
(FPCore (x) :precision binary64 (/ (- (* x x) 3.0) 6.0))
double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) - 3.0d0) / 6.0d0
end function
public static double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
def code(x): return ((x * x) - 3.0) / 6.0
function code(x) return Float64(Float64(Float64(x * x) - 3.0) / 6.0) end
function tmp = code(x) tmp = ((x * x) - 3.0) / 6.0; end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] - 3.0), $MachinePrecision] / 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x - 3}{6}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- (* x x) 3.0) 6.0))
double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) - 3.0d0) / 6.0d0
end function
public static double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
def code(x): return ((x * x) - 3.0) / 6.0
function code(x) return Float64(Float64(Float64(x * x) - 3.0) / 6.0) end
function tmp = code(x) tmp = ((x * x) - 3.0) / 6.0; end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] - 3.0), $MachinePrecision] / 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x - 3}{6}
\end{array}
(FPCore (x) :precision binary64 (pow (/ 6.0 (fma x x -3.0)) -1.0))
double code(double x) {
return pow((6.0 / fma(x, x, -3.0)), -1.0);
}
function code(x) return Float64(6.0 / fma(x, x, -3.0)) ^ -1.0 end
code[x_] := N[Power[N[(6.0 / N[(x * x + -3.0), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{6}{\mathsf{fma}\left(x, x, -3\right)}\right)}^{-1}
\end{array}
Initial program 99.8%
clear-num99.9%
inv-pow99.9%
fma-neg99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (<= (* x x) 3.0) -0.5 (* (* x x) 0.16666666666666666)))
double code(double x) {
double tmp;
if ((x * x) <= 3.0) {
tmp = -0.5;
} else {
tmp = (x * x) * 0.16666666666666666;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x * x) <= 3.0d0) then
tmp = -0.5d0
else
tmp = (x * x) * 0.16666666666666666d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x * x) <= 3.0) {
tmp = -0.5;
} else {
tmp = (x * x) * 0.16666666666666666;
}
return tmp;
}
def code(x): tmp = 0 if (x * x) <= 3.0: tmp = -0.5 else: tmp = (x * x) * 0.16666666666666666 return tmp
function code(x) tmp = 0.0 if (Float64(x * x) <= 3.0) tmp = -0.5; else tmp = Float64(Float64(x * x) * 0.16666666666666666); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x * x) <= 3.0) tmp = -0.5; else tmp = (x * x) * 0.16666666666666666; end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(x * x), $MachinePrecision], 3.0], -0.5, N[(N[(x * x), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 3:\\
\;\;\;\;-0.5\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot x\right) \cdot 0.16666666666666666\\
\end{array}
\end{array}
if (*.f64 x x) < 3Initial program 100.0%
Taylor expanded in x around 0 99.3%
if 3 < (*.f64 x x) Initial program 99.7%
Taylor expanded in x around inf 98.2%
unpow298.2%
Simplified98.2%
Final simplification98.8%
(FPCore (x) :precision binary64 (if (<= (* x x) 0.01) -0.5 (* x (* x 0.16666666666666666))))
double code(double x) {
double tmp;
if ((x * x) <= 0.01) {
tmp = -0.5;
} else {
tmp = x * (x * 0.16666666666666666);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x * x) <= 0.01d0) then
tmp = -0.5d0
else
tmp = x * (x * 0.16666666666666666d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x * x) <= 0.01) {
tmp = -0.5;
} else {
tmp = x * (x * 0.16666666666666666);
}
return tmp;
}
def code(x): tmp = 0 if (x * x) <= 0.01: tmp = -0.5 else: tmp = x * (x * 0.16666666666666666) return tmp
function code(x) tmp = 0.0 if (Float64(x * x) <= 0.01) tmp = -0.5; else tmp = Float64(x * Float64(x * 0.16666666666666666)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x * x) <= 0.01) tmp = -0.5; else tmp = x * (x * 0.16666666666666666); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(x * x), $MachinePrecision], 0.01], -0.5, N[(x * N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 0.01:\\
\;\;\;\;-0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot 0.16666666666666666\right)\\
\end{array}
\end{array}
if (*.f64 x x) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0 99.3%
if 0.0100000000000000002 < (*.f64 x x) Initial program 99.7%
clear-num99.7%
inv-pow99.7%
fma-neg99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.2%
*-commutative98.2%
unpow298.2%
associate-*r*98.3%
Simplified98.3%
Final simplification98.8%
(FPCore (x) :precision binary64 (if (<= (* x x) 0.01) -0.5 (* x (/ x 6.0))))
double code(double x) {
double tmp;
if ((x * x) <= 0.01) {
tmp = -0.5;
} else {
