
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
(FPCore (x y z t) :precision binary64 (/ (- (+ x y) z) (* t 2.0)))
double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x + y) - z) / (t * 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return ((x + y) - z) / (t * 2.0);
}
def code(x, y, z, t): return ((x + y) - z) / (t * 2.0)
function code(x, y, z, t) return Float64(Float64(Float64(x + y) - z) / Float64(t * 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x + y) - z) / (t * 2.0); end
code[x_, y_, z_, t_] := N[(N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision] / N[(t * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x + y\right) - z}{t \cdot 2}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.15e+92) (not (<= z 7.2e+95))) (/ z (/ t -0.5)) (* 0.5 (/ (+ x y) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.15e+92) || !(z <= 7.2e+95)) {
tmp = z / (t / -0.5);
} else {
tmp = 0.5 * ((x + y) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.15d+92)) .or. (.not. (z <= 7.2d+95))) then
tmp = z / (t / (-0.5d0))
else
tmp = 0.5d0 * ((x + y) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.15e+92) || !(z <= 7.2e+95)) {
tmp = z / (t / -0.5);
} else {
tmp = 0.5 * ((x + y) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.15e+92) or not (z <= 7.2e+95): tmp = z / (t / -0.5) else: tmp = 0.5 * ((x + y) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.15e+92) || !(z <= 7.2e+95)) tmp = Float64(z / Float64(t / -0.5)); else tmp = Float64(0.5 * Float64(Float64(x + y) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.15e+92) || ~((z <= 7.2e+95))) tmp = z / (t / -0.5); else tmp = 0.5 * ((x + y) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.15e+92], N[Not[LessEqual[z, 7.2e+95]], $MachinePrecision]], N[(z / N[(t / -0.5), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(x + y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.15 \cdot 10^{+92} \lor \neg \left(z \leq 7.2 \cdot 10^{+95}\right):\\
\;\;\;\;\frac{z}{\frac{t}{-0.5}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x + y}{t}\\
\end{array}
\end{array}
if z < -1.14999999999999999e92 or 7.19999999999999955e95 < z Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around inf 81.1%
*-commutative81.1%
associate-/r/81.1%
Simplified81.1%
if -1.14999999999999999e92 < z < 7.19999999999999955e95Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around 0 89.2%
Final simplification86.5%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.25e+90) (not (<= z 10.0))) (* 0.5 (/ (- x z) t)) (* 0.5 (/ (+ x y) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.25e+90) || !(z <= 10.0)) {
tmp = 0.5 * ((x - z) / t);
} else {
tmp = 0.5 * ((x + y) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.25d+90)) .or. (.not. (z <= 10.0d0))) then
tmp = 0.5d0 * ((x - z) / t)
else
tmp = 0.5d0 * ((x + y) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.25e+90) || !(z <= 10.0)) {
tmp = 0.5 * ((x - z) / t);
} else {
tmp = 0.5 * ((x + y) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.25e+90) or not (z <= 10.0): tmp = 0.5 * ((x - z) / t) else: tmp = 0.5 * ((x + y) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.25e+90) || !(z <= 10.0)) tmp = Float64(0.5 * Float64(Float64(x - z) / t)); else tmp = Float64(0.5 * Float64(Float64(x + y) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.25e+90) || ~((z <= 10.0))) tmp = 0.5 * ((x - z) / t); else tmp = 0.5 * ((x + y) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.25e+90], N[Not[LessEqual[z, 10.0]], $MachinePrecision]], N[(0.5 * N[(N[(x - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(x + y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.25 \cdot 10^{+90} \lor \neg \left(z \leq 10\right):\\
\;\;\;\;0.5 \cdot \frac{x - z}{t}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x + y}{t}\\
\end{array}
\end{array}
if z < -1.2500000000000001e90 or 10 < z Initial program 100.0%
Taylor expanded in y around 0 84.2%
if -1.2500000000000001e90 < z < 10Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in z around 0 91.8%
