
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z): return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z))) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z): return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z))) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (fma z -6.0 4.0) x))
double code(double x, double y, double z) {
return fma((y - x), fma(z, -6.0, 4.0), x);
}
function code(x, y, z) return fma(Float64(y - x), fma(z, -6.0, 4.0), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(z * -6.0 + 4.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, \mathsf{fma}\left(z, -6, 4\right), x\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (fma (- y x) (* 6.0 (- 0.6666666666666666 z)) x))
double code(double x, double y, double z) {
return fma((y - x), (6.0 * (0.6666666666666666 - z)), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(6.0 * Float64(0.6666666666666666 - z)), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(6.0 * N[(0.6666666666666666 - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, 6 \cdot \left(0.6666666666666666 - z\right), x\right)
\end{array}
Initial program 99.5%
+-commutative99.5%
associate-*l*99.8%
fma-def99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -6.0 (* (- y x) z))))
(if (<= z -0.42)
t_0
(if (<= z -1.75e-134)
(* y 4.0)
(if (<= z -3.4e-265)
(* x -3.0)
(if (<= z -1.9e-284)
(* y 4.0)
(if (<= z 3.2e-297)
(* x -3.0)
(if (<= z 2e-284)
(* y 4.0)
(if (<= z 4.8e-232)
(* x -3.0)
(if (<= z 9.5e-94)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) t_0)))))))))))
double code(double x, double y, double z) {
double t_0 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -0.42) {
tmp = t_0;
} else if (z <= -1.75e-134) {
tmp = y * 4.0;
} else if (z <= -3.4e-265) {
tmp = x * -3.0;
} else if (z <= -1.9e-284) {
tmp = y * 4.0;
} else if (z <= 3.2e-297) {
tmp = x * -3.0;
} else if (z <= 2e-284) {
tmp = y * 4.0;
} else if (z <= 4.8e-232) {
tmp = x * -3.0;
} else if (z <= 9.5e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (-6.0d0) * ((y - x) * z)
if (z <= (-0.42d0)) then
tmp = t_0
else if (z <= (-1.75d-134)) then
tmp = y * 4.0d0
else if (z <= (-3.4d-265)) then
tmp = x * (-3.0d0)
else if (z <= (-1.9d-284)) then
tmp = y * 4.0d0
else if (z <= 3.2d-297) then
tmp = x * (-3.0d0)
else if (z <= 2d-284) then
tmp = y * 4.0d0
else if (z <= 4.8d-232) then
tmp = x * (-3.0d0)
else if (z <= 9.5d-94) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -0.42) {
tmp = t_0;
} else if (z <= -1.75e-134) {
tmp = y * 4.0;
} else if (z <= -3.4e-265) {
tmp = x * -3.0;
} else if (z <= -1.9e-284) {
tmp = y * 4.0;
} else if (z <= 3.2e-297) {
tmp = x * -3.0;
} else if (z <= 2e-284) {
tmp = y * 4.0;
} else if (z <= 4.8e-232) {
tmp = x * -3.0;
} else if (z <= 9.5e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -6.0 * ((y - x) * z) tmp = 0 if z <= -0.42: tmp = t_0 elif z <= -1.75e-134: tmp = y * 4.0 elif z <= -3.4e-265: tmp = x * -3.0 elif z <= -1.9e-284: tmp = y * 4.0 elif z <= 3.2e-297: tmp = x * -3.0 elif z <= 2e-284: tmp = y * 4.0 elif z <= 4.8e-232: tmp = x * -3.0 elif z <= 9.5e-94: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-6.0 * Float64(Float64(y - x) * z)) tmp = 0.0 if (z <= -0.42) tmp = t_0; elseif (z <= -1.75e-134) tmp = Float64(y * 4.0); elseif (z <= -3.4e-265) tmp = Float64(x * -3.0); elseif (z <= -1.9e-284) tmp = Float64(y * 4.0); elseif (z <= 3.2e-297) tmp = Float64(x * -3.0); elseif (z <= 2e-284) tmp = Float64(y * 4.0); elseif (z <= 4.8e-232) tmp = Float64(x * -3.0); elseif (z <= 9.5e-94) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -6.0 * ((y - x) * z); tmp = 0.0; if (z <= -0.42) tmp = t_0; elseif (z <= -1.75e-134) tmp = y * 4.0; elseif (z <= -3.4e-265) tmp = x * -3.0; elseif (z <= -1.9e-284) tmp = y * 4.0; elseif (z <= 3.2e-297) tmp = x * -3.0; elseif (z <= 2e-284) tmp = y * 4.0; elseif (z <= 4.8e-232) tmp = x * -3.0; elseif (z <= 9.5e-94) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.42], t$95$0, If[LessEqual[z, -1.75e-134], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, -3.4e-265], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -1.9e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 3.2e-297], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 2e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 4.8e-232], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 9.5e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], t$95$0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{if}\;z \leq -0.42:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.75 \cdot 10^{-134}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq -3.4 \cdot 10^{-265}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -1.9 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{-297}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 2 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{-232}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -0.419999999999999984 or 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.0%
if -0.419999999999999984 < z < -1.7499999999999999e-134 or -3.4000000000000001e-265 < z < -1.8999999999999999e-284 or 3.19999999999999972e-297 < z < 2.00000000000000007e-284 or 4.79999999999999998e-232 < z < 9.4999999999999997e-94Initial program 99.2%
+-commutative99.2%
associate-*l*99.7%
fma-def99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 72.2%
Taylor expanded in z around 0 69.0%
*-commutative69.0%
Simplified69.0%
if -1.7499999999999999e-134 < z < -3.4000000000000001e-265 or -1.8999999999999999e-284 < z < 3.19999999999999972e-297 or 2.00000000000000007e-284 < z < 4.79999999999999998e-232 or 9.4999999999999997e-94 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
Final simplification82.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -6.0 (* (- y x) z))))
(if (<= z -150000000000.0)
t_0
(if (<= z -1.04e-134)
(* 6.0 (* y (- 0.6666666666666666 z)))
(if (<= z -3e-266)
(* x -3.0)
(if (<= z -1.9e-284)
(* y 4.0)
(if (<= z 5.5e-297)
(* x -3.0)
(if (<= z 4.95e-284)
(* y 4.0)
(if (<= z 1.65e-229)
(* x -3.0)
(if (<= z 8.6e-94)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) t_0)))))))))))
double code(double x, double y, double z) {
double t_0 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -150000000000.0) {
tmp = t_0;
} else if (z <= -1.04e-134) {
tmp = 6.0 * (y * (0.6666666666666666 - z));
} else if (z <= -3e-266) {
tmp = x * -3.0;
} else if (z <= -1.9e-284) {
tmp = y * 4.0;
} else if (z <= 5.5e-297) {
tmp = x * -3.0;
} else if (z <= 4.95e-284) {
tmp = y * 4.0;
} else if (z <= 1.65e-229) {
tmp = x * -3.0;
} else if (z <= 8.6e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (-6.0d0) * ((y - x) * z)
if (z <= (-150000000000.0d0)) then
tmp = t_0
else if (z <= (-1.04d-134)) then
tmp = 6.0d0 * (y * (0.6666666666666666d0 - z))
else if (z <= (-3d-266)) then
tmp = x * (-3.0d0)
else if (z <= (-1.9d-284)) then
tmp = y * 4.0d0
else if (z <= 5.5d-297) then
tmp = x * (-3.0d0)
else if (z <= 4.95d-284) then
tmp = y * 4.0d0
else if (z <= 1.65d-229) then
tmp = x * (-3.0d0)
else if (z <= 8.6d-94) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -6.0 * ((y - x) * z);
double tmp;
if (z <= -150000000000.0) {
tmp = t_0;
} else if (z <= -1.04e-134) {
tmp = 6.0 * (y * (0.6666666666666666 - z));
} else if (z <= -3e-266) {
tmp = x * -3.0;
} else if (z <= -1.9e-284) {
tmp = y * 4.0;
} else if (z <= 5.5e-297) {
tmp = x * -3.0;
} else if (z <= 4.95e-284) {
tmp = y * 4.0;
} else if (z <= 1.65e-229) {
tmp = x * -3.0;
