
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* 39.47841760436263 (* u2 u2))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((39.47841760436263f * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt((39.47841760436263e0 * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32(Float32(39.47841760436263) * Float32(u2 * u2))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt((single(39.47841760436263) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{39.47841760436263 \cdot \left(u2 \cdot u2\right)}\right)
\end{array}
Initial program 98.3%
add-sqr-sqrt97.8%
pow1/297.8%
pow1/297.8%
pow-prod-down98.3%
swap-sqr98.2%
metadata-eval98.5%
Applied egg-rr98.5%
unpow1/298.5%
Simplified98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* (/ u1 (- 1.0 (* u1 u1))) (+ u1 1.0))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(((u1 / (1.0f - (u1 * u1))) * (u1 + 1.0f))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(((u1 / (1.0e0 - (u1 * u1))) * (u1 + 1.0e0))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(Float32(u1 / Float32(Float32(1.0) - Float32(u1 * u1))) * Float32(u1 + Float32(1.0)))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(((u1 / (single(1.0) - (u1 * u1))) * (u1 + single(1.0)))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1 \cdot u1} \cdot \left(u1 + 1\right)} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.3%
flip--98.3%
associate-/r/98.4%
metadata-eval98.4%
+-commutative98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* u2 6.28318530718)) (sqrt (/ 1.0 (+ (/ 1.0 u1) -1.0)))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) * sqrtf((1.0f / ((1.0f / u1) + -1.0f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) * sqrt((1.0e0 / ((1.0e0 / u1) + (-1.0e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(Float32(1.0) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) * sqrt((single(1.0) / ((single(1.0) / u1) + single(-1.0)))); end
\begin{array}{l}
\\
\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{1}{\frac{1}{u1} + -1}}
\end{array}
Initial program 98.3%
clear-num98.3%
inv-pow98.3%
div-sub98.3%
pow198.3%
pow198.3%
pow-div98.3%
metadata-eval98.3%
metadata-eval98.3%
Applied egg-rr98.3%
unpow-198.3%
sub-neg98.3%
metadata-eval98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.00559999980032444) (sqrt (* u2 (* 39.47841760436263 (/ u2 (+ (/ 1.0 u1) -1.0))))) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.00559999980032444f) {
tmp = sqrtf((u2 * (39.47841760436263f * (u2 / ((1.0f / u1) + -1.0f)))));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.00559999980032444e0) then
tmp = sqrt((u2 * (39.47841760436263e0 * (u2 / ((1.0e0 / u1) + (-1.0e0))))))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.00559999980032444)) tmp = sqrt(Float32(u2 * Float32(Float32(39.47841760436263) * Float32(u2 / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.00559999980032444)) tmp = sqrt((u2 * (single(39.47841760436263) * (u2 / ((single(1.0) / u1) + single(-1.0)))))); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.00559999980032444:\\
\;\;\;\;\sqrt{u2 \cdot \left(39.47841760436263 \cdot \frac{u2}{\frac{1}{u1} + -1}\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 314159265359/50000000000 u2) < 0.0055999998Initial program 98.5%
Taylor expanded in u2 around 0 97.3%
add-exp-log92.2%
Applied egg-rr92.2%
add-sqr-sqrt92.2%
sqrt-unprod92.2%
add-exp-log94.2%
add-exp-log97.3%
swap-sqr97.1%
metadata-eval97.4%
swap-sqr97.4%
add-sqr-sqrt97.9%
Applied egg-rr97.9%
*-commutative97.9%
associate-*l*97.8%
associate-*l*97.9%
*-lft-identity97.9%
associate-/l*97.8%
associate-*r/97.9%
*-rgt-identity97.9%
Simplified97.9%
Taylor expanded in u1 around 0 97.9%
if 0.0055999998 < (*.f32 314159265359/50000000000 u2) Initial program 97.9%
Taylor expanded in u1 around 0 70.6%
Final simplification88.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* (/ u1 (- 1.0 u1)) (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u1 / (1.0f - u1)) * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u1 / (1.0e0 - u1)) * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u1 / Float32(Float32(1.0) - u1)) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u1 / (single(1.0) - u1)) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(\frac{u1}{1 - u1} \cdot \left(u2 \cdot u2\right)\right)}
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 78.0%
add-sqr-sqrt77.6%
sqrt-unprod78.0%
swap-sqr77.8%
metadata-eval78.0%
swap-sqr78.0%
add-sqr-sqrt78.3%
Applied egg-rr78.3%
*-commutative78.3%
Simplified78.3%
Final simplification78.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (/ (* u2 u2) (/ (- 1.0 u1) u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u2 * u2) / ((1.0f - u1) / u1))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u2 * u2) / ((1.0e0 - u1) / u1))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u2 * u2) / Float32(Float32(Float32(1.0) - u1) / u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u2 * u2) / ((single(1.0) - u1) / u1)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \frac{u2 \cdot u2}{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 78.0%
