
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(+
(fma
4.0
(fma a (fma a a a) (* b (* b (fma a -3.0 1.0))))
(pow (hypot a b) 4.0))
-1.0)
(* (pow a 3.0) (+ a 4.0))))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = fma(4.0, fma(a, fma(a, a, a), (b * (b * fma(a, -3.0, 1.0)))), pow(hypot(a, b), 4.0)) + -1.0;
} else {
tmp = pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = Float64(fma(4.0, fma(a, fma(a, a, a), Float64(b * Float64(b * fma(a, -3.0, 1.0)))), (hypot(a, b) ^ 4.0)) + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a + 4.0)); end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(4.0 * N[(a * N[(a * a + a), $MachinePrecision] + N[(b * N[(b * N[(a * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(4, \mathsf{fma}\left(a, \mathsf{fma}\left(a, a, a\right), b \cdot \left(b \cdot \mathsf{fma}\left(a, -3, 1\right)\right)\right), {\left(\mathsf{hypot}\left(a, b\right)\right)}^{4}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
sub-neg99.9%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified4.7%
Taylor expanded in a around inf 28.1%
Taylor expanded in b around 0 23.6%
unpow223.6%
Simplified23.6%
metadata-eval23.6%
pow-sqr23.6%
pow223.6%
pow223.6%
distribute-rgt-out23.6%
Applied egg-rr23.6%
Taylor expanded in a around inf 23.6%
*-commutative23.6%
metadata-eval23.6%
pow-plus23.6%
distribute-lft-out95.5%
Simplified95.5%
Final simplification98.9%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (* (pow a 3.0) (+ a 4.0)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 3.0) * (a + 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a + 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 3.0) * (a + 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified4.7%
Taylor expanded in a around inf 28.1%
Taylor expanded in b around 0 23.6%
unpow223.6%
Simplified23.6%
metadata-eval23.6%
pow-sqr23.6%
pow223.6%
pow223.6%
distribute-rgt-out23.6%
Applied egg-rr23.6%
Taylor expanded in a around inf 23.6%
*-commutative23.6%
metadata-eval23.6%
pow-plus23.6%
distribute-lft-out95.5%
Simplified95.5%
Final simplification98.8%
(FPCore (a b)
:precision binary64
(if (<= a -5.4e+76)
(pow a 4.0)
(if (<= a -1.9e-237)
(pow b 4.0)
(if (<= a 0.00082)
-1.0
(+ (* 4.0 (pow a 3.0)) (* (* a a) (+ (* a a) 4.0)))))))
double code(double a, double b) {
double tmp;
if (a <= -5.4e+76) {
tmp = pow(a, 4.0);
} else if (a <= -1.9e-237) {
tmp = pow(b, 4.0);
} else if (a <= 0.00082) {
tmp = -1.0;
} else {
tmp = (4.0 * pow(a, 3.0)) + ((a * a) * ((a * a) + 4.0));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-5.4d+76)) then
tmp = a ** 4.0d0
else if (a <= (-1.9d-237)) then
tmp = b ** 4.0d0
else if (a <= 0.00082d0) then
tmp = -1.0d0
else
tmp = (4.0d0 * (a ** 3.0d0)) + ((a * a) * ((a * a) + 4.0d0))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -5.4e+76) {
tmp = Math.pow(a, 4.0);
} else if (a <= -1.9e-237) {
tmp = Math.pow(b, 4.0);
} else if (a <= 0.00082) {
tmp = -1.0;
} else {
tmp = (4.0 * Math.pow(a, 3.0)) + ((a * a) * ((a * a) + 4.0));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -5.4e+76: tmp = math.pow(a, 4.0) elif a <= -1.9e-237: tmp = math.pow(b, 4.0) elif a <= 0.00082: tmp = -1.0 else: tmp = (4.0 * math.pow(a, 3.0)) + ((a * a) * ((a * a) + 4.0)) return tmp
function code(a, b) tmp = 0.0 if (a <= -5.4e+76) tmp = a ^ 4.0; elseif (a <= -1.9e-237) tmp = b ^ 4.0; elseif (a <= 0.00082) tmp = -1.0; else tmp = Float64(Float64(4.0 * (a ^ 3.0)) + Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -5.4e+76) tmp = a ^ 4.0; elseif (a <= -1.9e-237) tmp = b ^ 4.0; elseif (a <= 0.00082) tmp = -1.0; else tmp = (4.0 * (a ^ 3.0)) + ((a * a) * ((a * a) + 4.0)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -5.4e+76], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, -1.9e-237], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 0.00082], -1.0, N[(N[(4.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.4 \cdot 10^{+76}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq -1.9 \cdot 10^{-237}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 0.00082:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;4 \cdot {a}^{3} + \left(a \cdot a\right) \cdot \left(a \cdot a + 4\right)\\
