
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (or (<= t_0 -1e-232) (not (<= t_0 0.0)))
t_0
(- (- (- z) (/ z (/ y x))) (/ (* z z) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-232) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = (-z - (z / (y / x))) - ((z * z) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-232)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = (-z - (z / (y / x))) - ((z * z) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-232) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = (-z - (z / (y / x))) - ((z * z) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-232) or not (t_0 <= 0.0): tmp = t_0 else: tmp = (-z - (z / (y / x))) - ((z * z) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-232) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(Float64(-z) - Float64(z / Float64(y / x))) - Float64(Float64(z * z) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-232) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = (-z - (z / (y / x))) - ((z * z) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-232], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(N[((-z) - N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(z * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-232} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(\left(-z\right) - \frac{z}{\frac{y}{x}}\right) - \frac{z \cdot z}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.00000000000000002e-232 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -1.00000000000000002e-232 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 25.7%
clear-num25.7%
associate-/r/25.7%
Applied egg-rr25.7%
Taylor expanded in y around inf 99.1%
distribute-lft-out99.1%
associate-/l*99.9%
unpow299.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (or (<= t_0 -2e-252) (not (<= t_0 0.0)))
t_0
(- (- z) (/ (* z (+ x z)) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-252) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z - ((z * (x + z)) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-252)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z - ((z * (x + z)) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-252) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z - ((z * (x + z)) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-252) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z - ((z * (x + z)) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-252) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) - Float64(Float64(z * Float64(x + z)) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-252) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z - ((z * (x + z)) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-252], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) - N[(N[(z * N[(x + z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-252} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - \frac{z \cdot \left(x + z\right)}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.99999999999999989e-252 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -1.99999999999999989e-252 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 20.1%
Taylor expanded in y around inf 100.0%
sub-neg100.0%
mul-1-neg100.0%
unsub-neg100.0%
associate-+l-100.0%
mul-1-neg100.0%
distribute-frac-neg100.0%
mul-1-neg100.0%
div-sub100.0%
sub-neg100.0%
mul-1-neg100.0%
remove-double-neg100.0%
unpow2100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -1e-232) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-232) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-232)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-232) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-232) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-232) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-232) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-232], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-232} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1.00000000000000002e-232 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -1.00000000000000002e-232 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 25.7%
