
(FPCore (x y z t) :precision binary64 (* x (/ (* (/ y z) t) t)))
double code(double x, double y, double z, double t) {
return x * (((y / z) * t) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (((y / z) * t) / t)
end function
public static double code(double x, double y, double z, double t) {
return x * (((y / z) * t) / t);
}
def code(x, y, z, t): return x * (((y / z) * t) / t)
function code(x, y, z, t) return Float64(x * Float64(Float64(Float64(y / z) * t) / t)) end
function tmp = code(x, y, z, t) tmp = x * (((y / z) * t) / t); end
code[x_, y_, z_, t_] := N[(x * N[(N[(N[(y / z), $MachinePrecision] * t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\frac{y}{z} \cdot t}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* x (/ (* (/ y z) t) t)))
double code(double x, double y, double z, double t) {
return x * (((y / z) * t) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (((y / z) * t) / t)
end function
public static double code(double x, double y, double z, double t) {
return x * (((y / z) * t) / t);
}
def code(x, y, z, t): return x * (((y / z) * t) / t)
function code(x, y, z, t) return Float64(x * Float64(Float64(Float64(y / z) * t) / t)) end
function tmp = code(x, y, z, t) tmp = x * (((y / z) * t) / t); end
code[x_, y_, z_, t_] := N[(x * N[(N[(N[(y / z), $MachinePrecision] * t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\frac{y}{z} \cdot t}{t}
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (/ y z) -5e+123)
(/ (* y x) z)
(if (or (<= (/ y z) -5e-296) (not (<= (/ y z) 1e-259)))
(/ x (/ z y))
(* (* y x) (/ 1.0 z)))))assert(x < y);
double code(double x, double y, double z, double t) {
double tmp;
if ((y / z) <= -5e+123) {
tmp = (y * x) / z;
} else if (((y / z) <= -5e-296) || !((y / z) <= 1e-259)) {
tmp = x / (z / y);
} else {
tmp = (y * x) * (1.0 / z);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y / z) <= (-5d+123)) then
tmp = (y * x) / z
else if (((y / z) <= (-5d-296)) .or. (.not. ((y / z) <= 1d-259))) then
tmp = x / (z / y)
else
tmp = (y * x) * (1.0d0 / z)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y / z) <= -5e+123) {
tmp = (y * x) / z;
} else if (((y / z) <= -5e-296) || !((y / z) <= 1e-259)) {
tmp = x / (z / y);
} else {
tmp = (y * x) * (1.0 / z);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t): tmp = 0 if (y / z) <= -5e+123: tmp = (y * x) / z elif ((y / z) <= -5e-296) or not ((y / z) <= 1e-259): tmp = x / (z / y) else: tmp = (y * x) * (1.0 / z) return tmp
x, y = sort([x, y]) function code(x, y, z, t) tmp = 0.0 if (Float64(y / z) <= -5e+123) tmp = Float64(Float64(y * x) / z); elseif ((Float64(y / z) <= -5e-296) || !(Float64(y / z) <= 1e-259)) tmp = Float64(x / Float64(z / y)); else tmp = Float64(Float64(y * x) * Float64(1.0 / z)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((y / z) <= -5e+123)
tmp = (y * x) / z;
elseif (((y / z) <= -5e-296) || ~(((y / z) <= 1e-259)))
tmp = x / (z / y);
else
tmp = (y * x) * (1.0 / z);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(y / z), $MachinePrecision], -5e+123], N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision], If[Or[LessEqual[N[(y / z), $MachinePrecision], -5e-296], N[Not[LessEqual[N[(y / z), $MachinePrecision], 1e-259]], $MachinePrecision]], N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision], N[(N[(y * x), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z} \leq -5 \cdot 10^{+123}:\\
\;\;\;\;\frac{y \cdot x}{z}\\
\mathbf{elif}\;\frac{y}{z} \leq -5 \cdot 10^{-296} \lor \neg \left(\frac{y}{z} \leq 10^{-259}\right):\\
\;\;\;\;\frac{x}{\frac{z}{y}}\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot x\right) \cdot \frac{1}{z}\\