\end{array}
\end{array}
if a < -5.3999999999999998e76Initial program 17.9%
associate--l+17.9%
fma-def17.9%
Simplified23.2%
Taylor expanded in a around inf 100.0%
if -5.3999999999999998e76 < a < -1.90000000000000012e-237Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around inf 70.2%
if -1.90000000000000012e-237 < a < 8.1999999999999998e-4Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 62.4%
associate--l+62.4%
associate-*r*62.4%
unpow262.4%
Simplified62.4%
Taylor expanded in a around 0 62.4%
if 8.1999999999999998e-4 < a Initial program 73.7%
associate--l+73.7%
fma-def73.7%
Simplified73.7%
Taylor expanded in a around inf 93.7%
Taylor expanded in b around 0 88.0%
unpow288.0%
Simplified88.0%
metadata-eval88.0%
pow-sqr87.9%
pow287.9%
pow287.9%
distribute-rgt-out87.9%
Applied egg-rr87.9%
Final simplification79.1%
(FPCore (a b) :precision binary64 (if (<= (* b b) 5e+24) (+ (pow a 4.0) (+ -1.0 (* (+ a 1.0) (* (* a a) 4.0)))) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+24) {
tmp = pow(a, 4.0) + (-1.0 + ((a + 1.0) * ((a * a) * 4.0)));
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 5d+24) then
tmp = (a ** 4.0d0) + ((-1.0d0) + ((a + 1.0d0) * ((a * a) * 4.0d0)))
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+24) {
tmp = Math.pow(a, 4.0) + (-1.0 + ((a + 1.0) * ((a * a) * 4.0)));
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 5e+24: tmp = math.pow(a, 4.0) + (-1.0 + ((a + 1.0) * ((a * a) * 4.0))) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 5e+24) tmp = Float64((a ^ 4.0) + Float64(-1.0 + Float64(Float64(a + 1.0) * Float64(Float64(a * a) * 4.0)))); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 5e+24) tmp = (a ^ 4.0) + (-1.0 + ((a + 1.0) * ((a * a) * 4.0))); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 5e+24], N[(N[Power[a, 4.0], $MachinePrecision] + N[(-1.0 + N[(N[(a + 1.0), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 5 \cdot 10^{+24}:\\
\;\;\;\;{a}^{4} + \left(-1 + \left(a + 1\right) \cdot \left(\left(a \cdot a\right) \cdot 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 5.00000000000000045e24Initial program 82.4%
associate--l+82.4%
fma-def82.4%
Simplified82.4%
Taylor expanded in b around 0 81.8%
associate--l+81.8%
associate-*r*81.8%
unpow281.8%
Simplified81.8%
if 5.00000000000000045e24 < (*.f64 b b) Initial program 66.3%
associate--l+66.3%
fma-def66.3%
Simplified68.8%
Taylor expanded in b around inf 92.2%
Final simplification86.6%
(FPCore (a b)
:precision binary64
(if (<= a -5.4e+76)
(pow a 4.0)
(if (<= a -2.8e-246)
(pow b 4.0)
(if (<= a 0.00082) -1.0 (* (pow a 3.0) (+ a 4.0))))))
double code(double a, double b) {
double tmp;
if (a <= -5.4e+76) {
tmp = pow(a, 4.0);
} else if (a <= -2.8e-246) {
tmp = pow(b, 4.0);
} else if (a <= 0.00082) {
tmp = -1.0;
} else {
tmp = pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-5.4d+76)) then
tmp = a ** 4.0d0
else if (a <= (-2.8d-246)) then
tmp = b ** 4.0d0
else if (a <= 0.00082d0) then
tmp = -1.0d0
else
tmp = (a ** 3.0d0) * (a + 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -5.4e+76) {
tmp = Math.pow(a, 4.0);
} else if (a <= -2.8e-246) {
tmp = Math.pow(b, 4.0);
} else if (a <= 0.00082) {
tmp = -1.0;
} else {