Final simplification88.8%
(FPCore (x y z t) :precision binary64 (if (<= y 3.5e-289) (* 0.5 (/ x t)) (if (<= y 4e-13) (/ -0.5 (/ t z)) (* 0.5 (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3.5e-289) {
tmp = 0.5 * (x / t);
} else if (y <= 4e-13) {
tmp = -0.5 / (t / z);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 3.5d-289) then
tmp = 0.5d0 * (x / t)
else if (y <= 4d-13) then
tmp = (-0.5d0) / (t / z)
else
tmp = 0.5d0 * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3.5e-289) {
tmp = 0.5 * (x / t);
} else if (y <= 4e-13) {
tmp = -0.5 / (t / z);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 3.5e-289: tmp = 0.5 * (x / t) elif y <= 4e-13: tmp = -0.5 / (t / z) else: tmp = 0.5 * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 3.5e-289) tmp = Float64(0.5 * Float64(x / t)); elseif (y <= 4e-13) tmp = Float64(-0.5 / Float64(t / z)); else tmp = Float64(0.5 * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 3.5e-289) tmp = 0.5 * (x / t); elseif (y <= 4e-13) tmp = -0.5 / (t / z); else tmp = 0.5 * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 3.5e-289], N[(0.5 * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4e-13], N[(-0.5 / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.5 \cdot 10^{-289}:\\
\;\;\;\;0.5 \cdot \frac{x}{t}\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-13}:\\
\;\;\;\;\frac{-0.5}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < 3.4999999999999999e-289Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 35.7%
if 3.4999999999999999e-289 < y < 4.0000000000000001e-13Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
associate-*l/100.0%
associate-/l*99.8%
Applied egg-rr99.8%
Taylor expanded in z around inf 41.9%
if 4.0000000000000001e-13 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 60.2%
Final simplification43.5%
(FPCore (x y z t) :precision binary64 (if (<= y 1.2e-290) (* 0.5 (/ x t)) (if (<= y 2.4e-13) (/ z (/ t -0.5)) (* 0.5 (/ y t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.2e-290) {
tmp = 0.5 * (x / t);
} else if (y <= 2.4e-13) {
tmp = z / (t / -0.5);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 1.2d-290) then
tmp = 0.5d0 * (x / t)
else if (y <= 2.4d-13) then
tmp = z / (t / (-0.5d0))
else
tmp = 0.5d0 * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.2e-290) {
tmp = 0.5 * (x / t);
} else if (y <= 2.4e-13) {
tmp = z / (t / -0.5);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 1.2e-290: tmp = 0.5 * (x / t) elif y <= 2.4e-13: tmp = z / (t / -0.5) else: tmp = 0.5 * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 1.2e-290) tmp = Float64(0.5 * Float64(x / t)); elseif (y <= 2.4e-13) tmp = Float64(z / Float64(t / -0.5)); else tmp = Float64(0.5 * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 1.2e-290) tmp = 0.5 * (x / t); elseif (y <= 2.4e-13) tmp = z / (t / -0.5); else tmp = 0.5 * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 1.2e-290], N[(0.5 * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.4e-13], N[(z / N[(t / -0.5), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.2 \cdot 10^{-290}:\\
\;\;\;\;0.5 \cdot \frac{x}{t}\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-13}:\\
\;\;\;\;\frac{z}{\frac{t}{-0.5}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{t}\\
\end{array}
\end{array}
if y < 1.2e-290Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 35.7%
if 1.2e-290 < y < 2.3999999999999999e-13Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around inf 42.0%
*-commutative42.0%
associate-/r/42.0%
Simplified42.0%
if 2.3999999999999999e-13 < y Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 60.2%
Final simplification43.5%
(FPCore (x y z t) :precision binary64 (if (<= x -4.5e-57) (* 0.5 (/ (- x z) t)) (* 0.5 (/ (- y z) t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -4.5e-57) {
tmp = 0.5 * ((x - z) / t);
} else {
tmp = 0.5 * ((y - z) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-4.5d-57)) then
tmp = 0.5d0 * ((x - z) / t)
else
tmp = 0.5d0 * ((y - z) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -4.5e-57) {