} else if (z <= 8.6e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -6.0 * ((y - x) * z) tmp = 0 if z <= -150000000000.0: tmp = t_0 elif z <= -1.04e-134: tmp = 6.0 * (y * (0.6666666666666666 - z)) elif z <= -3e-266: tmp = x * -3.0 elif z <= -1.9e-284: tmp = y * 4.0 elif z <= 5.5e-297: tmp = x * -3.0 elif z <= 4.95e-284: tmp = y * 4.0 elif z <= 1.65e-229: tmp = x * -3.0 elif z <= 8.6e-94: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-6.0 * Float64(Float64(y - x) * z)) tmp = 0.0 if (z <= -150000000000.0) tmp = t_0; elseif (z <= -1.04e-134) tmp = Float64(6.0 * Float64(y * Float64(0.6666666666666666 - z))); elseif (z <= -3e-266) tmp = Float64(x * -3.0); elseif (z <= -1.9e-284) tmp = Float64(y * 4.0); elseif (z <= 5.5e-297) tmp = Float64(x * -3.0); elseif (z <= 4.95e-284) tmp = Float64(y * 4.0); elseif (z <= 1.65e-229) tmp = Float64(x * -3.0); elseif (z <= 8.6e-94) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -6.0 * ((y - x) * z); tmp = 0.0; if (z <= -150000000000.0) tmp = t_0; elseif (z <= -1.04e-134) tmp = 6.0 * (y * (0.6666666666666666 - z)); elseif (z <= -3e-266) tmp = x * -3.0; elseif (z <= -1.9e-284) tmp = y * 4.0; elseif (z <= 5.5e-297) tmp = x * -3.0; elseif (z <= 4.95e-284) tmp = y * 4.0; elseif (z <= 1.65e-229) tmp = x * -3.0; elseif (z <= 8.6e-94) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -150000000000.0], t$95$0, If[LessEqual[z, -1.04e-134], N[(6.0 * N[(y * N[(0.6666666666666666 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3e-266], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -1.9e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 5.5e-297], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 4.95e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 1.65e-229], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 8.6e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], t$95$0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{if}\;z \leq -150000000000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.04 \cdot 10^{-134}:\\
\;\;\;\;6 \cdot \left(y \cdot \left(0.6666666666666666 - z\right)\right)\\
\mathbf{elif}\;z \leq -3 \cdot 10^{-266}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -1.9 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 5.5 \cdot 10^{-297}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 4.95 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{-229}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 8.6 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -1.5e11 or 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.2%
if -1.5e11 < z < -1.04000000000000002e-134Initial program 98.9%
Taylor expanded in y around 0 98.9%
Taylor expanded in x around 0 99.3%
fma-def99.4%
associate-*r*99.3%
Simplified99.3%
Taylor expanded in x around 0 62.7%
if -1.04000000000000002e-134 < z < -3e-266 or -1.8999999999999999e-284 < z < 5.5000000000000003e-297 or 4.9499999999999998e-284 < z < 1.65000000000000011e-229 or 8.5999999999999997e-94 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
if -3e-266 < z < -1.8999999999999999e-284 or 5.5000000000000003e-297 < z < 4.9499999999999998e-284 or 1.65000000000000011e-229 < z < 8.5999999999999997e-94Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 79.3%
Taylor expanded in z around 0 79.3%
*-commutative79.3%
Simplified79.3%
Final simplification83.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* (- y x) -6.0))))
(if (<= z -150000000000.0)
t_0
(if (<= z -1.32e-133)
(* 6.0 (* y (- 0.6666666666666666 z)))
(if (<= z -3.8e-266)
(* x -3.0)
(if (<= z -1.8e-284)
(* y 4.0)
(if (<= z 2.15e-298)
(* x -3.0)
(if (<= z 2.55e-284)
(* y 4.0)
(if (<= z 1.85e-230)
(* x -3.0)
(if (<= z 9.5e-94)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) t_0)))))))))))
double code(double x, double y, double z) {
double t_0 = z * ((y - x) * -6.0);
double tmp;
if (z <= -150000000000.0) {
tmp = t_0;
} else if (z <= -1.32e-133) {
tmp = 6.0 * (y * (0.6666666666666666 - z));
} else if (z <= -3.8e-266) {
tmp = x * -3.0;
} else if (z <= -1.8e-284) {
tmp = y * 4.0;
} else if (z <= 2.15e-298) {
tmp = x * -3.0;
} else if (z <= 2.55e-284) {
tmp = y * 4.0;
} else if (z <= 1.85e-230) {
tmp = x * -3.0;
} else if (z <= 9.5e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((y - x) * (-6.0d0))
if (z <= (-150000000000.0d0)) then
tmp = t_0
else if (z <= (-1.32d-133)) then
tmp = 6.0d0 * (y * (0.6666666666666666d0 - z))
else if (z <= (-3.8d-266)) then
tmp = x * (-3.0d0)
else if (z <= (-1.8d-284)) then
tmp = y * 4.0d0
else if (z <= 2.15d-298) then
tmp = x * (-3.0d0)
else if (z <= 2.55d-284) then
tmp = y * 4.0d0
else if (z <= 1.85d-230) then
tmp = x * (-3.0d0)
else if (z <= 9.5d-94) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * ((y - x) * -6.0);
double tmp;
if (z <= -150000000000.0) {
tmp = t_0;
} else if (z <= -1.32e-133) {
tmp = 6.0 * (y * (0.6666666666666666 - z));
} else if (z <= -3.8e-266) {
tmp = x * -3.0;
} else if (z <= -1.8e-284) {
tmp = y * 4.0;
} else if (z <= 2.15e-298) {
tmp = x * -3.0;
} else if (z <= 2.55e-284) {
tmp = y * 4.0;
} else if (z <= 1.85e-230) {
tmp = x * -3.0;
} else if (z <= 9.5e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * ((y - x) * -6.0) tmp = 0 if z <= -150000000000.0: tmp = t_0 elif z <= -1.32e-133: tmp = 6.0 * (y * (0.6666666666666666 - z)) elif z <= -3.8e-266: tmp = x * -3.0 elif z <= -1.8e-284: tmp = y * 4.0 elif z <= 2.15e-298: tmp = x * -3.0 elif z <= 2.55e-284: tmp = y * 4.0 elif z <= 1.85e-230: tmp = x * -3.0 elif z <= 9.5e-94: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(Float64(y - x) * -6.0)) tmp = 0.0 if (z <= -150000000000.0) tmp = t_0; elseif (z <= -1.32e-133) tmp = Float64(6.0 * Float64(y * Float64(0.6666666666666666 - z))); elseif (z <= -3.8e-266) tmp = Float64(x * -3.0); elseif (z <= -1.8e-284) tmp = Float64(y * 4.0); elseif (z <= 2.15e-298) tmp = Float64(x * -3.0); elseif (z <= 2.55e-284) tmp = Float64(y * 4.0); elseif (z <= 1.85e-230) tmp = Float64(x * -3.0); elseif (z <= 9.5e-94) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * ((y - x) * -6.0); tmp = 0.0; if (z <= -150000000000.0) tmp = t_0; elseif (z <= -1.32e-133) tmp = 6.0 * (y * (0.6666666666666666 - z)); elseif (z <= -3.8e-266) tmp = x * -3.0; elseif (z <= -1.8e-284) tmp = y * 4.0; elseif (z <= 2.15e-298) tmp = x * -3.0; elseif (z <= 2.55e-284) tmp = y * 4.0; elseif (z <= 1.85e-230) tmp = x * -3.0; elseif (z <= 9.5e-94) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(N[(y - x), $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -150000000000.0], t$95$0, If[LessEqual[z, -1.32e-133], N[(6.0 * N[(y * N[(0.6666666666666666 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.8e-266], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -1.8e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 2.15e-298], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 2.55e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 1.85e-230], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 9.5e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], t$95$0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(\left(y - x\right) \cdot -6\right)\\
\mathbf{if}\;z \leq -150000000000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.32 \cdot 10^{-133}:\\
\;\;\;\;6 \cdot \left(y \cdot \left(0.6666666666666666 - z\right)\right)\\
\mathbf{elif}\;z \leq -3.8 \cdot 10^{-266}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -1.8 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 2.15 \cdot 10^{-298}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 2.55 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 1.85 \cdot 10^{-230}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 9.5 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -1.5e11 or 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.2%
*-commutative99.2%
associate-*l*99.3%
Simplified99.3%
if -1.5e11 < z < -1.32000000000000008e-133Initial program 98.9%
Taylor expanded in y around 0 98.9%
Taylor expanded in x around 0 99.3%
fma-def99.4%
associate-*r*99.3%
Simplified99.3%
Taylor expanded in x around 0 62.7%
if -1.32000000000000008e-133 < z < -3.79999999999999994e-266 or -1.8000000000000001e-284 < z < 2.15e-298 or 2.5500000000000001e-284 < z < 1.84999999999999991e-230 or 9.4999999999999997e-94 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
if -3.79999999999999994e-266 < z < -1.8000000000000001e-284 or 2.15e-298 < z < 2.5500000000000001e-284 or 1.84999999999999991e-230 < z < 9.4999999999999997e-94Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 79.3%