tmp = Math.pow(a, 3.0) * (a + 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -5.4e+76: tmp = math.pow(a, 4.0) elif a <= -2.8e-246: tmp = math.pow(b, 4.0) elif a <= 0.00082: tmp = -1.0 else: tmp = math.pow(a, 3.0) * (a + 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -5.4e+76) tmp = a ^ 4.0; elseif (a <= -2.8e-246) tmp = b ^ 4.0; elseif (a <= 0.00082) tmp = -1.0; else tmp = Float64((a ^ 3.0) * Float64(a + 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -5.4e+76) tmp = a ^ 4.0; elseif (a <= -2.8e-246) tmp = b ^ 4.0; elseif (a <= 0.00082) tmp = -1.0; else tmp = (a ^ 3.0) * (a + 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -5.4e+76], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, -2.8e-246], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 0.00082], -1.0, N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.4 \cdot 10^{+76}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq -2.8 \cdot 10^{-246}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 0.00082:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a + 4\right)\\
\end{array}
\end{array}
if a < -5.3999999999999998e76Initial program 17.9%
associate--l+17.9%
fma-def17.9%
Simplified23.2%
Taylor expanded in a around inf 100.0%
if -5.3999999999999998e76 < a < -2.7999999999999999e-246Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around inf 70.2%
if -2.7999999999999999e-246 < a < 8.1999999999999998e-4Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 62.4%
associate--l+62.4%
associate-*r*62.4%
unpow262.4%
Simplified62.4%
Taylor expanded in a around 0 62.4%
if 8.1999999999999998e-4 < a Initial program 73.7%
associate--l+73.7%
fma-def73.7%
Simplified73.7%
Taylor expanded in a around inf 93.7%
Taylor expanded in b around 0 88.0%
unpow288.0%
Simplified88.0%
metadata-eval88.0%
pow-sqr87.9%
pow287.9%
pow287.9%
distribute-rgt-out87.9%
Applied egg-rr87.9%
Taylor expanded in a around inf 87.6%
*-commutative87.6%
metadata-eval87.6%
pow-plus87.5%
distribute-lft-out87.5%
Simplified87.5%
Final simplification79.0%
(FPCore (a b)
:precision binary64
(if (<= a -5.4e+76)
(pow a 4.0)
(if (<= a -1.85e-196)
(* a (* a (* b (* b 2.0))))
(if (<= a 0.00082) -1.0 (pow a 4.0)))))
double code(double a, double b) {
double tmp;
if (a <= -5.4e+76) {
tmp = pow(a, 4.0);
} else if (a <= -1.85e-196) {
tmp = a * (a * (b * (b * 2.0)));
} else if (a <= 0.00082) {
tmp = -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-5.4d+76)) then
tmp = a ** 4.0d0
else if (a <= (-1.85d-196)) then
tmp = a * (a * (b * (b * 2.0d0)))
else if (a <= 0.00082d0) then
tmp = -1.0d0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -5.4e+76) {
tmp = Math.pow(a, 4.0);
} else if (a <= -1.85e-196) {
tmp = a * (a * (b * (b * 2.0)));
} else if (a <= 0.00082) {
tmp = -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -5.4e+76: tmp = math.pow(a, 4.0) elif a <= -1.85e-196: tmp = a * (a * (b * (b * 2.0))) elif a <= 0.00082: tmp = -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -5.4e+76) tmp = a ^ 4.0; elseif (a <= -1.85e-196) tmp = Float64(a * Float64(a * Float64(b * Float64(b * 2.0)))); elseif (a <= 0.00082) tmp = -1.0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -5.4e+76) tmp = a ^ 4.0; elseif (a <= -1.85e-196) tmp = a * (a * (b * (b * 2.0))); elseif (a <= 0.00082) tmp = -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -5.4e+76], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, -1.85e-196], N[(a * N[(a * N[(b * N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 0.00082], -1.0, N[Power[a, 4.0], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.4 \cdot 10^{+76}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq -1.85 \cdot 10^{-196}:\\
\;\;\;\;a \cdot \left(a \cdot \left(b \cdot \left(b \cdot 2\right)\right)\right)\\
\mathbf{elif}\;a \leq 0.00082:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -5.3999999999999998e76 or 8.1999999999999998e-4 < a Initial program 48.7%
associate--l+48.7%
fma-def48.7%
Simplified51.1%
Taylor expanded in a around inf 92.6%
if -5.3999999999999998e76 < a < -1.85000000000000005e-196Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in a around inf 52.5%