tmp = 0.5 * ((x - z) / t);
} else {
tmp = 0.5 * ((y - z) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -4.5e-57: tmp = 0.5 * ((x - z) / t) else: tmp = 0.5 * ((y - z) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -4.5e-57) tmp = Float64(0.5 * Float64(Float64(x - z) / t)); else tmp = Float64(0.5 * Float64(Float64(y - z) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -4.5e-57) tmp = 0.5 * ((x - z) / t); else tmp = 0.5 * ((y - z) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -4.5e-57], N[(0.5 * N[(N[(x - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(y - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.5 \cdot 10^{-57}:\\
\;\;\;\;0.5 \cdot \frac{x - z}{t}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y - z}{t}\\
\end{array}
\end{array}
if x < -4.49999999999999973e-57Initial program 99.9%
Taylor expanded in y around 0 82.8%
if -4.49999999999999973e-57 < x Initial program 100.0%
Taylor expanded in x around 0 77.1%
Final simplification78.4%
(FPCore (x y z t) :precision binary64 (* (/ -0.5 t) (- z (+ x y))))
double code(double x, double y, double z, double t) {
return (-0.5 / t) * (z - (x + y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((-0.5d0) / t) * (z - (x + y))
end function
public static double code(double x, double y, double z, double t) {
return (-0.5 / t) * (z - (x + y));
}
def code(x, y, z, t): return (-0.5 / t) * (z - (x + y))
function code(x, y, z, t) return Float64(Float64(-0.5 / t) * Float64(z - Float64(x + y))) end
function tmp = code(x, y, z, t) tmp = (-0.5 / t) * (z - (x + y)); end
code[x_, y_, z_, t_] := N[(N[(-0.5 / t), $MachinePrecision] * N[(z - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{t} \cdot \left(z - \left(x + y\right)\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z t) :precision binary64 (if (<= x -1.8e-56) (* 0.5 (/ x t)) (* 0.5 (/ y t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.8e-56) {
tmp = 0.5 * (x / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.8d-56)) then
tmp = 0.5d0 * (x / t)
else
tmp = 0.5d0 * (y / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.8e-56) {
tmp = 0.5 * (x / t);
} else {
tmp = 0.5 * (y / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.8e-56: tmp = 0.5 * (x / t) else: tmp = 0.5 * (y / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.8e-56) tmp = Float64(0.5 * Float64(x / t)); else tmp = Float64(0.5 * Float64(y / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.8e-56) tmp = 0.5 * (x / t); else tmp = 0.5 * (y / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.8e-56], N[(0.5 * N[(x / t), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{-56}:\\
\;\;\;\;0.5 \cdot \frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{y}{t}\\
\end{array}
\end{array}
if x < -1.79999999999999989e-56Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
neg-sub099.9%
associate-+l-99.9%
sub0-neg99.9%
neg-mul-199.9%
associate-*l/99.6%
*-commutative99.6%
associate-/r*99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around inf 61.6%
if -1.79999999999999989e-56 < x Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 41.2%
Final simplification46.0%
(FPCore (x y z t) :precision binary64 (* 0.5 (/ x t)))
double code(double x, double y, double z, double t) {
return 0.5 * (x / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.5d0 * (x / t)
end function
public static double code(double x, double y, double z, double t) {
return 0.5 * (x / t);
}
def code(x, y, z, t): return 0.5 * (x / t)
function code(x, y, z, t) return Float64(0.5 * Float64(x / t)) end
function tmp = code(x, y, z, t) tmp = 0.5 * (x / t); end
code[x_, y_, z_, t_] := N[(0.5 * N[(x / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{x}{t}
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
sub0-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 35.8%
Final simplification35.8%
herbie shell --seed 2023185
(FPCore (x y z t)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, B"
:precision binary64
(/ (- (+ x y) z) (* t 2.0)))