
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.999995) (- 1.0 (log1p (/ (- y x) (- 1.0 y)))) (log (/ E (+ (+ (/ x y) (/ (+ x -1.0) (* y y))) (/ -1.0 y))))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.999995) {
tmp = 1.0 - log1p(((y - x) / (1.0 - y)));
} else {
tmp = log((((double) M_E) / (((x / y) + ((x + -1.0) / (y * y))) + (-1.0 / y))));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.999995) {
tmp = 1.0 - Math.log1p(((y - x) / (1.0 - y)));
} else {
tmp = Math.log((Math.E / (((x / y) + ((x + -1.0) / (y * y))) + (-1.0 / y))));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.999995: tmp = 1.0 - math.log1p(((y - x) / (1.0 - y))) else: tmp = math.log((math.e / (((x / y) + ((x + -1.0) / (y * y))) + (-1.0 / y)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.999995) tmp = Float64(1.0 - log1p(Float64(Float64(y - x) / Float64(1.0 - y)))); else tmp = log(Float64(exp(1) / Float64(Float64(Float64(x / y) + Float64(Float64(x + -1.0) / Float64(y * y))) + Float64(-1.0 / y)))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.999995], N[(1.0 - N[Log[1 + N[(N[(y - x), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Log[N[(E / N[(N[(N[(x / y), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.999995:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{y - x}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(\frac{e}{\left(\frac{x}{y} + \frac{x + -1}{y \cdot y}\right) + \frac{-1}{y}}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 1 y)) < 0.99999499999999997Initial program 99.8%
sub-neg99.8%
log1p-def99.9%
neg-sub099.9%
div-sub99.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
sub-neg99.9%
div-sub99.9%
Simplified99.9%
if 0.99999499999999997 < (/.f64 (-.f64 x y) (-.f64 1 y)) Initial program 5.4%
sub-neg5.4%
log1p-def5.4%
neg-sub05.4%
div-sub5.4%
associate--r-5.4%
neg-sub05.4%
+-commutative5.4%
sub-neg5.4%
div-sub5.4%
Simplified5.4%
add-log-exp5.4%
exp-diff5.4%
exp-1-e5.4%
log1p-udef5.4%
add-exp-log5.4%
Applied egg-rr5.4%
Taylor expanded in y around -inf 100.0%
sub-neg100.0%
mul-1-neg100.0%
unsub-neg100.0%
unpow2100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.999995) (- 1.0 (log1p (/ (- y x) (- 1.0 y)))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.999995) {
tmp = 1.0 - log1p(((y - x) / (1.0 - y)));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.999995) {
tmp = 1.0 - Math.log1p(((y - x) / (1.0 - y)));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.999995: tmp = 1.0 - math.log1p(((y - x) / (1.0 - y))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.999995) tmp = Float64(1.0 - log1p(Float64(Float64(y - x) / Float64(1.0 - y)))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.999995], N[(1.0 - N[Log[1 + N[(N[(y - x), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.999995:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{y - x}{1 - y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 1 y)) < 0.99999499999999997Initial program 99.8%
sub-neg99.8%
log1p-def99.9%
neg-sub099.9%
div-sub99.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
sub-neg99.9%
div-sub99.9%
Simplified99.9%
if 0.99999499999999997 < (/.f64 (-.f64 x y) (-.f64 1 y)) Initial program 5.4%
sub-neg5.4%
log1p-def5.4%
neg-sub05.4%
div-sub5.4%
associate--r-5.4%
neg-sub05.4%
+-commutative5.4%
sub-neg5.4%
div-sub5.4%
Simplified5.4%
add-log-exp5.4%
exp-diff5.4%
exp-1-e5.4%
log1p-udef5.4%
add-exp-log5.4%
Applied egg-rr5.4%
Taylor expanded in y around -inf 99.6%
associate-/l*99.6%
log-div99.6%
e-exp-199.6%
add-log-exp99.6%
sub-neg99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.78) (not (<= y 1.0))) (- 1.0 (log (/ (+ x -1.0) y))) (- 1.0 (+ y (log1p (- x))))))
double code(double x, double y) {
double tmp;
if ((y <= -1.78) || !(y <= 1.0)) {
tmp = 1.0 - log(((x + -1.0) / y));
} else {
tmp = 1.0 - (y + log1p(-x));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((y <= -1.78) || !(y <= 1.0)) {
tmp = 1.0 - Math.log(((x + -1.0) / y));
} else {
tmp = 1.0 - (y + Math.log1p(-x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.78) or not (y <= 1.0): tmp = 1.0 - math.log(((x + -1.0) / y)) else: tmp = 1.0 - (y + math.log1p(-x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.78) || !(y <= 1.0)) tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); else tmp = Float64(1.0 - Float64(y + log1p(Float64(-x)))); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -1.78], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y + N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.78 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \left(y + \mathsf{log1p}\left(-x\right)\right)\\