\end{array}
\end{array}
if (/.f64 y z) < -4.99999999999999974e123Initial program 83.7%
Taylor expanded in x around 0 99.9%
if -4.99999999999999974e123 < (/.f64 y z) < -5.0000000000000003e-296 or 1.0000000000000001e-259 < (/.f64 y z) Initial program 87.6%
clear-num87.4%
un-div-inv87.5%
*-commutative87.5%
associate-/r*98.6%
*-inverses98.6%
clear-num98.7%
Applied egg-rr98.7%
if -5.0000000000000003e-296 < (/.f64 y z) < 1.0000000000000001e-259Initial program 75.5%
Taylor expanded in x around 0 99.9%
div-inv99.9%
*-commutative99.9%
Applied egg-rr99.9%
Final simplification99.0%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (or (<= (/ y z) (- INFINITY))
(and (not (<= (/ y z) -1e-140)) (<= (/ y z) 2e-310)))
(* y (/ x z))
(* (/ y z) x)))assert(x < y);
double code(double x, double y, double z, double t) {
double tmp;
if (((y / z) <= -((double) INFINITY)) || (!((y / z) <= -1e-140) && ((y / z) <= 2e-310))) {
tmp = y * (x / z);
} else {
tmp = (y / z) * x;
}
return tmp;
}
assert x < y;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y / z) <= -Double.POSITIVE_INFINITY) || (!((y / z) <= -1e-140) && ((y / z) <= 2e-310))) {
tmp = y * (x / z);
} else {
tmp = (y / z) * x;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t): tmp = 0 if ((y / z) <= -math.inf) or (not ((y / z) <= -1e-140) and ((y / z) <= 2e-310)): tmp = y * (x / z) else: tmp = (y / z) * x return tmp
x, y = sort([x, y]) function code(x, y, z, t) tmp = 0.0 if ((Float64(y / z) <= Float64(-Inf)) || (!(Float64(y / z) <= -1e-140) && (Float64(y / z) <= 2e-310))) tmp = Float64(y * Float64(x / z)); else tmp = Float64(Float64(y / z) * x); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((y / z) <= -Inf) || (~(((y / z) <= -1e-140)) && ((y / z) <= 2e-310)))
tmp = y * (x / z);
else
tmp = (y / z) * x;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y / z), $MachinePrecision], (-Infinity)], And[N[Not[LessEqual[N[(y / z), $MachinePrecision], -1e-140]], $MachinePrecision], LessEqual[N[(y / z), $MachinePrecision], 2e-310]]], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z} \leq -\infty \lor \neg \left(\frac{y}{z} \leq -1 \cdot 10^{-140}\right) \land \frac{y}{z} \leq 2 \cdot 10^{-310}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot x\\
\end{array}
\end{array}
if (/.f64 y z) < -inf.0 or -9.9999999999999998e-141 < (/.f64 y z) < 1.999999999999994e-310Initial program 78.8%
Taylor expanded in x around 0 98.6%
*-commutative98.6%
associate-*l/99.5%
Applied egg-rr99.5%
if -inf.0 < (/.f64 y z) < -9.9999999999999998e-141 or 1.999999999999994e-310 < (/.f64 y z) Initial program 87.9%
Taylor expanded in x around 0 90.7%
associate-*l/98.7%
Simplified98.7%
Final simplification98.9%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (or (<= (/ y z) -1e+298)
(and (not (<= (/ y z) -2e-278)) (<= (/ y z) 2e-176)))
(* y (/ x z))
(/ x (/ z y))))assert(x < y);
double code(double x, double y, double z, double t) {
double tmp;
if (((y / z) <= -1e+298) || (!((y / z) <= -2e-278) && ((y / z) <= 2e-176))) {
tmp = y * (x / z);
} else {
tmp = x / (z / y);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y / z) <= (-1d+298)) .or. (.not. ((y / z) <= (-2d-278))) .and. ((y / z) <= 2d-176)) then
tmp = y * (x / z)
else
tmp = x / (z / y)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y / z) <= -1e+298) || (!((y / z) <= -2e-278) && ((y / z) <= 2e-176))) {
tmp = y * (x / z);
} else {
tmp = x / (z / y);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t): tmp = 0 if ((y / z) <= -1e+298) or (not ((y / z) <= -2e-278) and ((y / z) <= 2e-176)): tmp = y * (x / z) else: tmp = x / (z / y) return tmp