Taylor expanded in z around 0 89.4%
associate-*r/89.4%
+-commutative89.4%
*-commutative89.4%
associate-*r*89.4%
mul-1-neg89.4%
+-commutative89.4%
Simplified89.4%
Taylor expanded in y around 0 99.1%
distribute-lft-out99.1%
associate-*r/99.9%
*-commutative99.9%
distribute-rgt1-in99.8%
+-commutative99.8%
associate-*r*99.8%
neg-mul-199.8%
distribute-neg-in99.8%
metadata-eval99.8%
unsub-neg99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (* z (- -1.0 (/ x y)))) (t_2 (/ x t_0)))
(if (<= y -1.6e+130)
t_1
(if (<= y -1.07e-19)
(/ y t_0)
(if (<= y -3.5e-101)
t_2
(if (<= y -4.7e-197) (+ x y) (if (<= y 6.5e+108) t_2 t_1)))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * (-1.0 - (x / y));
double t_2 = x / t_0;
double tmp;
if (y <= -1.6e+130) {
tmp = t_1;
} else if (y <= -1.07e-19) {
tmp = y / t_0;
} else if (y <= -3.5e-101) {
tmp = t_2;
} else if (y <= -4.7e-197) {
tmp = x + y;
} else if (y <= 6.5e+108) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = z * ((-1.0d0) - (x / y))
t_2 = x / t_0
if (y <= (-1.6d+130)) then
tmp = t_1
else if (y <= (-1.07d-19)) then
tmp = y / t_0
else if (y <= (-3.5d-101)) then
tmp = t_2
else if (y <= (-4.7d-197)) then
tmp = x + y
else if (y <= 6.5d+108) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * (-1.0 - (x / y));
double t_2 = x / t_0;
double tmp;
if (y <= -1.6e+130) {
tmp = t_1;
} else if (y <= -1.07e-19) {
tmp = y / t_0;
} else if (y <= -3.5e-101) {
tmp = t_2;
} else if (y <= -4.7e-197) {
tmp = x + y;
} else if (y <= 6.5e+108) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = z * (-1.0 - (x / y)) t_2 = x / t_0 tmp = 0 if y <= -1.6e+130: tmp = t_1 elif y <= -1.07e-19: tmp = y / t_0 elif y <= -3.5e-101: tmp = t_2 elif y <= -4.7e-197: tmp = x + y elif y <= 6.5e+108: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(z * Float64(-1.0 - Float64(x / y))) t_2 = Float64(x / t_0) tmp = 0.0 if (y <= -1.6e+130) tmp = t_1; elseif (y <= -1.07e-19) tmp = Float64(y / t_0); elseif (y <= -3.5e-101) tmp = t_2; elseif (y <= -4.7e-197) tmp = Float64(x + y); elseif (y <= 6.5e+108) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = z * (-1.0 - (x / y)); t_2 = x / t_0; tmp = 0.0; if (y <= -1.6e+130) tmp = t_1; elseif (y <= -1.07e-19) tmp = y / t_0; elseif (y <= -3.5e-101) tmp = t_2; elseif (y <= -4.7e-197) tmp = x + y; elseif (y <= 6.5e+108) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[y, -1.6e+130], t$95$1, If[LessEqual[y, -1.07e-19], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, -3.5e-101], t$95$2, If[LessEqual[y, -4.7e-197], N[(x + y), $MachinePrecision], If[LessEqual[y, 6.5e+108], t$95$2, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := z \cdot \left(-1 - \frac{x}{y}\right)\\
t_2 := \frac{x}{t_0}\\
\mathbf{if}\;y \leq -1.6 \cdot 10^{+130}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -1.07 \cdot 10^{-19}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq -3.5 \cdot 10^{-101}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -4.7 \cdot 10^{-197}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+108}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -1.6e130 or 6.4999999999999996e108 < y Initial program 70.0%
Taylor expanded in z around 0 63.5%
associate-*r/63.5%
+-commutative63.5%
*-commutative63.5%
associate-*r*63.5%
mul-1-neg63.5%
+-commutative63.5%
Simplified63.5%
Taylor expanded in y around 0 73.9%
distribute-lft-out73.9%
associate-*r/78.3%
*-commutative78.3%
distribute-rgt1-in78.3%
+-commutative78.3%
associate-*r*78.3%
neg-mul-178.3%
distribute-neg-in78.3%
metadata-eval78.3%
unsub-neg78.3%
Simplified78.3%
if -1.6e130 < y < -1.07000000000000001e-19Initial program 97.1%
Taylor expanded in x around 0 75.6%
if -1.07000000000000001e-19 < y < -3.49999999999999994e-101 or -4.7000000000000001e-197 < y < 6.4999999999999996e108Initial program 99.1%
Taylor expanded in x around inf 81.0%