Taylor expanded in z around 0 79.3%
*-commutative79.3%
Simplified79.3%
Final simplification83.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- y x) (* z -6.0))))
(if (<= z -150000000000.0)
t_0
(if (<= z -1.15e-134)
(* 6.0 (* y (- 0.6666666666666666 z)))
(if (<= z -1.56e-264)
(* x -3.0)
(if (<= z -2.1e-284)
(* y 4.0)
(if (<= z 7.2e-299)
(* x -3.0)
(if (<= z 4.2e-284)
(* y 4.0)
(if (<= z 3.8e-230)
(* x -3.0)
(if (<= z 8.8e-94)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) t_0)))))))))))
double code(double x, double y, double z) {
double t_0 = (y - x) * (z * -6.0);
double tmp;
if (z <= -150000000000.0) {
tmp = t_0;
} else if (z <= -1.15e-134) {
tmp = 6.0 * (y * (0.6666666666666666 - z));
} else if (z <= -1.56e-264) {
tmp = x * -3.0;
} else if (z <= -2.1e-284) {
tmp = y * 4.0;
} else if (z <= 7.2e-299) {
tmp = x * -3.0;
} else if (z <= 4.2e-284) {
tmp = y * 4.0;
} else if (z <= 3.8e-230) {
tmp = x * -3.0;
} else if (z <= 8.8e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y - x) * (z * (-6.0d0))
if (z <= (-150000000000.0d0)) then
tmp = t_0
else if (z <= (-1.15d-134)) then
tmp = 6.0d0 * (y * (0.6666666666666666d0 - z))
else if (z <= (-1.56d-264)) then
tmp = x * (-3.0d0)
else if (z <= (-2.1d-284)) then
tmp = y * 4.0d0
else if (z <= 7.2d-299) then
tmp = x * (-3.0d0)
else if (z <= 4.2d-284) then
tmp = y * 4.0d0
else if (z <= 3.8d-230) then
tmp = x * (-3.0d0)
else if (z <= 8.8d-94) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y - x) * (z * -6.0);
double tmp;
if (z <= -150000000000.0) {
tmp = t_0;
} else if (z <= -1.15e-134) {
tmp = 6.0 * (y * (0.6666666666666666 - z));
} else if (z <= -1.56e-264) {
tmp = x * -3.0;
} else if (z <= -2.1e-284) {
tmp = y * 4.0;
} else if (z <= 7.2e-299) {
tmp = x * -3.0;
} else if (z <= 4.2e-284) {
tmp = y * 4.0;
} else if (z <= 3.8e-230) {
tmp = x * -3.0;
} else if (z <= 8.8e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y - x) * (z * -6.0) tmp = 0 if z <= -150000000000.0: tmp = t_0 elif z <= -1.15e-134: tmp = 6.0 * (y * (0.6666666666666666 - z)) elif z <= -1.56e-264: tmp = x * -3.0 elif z <= -2.1e-284: tmp = y * 4.0 elif z <= 7.2e-299: tmp = x * -3.0 elif z <= 4.2e-284: tmp = y * 4.0 elif z <= 3.8e-230: tmp = x * -3.0 elif z <= 8.8e-94: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y - x) * Float64(z * -6.0)) tmp = 0.0 if (z <= -150000000000.0) tmp = t_0; elseif (z <= -1.15e-134) tmp = Float64(6.0 * Float64(y * Float64(0.6666666666666666 - z))); elseif (z <= -1.56e-264) tmp = Float64(x * -3.0); elseif (z <= -2.1e-284) tmp = Float64(y * 4.0); elseif (z <= 7.2e-299) tmp = Float64(x * -3.0); elseif (z <= 4.2e-284) tmp = Float64(y * 4.0); elseif (z <= 3.8e-230) tmp = Float64(x * -3.0); elseif (z <= 8.8e-94) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y - x) * (z * -6.0); tmp = 0.0; if (z <= -150000000000.0) tmp = t_0; elseif (z <= -1.15e-134) tmp = 6.0 * (y * (0.6666666666666666 - z)); elseif (z <= -1.56e-264) tmp = x * -3.0; elseif (z <= -2.1e-284) tmp = y * 4.0; elseif (z <= 7.2e-299) tmp = x * -3.0; elseif (z <= 4.2e-284) tmp = y * 4.0; elseif (z <= 3.8e-230) tmp = x * -3.0; elseif (z <= 8.8e-94) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -150000000000.0], t$95$0, If[LessEqual[z, -1.15e-134], N[(6.0 * N[(y * N[(0.6666666666666666 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -1.56e-264], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -2.1e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 7.2e-299], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 4.2e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 3.8e-230], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 8.8e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], t$95$0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y - x\right) \cdot \left(z \cdot -6\right)\\
\mathbf{if}\;z \leq -150000000000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.15 \cdot 10^{-134}:\\
\;\;\;\;6 \cdot \left(y \cdot \left(0.6666666666666666 - z\right)\right)\\
\mathbf{elif}\;z \leq -1.56 \cdot 10^{-264}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -2.1 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{-299}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 4.2 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 3.8 \cdot 10^{-230}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 8.8 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -1.5e11 or 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.2%
associate-*r*99.3%
*-commutative99.3%
Simplified99.3%
if -1.5e11 < z < -1.15e-134Initial program 98.9%
Taylor expanded in y around 0 98.9%
Taylor expanded in x around 0 99.3%
fma-def99.4%
associate-*r*99.3%
Simplified99.3%
Taylor expanded in x around 0 62.7%
if -1.15e-134 < z < -1.5599999999999999e-264 or -2.09999999999999991e-284 < z < 7.2e-299 or 4.19999999999999982e-284 < z < 3.7999999999999998e-230 or 8.80000000000000004e-94 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
if -1.5599999999999999e-264 < z < -2.09999999999999991e-284 or 7.2e-299 < z < 4.19999999999999982e-284 or 3.7999999999999998e-230 < z < 8.80000000000000004e-94Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 79.3%
Taylor expanded in z around 0 79.3%
*-commutative79.3%
Simplified79.3%
Final simplification83.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- y x) (* z -6.0))))
(if (<= z -6e+15)
t_0
(if (<= z -5.3e-132)
(* y (+ 4.0 (* z -6.0)))
(if (<= z -5.1e-266)
(* x -3.0)
(if (<= z -2.3e-284)
(* y 4.0)
(if (<= z 1.1e-298)
(* x -3.0)
(if (<= z 3.4e-284)
(* y 4.0)
(if (<= z 1.45e-231)
(* x -3.0)
(if (<= z 8.8e-94)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) t_0)))))))))))
double code(double x, double y, double z) {
double t_0 = (y - x) * (z * -6.0);
double tmp;
if (z <= -6e+15) {
tmp = t_0;
} else if (z <= -5.3e-132) {
tmp = y * (4.0 + (z * -6.0));
} else if (z <= -5.1e-266) {
tmp = x * -3.0;
} else if (z <= -2.3e-284) {
tmp = y * 4.0;
} else if (z <= 1.1e-298) {
tmp = x * -3.0;
} else if (z <= 3.4e-284) {
tmp = y * 4.0;
} else if (z <= 1.45e-231) {
tmp = x * -3.0;
} else if (z <= 8.8e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y - x) * (z * (-6.0d0))
if (z <= (-6d+15)) then
tmp = t_0
else if (z <= (-5.3d-132)) then
tmp = y * (4.0d0 + (z * (-6.0d0)))
else if (z <= (-5.1d-266)) then
tmp = x * (-3.0d0)
else if (z <= (-2.3d-284)) then
tmp = y * 4.0d0
else if (z <= 1.1d-298) then
tmp = x * (-3.0d0)
else if (z <= 3.4d-284) then
tmp = y * 4.0d0
else if (z <= 1.45d-231) then
tmp = x * (-3.0d0)
else if (z <= 8.8d-94) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y - x) * (z * -6.0);
double tmp;
if (z <= -6e+15) {
tmp = t_0;
} else if (z <= -5.3e-132) {
tmp = y * (4.0 + (z * -6.0));
} else if (z <= -5.1e-266) {
tmp = x * -3.0;
} else if (z <= -2.3e-284) {
tmp = y * 4.0;
} else if (z <= 1.1e-298) {
tmp = x * -3.0;
} else if (z <= 3.4e-284) {
tmp = y * 4.0;
} else if (z <= 1.45e-231) {
tmp = x * -3.0;
} else if (z <= 8.8e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y - x) * (z * -6.0) tmp = 0 if z <= -6e+15: tmp = t_0 elif z <= -5.3e-132: tmp = y * (4.0 + (z * -6.0)) elif z <= -5.1e-266: tmp = x * -3.0 elif z <= -2.3e-284: tmp = y * 4.0 elif z <= 1.1e-298: tmp = x * -3.0 elif z <= 3.4e-284: tmp = y * 4.0 elif z <= 1.45e-231: tmp = x * -3.0 elif z <= 8.8e-94: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y - x) * Float64(z * -6.0)) tmp = 0.0 if (z <= -6e+15) tmp = t_0; elseif (z <= -5.3e-132) tmp = Float64(y * Float64(4.0 + Float64(z * -6.0))); elseif (z <= -5.1e-266) tmp = Float64(x * -3.0); elseif (z <= -2.3e-284) tmp = Float64(y * 4.0); elseif (z <= 1.1e-298) tmp = Float64(x * -3.0); elseif (z <= 3.4e-284) tmp = Float64(y * 4.0); elseif (z <= 1.45e-231) tmp = Float64(x * -3.0); elseif (z <= 8.8e-94) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y - x) * (z * -6.0); tmp = 0.0; if (z <= -6e+15) tmp = t_0; elseif (z <= -5.3e-132) tmp = y * (4.0 + (z * -6.0)); elseif (z <= -5.1e-266) tmp = x * -3.0; elseif (z <= -2.3e-284) tmp = y * 4.0; elseif (z <= 1.1e-298) tmp = x * -3.0; elseif (z <= 3.4e-284) tmp = y * 4.0; elseif (z <= 1.45e-231) tmp = x * -3.0; elseif (z <= 8.8e-94) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y - x), $MachinePrecision] * N[(z * -6.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6e+15], t$95$0, If[LessEqual[z, -5.3e-132], N[(y * N[(4.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -5.1e-266], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -2.3e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 1.1e-298], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 3.4e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 1.45e-231], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 8.8e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], t$95$0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y - x\right) \cdot \left(z \cdot -6\right)\\
