
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* 6.28318530718 u2)) (sqrt (+ (/ 1.0 u1) -1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) / sqrtf(((1.0f / u1) + -1.0f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) / sqrt(((1.0e0 / u1) + (-1.0e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) / sqrt(((single(1.0) / u1) + single(-1.0))); end
\begin{array}{l}
\\
\frac{\sin \left(6.28318530718 \cdot u2\right)}{\sqrt{\frac{1}{u1} + -1}}
\end{array}
Initial program 98.4%
add-sqr-sqrt97.6%
pow1/297.6%
pow1/297.6%
pow-prod-down98.4%
swap-sqr98.2%
metadata-eval98.4%
Applied egg-rr98.4%
unpow1/298.4%
Simplified98.4%
clear-num98.4%
sqrt-div98.2%
metadata-eval98.2%
Applied egg-rr98.2%
expm1-log1p-u98.2%
expm1-udef36.2%
Applied egg-rr36.2%
expm1-def98.4%
expm1-log1p98.4%
metadata-eval98.3%
swap-sqr98.5%
rem-sqrt-square98.5%
+-commutative98.5%
Simplified98.5%
expm1-log1p-u98.5%
expm1-udef36.2%
add-sqr-sqrt36.2%
fabs-sqr36.2%
add-sqr-sqrt36.2%
Applied egg-rr36.2%
expm1-def98.5%
expm1-log1p98.5%
+-commutative98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.0019399999873712659) (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))) (* (sin (* 6.28318530718 u2)) (sqrt (+ u1 (* u1 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.0019399999873712659f) {
tmp = sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
} else {
tmp = sinf((6.28318530718f * u2)) * sqrtf((u1 + (u1 * u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.0019399999873712659e0) then
tmp = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
else
tmp = sin((6.28318530718e0 * u2)) * sqrt((u1 + (u1 * u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.0019399999873712659)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 + Float32(u1 * u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.0019399999873712659)) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); else tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 + (u1 * u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.0019399999873712659:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 + u1 \cdot u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.00193999999Initial program 98.6%
Taylor expanded in u2 around 0 98.3%
add-sqr-sqrt97.8%
sqrt-unprod98.3%
swap-sqr98.1%
metadata-eval98.6%
swap-sqr98.6%
add-sqr-sqrt99.0%
Applied egg-rr99.0%
if 0.00193999999 < (*.f32 314159265359/50000000000 u2) Initial program 98.0%
flip--98.1%
associate-/r/98.0%
metadata-eval98.0%
+-commutative98.0%
Applied egg-rr98.0%
Taylor expanded in u1 around 0 86.0%
+-commutative86.0%
unpow286.0%
Simplified86.0%
Final simplification95.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.019999999552965164) (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))) (* (sin (* 6.28318530718 u2)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.019999999552965164f) {
tmp = sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
} else {
tmp = sinf((6.28318530718f * u2)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.019999999552965164e0) then
tmp = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
else
tmp = sin((6.28318530718e0 * u2)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.019999999552965164)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))); else tmp = Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.019999999552965164)) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); else tmp = sin((single(6.28318530718) * u2)) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.019999999552965164:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0199999996Initial program 98.5%
Taylor expanded in u2 around 0 96.4%
add-sqr-sqrt96.0%
sqrt-unprod96.4%
swap-sqr96.3%
metadata-eval96.7%
swap-sqr96.8%
add-sqr-sqrt97.1%
Applied egg-rr97.1%
if 0.0199999996 < (*.f32 314159265359/50000000000 u2) Initial program 97.9%
Taylor expanded in u1 around 0 72.0%