if -3.49999999999999994e-101 < y < -4.7000000000000001e-197Initial program 99.9%
Taylor expanded in z around inf 88.7%
Final simplification80.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (* z (- -1.0 (/ x y)))) (t_2 (/ x t_0)))
(if (<= y -5.8e+134)
t_1
(if (<= y -2.8e-17)
(/ y t_0)
(if (<= y -5.8e-101)
t_2
(if (<= y -2.9e-197)
(* (+ x y) (+ 1.0 (/ y z)))
(if (<= y 6.5e+108) t_2 t_1)))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * (-1.0 - (x / y));
double t_2 = x / t_0;
double tmp;
if (y <= -5.8e+134) {
tmp = t_1;
} else if (y <= -2.8e-17) {
tmp = y / t_0;
} else if (y <= -5.8e-101) {
tmp = t_2;
} else if (y <= -2.9e-197) {
tmp = (x + y) * (1.0 + (y / z));
} else if (y <= 6.5e+108) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = z * ((-1.0d0) - (x / y))
t_2 = x / t_0
if (y <= (-5.8d+134)) then
tmp = t_1
else if (y <= (-2.8d-17)) then
tmp = y / t_0
else if (y <= (-5.8d-101)) then
tmp = t_2
else if (y <= (-2.9d-197)) then
tmp = (x + y) * (1.0d0 + (y / z))
else if (y <= 6.5d+108) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * (-1.0 - (x / y));
double t_2 = x / t_0;
double tmp;
if (y <= -5.8e+134) {
tmp = t_1;
} else if (y <= -2.8e-17) {
tmp = y / t_0;
} else if (y <= -5.8e-101) {
tmp = t_2;
} else if (y <= -2.9e-197) {
tmp = (x + y) * (1.0 + (y / z));
} else if (y <= 6.5e+108) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = z * (-1.0 - (x / y)) t_2 = x / t_0 tmp = 0 if y <= -5.8e+134: tmp = t_1 elif y <= -2.8e-17: tmp = y / t_0 elif y <= -5.8e-101: tmp = t_2 elif y <= -2.9e-197: tmp = (x + y) * (1.0 + (y / z)) elif y <= 6.5e+108: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(z * Float64(-1.0 - Float64(x / y))) t_2 = Float64(x / t_0) tmp = 0.0 if (y <= -5.8e+134) tmp = t_1; elseif (y <= -2.8e-17) tmp = Float64(y / t_0); elseif (y <= -5.8e-101) tmp = t_2; elseif (y <= -2.9e-197) tmp = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))); elseif (y <= 6.5e+108) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = z * (-1.0 - (x / y)); t_2 = x / t_0; tmp = 0.0; if (y <= -5.8e+134) tmp = t_1; elseif (y <= -2.8e-17) tmp = y / t_0; elseif (y <= -5.8e-101) tmp = t_2; elseif (y <= -2.9e-197) tmp = (x + y) * (1.0 + (y / z)); elseif (y <= 6.5e+108) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / t$95$0), $MachinePrecision]}, If[LessEqual[y, -5.8e+134], t$95$1, If[LessEqual[y, -2.8e-17], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, -5.8e-101], t$95$2, If[LessEqual[y, -2.9e-197], N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.5e+108], t$95$2, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := z \cdot \left(-1 - \frac{x}{y}\right)\\
t_2 := \frac{x}{t_0}\\
\mathbf{if}\;y \leq -5.8 \cdot 10^{+134}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -2.8 \cdot 10^{-17}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq -5.8 \cdot 10^{-101}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -2.9 \cdot 10^{-197}:\\
\;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+108}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -5.80000000000000023e134 or 6.4999999999999996e108 < y Initial program 70.0%
Taylor expanded in z around 0 63.5%
associate-*r/63.5%
+-commutative63.5%
*-commutative63.5%
associate-*r*63.5%
mul-1-neg63.5%
+-commutative63.5%
Simplified63.5%
Taylor expanded in y around 0 73.9%
distribute-lft-out73.9%
associate-*r/78.3%
*-commutative78.3%
distribute-rgt1-in78.3%
+-commutative78.3%
associate-*r*78.3%
neg-mul-178.3%
distribute-neg-in78.3%
metadata-eval78.3%
unsub-neg78.3%
Simplified78.3%
if -5.80000000000000023e134 < y < -2.7999999999999999e-17Initial program 97.1%
Taylor expanded in x around 0 75.6%
if -2.7999999999999999e-17 < y < -5.800000000000001e-101 or -2.90000000000000023e-197 < y < 6.4999999999999996e108Initial program 99.1%
Taylor expanded in x around inf 81.0%
if -5.800000000000001e-101 < y < -2.90000000000000023e-197Initial program 99.9%
Taylor expanded in z around inf 88.8%
associate-/l*85.9%
+-commutative85.9%
associate-/r/88.8%