x, y = sort([x, y]) function code(x, y, z, t) tmp = 0.0 if ((Float64(y / z) <= -1e+298) || (!(Float64(y / z) <= -2e-278) && (Float64(y / z) <= 2e-176))) tmp = Float64(y * Float64(x / z)); else tmp = Float64(x / Float64(z / y)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((y / z) <= -1e+298) || (~(((y / z) <= -2e-278)) && ((y / z) <= 2e-176)))
tmp = y * (x / z);
else
tmp = x / (z / y);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y / z), $MachinePrecision], -1e+298], And[N[Not[LessEqual[N[(y / z), $MachinePrecision], -2e-278]], $MachinePrecision], LessEqual[N[(y / z), $MachinePrecision], 2e-176]]], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z} \leq -1 \cdot 10^{+298} \lor \neg \left(\frac{y}{z} \leq -2 \cdot 10^{-278}\right) \land \frac{y}{z} \leq 2 \cdot 10^{-176}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{z}{y}}\\
\end{array}
\end{array}
if (/.f64 y z) < -9.9999999999999996e297 or -1.99999999999999988e-278 < (/.f64 y z) < 2e-176Initial program 75.4%
Taylor expanded in x around 0 99.9%
*-commutative99.9%
associate-*l/99.9%
Applied egg-rr99.9%
if -9.9999999999999996e297 < (/.f64 y z) < -1.99999999999999988e-278 or 2e-176 < (/.f64 y z) Initial program 88.3%
clear-num88.2%
un-div-inv88.2%
*-commutative88.2%
associate-/r*98.7%
*-inverses98.7%
clear-num98.8%
Applied egg-rr98.8%
Final simplification99.0%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (or (<= (/ y z) -1e+298)
(and (not (<= (/ y z) -2e-278)) (<= (/ y z) 5e-193)))
(/ y (/ z x))
(/ x (/ z y))))assert(x < y);
double code(double x, double y, double z, double t) {
double tmp;
if (((y / z) <= -1e+298) || (!((y / z) <= -2e-278) && ((y / z) <= 5e-193))) {
tmp = y / (z / x);
} else {
tmp = x / (z / y);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y / z) <= (-1d+298)) .or. (.not. ((y / z) <= (-2d-278))) .and. ((y / z) <= 5d-193)) then
tmp = y / (z / x)
else
tmp = x / (z / y)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y / z) <= -1e+298) || (!((y / z) <= -2e-278) && ((y / z) <= 5e-193))) {
tmp = y / (z / x);
} else {
tmp = x / (z / y);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t): tmp = 0 if ((y / z) <= -1e+298) or (not ((y / z) <= -2e-278) and ((y / z) <= 5e-193)): tmp = y / (z / x) else: tmp = x / (z / y) return tmp
x, y = sort([x, y]) function code(x, y, z, t) tmp = 0.0 if ((Float64(y / z) <= -1e+298) || (!(Float64(y / z) <= -2e-278) && (Float64(y / z) <= 5e-193))) tmp = Float64(y / Float64(z / x)); else tmp = Float64(x / Float64(z / y)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((y / z) <= -1e+298) || (~(((y / z) <= -2e-278)) && ((y / z) <= 5e-193)))
tmp = y / (z / x);
else
tmp = x / (z / y);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y / z), $MachinePrecision], -1e+298], And[N[Not[LessEqual[N[(y / z), $MachinePrecision], -2e-278]], $MachinePrecision], LessEqual[N[(y / z), $MachinePrecision], 5e-193]]], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision], N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z} \leq -1 \cdot 10^{+298} \lor \neg \left(\frac{y}{z} \leq -2 \cdot 10^{-278}\right) \land \frac{y}{z} \leq 5 \cdot 10^{-193}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{z}{y}}\\
\end{array}
\end{array}
if (/.f64 y z) < -9.9999999999999996e297 or -1.99999999999999988e-278 < (/.f64 y z) < 5.0000000000000005e-193Initial program 75.0%
Taylor expanded in x around 0 99.9%
associate-*l/81.5%
Simplified81.5%
associate-/r/99.9%
Applied egg-rr99.9%
if -9.9999999999999996e297 < (/.f64 y z) < -1.99999999999999988e-278 or 5.0000000000000005e-193 < (/.f64 y z) Initial program 88.4%
clear-num88.2%
un-div-inv88.3%
*-commutative88.3%