\end{array}
\end{array}
if y < -1.78000000000000003 or 1 < y Initial program 34.5%
sub-neg34.5%
log1p-def34.5%
neg-sub034.5%
div-sub34.5%
associate--r-34.5%
neg-sub034.5%
+-commutative34.5%
sub-neg34.5%
div-sub34.5%
Simplified34.5%
add-log-exp34.5%
exp-diff34.5%
exp-1-e34.5%
log1p-udef34.5%
add-exp-log34.5%
Applied egg-rr34.5%
Taylor expanded in y around -inf 98.8%
associate-/l*98.8%
log-div98.8%
e-exp-198.8%
add-log-exp98.8%
sub-neg98.8%
metadata-eval98.8%
Applied egg-rr98.8%
if -1.78000000000000003 < y < 1Initial program 99.9%
sub-neg99.9%
log1p-def100.0%
neg-sub0100.0%
div-sub100.0%
associate--r-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in y around 0 97.4%
div-sub97.4%
mul-1-neg97.4%
sub-neg97.4%
*-inverses97.4%
*-rgt-identity97.4%
log1p-def97.4%
mul-1-neg97.4%
Simplified97.4%
Final simplification98.0%
(FPCore (x y) :precision binary64 (if (<= y -18.5) (+ 1.0 (log (- y))) (if (<= y 1.0) (- 1.0 (+ y (log1p (- x)))) (- 1.0 (log1p (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -18.5) {
tmp = 1.0 + log(-y);
} else if (y <= 1.0) {
tmp = 1.0 - (y + log1p(-x));
} else {
tmp = 1.0 - log1p((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -18.5) {
tmp = 1.0 + Math.log(-y);
} else if (y <= 1.0) {
tmp = 1.0 - (y + Math.log1p(-x));
} else {
tmp = 1.0 - Math.log1p((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -18.5: tmp = 1.0 + math.log(-y) elif y <= 1.0: tmp = 1.0 - (y + math.log1p(-x)) else: tmp = 1.0 - math.log1p((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -18.5) tmp = Float64(1.0 + log(Float64(-y))); elseif (y <= 1.0) tmp = Float64(1.0 - Float64(y + log1p(Float64(-x)))); else tmp = Float64(1.0 - log1p(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -18.5], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 - N[(y + N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -18.5:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - \left(y + \mathsf{log1p}\left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -18.5Initial program 21.2%
sub-neg21.2%
log1p-def21.2%
neg-sub021.2%
div-sub21.2%
associate--r-21.2%
neg-sub021.2%
+-commutative21.2%
sub-neg21.2%
div-sub21.2%
Simplified21.2%
add-log-exp21.2%
exp-diff21.2%
exp-1-e21.2%
log1p-udef21.2%
add-exp-log21.2%
Applied egg-rr21.2%
Taylor expanded in y around -inf 98.7%
Taylor expanded in x around 0 65.2%
mul-1-neg65.2%
*-commutative65.2%
distribute-lft-neg-in65.2%
log-prod65.2%
log-E65.2%
Simplified65.2%
if -18.5 < y < 1Initial program 99.9%
sub-neg99.9%
log1p-def100.0%
neg-sub0100.0%
div-sub100.0%
associate--r-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in y around 0 97.4%
div-sub97.4%
mul-1-neg97.4%
sub-neg97.4%
*-inverses97.4%
*-rgt-identity97.4%
log1p-def97.4%
mul-1-neg97.4%
Simplified97.4%
if 1 < y Initial program 71.5%
sub-neg71.5%
log1p-def71.5%
neg-sub071.5%
div-sub71.5%
associate--r-71.5%
neg-sub071.5%
+-commutative71.5%
sub-neg71.5%
div-sub71.5%
Simplified71.5%
Taylor expanded in x around inf 65.6%
neg-mul-165.6%
distribute-neg-frac65.6%
Simplified65.6%
Taylor expanded in y around inf 64.8%
Final simplification83.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ 1.0 (log (- y))) (if (<= y 1.0) (- 1.0 (log1p (- x))) (- 1.0 (log1p (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + log(-y);
} else if (y <= 1.0) {
tmp = 1.0 - log1p(-x);
} else {
tmp = 1.0 - log1p((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + Math.log(-y);
} else if (y <= 1.0) {
tmp = 1.0 - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log1p((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 + math.log(-y) elif y <= 1.0: tmp = 1.0 - math.log1p(-x) else: tmp = 1.0 - math.log1p((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 + log(Float64(-y))); elseif (y <= 1.0) tmp = Float64(1.0 - log1p(Float64(-x))); else tmp = Float64(1.0 - log1p(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -1Initial program 23.0%
sub-neg23.0%
log1p-def23.0%
neg-sub023.0%
div-sub23.0%
associate--r-23.0%
neg-sub023.0%
+-commutative23.0%
sub-neg23.0%
div-sub23.0%
Simplified23.0%
add-log-exp23.0%