+-commutative88.8%
*-lft-identity88.8%
distribute-rgt-in88.8%
+-commutative88.8%
+-commutative88.8%
Simplified88.8%
Final simplification80.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- -1.0 (/ x y)))))
(if (<= y -4.8e+47)
t_0
(if (<= y -1.05e-197)
(+ x y)
(if (<= y 6.5e+108) (/ x (- 1.0 (/ y z))) t_0)))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -4.8e+47) {
tmp = t_0;
} else if (y <= -1.05e-197) {
tmp = x + y;
} else if (y <= 6.5e+108) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-4.8d+47)) then
tmp = t_0
else if (y <= (-1.05d-197)) then
tmp = x + y
else if (y <= 6.5d+108) then
tmp = x / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -4.8e+47) {
tmp = t_0;
} else if (y <= -1.05e-197) {
tmp = x + y;
} else if (y <= 6.5e+108) {
tmp = x / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -4.8e+47: tmp = t_0 elif y <= -1.05e-197: tmp = x + y elif y <= 6.5e+108: tmp = x / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -4.8e+47) tmp = t_0; elseif (y <= -1.05e-197) tmp = Float64(x + y); elseif (y <= 6.5e+108) tmp = Float64(x / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -4.8e+47) tmp = t_0; elseif (y <= -1.05e-197) tmp = x + y; elseif (y <= 6.5e+108) tmp = x / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.8e+47], t$95$0, If[LessEqual[y, -1.05e-197], N[(x + y), $MachinePrecision], If[LessEqual[y, 6.5e+108], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -4.8 \cdot 10^{+47}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -1.05 \cdot 10^{-197}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+108}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -4.80000000000000037e47 or 6.4999999999999996e108 < y Initial program 75.4%
Taylor expanded in z around 0 63.4%
associate-*r/63.4%
+-commutative63.4%
*-commutative63.4%
associate-*r*63.4%
mul-1-neg63.4%
+-commutative63.4%
Simplified63.4%
Taylor expanded in y around 0 71.5%
distribute-lft-out71.5%
associate-*r/75.0%
*-commutative75.0%
distribute-rgt1-in74.9%
+-commutative74.9%
associate-*r*74.9%
neg-mul-174.9%
distribute-neg-in74.9%
metadata-eval74.9%
unsub-neg74.9%
Simplified74.9%
if -4.80000000000000037e47 < y < -1.05e-197Initial program 99.9%
Taylor expanded in z around inf 78.4%
if -1.05e-197 < y < 6.4999999999999996e108Initial program 99.0%
Taylor expanded in x around inf 82.4%
Final simplification79.0%
(FPCore (x y z) :precision binary64 (if (<= z -3.05e-19) (+ x y) (if (<= z 5.1e-17) (* z (- -1.0 (/ x y))) (+ x y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.05e-19) {
tmp = x + y;
} else if (z <= 5.1e-17) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.05d-19)) then
tmp = x + y
else if (z <= 5.1d-17) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.05e-19) {
tmp = x + y;
} else if (z <= 5.1e-17) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.05e-19: tmp = x + y elif z <= 5.1e-17: tmp = z * (-1.0 - (x / y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.05e-19) tmp = Float64(x + y); elseif (z <= 5.1e-17) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.05e-19) tmp = x + y; elseif (z <= 5.1e-17) tmp = z * (-1.0 - (x / y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.05e-19], N[(x + y), $MachinePrecision], If[LessEqual[z, 5.1e-17], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.05 \cdot 10^{-19}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 5.1 \cdot 10^{-17}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -3.0500000000000001e-19 or 5.1000000000000003e-17 < z Initial program 99.9%
Taylor expanded in z around inf 81.1%
if -3.0500000000000001e-19 < z < 5.1000000000000003e-17Initial program 80.5%
Taylor expanded in z around 0 65.7%
associate-*r/65.7%
+-commutative65.7%
*-commutative65.7%
associate-*r*65.7%
mul-1-neg65.7%
+-commutative65.7%
Simplified65.7%
Taylor expanded in y around 0 68.3%
distribute-lft-out68.3%
associate-*r/66.5%
*-commutative66.5%
distribute-rgt1-in66.5%
+-commutative66.5%
associate-*r*66.5%
neg-mul-166.5%
distribute-neg-in66.5%