\mathbf{if}\;z \leq -6 \cdot 10^{+15}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -5.3 \cdot 10^{-132}:\\
\;\;\;\;y \cdot \left(4 + z \cdot -6\right)\\
\mathbf{elif}\;z \leq -5.1 \cdot 10^{-266}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -2.3 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{-298}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 3.4 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{-231}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 8.8 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -6e15 or 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.2%
associate-*r*99.3%
*-commutative99.3%
Simplified99.3%
if -6e15 < z < -5.3000000000000003e-132Initial program 99.0%
+-commutative99.0%
associate-*l*99.5%
fma-def99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
associate-*r*99.6%
*-commutative99.6%
fma-def99.6%
metadata-eval99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 64.2%
if -5.3000000000000003e-132 < z < -5.10000000000000027e-266 or -2.3e-284 < z < 1.1e-298 or 3.39999999999999991e-284 < z < 1.45e-231 or 8.80000000000000004e-94 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
if -5.10000000000000027e-266 < z < -2.3e-284 or 1.1e-298 < z < 3.39999999999999991e-284 or 1.45e-231 < z < 8.80000000000000004e-94Initial program 99.4%
+-commutative99.4%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 79.3%
Taylor expanded in z around 0 79.3%
*-commutative79.3%
Simplified79.3%
Final simplification83.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* -6.0 (* y z))))
(if (<= z -0.68)
t_0
(if (<= z -3.6e-131)
(* y 4.0)
(if (<= z -2.9e-264)
(* x -3.0)
(if (<= z -1.9e-284)
(* y 4.0)
(if (<= z 3.5e-298)
(* x -3.0)
(if (<= z 6.9e-284)
(* y 4.0)
(if (<= z 4.1e-231)
(* x -3.0)
(if (<= z 7.2e-94)
(* y 4.0)
(if (<= z 0.55) (* x -3.0) t_0)))))))))))
double code(double x, double y, double z) {
double t_0 = -6.0 * (y * z);
double tmp;
if (z <= -0.68) {
tmp = t_0;
} else if (z <= -3.6e-131) {
tmp = y * 4.0;
} else if (z <= -2.9e-264) {
tmp = x * -3.0;
} else if (z <= -1.9e-284) {
tmp = y * 4.0;
} else if (z <= 3.5e-298) {
tmp = x * -3.0;
} else if (z <= 6.9e-284) {
tmp = y * 4.0;
} else if (z <= 4.1e-231) {
tmp = x * -3.0;
} else if (z <= 7.2e-94) {
tmp = y * 4.0;
} else if (z <= 0.55) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (-6.0d0) * (y * z)
if (z <= (-0.68d0)) then
tmp = t_0
else if (z <= (-3.6d-131)) then
tmp = y * 4.0d0
else if (z <= (-2.9d-264)) then
tmp = x * (-3.0d0)
else if (z <= (-1.9d-284)) then
tmp = y * 4.0d0
else if (z <= 3.5d-298) then
tmp = x * (-3.0d0)
else if (z <= 6.9d-284) then
tmp = y * 4.0d0
else if (z <= 4.1d-231) then
tmp = x * (-3.0d0)
else if (z <= 7.2d-94) then
tmp = y * 4.0d0
else if (z <= 0.55d0) then
tmp = x * (-3.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -6.0 * (y * z);
double tmp;
if (z <= -0.68) {
tmp = t_0;
} else if (z <= -3.6e-131) {
tmp = y * 4.0;
} else if (z <= -2.9e-264) {
tmp = x * -3.0;
} else if (z <= -1.9e-284) {
tmp = y * 4.0;
} else if (z <= 3.5e-298) {
tmp = x * -3.0;
} else if (z <= 6.9e-284) {
tmp = y * 4.0;
} else if (z <= 4.1e-231) {
tmp = x * -3.0;
} else if (z <= 7.2e-94) {
tmp = y * 4.0;
} else if (z <= 0.55) {
tmp = x * -3.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -6.0 * (y * z) tmp = 0 if z <= -0.68: tmp = t_0 elif z <= -3.6e-131: tmp = y * 4.0 elif z <= -2.9e-264: tmp = x * -3.0 elif z <= -1.9e-284: tmp = y * 4.0 elif z <= 3.5e-298: tmp = x * -3.0 elif z <= 6.9e-284: tmp = y * 4.0 elif z <= 4.1e-231: tmp = x * -3.0 elif z <= 7.2e-94: tmp = y * 4.0 elif z <= 0.55: tmp = x * -3.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-6.0 * Float64(y * z)) tmp = 0.0 if (z <= -0.68) tmp = t_0; elseif (z <= -3.6e-131) tmp = Float64(y * 4.0); elseif (z <= -2.9e-264) tmp = Float64(x * -3.0); elseif (z <= -1.9e-284) tmp = Float64(y * 4.0); elseif (z <= 3.5e-298) tmp = Float64(x * -3.0); elseif (z <= 6.9e-284) tmp = Float64(y * 4.0); elseif (z <= 4.1e-231) tmp = Float64(x * -3.0); elseif (z <= 7.2e-94) tmp = Float64(y * 4.0); elseif (z <= 0.55) tmp = Float64(x * -3.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -6.0 * (y * z); tmp = 0.0; if (z <= -0.68) tmp = t_0; elseif (z <= -3.6e-131) tmp = y * 4.0; elseif (z <= -2.9e-264) tmp = x * -3.0; elseif (z <= -1.9e-284) tmp = y * 4.0; elseif (z <= 3.5e-298) tmp = x * -3.0; elseif (z <= 6.9e-284) tmp = y * 4.0; elseif (z <= 4.1e-231) tmp = x * -3.0; elseif (z <= 7.2e-94) tmp = y * 4.0; elseif (z <= 0.55) tmp = x * -3.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.68], t$95$0, If[LessEqual[z, -3.6e-131], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, -2.9e-264], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -1.9e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 3.5e-298], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 6.9e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 4.1e-231], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 7.2e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.55], N[(x * -3.0), $MachinePrecision], t$95$0]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -0.68:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -3.6 \cdot 10^{-131}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq -2.9 \cdot 10^{-264}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -1.9 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{-298}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 6.9 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{-231}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.55:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -0.680000000000000049 or 0.55000000000000004 < z Initial program 99.7%
Taylor expanded in y around 0 99.7%
Taylor expanded in x around 0 97.1%
fma-def98.8%
associate-*r*98.9%
Simplified98.9%
Taylor expanded in z around inf 99.1%
Taylor expanded in x around 0 51.9%
if -0.680000000000000049 < z < -3.5999999999999999e-131 or -2.8999999999999999e-264 < z < -1.8999999999999999e-284 or 3.4999999999999998e-298 < z < 6.9e-284 or 4.1000000000000002e-231 < z < 7.2e-94Initial program 99.2%
+-commutative99.2%
associate-*l*99.7%
fma-def99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 72.2%
Taylor expanded in z around 0 69.0%
*-commutative69.0%
Simplified69.0%
if -3.5999999999999999e-131 < z < -2.8999999999999999e-264 or -1.8999999999999999e-284 < z < 3.4999999999999998e-298 or 6.9e-284 < z < 4.1000000000000002e-231 or 7.2e-94 < z < 0.55000000000000004Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
Final simplification61.1%
(FPCore (x y z)
:precision binary64
(if (<= z -0.68)
(* -6.0 (* y z))
(if (<= z -8.4e-132)
(* y 4.0)
(if (<= z -2e-266)
(* x -3.0)
(if (<= z -1.85e-284)
(* y 4.0)
(if (<= z 4.4e-298)
(* x -3.0)
(if (<= z 1.85e-284)
(* y 4.0)
(if (<= z 3.5e-232)
(* x -3.0)
(if (<= z 8.6e-94)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) (* 6.0 (* x z))))))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.68) {
tmp = -6.0 * (y * z);
} else if (z <= -8.4e-132) {
tmp = y * 4.0;
} else if (z <= -2e-266) {
tmp = x * -3.0;
} else if (z <= -1.85e-284) {
tmp = y * 4.0;
} else if (z <= 4.4e-298) {