Taylor expanded in b around inf 40.3%
unpow240.3%
unpow240.3%
*-commutative40.3%
associate-*l*40.3%
*-commutative40.3%
associate-*l*48.9%
associate-*r*48.9%
Simplified48.9%
if -1.85000000000000005e-196 < a < 8.1999999999999998e-4Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 61.1%
associate--l+61.1%
associate-*r*61.1%
unpow261.1%
Simplified61.1%
Taylor expanded in a around 0 61.1%
Final simplification74.2%
(FPCore (a b) :precision binary64 (if (<= a -5.6e+76) (pow a 4.0) (if (<= a -5.2e-245) (pow b 4.0) (if (<= a 0.00082) -1.0 (pow a 4.0)))))
double code(double a, double b) {
double tmp;
if (a <= -5.6e+76) {
tmp = pow(a, 4.0);
} else if (a <= -5.2e-245) {
tmp = pow(b, 4.0);
} else if (a <= 0.00082) {
tmp = -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-5.6d+76)) then
tmp = a ** 4.0d0
else if (a <= (-5.2d-245)) then
tmp = b ** 4.0d0
else if (a <= 0.00082d0) then
tmp = -1.0d0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -5.6e+76) {
tmp = Math.pow(a, 4.0);
} else if (a <= -5.2e-245) {
tmp = Math.pow(b, 4.0);
} else if (a <= 0.00082) {
tmp = -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -5.6e+76: tmp = math.pow(a, 4.0) elif a <= -5.2e-245: tmp = math.pow(b, 4.0) elif a <= 0.00082: tmp = -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -5.6e+76) tmp = a ^ 4.0; elseif (a <= -5.2e-245) tmp = b ^ 4.0; elseif (a <= 0.00082) tmp = -1.0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -5.6e+76) tmp = a ^ 4.0; elseif (a <= -5.2e-245) tmp = b ^ 4.0; elseif (a <= 0.00082) tmp = -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -5.6e+76], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, -5.2e-245], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 0.00082], -1.0, N[Power[a, 4.0], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.6 \cdot 10^{+76}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq -5.2 \cdot 10^{-245}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 0.00082:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -5.5999999999999997e76 or 8.1999999999999998e-4 < a Initial program 48.7%
associate--l+48.7%
fma-def48.7%
Simplified51.1%
Taylor expanded in a around inf 92.6%
if -5.5999999999999997e76 < a < -5.20000000000000013e-245Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around inf 70.2%
if -5.20000000000000013e-245 < a < 8.1999999999999998e-4Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 62.4%
associate--l+62.4%
associate-*r*62.4%
unpow262.4%
Simplified62.4%
Taylor expanded in a around 0 62.4%
Final simplification78.7%
(FPCore (a b)
:precision binary64
(let* ((t_0 (* a (* a 4.0))) (t_1 (* 2.0 (* (* a a) (* b b)))))
(if (<= a -4.4e+145)
t_0
(if (<= a -4.8e-137)
t_1
(if (<= a 4.5e-5) -1.0 (if (<= a 6.6e+153) t_1 t_0))))))
double code(double a, double b) {
double t_0 = a * (a * 4.0);
double t_1 = 2.0 * ((a * a) * (b * b));
double tmp;
if (a <= -4.4e+145) {
tmp = t_0;
} else if (a <= -4.8e-137) {
tmp = t_1;
} else if (a <= 4.5e-5) {
tmp = -1.0;
} else if (a <= 6.6e+153) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a * (a * 4.0d0)
t_1 = 2.0d0 * ((a * a) * (b * b))
if (a <= (-4.4d+145)) then
tmp = t_0
else if (a <= (-4.8d-137)) then
tmp = t_1
else if (a <= 4.5d-5) then
tmp = -1.0d0
else if (a <= 6.6d+153) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = a * (a * 4.0);
double t_1 = 2.0 * ((a * a) * (b * b));
double tmp;
if (a <= -4.4e+145) {
tmp = t_0;
} else if (a <= -4.8e-137) {
tmp = t_1;
} else if (a <= 4.5e-5) {
tmp = -1.0;
} else if (a <= 6.6e+153) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(a, b): t_0 = a * (a * 4.0) t_1 = 2.0 * ((a * a) * (b * b)) tmp = 0 if a <= -4.4e+145: tmp = t_0 elif a <= -4.8e-137: tmp = t_1 elif a <= 4.5e-5: tmp = -1.0 elif a <= 6.6e+153: tmp = t_1 else: tmp = t_0 return tmp