metadata-eval66.5%
unsub-neg66.5%
Simplified66.5%
Final simplification75.0%
(FPCore (x y z) :precision binary64 (if (<= y -8.5e+49) (- z) (if (<= y 6.8e+120) (+ x y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+49) {
tmp = -z;
} else if (y <= 6.8e+120) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.5d+49)) then
tmp = -z
else if (y <= 6.8d+120) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e+49) {
tmp = -z;
} else if (y <= 6.8e+120) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.5e+49: tmp = -z elif y <= 6.8e+120: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.5e+49) tmp = Float64(-z); elseif (y <= 6.8e+120) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.5e+49) tmp = -z; elseif (y <= 6.8e+120) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.5e+49], (-z), If[LessEqual[y, 6.8e+120], N[(x + y), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+49}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{+120}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -8.4999999999999996e49 or 6.79999999999999998e120 < y Initial program 75.1%
Taylor expanded in y around inf 65.9%
mul-1-neg65.9%
Simplified65.9%
if -8.4999999999999996e49 < y < 6.79999999999999998e120Initial program 99.3%
Taylor expanded in z around inf 74.7%
Final simplification71.9%
(FPCore (x y z) :precision binary64 (if (<= y -6e-19) (- z) (if (<= y 6.5e+108) x (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6e-19) {
tmp = -z;
} else if (y <= 6.5e+108) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6d-19)) then
tmp = -z
else if (y <= 6.5d+108) then
tmp = x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6e-19) {
tmp = -z;
} else if (y <= 6.5e+108) {
tmp = x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -6e-19: tmp = -z elif y <= 6.5e+108: tmp = x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -6e-19) tmp = Float64(-z); elseif (y <= 6.5e+108) tmp = x; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -6e-19) tmp = -z; elseif (y <= 6.5e+108) tmp = x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -6e-19], (-z), If[LessEqual[y, 6.5e+108], x, (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{-19}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{+108}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.99999999999999985e-19 or 6.4999999999999996e108 < y Initial program 79.3%
Taylor expanded in y around inf 59.9%
mul-1-neg59.9%
Simplified59.9%
if -5.99999999999999985e-19 < y < 6.4999999999999996e108Initial program 99.2%
Taylor expanded in y around 0 56.5%
Final simplification57.8%
(FPCore (x y z) :precision binary64 (if (<= x -4.5e-76) x (if (<= x 1.8e-171) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.5e-76) {
tmp = x;
} else if (x <= 1.8e-171) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.5d-76)) then
tmp = x
else if (x <= 1.8d-171) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.5e-76) {
tmp = x;
} else if (x <= 1.8e-171) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.5e-76: tmp = x elif x <= 1.8e-171: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.5e-76) tmp = x; elseif (x <= 1.8e-171) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.5e-76) tmp = x; elseif (x <= 1.8e-171) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.5e-76], x, If[LessEqual[x, 1.8e-171], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \cdot 10^{-76}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-171}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -4.5000000000000001e-76 or 1.80000000000000002e-171 < x Initial program 92.8%
Taylor expanded in y around 0 48.4%
if -4.5000000000000001e-76 < x < 1.80000000000000002e-171Initial program 89.5%
Taylor expanded in x around 0 74.0%
Taylor expanded in y around 0 49.9%
Final simplification48.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.8%
Taylor expanded in y around 0 38.6%
Final simplification38.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023185
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))