tmp = x * -3.0;
} else if (z <= 1.85e-284) {
tmp = y * 4.0;
} else if (z <= 3.5e-232) {
tmp = x * -3.0;
} else if (z <= 8.6e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = 6.0 * (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.68d0)) then
tmp = (-6.0d0) * (y * z)
else if (z <= (-8.4d-132)) then
tmp = y * 4.0d0
else if (z <= (-2d-266)) then
tmp = x * (-3.0d0)
else if (z <= (-1.85d-284)) then
tmp = y * 4.0d0
else if (z <= 4.4d-298) then
tmp = x * (-3.0d0)
else if (z <= 1.85d-284) then
tmp = y * 4.0d0
else if (z <= 3.5d-232) then
tmp = x * (-3.0d0)
else if (z <= 8.6d-94) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = 6.0d0 * (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.68) {
tmp = -6.0 * (y * z);
} else if (z <= -8.4e-132) {
tmp = y * 4.0;
} else if (z <= -2e-266) {
tmp = x * -3.0;
} else if (z <= -1.85e-284) {
tmp = y * 4.0;
} else if (z <= 4.4e-298) {
tmp = x * -3.0;
} else if (z <= 1.85e-284) {
tmp = y * 4.0;
} else if (z <= 3.5e-232) {
tmp = x * -3.0;
} else if (z <= 8.6e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = 6.0 * (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.68: tmp = -6.0 * (y * z) elif z <= -8.4e-132: tmp = y * 4.0 elif z <= -2e-266: tmp = x * -3.0 elif z <= -1.85e-284: tmp = y * 4.0 elif z <= 4.4e-298: tmp = x * -3.0 elif z <= 1.85e-284: tmp = y * 4.0 elif z <= 3.5e-232: tmp = x * -3.0 elif z <= 8.6e-94: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = 6.0 * (x * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.68) tmp = Float64(-6.0 * Float64(y * z)); elseif (z <= -8.4e-132) tmp = Float64(y * 4.0); elseif (z <= -2e-266) tmp = Float64(x * -3.0); elseif (z <= -1.85e-284) tmp = Float64(y * 4.0); elseif (z <= 4.4e-298) tmp = Float64(x * -3.0); elseif (z <= 1.85e-284) tmp = Float64(y * 4.0); elseif (z <= 3.5e-232) tmp = Float64(x * -3.0); elseif (z <= 8.6e-94) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = Float64(6.0 * Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.68) tmp = -6.0 * (y * z); elseif (z <= -8.4e-132) tmp = y * 4.0; elseif (z <= -2e-266) tmp = x * -3.0; elseif (z <= -1.85e-284) tmp = y * 4.0; elseif (z <= 4.4e-298) tmp = x * -3.0; elseif (z <= 1.85e-284) tmp = y * 4.0; elseif (z <= 3.5e-232) tmp = x * -3.0; elseif (z <= 8.6e-94) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = 6.0 * (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.68], N[(-6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -8.4e-132], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, -2e-266], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -1.85e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 4.4e-298], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 1.85e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 3.5e-232], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 8.6e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], N[(6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.68:\\
\;\;\;\;-6 \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;z \leq -8.4 \cdot 10^{-132}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq -2 \cdot 10^{-266}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -1.85 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{-298}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 1.85 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{-232}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 8.6 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if z < -0.680000000000000049Initial program 99.7%
Taylor expanded in y around 0 99.6%
Taylor expanded in x around 0 94.3%
fma-def97.8%
associate-*r*97.9%
Simplified97.9%
Taylor expanded in z around inf 99.3%
Taylor expanded in x around 0 55.4%
if -0.680000000000000049 < z < -8.4000000000000004e-132 or -2e-266 < z < -1.85e-284 or 4.4e-298 < z < 1.85e-284 or 3.4999999999999998e-232 < z < 8.5999999999999997e-94Initial program 99.2%
+-commutative99.2%
associate-*l*99.7%
fma-def99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 72.2%
Taylor expanded in z around 0 69.0%
*-commutative69.0%
Simplified69.0%
if -8.4000000000000004e-132 < z < -2e-266 or -1.85e-284 < z < 4.4e-298 or 1.85e-284 < z < 3.4999999999999998e-232 or 8.5999999999999997e-94 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
if 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.8%
Taylor expanded in z around inf 98.8%
associate-*r*98.9%
*-commutative98.9%
Simplified98.9%
Taylor expanded in y around 0 57.1%
Final simplification63.0%
(FPCore (x y z)
:precision binary64
(if (<= z -0.68)
(* z (* y -6.0))
(if (<= z -8e-131)
(* y 4.0)
(if (<= z -5.4e-266)
(* x -3.0)
(if (<= z -2.05e-284)
(* y 4.0)
(if (<= z 7.2e-298)
(* x -3.0)
(if (<= z 6.4e-284)
(* y 4.0)
(if (<= z 5.6e-230)
(* x -3.0)
(if (<= z 7.4e-94)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) (* 6.0 (* x z))))))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.68) {
tmp = z * (y * -6.0);
} else if (z <= -8e-131) {
tmp = y * 4.0;
} else if (z <= -5.4e-266) {
tmp = x * -3.0;
} else if (z <= -2.05e-284) {
tmp = y * 4.0;
} else if (z <= 7.2e-298) {
tmp = x * -3.0;
} else if (z <= 6.4e-284) {
tmp = y * 4.0;
} else if (z <= 5.6e-230) {
tmp = x * -3.0;
} else if (z <= 7.4e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = 6.0 * (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.68d0)) then
tmp = z * (y * (-6.0d0))
else if (z <= (-8d-131)) then
tmp = y * 4.0d0
else if (z <= (-5.4d-266)) then
tmp = x * (-3.0d0)
else if (z <= (-2.05d-284)) then
tmp = y * 4.0d0
else if (z <= 7.2d-298) then
tmp = x * (-3.0d0)
else if (z <= 6.4d-284) then
tmp = y * 4.0d0
else if (z <= 5.6d-230) then
tmp = x * (-3.0d0)
else if (z <= 7.4d-94) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = 6.0d0 * (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.68) {
tmp = z * (y * -6.0);
} else if (z <= -8e-131) {
tmp = y * 4.0;
} else if (z <= -5.4e-266) {
tmp = x * -3.0;
} else if (z <= -2.05e-284) {
tmp = y * 4.0;
} else if (z <= 7.2e-298) {
tmp = x * -3.0;
} else if (z <= 6.4e-284) {
tmp = y * 4.0;
} else if (z <= 5.6e-230) {
tmp = x * -3.0;
} else if (z <= 7.4e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = 6.0 * (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.68: tmp = z * (y * -6.0) elif z <= -8e-131: tmp = y * 4.0 elif z <= -5.4e-266: tmp = x * -3.0 elif z <= -2.05e-284: tmp = y * 4.0 elif z <= 7.2e-298: tmp = x * -3.0 elif z <= 6.4e-284: tmp = y * 4.0 elif z <= 5.6e-230: tmp = x * -3.0 elif z <= 7.4e-94: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = 6.0 * (x * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.68) tmp = Float64(z * Float64(y * -6.0)); elseif (z <= -8e-131) tmp = Float64(y * 4.0); elseif (z <= -5.4e-266) tmp = Float64(x * -3.0); elseif (z <= -2.05e-284) tmp = Float64(y * 4.0); elseif (z <= 7.2e-298) tmp = Float64(x * -3.0); elseif (z <= 6.4e-284) tmp = Float64(y * 4.0); elseif (z <= 5.6e-230) tmp = Float64(x * -3.0); elseif (z <= 7.4e-94) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = Float64(6.0 * Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.68) tmp = z * (y * -6.0); elseif (z <= -8e-131) tmp = y * 4.0; elseif (z <= -5.4e-266) tmp = x * -3.0; elseif (z <= -2.05e-284) tmp = y * 4.0; elseif (z <= 7.2e-298) tmp = x * -3.0; elseif (z <= 6.4e-284) tmp = y * 4.0; elseif (z <= 5.6e-230) tmp = x * -3.0; elseif (z <= 7.4e-94) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = 6.0 * (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.68], N[(z * N[(y * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -8e-131], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, -5.4e-266], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -2.05e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 7.2e-298], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 6.4e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 5.6e-230], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 7.4e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], N[(6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.68:\\