exp-diff23.0%
exp-1-e23.0%
log1p-udef23.0%
add-exp-log23.0%
Applied egg-rr23.0%
Taylor expanded in y around -inf 96.8%
Taylor expanded in x around 0 64.1%
mul-1-neg64.1%
*-commutative64.1%
distribute-lft-neg-in64.1%
log-prod64.1%
log-E64.1%
Simplified64.1%
if -1 < y < 1Initial program 99.9%
sub-neg99.9%
log1p-def100.0%
neg-sub0100.0%
div-sub100.0%
associate--r-100.0%
neg-sub0100.0%
+-commutative100.0%
sub-neg100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in y around 0 96.6%
log1p-def96.6%
mul-1-neg96.6%
Simplified96.6%
if 1 < y Initial program 71.5%
sub-neg71.5%
log1p-def71.5%
neg-sub071.5%
div-sub71.5%
associate--r-71.5%
neg-sub071.5%
+-commutative71.5%
sub-neg71.5%
div-sub71.5%
Simplified71.5%
Taylor expanded in x around inf 65.6%
neg-mul-165.6%
distribute-neg-frac65.6%
Simplified65.6%
Taylor expanded in y around inf 64.8%
Final simplification82.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ 1.0 (log (- y))) (+ x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + log(-y);
} else {
tmp = x + 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 + log(-y)
else
tmp = x + 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + Math.log(-y);
} else {
tmp = x + 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 + math.log(-y) else: tmp = x + 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 + log(Float64(-y))); else tmp = Float64(x + 1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 + log(-y); else tmp = x + 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], N[(x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;x + 1\\
\end{array}
\end{array}
if y < -1Initial program 23.0%
sub-neg23.0%
log1p-def23.0%
neg-sub023.0%
div-sub23.0%
associate--r-23.0%
neg-sub023.0%
+-commutative23.0%
sub-neg23.0%
div-sub23.0%
Simplified23.0%
add-log-exp23.0%
exp-diff23.0%
exp-1-e23.0%
log1p-udef23.0%
add-exp-log23.0%
Applied egg-rr23.0%
Taylor expanded in y around -inf 96.8%
Taylor expanded in x around 0 64.1%
mul-1-neg64.1%
*-commutative64.1%
distribute-lft-neg-in64.1%
log-prod64.1%
log-E64.1%
Simplified64.1%
if -1 < y Initial program 94.9%
sub-neg94.9%
log1p-def95.0%
neg-sub095.0%
div-sub95.0%
associate--r-95.0%
neg-sub095.0%
+-commutative95.0%
sub-neg95.0%
div-sub95.0%
Simplified95.0%
Taylor expanded in y around 0 79.6%
log1p-def79.6%
mul-1-neg79.6%
Simplified79.6%
Taylor expanded in x around 0 53.5%
Final simplification57.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ 1.0 (log (- y))) (- 1.0 (log1p (- x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + log(-y);
} else {
tmp = 1.0 - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + Math.log(-y);
} else {
tmp = 1.0 - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 + math.log(-y) else: tmp = 1.0 - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 + log(Float64(-y))); else tmp = Float64(1.0 - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if y < -1Initial program 23.0%
sub-neg23.0%
log1p-def23.0%
neg-sub023.0%
div-sub23.0%
associate--r-23.0%
neg-sub023.0%
+-commutative23.0%
sub-neg23.0%
div-sub23.0%
Simplified23.0%
add-log-exp23.0%
exp-diff23.0%
exp-1-e23.0%
log1p-udef23.0%
add-exp-log23.0%
Applied egg-rr23.0%
Taylor expanded in y around -inf 96.8%
Taylor expanded in x around 0 64.1%
mul-1-neg64.1%
*-commutative64.1%
distribute-lft-neg-in64.1%
log-prod64.1%
log-E64.1%
Simplified64.1%
if -1 < y Initial program 94.9%
sub-neg94.9%
log1p-def95.0%
neg-sub095.0%
div-sub95.0%
associate--r-95.0%
neg-sub095.0%
+-commutative95.0%
sub-neg95.0%
div-sub95.0%
Simplified95.0%
Taylor expanded in y around 0 79.6%
log1p-def79.6%
mul-1-neg79.6%
Simplified79.6%
Final simplification74.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 71.1%
sub-neg71.1%
log1p-def71.1%
neg-sub071.1%
div-sub71.1%
associate--r-71.1%
neg-sub071.1%
+-commutative71.1%
sub-neg71.1%
div-sub71.1%
Simplified71.1%
Taylor expanded in y around 0 57.4%
log1p-def57.5%
mul-1-neg57.5%
Simplified57.5%
Taylor expanded in x around 0 39.2%
Final simplification39.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023185
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(if (< y -81284752.61947241) (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y))))) (if (< y 3.0094271212461764e+25) (log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y))))) (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))