associate-/r*98.7%
*-inverses98.7%
clear-num98.8%
Applied egg-rr98.8%
Final simplification99.0%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (/ y z) -5e+123)
(/ (* y x) z)
(if (or (<= (/ y z) -2e-278) (not (<= (/ y z) 5e-193)))
(/ x (/ z y))
(/ y (/ z x)))))assert(x < y);
double code(double x, double y, double z, double t) {
double tmp;
if ((y / z) <= -5e+123) {
tmp = (y * x) / z;
} else if (((y / z) <= -2e-278) || !((y / z) <= 5e-193)) {
tmp = x / (z / y);
} else {
tmp = y / (z / x);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y / z) <= (-5d+123)) then
tmp = (y * x) / z
else if (((y / z) <= (-2d-278)) .or. (.not. ((y / z) <= 5d-193))) then
tmp = x / (z / y)
else
tmp = y / (z / x)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y / z) <= -5e+123) {
tmp = (y * x) / z;
} else if (((y / z) <= -2e-278) || !((y / z) <= 5e-193)) {
tmp = x / (z / y);
} else {
tmp = y / (z / x);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t): tmp = 0 if (y / z) <= -5e+123: tmp = (y * x) / z elif ((y / z) <= -2e-278) or not ((y / z) <= 5e-193): tmp = x / (z / y) else: tmp = y / (z / x) return tmp
x, y = sort([x, y]) function code(x, y, z, t) tmp = 0.0 if (Float64(y / z) <= -5e+123) tmp = Float64(Float64(y * x) / z); elseif ((Float64(y / z) <= -2e-278) || !(Float64(y / z) <= 5e-193)) tmp = Float64(x / Float64(z / y)); else tmp = Float64(y / Float64(z / x)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((y / z) <= -5e+123)
tmp = (y * x) / z;
elseif (((y / z) <= -2e-278) || ~(((y / z) <= 5e-193)))
tmp = x / (z / y);
else
tmp = y / (z / x);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(y / z), $MachinePrecision], -5e+123], N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision], If[Or[LessEqual[N[(y / z), $MachinePrecision], -2e-278], N[Not[LessEqual[N[(y / z), $MachinePrecision], 5e-193]], $MachinePrecision]], N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z} \leq -5 \cdot 10^{+123}:\\
\;\;\;\;\frac{y \cdot x}{z}\\
\mathbf{elif}\;\frac{y}{z} \leq -2 \cdot 10^{-278} \lor \neg \left(\frac{y}{z} \leq 5 \cdot 10^{-193}\right):\\
\;\;\;\;\frac{x}{\frac{z}{y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\end{array}
\end{array}
if (/.f64 y z) < -4.99999999999999974e123Initial program 83.7%
Taylor expanded in x around 0 99.9%
if -4.99999999999999974e123 < (/.f64 y z) < -1.99999999999999988e-278 or 5.0000000000000005e-193 < (/.f64 y z) Initial program 87.7%
clear-num87.6%
un-div-inv87.6%
*-commutative87.6%
associate-/r*98.6%
*-inverses98.6%
clear-num98.7%
Applied egg-rr98.7%
if -1.99999999999999988e-278 < (/.f64 y z) < 5.0000000000000005e-193Initial program 76.7%
Taylor expanded in x around 0 99.9%
associate-*l/83.4%
Simplified83.4%
associate-/r/99.9%
Applied egg-rr99.9%
Final simplification99.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* y (/ x z)))
assert(x < y);
double code(double x, double y, double z, double t) {
return y * (x / z);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * (x / z)
end function
assert x < y;
public static double code(double x, double y, double z, double t) {
return y * (x / z);
}
[x, y] = sort([x, y]) def code(x, y, z, t): return y * (x / z)
x, y = sort([x, y]) function code(x, y, z, t) return Float64(y * Float64(x / z)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y, z, t)
tmp = y * (x / z);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y \cdot \frac{x}{z}
\end{array}
Initial program 85.3%
Taylor expanded in x around 0 92.9%
*-commutative92.9%
associate-*l/89.8%
Applied egg-rr89.8%
Final simplification89.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ y z))) (t_2 (/ (* (/ y z) t) t)) (t_3 (/ y (/ z x))))