\;\;\;\;z \cdot \left(y \cdot -6\right)\\
\mathbf{elif}\;z \leq -8 \cdot 10^{-131}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq -5.4 \cdot 10^{-266}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -2.05 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{-298}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 6.4 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 5.6 \cdot 10^{-230}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 7.4 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if z < -0.680000000000000049Initial program 99.7%
Taylor expanded in y around 0 99.6%
Taylor expanded in x around 0 94.3%
fma-def97.8%
associate-*r*97.9%
Simplified97.9%
Taylor expanded in z around inf 99.3%
Taylor expanded in x around 0 55.5%
if -0.680000000000000049 < z < -7.9999999999999999e-131 or -5.39999999999999992e-266 < z < -2.04999999999999999e-284 or 7.20000000000000005e-298 < z < 6.40000000000000047e-284 or 5.6000000000000002e-230 < z < 7.3999999999999996e-94Initial program 99.2%
+-commutative99.2%
associate-*l*99.7%
fma-def99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 72.2%
Taylor expanded in z around 0 69.0%
*-commutative69.0%
Simplified69.0%
if -7.9999999999999999e-131 < z < -5.39999999999999992e-266 or -2.04999999999999999e-284 < z < 7.20000000000000005e-298 or 6.40000000000000047e-284 < z < 5.6000000000000002e-230 or 7.3999999999999996e-94 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
if 0.5 < z Initial program 99.7%
Taylor expanded in z around 0 99.8%
Taylor expanded in z around inf 98.8%
associate-*r*98.9%
*-commutative98.9%
Simplified98.9%
Taylor expanded in y around 0 57.1%
Final simplification63.1%
(FPCore (x y z)
:precision binary64
(if (<= z -0.68)
(* z (* y -6.0))
(if (<= z -1.38e-133)
(* y 4.0)
(if (<= z -9e-266)
(* x -3.0)
(if (<= z -1.8e-284)
(* y 4.0)
(if (<= z 2.65e-297)
(* x -3.0)
(if (<= z 5.2e-284)
(* y 4.0)
(if (<= z 2.5e-230)
(* x -3.0)
(if (<= z 7.6e-94)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) (* z (* x 6.0))))))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.68) {
tmp = z * (y * -6.0);
} else if (z <= -1.38e-133) {
tmp = y * 4.0;
} else if (z <= -9e-266) {
tmp = x * -3.0;
} else if (z <= -1.8e-284) {
tmp = y * 4.0;
} else if (z <= 2.65e-297) {
tmp = x * -3.0;
} else if (z <= 5.2e-284) {
tmp = y * 4.0;
} else if (z <= 2.5e-230) {
tmp = x * -3.0;
} else if (z <= 7.6e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = z * (x * 6.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.68d0)) then
tmp = z * (y * (-6.0d0))
else if (z <= (-1.38d-133)) then
tmp = y * 4.0d0
else if (z <= (-9d-266)) then
tmp = x * (-3.0d0)
else if (z <= (-1.8d-284)) then
tmp = y * 4.0d0
else if (z <= 2.65d-297) then
tmp = x * (-3.0d0)
else if (z <= 5.2d-284) then
tmp = y * 4.0d0
else if (z <= 2.5d-230) then
tmp = x * (-3.0d0)
else if (z <= 7.6d-94) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = z * (x * 6.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.68) {
tmp = z * (y * -6.0);
} else if (z <= -1.38e-133) {
tmp = y * 4.0;
} else if (z <= -9e-266) {
tmp = x * -3.0;
} else if (z <= -1.8e-284) {
tmp = y * 4.0;
} else if (z <= 2.65e-297) {
tmp = x * -3.0;
} else if (z <= 5.2e-284) {
tmp = y * 4.0;
} else if (z <= 2.5e-230) {
tmp = x * -3.0;
} else if (z <= 7.6e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = z * (x * 6.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.68: tmp = z * (y * -6.0) elif z <= -1.38e-133: tmp = y * 4.0 elif z <= -9e-266: tmp = x * -3.0 elif z <= -1.8e-284: tmp = y * 4.0 elif z <= 2.65e-297: tmp = x * -3.0 elif z <= 5.2e-284: tmp = y * 4.0 elif z <= 2.5e-230: tmp = x * -3.0 elif z <= 7.6e-94: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = z * (x * 6.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.68) tmp = Float64(z * Float64(y * -6.0)); elseif (z <= -1.38e-133) tmp = Float64(y * 4.0); elseif (z <= -9e-266) tmp = Float64(x * -3.0); elseif (z <= -1.8e-284) tmp = Float64(y * 4.0); elseif (z <= 2.65e-297) tmp = Float64(x * -3.0); elseif (z <= 5.2e-284) tmp = Float64(y * 4.0); elseif (z <= 2.5e-230) tmp = Float64(x * -3.0); elseif (z <= 7.6e-94) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = Float64(z * Float64(x * 6.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.68) tmp = z * (y * -6.0); elseif (z <= -1.38e-133) tmp = y * 4.0; elseif (z <= -9e-266) tmp = x * -3.0; elseif (z <= -1.8e-284) tmp = y * 4.0; elseif (z <= 2.65e-297) tmp = x * -3.0; elseif (z <= 5.2e-284) tmp = y * 4.0; elseif (z <= 2.5e-230) tmp = x * -3.0; elseif (z <= 7.6e-94) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = z * (x * 6.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.68], N[(z * N[(y * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -1.38e-133], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, -9e-266], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -1.8e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 2.65e-297], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 5.2e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 2.5e-230], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 7.6e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], N[(z * N[(x * 6.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.68:\\
\;\;\;\;z \cdot \left(y \cdot -6\right)\\
\mathbf{elif}\;z \leq -1.38 \cdot 10^{-133}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq -9 \cdot 10^{-266}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -1.8 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 2.65 \cdot 10^{-297}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 5.2 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{-230}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 7.6 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot 6\right)\\
\end{array}
\end{array}
if z < -0.680000000000000049Initial program 99.7%
Taylor expanded in y around 0 99.6%
Taylor expanded in x around 0 94.3%
fma-def97.8%
associate-*r*97.9%
Simplified97.9%
Taylor expanded in z around inf 99.3%
Taylor expanded in x around 0 55.5%
if -0.680000000000000049 < z < -1.38e-133 or -9.0000000000000006e-266 < z < -1.8000000000000001e-284 or 2.6500000000000001e-297 < z < 5.2e-284 or 2.50000000000000017e-230 < z < 7.59999999999999999e-94Initial program 99.2%
+-commutative99.2%
associate-*l*99.7%
fma-def99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 72.2%
Taylor expanded in z around 0 69.0%
*-commutative69.0%
Simplified69.0%
if -1.38e-133 < z < -9.0000000000000006e-266 or -1.8000000000000001e-284 < z < 2.6500000000000001e-297 or 5.2e-284 < z < 2.50000000000000017e-230 or 7.59999999999999999e-94 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
if 0.5 < z Initial program 99.7%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around 0 99.8%
fma-def99.8%
associate-*r*99.8%
Simplified99.8%
Taylor expanded in z around inf 98.9%
Taylor expanded in x around inf 57.1%
Final simplification63.1%
(FPCore (x y z)
:precision binary64
(if (<= z -0.68)
(* y (* z -6.0))
(if (<= z -6.2e-132)
(* y 4.0)
(if (<= z -5.6e-265)
(* x -3.0)
(if (<= z -1.8e-284)
(* y 4.0)
(if (<= z 3.5e-298)
(* x -3.0)
(if (<= z 1.95e-284)
(* y 4.0)
(if (<= z 2.05e-230)
(* x -3.0)
(if (<= z 8.8e-94)
(* y 4.0)
(if (<= z 0.5) (* x -3.0) (* z (* x 6.0))))))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.68) {
tmp = y * (z * -6.0);
} else if (z <= -6.2e-132) {
tmp = y * 4.0;
} else if (z <= -5.6e-265) {
tmp = x * -3.0;
} else if (z <= -1.8e-284) {
tmp = y * 4.0;
} else if (z <= 3.5e-298) {
tmp = x * -3.0;
} else if (z <= 1.95e-284) {
tmp = y * 4.0;
} else if (z <= 2.05e-230) {
tmp = x * -3.0;
} else if (z <= 8.8e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = z * (x * 6.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.68d0)) then
tmp = y * (z * (-6.0d0))
else if (z <= (-6.2d-132)) then
tmp = y * 4.0d0
else if (z <= (-5.6d-265)) then
tmp = x * (-3.0d0)
else if (z <= (-1.8d-284)) then
tmp = y * 4.0d0
else if (z <= 3.5d-298) then