Final simplification91.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sin \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* u2 (* u2 (/ u1 (- 1.0 u1)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * (u2 * (u2 * (u1 / (1.0f - u1))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * (u2 * (u2 * (u1 / (1.0e0 - u1))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(u2 * Float32(u2 * Float32(u1 / Float32(Float32(1.0) - u1)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * (u2 * (u2 * (u1 / (single(1.0) - u1)))))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(u2 \cdot \left(u2 \cdot \frac{u1}{1 - u1}\right)\right)}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 85.0%
add-sqr-sqrt84.6%
sqrt-unprod85.0%
swap-sqr84.9%
metadata-eval85.2%
swap-sqr85.3%
add-sqr-sqrt85.5%
Applied egg-rr85.5%
associate-*l*85.5%
Simplified85.5%
Final simplification85.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 85.0%
add-sqr-sqrt84.6%
sqrt-unprod85.0%
swap-sqr84.9%
metadata-eval85.2%
swap-sqr85.3%
add-sqr-sqrt85.5%
Applied egg-rr85.5%
Final simplification85.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (/ u1 (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 / (single(1.0) - u1)))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 85.0%
Final simplification85.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* 6.28318530718 (sqrt (/ u1 (- 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (6.28318530718f * sqrtf((u1 / (1.0f - u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (6.28318530718e0 * sqrt((u1 / (1.0e0 - u1))))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(6.28318530718) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(6.28318530718) * sqrt((u1 / (single(1.0) - u1)))); end
\begin{array}{l}
\\
u2 \cdot \left(6.28318530718 \cdot \sqrt{\frac{u1}{1 - u1}}\right)
\end{array}
Initial program 98.4%
add-sqr-sqrt97.6%
pow1/297.6%
pow1/297.6%
pow-prod-down98.4%
swap-sqr98.2%
metadata-eval98.4%
Applied egg-rr98.4%
unpow1/298.4%
Simplified98.4%
Taylor expanded in u2 around 0 85.0%
associate-*r*85.0%
*-commutative85.0%
associate-*r*85.0%
Simplified85.0%
Final simplification85.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* 6.28318530718 u2) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return (6.28318530718f * u2) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (6.28318530718e0 * u2) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(6.28318530718) * u2) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(6.28318530718) * u2) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 85.0%
associate-*r*85.0%
Simplified85.0%
Final simplification85.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* (* u2 u2) (* u1 39.47841760436263))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(((u2 * u2) * (u1 * 39.47841760436263f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((u2 * u2) * (u1 * 39.47841760436263e0)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(u2 * u2) * Float32(u1 * Float32(39.47841760436263)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(((u2 * u2) * (u1 * single(39.47841760436263)))); end
\begin{array}{l}
\\
\sqrt{\left(u2 \cdot u2\right) \cdot \left(u1 \cdot 39.47841760436263\right)}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 85.0%
add-sqr-sqrt84.6%
sqrt-unprod85.0%
swap-sqr84.9%
metadata-eval85.2%
swap-sqr85.3%
add-sqr-sqrt85.5%
Applied egg-rr85.5%
associate-*l*85.5%
Simplified85.5%
Taylor expanded in u1 around 0 66.2%
associate-*r*66.2%
*-commutative66.2%
associate-*l*66.2%
unpow266.2%
Simplified66.2%
Final simplification66.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0 85.0%
Taylor expanded in u1 around 0 66.2%
Final simplification66.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* 6.28318530718 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (6.28318530718f * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (6.28318530718e0 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(Float32(6.28318530718) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (single(6.28318530718) * sqrt(u1)); end
\begin{array}{l}
\\
u2 \cdot \left(6.28318530718 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.4%
add-sqr-sqrt97.6%
pow1/297.6%
pow1/297.6%
pow-prod-down98.4%
swap-sqr98.2%
metadata-eval98.4%
Applied egg-rr98.4%
unpow1/298.4%
Simplified98.4%
Taylor expanded in u1 around 0 72.7%
Taylor expanded in u2 around 0 66.2%
*-commutative66.2%
associate-*l*66.2%
Simplified66.2%
Final simplification66.2%
herbie shell --seed 2023187
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))