(if (< t_2 -1.20672205123045e+245)
t_3
(if (< t_2 -5.907522236933906e-275)
t_1
(if (< t_2 5.658954423153415e-65)
t_3
(if (< t_2 2.0087180502407133e+217) t_1 (/ (* y x) z)))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (y / z);
double t_2 = ((y / z) * t) / t;
double t_3 = y / (z / x);
double tmp;
if (t_2 < -1.20672205123045e+245) {
tmp = t_3;
} else if (t_2 < -5.907522236933906e-275) {
tmp = t_1;
} else if (t_2 < 5.658954423153415e-65) {
tmp = t_3;
} else if (t_2 < 2.0087180502407133e+217) {
tmp = t_1;
} else {
tmp = (y * x) / z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = x * (y / z)
t_2 = ((y / z) * t) / t
t_3 = y / (z / x)
if (t_2 < (-1.20672205123045d+245)) then
tmp = t_3
else if (t_2 < (-5.907522236933906d-275)) then
tmp = t_1
else if (t_2 < 5.658954423153415d-65) then
tmp = t_3
else if (t_2 < 2.0087180502407133d+217) then
tmp = t_1
else
tmp = (y * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (y / z);
double t_2 = ((y / z) * t) / t;
double t_3 = y / (z / x);
double tmp;
if (t_2 < -1.20672205123045e+245) {
tmp = t_3;
} else if (t_2 < -5.907522236933906e-275) {
tmp = t_1;
} else if (t_2 < 5.658954423153415e-65) {
tmp = t_3;
} else if (t_2 < 2.0087180502407133e+217) {
tmp = t_1;
} else {
tmp = (y * x) / z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (y / z) t_2 = ((y / z) * t) / t t_3 = y / (z / x) tmp = 0 if t_2 < -1.20672205123045e+245: tmp = t_3 elif t_2 < -5.907522236933906e-275: tmp = t_1 elif t_2 < 5.658954423153415e-65: tmp = t_3 elif t_2 < 2.0087180502407133e+217: tmp = t_1 else: tmp = (y * x) / z return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(y / z)) t_2 = Float64(Float64(Float64(y / z) * t) / t) t_3 = Float64(y / Float64(z / x)) tmp = 0.0 if (t_2 < -1.20672205123045e+245) tmp = t_3; elseif (t_2 < -5.907522236933906e-275) tmp = t_1; elseif (t_2 < 5.658954423153415e-65) tmp = t_3; elseif (t_2 < 2.0087180502407133e+217) tmp = t_1; else tmp = Float64(Float64(y * x) / z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (y / z); t_2 = ((y / z) * t) / t; t_3 = y / (z / x); tmp = 0.0; if (t_2 < -1.20672205123045e+245) tmp = t_3; elseif (t_2 < -5.907522236933906e-275) tmp = t_1; elseif (t_2 < 5.658954423153415e-65) tmp = t_3; elseif (t_2 < 2.0087180502407133e+217) tmp = t_1; else tmp = (y * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y / z), $MachinePrecision] * t), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$3 = N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -1.20672205123045e+245], t$95$3, If[Less[t$95$2, -5.907522236933906e-275], t$95$1, If[Less[t$95$2, 5.658954423153415e-65], t$95$3, If[Less[t$95$2, 2.0087180502407133e+217], t$95$1, N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{z}\\
t_2 := \frac{\frac{y}{z} \cdot t}{t}\\
t_3 := \frac{y}{\frac{z}{x}}\\
\mathbf{if}\;t_2 < -1.20672205123045 \cdot 10^{+245}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;t_2 < -5.907522236933906 \cdot 10^{-275}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 < 5.658954423153415 \cdot 10^{-65}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;t_2 < 2.0087180502407133 \cdot 10^{+217}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2023187
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, B"
:precision binary64
:herbie-target
(if (< (/ (* (/ y z) t) t) -1.20672205123045e+245) (/ y (/ z x)) (if (< (/ (* (/ y z) t) t) -5.907522236933906e-275) (* x (/ y z)) (if (< (/ (* (/ y z) t) t) 5.658954423153415e-65) (/ y (/ z x)) (if (< (/ (* (/ y z) t) t) 2.0087180502407133e+217) (* x (/ y z)) (/ (* y x) z)))))
(* x (/ (* (/ y z) t) t)))