tmp = x * (-3.0d0)
else if (z <= 1.95d-284) then
tmp = y * 4.0d0
else if (z <= 2.05d-230) then
tmp = x * (-3.0d0)
else if (z <= 8.8d-94) then
tmp = y * 4.0d0
else if (z <= 0.5d0) then
tmp = x * (-3.0d0)
else
tmp = z * (x * 6.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.68) {
tmp = y * (z * -6.0);
} else if (z <= -6.2e-132) {
tmp = y * 4.0;
} else if (z <= -5.6e-265) {
tmp = x * -3.0;
} else if (z <= -1.8e-284) {
tmp = y * 4.0;
} else if (z <= 3.5e-298) {
tmp = x * -3.0;
} else if (z <= 1.95e-284) {
tmp = y * 4.0;
} else if (z <= 2.05e-230) {
tmp = x * -3.0;
} else if (z <= 8.8e-94) {
tmp = y * 4.0;
} else if (z <= 0.5) {
tmp = x * -3.0;
} else {
tmp = z * (x * 6.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.68: tmp = y * (z * -6.0) elif z <= -6.2e-132: tmp = y * 4.0 elif z <= -5.6e-265: tmp = x * -3.0 elif z <= -1.8e-284: tmp = y * 4.0 elif z <= 3.5e-298: tmp = x * -3.0 elif z <= 1.95e-284: tmp = y * 4.0 elif z <= 2.05e-230: tmp = x * -3.0 elif z <= 8.8e-94: tmp = y * 4.0 elif z <= 0.5: tmp = x * -3.0 else: tmp = z * (x * 6.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.68) tmp = Float64(y * Float64(z * -6.0)); elseif (z <= -6.2e-132) tmp = Float64(y * 4.0); elseif (z <= -5.6e-265) tmp = Float64(x * -3.0); elseif (z <= -1.8e-284) tmp = Float64(y * 4.0); elseif (z <= 3.5e-298) tmp = Float64(x * -3.0); elseif (z <= 1.95e-284) tmp = Float64(y * 4.0); elseif (z <= 2.05e-230) tmp = Float64(x * -3.0); elseif (z <= 8.8e-94) tmp = Float64(y * 4.0); elseif (z <= 0.5) tmp = Float64(x * -3.0); else tmp = Float64(z * Float64(x * 6.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.68) tmp = y * (z * -6.0); elseif (z <= -6.2e-132) tmp = y * 4.0; elseif (z <= -5.6e-265) tmp = x * -3.0; elseif (z <= -1.8e-284) tmp = y * 4.0; elseif (z <= 3.5e-298) tmp = x * -3.0; elseif (z <= 1.95e-284) tmp = y * 4.0; elseif (z <= 2.05e-230) tmp = x * -3.0; elseif (z <= 8.8e-94) tmp = y * 4.0; elseif (z <= 0.5) tmp = x * -3.0; else tmp = z * (x * 6.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.68], N[(y * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -6.2e-132], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, -5.6e-265], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, -1.8e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 3.5e-298], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 1.95e-284], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 2.05e-230], N[(x * -3.0), $MachinePrecision], If[LessEqual[z, 8.8e-94], N[(y * 4.0), $MachinePrecision], If[LessEqual[z, 0.5], N[(x * -3.0), $MachinePrecision], N[(z * N[(x * 6.0), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.68:\\
\;\;\;\;y \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;z \leq -6.2 \cdot 10^{-132}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq -5.6 \cdot 10^{-265}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq -1.8 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 3.5 \cdot 10^{-298}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 1.95 \cdot 10^{-284}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 2.05 \cdot 10^{-230}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;z \leq 8.8 \cdot 10^{-94}:\\
\;\;\;\;y \cdot 4\\
\mathbf{elif}\;z \leq 0.5:\\
\;\;\;\;x \cdot -3\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot 6\right)\\
\end{array}
\end{array}
if z < -0.680000000000000049Initial program 99.7%
+-commutative99.7%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 56.0%
Taylor expanded in z around inf 55.6%
*-commutative55.6%
Simplified55.6%
if -0.680000000000000049 < z < -6.20000000000000016e-132 or -5.60000000000000047e-265 < z < -1.8000000000000001e-284 or 3.4999999999999998e-298 < z < 1.9499999999999999e-284 or 2.0500000000000001e-230 < z < 8.80000000000000004e-94Initial program 99.2%
+-commutative99.2%
associate-*l*99.7%
fma-def99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 72.2%
Taylor expanded in z around 0 69.0%
*-commutative69.0%
Simplified69.0%
if -6.20000000000000016e-132 < z < -5.60000000000000047e-265 or -1.8000000000000001e-284 < z < 3.4999999999999998e-298 or 1.9499999999999999e-284 < z < 2.0500000000000001e-230 or 8.80000000000000004e-94 < z < 0.5Initial program 99.4%
Taylor expanded in y around 0 99.3%
Taylor expanded in y around 0 68.6%
Taylor expanded in z around 0 68.1%
distribute-lft1-in68.1%
metadata-eval68.1%
Simplified68.1%
if 0.5 < z Initial program 99.7%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around 0 99.8%
fma-def99.8%
associate-*r*99.8%
Simplified99.8%
Taylor expanded in z around inf 98.9%
Taylor expanded in x around inf 57.1%
Final simplification63.1%
(FPCore (x y z) :precision binary64 (if (<= z -0.58) (* (- y x) (* z -6.0)) (if (<= z 0.56) (+ (* x -3.0) (* y 4.0)) (* z (+ (* x 6.0) (* y -6.0))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.58) {
tmp = (y - x) * (z * -6.0);
} else if (z <= 0.56) {
tmp = (x * -3.0) + (y * 4.0);
} else {
tmp = z * ((x * 6.0) + (y * -6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.58d0)) then
tmp = (y - x) * (z * (-6.0d0))
else if (z <= 0.56d0) then
tmp = (x * (-3.0d0)) + (y * 4.0d0)
else
tmp = z * ((x * 6.0d0) + (y * (-6.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.58) {
tmp = (y - x) * (z * -6.0);
} else if (z <= 0.56) {
tmp = (x * -3.0) + (y * 4.0);
} else {
tmp = z * ((x * 6.0) + (y * -6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.58: tmp = (y - x) * (z * -6.0) elif z <= 0.56: tmp = (x * -3.0) + (y * 4.0) else: tmp = z * ((x * 6.0) + (y * -6.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.58) tmp = Float64(Float64(y - x) * Float64(z * -6.0)); elseif (z <= 0.56) tmp = Float64(Float64(x * -3.0) + Float64(y * 4.0)); else tmp = Float64(z * Float64(Float64(x * 6.0) + Float64(y * -6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.58) tmp = (y - x) * (z * -6.0); elseif (z <= 0.56) tmp = (x * -3.0) + (y * 4.0); else tmp = z * ((x * 6.0) + (y * -6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.58], N[(N[(y - x), $MachinePrecision] * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.56], N[(N[(x * -3.0), $MachinePrecision] + N[(y * 4.0), $MachinePrecision]), $MachinePrecision], N[(z * N[(N[(x * 6.0), $MachinePrecision] + N[(y * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.58:\\
\;\;\;\;\left(y - x\right) \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;z \leq 0.56:\\
\;\;\;\;x \cdot -3 + y \cdot 4\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot 6 + y \cdot -6\right)\\
\end{array}
\end{array}
if z < -0.57999999999999996Initial program 99.7%
Taylor expanded in z around 0 99.6%
Taylor expanded in z around inf 99.2%
associate-*r*99.4%
*-commutative99.4%
Simplified99.4%
if -0.57999999999999996 < z < 0.56000000000000005Initial program 99.3%
Taylor expanded in y around 0 99.3%
Taylor expanded in x around 0 99.6%
fma-def99.6%
associate-*r*99.6%
Simplified99.6%
Taylor expanded in z around 0 97.2%
if 0.56000000000000005 < z Initial program 99.7%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around 0 99.8%
fma-def99.8%
associate-*r*99.8%
Simplified99.8%
Taylor expanded in z around inf 98.9%
Final simplification98.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.7e-55) (not (<= x 1.7e+60))) (* x (- (* z 6.0) 3.0)) (* y (+ 4.0 (* z -6.0)))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.7e-55) || !(x <= 1.7e+60)) {
tmp = x * ((z * 6.0) - 3.0);
} else {
tmp = y * (4.0 + (z * -6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.7d-55)) .or. (.not. (x <= 1.7d+60))) then
tmp = x * ((z * 6.0d0) - 3.0d0)
else
tmp = y * (4.0d0 + (z * (-6.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.7e-55) || !(x <= 1.7e+60)) {
tmp = x * ((z * 6.0) - 3.0);
} else {
