e / ((0.16666666666666666 * (v * (e + 1.0))) + ((e / v) + (1.0 / v))); end
code[e_, v_] := N[(e / N[(N[(0.16666666666666666 * N[(v * N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(e / v), $MachinePrecision] + N[(1.0 / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e}{0.16666666666666666 \cdot \left(v \cdot \left(e + 1\right)\right) + \left(\frac{e}{v} + \frac{1}{v}\right)}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0 99.5%
clear-num98.0%
inv-pow98.0%
+-commutative98.0%
Applied egg-rr98.0%
unpow-198.0%
associate-/r*97.8%
Simplified97.8%
Taylor expanded in v around inf 99.5%
*-commutative99.5%
+-commutative99.5%
associate-/l*99.3%
Simplified99.3%
Taylor expanded in v around 0 52.7%
Final simplification52.7%
(FPCore (e v) :precision binary64 (* v (- e (* e e))))
double code(double e, double v) {
return v * (e - (e * e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * (e - (e * e))
end function
public static double code(double e, double v) {
return v * (e - (e * e));
}
def code(e, v): return v * (e - (e * e))
function code(e, v) return Float64(v * Float64(e - Float64(e * e))) end
function tmp = code(e, v) tmp = v * (e - (e * e)); end
code[e_, v_] := N[(v * N[(e - N[(e * e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
v \cdot \left(e - e \cdot e\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0 51.5%
associate-/l*51.4%
associate-/r/51.5%
+-commutative51.5%
Simplified51.5%
Taylor expanded in e around 0 51.5%
mul-1-neg51.5%
unsub-neg51.5%
unpow251.5%
Simplified51.5%
distribute-lft-out--51.5%
*-commutative51.5%
Applied egg-rr51.5%
Final simplification51.5%
(FPCore (e v) :precision binary64 (* e v))
double code(double e, double v) {
return e * v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * v
end function
public static double code(double e, double v) {
return e * v;
}
def code(e, v): return e * v
function code(e, v) return Float64(e * v) end
function tmp = code(e, v) tmp = e * v; end
code[e_, v_] := N[(e * v), $MachinePrecision]
\begin{array}{l}
\\
e \cdot v
\end{array}
Initial program 99.8%
Taylor expanded in v around 0 51.5%
associate-/l*51.4%
associate-/r/51.5%
+-commutative51.5%
Simplified51.5%
Taylor expanded in e around 0 51.3%
Final simplification51.3%
(FPCore (e v) :precision binary64 v)
double code(double e, double v) {
return v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v
end function
public static double code(double e, double v) {
return v;
}
def code(e, v): return v
function code(e, v) return v end
function tmp = code(e, v) tmp = v; end
code[e_, v_] := v
\begin{array}{l}
\\
v
\end{array}
Initial program 99.8%
Taylor expanded in v around 0 51.5%
associate-/l*51.4%
associate-/r/51.5%
+-commutative51.5%
Simplified51.5%
Taylor expanded in e around inf 2.4%
mul-1-neg2.4%
unsub-neg2.4%
Simplified2.4%
Taylor expanded in e around inf 4.2%
Final simplification4.2%
herbie shell --seed 2023187
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))