function code(a, b) t_0 = Float64(a * Float64(a * 4.0)) t_1 = Float64(2.0 * Float64(Float64(a * a) * Float64(b * b))) tmp = 0.0 if (a <= -4.4e+145) tmp = t_0; elseif (a <= -4.8e-137) tmp = t_1; elseif (a <= 4.5e-5) tmp = -1.0; elseif (a <= 6.6e+153) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(a, b) t_0 = a * (a * 4.0); t_1 = 2.0 * ((a * a) * (b * b)); tmp = 0.0; if (a <= -4.4e+145) tmp = t_0; elseif (a <= -4.8e-137) tmp = t_1; elseif (a <= 4.5e-5) tmp = -1.0; elseif (a <= 6.6e+153) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(a * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 * N[(N[(a * a), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4.4e+145], t$95$0, If[LessEqual[a, -4.8e-137], t$95$1, If[LessEqual[a, 4.5e-5], -1.0, If[LessEqual[a, 6.6e+153], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(a \cdot 4\right)\\
t_1 := 2 \cdot \left(\left(a \cdot a\right) \cdot \left(b \cdot b\right)\right)\\
\mathbf{if}\;a \leq -4.4 \cdot 10^{+145}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;a \leq -4.8 \cdot 10^{-137}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 4.5 \cdot 10^{-5}:\\
\;\;\;\;-1\\
\mathbf{elif}\;a \leq 6.6 \cdot 10^{+153}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if a < -4.40000000000000017e145 or 6.59999999999999989e153 < a Initial program 32.8%
associate--l+32.8%
fma-def32.8%
Simplified32.8%
Taylor expanded in a around inf 44.8%
Taylor expanded in b around 0 44.8%
unpow244.8%
Simplified44.8%
Taylor expanded in a around 0 98.7%
unpow298.7%
*-commutative98.7%
associate-*r*98.7%
Simplified98.7%
if -4.40000000000000017e145 < a < -4.8000000000000001e-137 or 4.50000000000000028e-5 < a < 6.59999999999999989e153Initial program 80.0%
associate--l+80.0%
fma-def80.0%
Simplified83.2%
Taylor expanded in a around inf 71.1%
Taylor expanded in b around inf 40.0%
unpow240.0%
unpow240.0%
*-commutative40.0%
Simplified40.0%
if -4.8000000000000001e-137 < a < 4.50000000000000028e-5Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 58.5%
associate--l+58.5%
associate-*r*58.5%
unpow258.5%
Simplified58.5%
Taylor expanded in a around 0 58.5%
Final simplification62.1%
(FPCore (a b)
:precision binary64
(let* ((t_0 (* a (* a 4.0))) (t_1 (* a (* a (* b (* b 2.0))))))
(if (<= a -4.4e+145)
t_0
(if (<= a -3.9e-196)
t_1
(if (<= a 4.7e-7) -1.0 (if (<= a 6.6e+153) t_1 t_0))))))
double code(double a, double b) {
double t_0 = a * (a * 4.0);
double t_1 = a * (a * (b * (b * 2.0)));
double tmp;
if (a <= -4.4e+145) {
tmp = t_0;
} else if (a <= -3.9e-196) {
tmp = t_1;
} else if (a <= 4.7e-7) {
tmp = -1.0;
} else if (a <= 6.6e+153) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a * (a * 4.0d0)
t_1 = a * (a * (b * (b * 2.0d0)))
if (a <= (-4.4d+145)) then
tmp = t_0
else if (a <= (-3.9d-196)) then
tmp = t_1
else if (a <= 4.7d-7) then
tmp = -1.0d0
else if (a <= 6.6d+153) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = a * (a * 4.0);
double t_1 = a * (a * (b * (b * 2.0)));
double tmp;
if (a <= -4.4e+145) {
tmp = t_0;
} else if (a <= -3.9e-196) {
tmp = t_1;
} else if (a <= 4.7e-7) {
tmp = -1.0;
} else if (a <= 6.6e+153) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(a, b): t_0 = a * (a * 4.0) t_1 = a * (a * (b * (b * 2.0))) tmp = 0 if a <= -4.4e+145: tmp = t_0 elif a <= -3.9e-196: tmp = t_1 elif a <= 4.7e-7: tmp = -1.0 elif a <= 6.6e+153: tmp = t_1 else: tmp = t_0 return tmp