tmp = y * (4.0 + (z * -6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.7e-55) or not (x <= 1.7e+60): tmp = x * ((z * 6.0) - 3.0) else: tmp = y * (4.0 + (z * -6.0)) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.7e-55) || !(x <= 1.7e+60)) tmp = Float64(x * Float64(Float64(z * 6.0) - 3.0)); else tmp = Float64(y * Float64(4.0 + Float64(z * -6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.7e-55) || ~((x <= 1.7e+60))) tmp = x * ((z * 6.0) - 3.0); else tmp = y * (4.0 + (z * -6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.7e-55], N[Not[LessEqual[x, 1.7e+60]], $MachinePrecision]], N[(x * N[(N[(z * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(4.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-55} \lor \neg \left(x \leq 1.7 \cdot 10^{+60}\right):\\
\;\;\;\;x \cdot \left(z \cdot 6 - 3\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(4 + z \cdot -6\right)\\
\end{array}
\end{array}
if x < -2.70000000000000004e-55 or 1.7e60 < x Initial program 99.5%
Taylor expanded in z around 0 99.8%
Taylor expanded in x around inf 84.1%
if -2.70000000000000004e-55 < x < 1.7e60Initial program 99.5%
+-commutative99.5%
associate-*l*99.8%
fma-def99.8%
sub-neg99.8%
+-commutative99.8%
distribute-lft-in99.8%
neg-mul-199.8%
associate-*r*99.8%
*-commutative99.8%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 78.1%
Final simplification80.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.6) (not (<= z 0.65))) (* (- y x) (* z -6.0)) (+ (* x -3.0) (* y 4.0))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.6) || !(z <= 0.65)) {
tmp = (y - x) * (z * -6.0);
} else {
tmp = (x * -3.0) + (y * 4.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.6d0)) .or. (.not. (z <= 0.65d0))) then
tmp = (y - x) * (z * (-6.0d0))
else
tmp = (x * (-3.0d0)) + (y * 4.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.6) || !(z <= 0.65)) {
tmp = (y - x) * (z * -6.0);
} else {
tmp = (x * -3.0) + (y * 4.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.6) or not (z <= 0.65): tmp = (y - x) * (z * -6.0) else: tmp = (x * -3.0) + (y * 4.0) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.6) || !(z <= 0.65)) tmp = Float64(Float64(y - x) * Float64(z * -6.0)); else tmp = Float64(Float64(x * -3.0) + Float64(y * 4.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.6) || ~((z <= 0.65))) tmp = (y - x) * (z * -6.0); else tmp = (x * -3.0) + (y * 4.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.6], N[Not[LessEqual[z, 0.65]], $MachinePrecision]], N[(N[(y - x), $MachinePrecision] * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * -3.0), $MachinePrecision] + N[(y * 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.6 \lor \neg \left(z \leq 0.65\right):\\
\;\;\;\;\left(y - x\right) \cdot \left(z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot -3 + y \cdot 4\\
\end{array}
\end{array}
if z < -0.599999999999999978 or 0.650000000000000022 < z Initial program 99.7%
Taylor expanded in z around 0 99.7%
Taylor expanded in z around inf 99.0%
associate-*r*99.1%
*-commutative99.1%
Simplified99.1%
if -0.599999999999999978 < z < 0.650000000000000022Initial program 99.3%
Taylor expanded in y around 0 99.3%
Taylor expanded in x around 0 99.6%
fma-def99.6%
associate-*r*99.6%
Simplified99.6%
Taylor expanded in z around 0 97.2%
Final simplification98.0%
(FPCore (x y z) :precision binary64 (+ x (* (- 0.6666666666666666 z) (* (- y x) 6.0))))
double code(double x, double y, double z) {
return x + ((0.6666666666666666 - z) * ((y - x) * 6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((0.6666666666666666d0 - z) * ((y - x) * 6.0d0))
end function
public static double code(double x, double y, double z) {
return x + ((0.6666666666666666 - z) * ((y - x) * 6.0));
}
def code(x, y, z): return x + ((0.6666666666666666 - z) * ((y - x) * 6.0))
function code(x, y, z) return Float64(x + Float64(Float64(0.6666666666666666 - z) * Float64(Float64(y - x) * 6.0))) end
function tmp = code(x, y, z) tmp = x + ((0.6666666666666666 - z) * ((y - x) * 6.0)); end
code[x_, y_, z_] := N[(x + N[(N[(0.6666666666666666 - z), $MachinePrecision] * N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(0.6666666666666666 - z\right) \cdot \left(\left(y - x\right) \cdot 6\right)
\end{array}
Initial program 99.5%
Taylor expanded in z around 0 99.5%
neg-mul-199.5%
+-commutative99.5%
sub-neg99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (+ x (* (- y x) (* 6.0 (- 0.6666666666666666 z)))))
double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * (0.6666666666666666 - z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * (6.0d0 * (0.6666666666666666d0 - z)))
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * (0.6666666666666666 - z)));
}
def code(x, y, z): return x + ((y - x) * (6.0 * (0.6666666666666666 - z)))
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * Float64(6.0 * Float64(0.6666666666666666 - z)))) end
function tmp = code(x, y, z) tmp = x + ((y - x) * (6.0 * (0.6666666666666666 - z))); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(6.0 * N[(0.6666666666666666 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \left(6 \cdot \left(0.6666666666666666 - z\right)\right)
\end{array}
Initial program 99.5%
associate-*l*99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= x -8.8e-60) (* x -3.0) (if (<= x 2.5e-88) (* y 4.0) (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if (x <= -8.8e-60) {
tmp = x * -3.0;
} else if (x <= 2.5e-88) {
tmp = y * 4.0;
} else {
tmp = x * -3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-8.8d-60)) then
tmp = x * (-3.0d0)
else if (x <= 2.5d-88) then
tmp = y * 4.0d0
else
tmp = x * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -8.8e-60) {
tmp = x * -3.0;
} else if (x <= 2.5e-88) {
tmp = y * 4.0;
} else {
tmp = x * -3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -8.8e-60: tmp = x * -3.0 elif x <= 2.5e-88: tmp = y * 4.0 else: tmp = x * -3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -8.8e-60) tmp = Float64(x * -3.0); elseif (x <= 2.5e-88) tmp = Float64(y * 4.0); else tmp = Float64(x * -3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -8.8e-60) tmp = x * -3.0; elseif (x <= 2.5e-88) tmp = y * 4.0; else tmp = x * -3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -8.8e-60], N[(x * -3.0), $MachinePrecision], If[LessEqual[x, 2.5e-88], N[(y * 4.0), $MachinePrecision], N[(x * -3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.8 \cdot 10^{-60}:\\
\;\;\;\;x \cdot -3\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{-88}:\\
\;\;\;\;y \cdot 4\\
\mathbf{else}:\\
\;\;\;\;x \cdot -3\\
\end{array}
\end{array}
if x < -8.7999999999999995e-60 or 2.50000000000000004e-88 < x Initial program 99.5%
Taylor expanded in y around 0 99.5%
Taylor expanded in y around 0 77.1%
Taylor expanded in z around 0 41.2%
distribute-lft1-in41.2%
metadata-eval41.2%
Simplified41.2%
if -8.7999999999999995e-60 < x < 2.50000000000000004e-88Initial program 99.5%
+-commutative99.5%
associate-*l*99.8%
fma-def99.9%
sub-neg99.9%
+-commutative99.9%
distribute-lft-in99.9%
neg-mul-199.9%
associate-*r*99.9%
*-commutative99.9%
fma-def99.8%
metadata-eval99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 82.0%
Taylor expanded in z around 0 50.5%
*-commutative50.5%
Simplified50.5%
Final simplification45.3%
(FPCore (x y z) :precision binary64 (* x -3.0))
double code(double x, double y, double z) {
return x * -3.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (-3.0d0)
end function
public static double code(double x, double y, double z) {
return x * -3.0;
}
def code(x, y, z): return x * -3.0
function code(x, y, z) return Float64(x * -3.0) end
function tmp = code(x, y, z) tmp = x * -3.0; end
code[x_, y_, z_] := N[(x * -3.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -3
\end{array}
Initial program 99.5%
Taylor expanded in y around 0 99.5%
Taylor expanded in y around 0 51.6%
Taylor expanded in z around 0 28.0%
distribute-lft1-in28.0%
metadata-eval28.0%
Simplified28.0%
Final simplification28.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.5%
Taylor expanded in y around 0 99.5%
Taylor expanded in z around inf 46.0%
neg-mul-146.0%
Simplified46.0%
Taylor expanded in z around 0 2.9%
Final simplification2.9%
herbie shell --seed 2023185
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))