tmp = x * (x / 6.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x * x) <= 0.01d0) then
tmp = -0.5d0
else
tmp = x * (x / 6.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x * x) <= 0.01) {
tmp = -0.5;
} else {
tmp = x * (x / 6.0);
}
return tmp;
}
def code(x): tmp = 0 if (x * x) <= 0.01: tmp = -0.5 else: tmp = x * (x / 6.0) return tmp
function code(x) tmp = 0.0 if (Float64(x * x) <= 0.01) tmp = -0.5; else tmp = Float64(x * Float64(x / 6.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x * x) <= 0.01) tmp = -0.5; else tmp = x * (x / 6.0); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(x * x), $MachinePrecision], 0.01], -0.5, N[(x * N[(x / 6.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 0.01:\\
\;\;\;\;-0.5\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{x}{6}\\
\end{array}
\end{array}
if (*.f64 x x) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0 99.3%
if 0.0100000000000000002 < (*.f64 x x) Initial program 99.7%
clear-num99.7%
inv-pow99.7%
fma-neg99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.2%
*-commutative98.2%
unpow298.2%
associate-*r*98.3%
Simplified98.3%
metadata-eval98.3%
div-inv98.4%
Applied egg-rr98.4%
Final simplification98.9%
(FPCore (x) :precision binary64 (if (<= (* x x) 0.01) -0.5 (/ x (/ 6.0 x))))
double code(double x) {
double tmp;
if ((x * x) <= 0.01) {
tmp = -0.5;
} else {
tmp = x / (6.0 / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x * x) <= 0.01d0) then
tmp = -0.5d0
else
tmp = x / (6.0d0 / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x * x) <= 0.01) {
tmp = -0.5;
} else {
tmp = x / (6.0 / x);
}
return tmp;
}
def code(x): tmp = 0 if (x * x) <= 0.01: tmp = -0.5 else: tmp = x / (6.0 / x) return tmp
function code(x) tmp = 0.0 if (Float64(x * x) <= 0.01) tmp = -0.5; else tmp = Float64(x / Float64(6.0 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x * x) <= 0.01) tmp = -0.5; else tmp = x / (6.0 / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(x * x), $MachinePrecision], 0.01], -0.5, N[(x / N[(6.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 0.01:\\
\;\;\;\;-0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{6}{x}}\\
\end{array}
\end{array}
if (*.f64 x x) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in x around 0 99.3%
if 0.0100000000000000002 < (*.f64 x x) Initial program 99.7%
clear-num99.7%
inv-pow99.7%
fma-neg99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 98.2%
*-commutative98.2%
unpow298.2%
associate-*r*98.3%
Simplified98.3%
associate-*r*98.2%
metadata-eval98.2%
div-inv98.3%
associate-/l*98.5%
Applied egg-rr98.5%
Final simplification98.9%
(FPCore (x) :precision binary64 (- (* (* x x) 0.16666666666666666) 0.5))
double code(double x) {
return ((x * x) * 0.16666666666666666) - 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) * 0.16666666666666666d0) - 0.5d0
end function
public static double code(double x) {
return ((x * x) * 0.16666666666666666) - 0.5;
}
def code(x): return ((x * x) * 0.16666666666666666) - 0.5
function code(x) return Float64(Float64(Float64(x * x) * 0.16666666666666666) - 0.5) end
function tmp = code(x) tmp = ((x * x) * 0.16666666666666666) - 0.5; end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] * 0.16666666666666666), $MachinePrecision] - 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot 0.16666666666666666 - 0.5
\end{array}
Initial program 99.8%
div-sub99.9%
div-inv99.8%
metadata-eval99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (/ (- (* x x) 3.0) 6.0))
double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * x) - 3.0d0) / 6.0d0
end function
public static double code(double x) {
return ((x * x) - 3.0) / 6.0;
}
def code(x): return ((x * x) - 3.0) / 6.0
function code(x) return Float64(Float64(Float64(x * x) - 3.0) / 6.0) end
function tmp = code(x) tmp = ((x * x) - 3.0) / 6.0; end
code[x_] := N[(N[(N[(x * x), $MachinePrecision] - 3.0), $MachinePrecision] / 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x - 3}{6}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 -0.5)
double code(double x) {
return -0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -0.5d0
end function
public static double code(double x) {
return -0.5;
}
def code(x): return -0.5
function code(x) return -0.5 end
function tmp = code(x) tmp = -0.5; end
code[x_] := -0.5
\begin{array}{l}
\\
-0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 55.4%
Final simplification55.4%
herbie shell --seed 2023185
(FPCore (x)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, H"
:precision binary64
(/ (- (* x x) 3.0) 6.0))