add-exp-log74.7%
Applied egg-rr74.7%
add-sqr-sqrt74.7%
sqrt-unprod74.7%
add-exp-log75.9%
add-exp-log78.0%
swap-sqr77.8%
metadata-eval78.0%
swap-sqr78.0%
add-sqr-sqrt78.3%
Applied egg-rr78.3%
*-commutative78.3%
associate-*l*78.3%
associate-*l*78.3%
*-lft-identity78.3%
associate-/l*78.3%
associate-*r/78.3%
*-rgt-identity78.3%
Simplified78.3%
Taylor expanded in u2 around 0 78.2%
associate-/l*78.3%
unpow278.3%
Simplified78.3%
Final simplification78.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u2 (* 39.47841760436263 (/ u2 (+ (/ 1.0 u1) -1.0))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u2 * (39.47841760436263f * (u2 / ((1.0f / u1) + -1.0f)))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u2 * (39.47841760436263e0 * (u2 / ((1.0e0 / u1) + (-1.0e0))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u2 * Float32(Float32(39.47841760436263) * Float32(u2 / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u2 * (single(39.47841760436263) * (u2 / ((single(1.0) / u1) + single(-1.0)))))); end
\begin{array}{l}
\\
\sqrt{u2 \cdot \left(39.47841760436263 \cdot \frac{u2}{\frac{1}{u1} + -1}\right)}
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 78.0%
add-exp-log74.7%
Applied egg-rr74.7%
add-sqr-sqrt74.7%
sqrt-unprod74.7%
add-exp-log75.9%
add-exp-log78.0%
swap-sqr77.8%
metadata-eval78.0%
swap-sqr78.0%
add-sqr-sqrt78.3%
Applied egg-rr78.3%
*-commutative78.3%
associate-*l*78.3%
associate-*l*78.3%
*-lft-identity78.3%
associate-/l*78.3%
associate-*r/78.3%
*-rgt-identity78.3%
Simplified78.3%
Taylor expanded in u1 around 0 78.3%
Final simplification78.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 78.0%
Final simplification78.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (* u1 (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * (u1 * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * (u1 * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(u1 * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * (u1 * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \left(u1 \cdot \left(u2 \cdot u2\right)\right)}
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 78.0%
Taylor expanded in u1 around 0 60.1%
add-sqr-sqrt60.1%
sqrt-unprod60.1%
swap-sqr60.1%
metadata-eval60.0%
*-commutative60.0%
*-commutative60.0%
swap-sqr60.1%
add-sqr-sqrt60.2%
Applied egg-rr60.2%
Final simplification60.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (* 39.47841760436263 (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (39.47841760436263f * (u2 * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (39.47841760436263e0 * (u2 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(39.47841760436263) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(39.47841760436263) * (u2 * u2)))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(39.47841760436263 \cdot \left(u2 \cdot u2\right)\right)}
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 78.0%
add-exp-log74.7%
Applied egg-rr74.7%
add-sqr-sqrt74.7%
sqrt-unprod74.7%
add-exp-log75.9%
add-exp-log78.0%
swap-sqr77.8%
metadata-eval78.0%
swap-sqr78.0%
add-sqr-sqrt78.3%
Applied egg-rr78.3%
*-commutative78.3%
associate-*l*78.3%
associate-*l*78.3%
*-lft-identity78.3%
associate-/l*78.3%
associate-*r/78.3%
*-rgt-identity78.3%
Simplified78.3%
Taylor expanded in u1 around 0 60.2%
associate-*r*60.2%
unpow260.2%
*-commutative60.2%
Simplified60.2%
Final simplification60.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (* u2 (* 39.47841760436263 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (u2 * (39.47841760436263f * u2))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (u2 * (39.47841760436263e0 * u2))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(u2 * Float32(Float32(39.47841760436263) * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (u2 * (single(39.47841760436263) * u2)))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(u2 \cdot \left(39.47841760436263 \cdot u2\right)\right)}
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 78.0%
add-exp-log74.7%
Applied egg-rr74.7%
add-sqr-sqrt74.7%
sqrt-unprod74.7%
add-exp-log75.9%
add-exp-log78.0%
swap-sqr77.8%
metadata-eval78.0%
swap-sqr78.0%
add-sqr-sqrt78.3%
Applied egg-rr78.3%
*-commutative78.3%
associate-*l*78.3%
associate-*l*78.3%
*-lft-identity78.3%
associate-/l*78.3%
associate-*r/78.3%
*-rgt-identity78.3%
Simplified78.3%
Taylor expanded in u1 around 0 60.2%
associate-*r*60.2%
unpow260.2%
*-commutative60.2%
associate-*r*60.2%
*-commutative60.2%
*-commutative60.2%
Simplified60.2%
Final simplification60.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 78.0%
Taylor expanded in u1 around 0 60.1%
Final simplification60.1%
herbie shell --seed 2023185
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))