function code(a, b) t_0 = Float64(a * Float64(a * 4.0)) t_1 = Float64(a * Float64(a * Float64(b * Float64(b * 2.0)))) tmp = 0.0 if (a <= -4.4e+145) tmp = t_0; elseif (a <= -3.9e-196) tmp = t_1; elseif (a <= 4.7e-7) tmp = -1.0; elseif (a <= 6.6e+153) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(a, b) t_0 = a * (a * 4.0); t_1 = a * (a * (b * (b * 2.0))); tmp = 0.0; if (a <= -4.4e+145) tmp = t_0; elseif (a <= -3.9e-196) tmp = t_1; elseif (a <= 4.7e-7) tmp = -1.0; elseif (a <= 6.6e+153) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(a * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(a * N[(a * N[(b * N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -4.4e+145], t$95$0, If[LessEqual[a, -3.9e-196], t$95$1, If[LessEqual[a, 4.7e-7], -1.0, If[LessEqual[a, 6.6e+153], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(a \cdot 4\right)\\
t_1 := a \cdot \left(a \cdot \left(b \cdot \left(b \cdot 2\right)\right)\right)\\
\mathbf{if}\;a \leq -4.4 \cdot 10^{+145}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;a \leq -3.9 \cdot 10^{-196}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq 4.7 \cdot 10^{-7}:\\
\;\;\;\;-1\\
\mathbf{elif}\;a \leq 6.6 \cdot 10^{+153}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if a < -4.40000000000000017e145 or 6.59999999999999989e153 < a Initial program 32.8%
associate--l+32.8%
fma-def32.8%
Simplified32.8%
Taylor expanded in a around inf 44.8%
Taylor expanded in b around 0 44.8%
unpow244.8%
Simplified44.8%
Taylor expanded in a around 0 98.7%
unpow298.7%
*-commutative98.7%
associate-*r*98.7%
Simplified98.7%
if -4.40000000000000017e145 < a < -3.90000000000000016e-196 or 4.7e-7 < a < 6.59999999999999989e153Initial program 81.7%
associate--l+81.7%
fma-def81.7%
Simplified84.6%
Taylor expanded in a around inf 66.0%
Taylor expanded in b around inf 37.6%
unpow237.6%
unpow237.6%
*-commutative37.6%
associate-*l*37.6%
*-commutative37.6%
associate-*l*41.4%
associate-*r*41.4%
Simplified41.4%
if -3.90000000000000016e-196 < a < 4.7e-7Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 61.1%
associate--l+61.1%
associate-*r*61.1%
unpow261.1%
Simplified61.1%
Taylor expanded in a around 0 61.1%
Final simplification62.9%
(FPCore (a b) :precision binary64 (if (or (<= a -1.36e-14) (not (<= a 0.00082))) (* a (* a 4.0)) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -1.36e-14) || !(a <= 0.00082)) {
tmp = a * (a * 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.36d-14)) .or. (.not. (a <= 0.00082d0))) then
tmp = a * (a * 4.0d0)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -1.36e-14) || !(a <= 0.00082)) {
tmp = a * (a * 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -1.36e-14) or not (a <= 0.00082): tmp = a * (a * 4.0) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -1.36e-14) || !(a <= 0.00082)) tmp = Float64(a * Float64(a * 4.0)); else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -1.36e-14) || ~((a <= 0.00082))) tmp = a * (a * 4.0); else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -1.36e-14], N[Not[LessEqual[a, 0.00082]], $MachinePrecision]], N[(a * N[(a * 4.0), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.36 \cdot 10^{-14} \lor \neg \left(a \leq 0.00082\right):\\
\;\;\;\;a \cdot \left(a \cdot 4\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -1.36e-14 or 8.1999999999999998e-4 < a Initial program 55.4%
associate--l+55.4%
fma-def55.4%
Simplified57.5%
Taylor expanded in a around inf 63.1%
Taylor expanded in b around 0 53.7%
unpow253.7%
Simplified53.7%
Taylor expanded in a around 0 49.1%
unpow249.1%
*-commutative49.1%
associate-*r*49.1%
Simplified49.1%
if -1.36e-14 < a < 8.1999999999999998e-4Initial program 99.9%
associate--l+99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in b around 0 53.1%
associate--l+53.1%
associate-*r*53.1%
unpow253.1%
Simplified53.1%
Taylor expanded in a around 0 53.1%
Final simplification50.9%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 74.9%
associate--l+74.9%
fma-def74.9%
Simplified76.1%
Taylor expanded in b around 0 53.7%
associate--l+53.7%
associate-*r*53.7%
unpow253.7%
Simplified53.7%
Taylor expanded in a around 0 23.7%
Final simplification23.7%
herbie shell --seed 2023187
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))