
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ x (fma z (- 1.0 (log t)) (fma (+ a -0.5) b y))))
double code(double x, double y, double z, double t, double a, double b) {
return x + fma(z, (1.0 - log(t)), fma((a + -0.5), b, y));
}
function code(x, y, z, t, a, b) return Float64(x + fma(z, Float64(1.0 - log(t)), fma(Float64(a + -0.5), b, y))) end
code[x_, y_, z_, t_, a_, b_] := N[(x + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] + N[(N[(a + -0.5), $MachinePrecision] * b + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \mathsf{fma}\left(z, 1 - \log t, \mathsf{fma}\left(a + -0.5, b, y\right)\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (or (<= t_1 -1e+150) (not (<= t_1 5e+118)))
(+ (+ x y) t_1)
(+ x (+ y (* z (- 1.0 (log t))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -1e+150) || !(t_1 <= 5e+118)) {
tmp = (x + y) + t_1;
} else {
tmp = x + (y + (z * (1.0 - log(t))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((t_1 <= (-1d+150)) .or. (.not. (t_1 <= 5d+118))) then
tmp = (x + y) + t_1
else
tmp = x + (y + (z * (1.0d0 - log(t))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -1e+150) || !(t_1 <= 5e+118)) {
tmp = (x + y) + t_1;
} else {
tmp = x + (y + (z * (1.0 - Math.log(t))));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (t_1 <= -1e+150) or not (t_1 <= 5e+118): tmp = (x + y) + t_1 else: tmp = x + (y + (z * (1.0 - math.log(t)))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if ((t_1 <= -1e+150) || !(t_1 <= 5e+118)) tmp = Float64(Float64(x + y) + t_1); else tmp = Float64(x + Float64(y + Float64(z * Float64(1.0 - log(t))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((t_1 <= -1e+150) || ~((t_1 <= 5e+118))) tmp = (x + y) + t_1; else tmp = x + (y + (z * (1.0 - log(t)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+150], N[Not[LessEqual[t$95$1, 5e+118]], $MachinePrecision]], N[(N[(x + y), $MachinePrecision] + t$95$1), $MachinePrecision], N[(x + N[(y + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+150} \lor \neg \left(t_1 \leq 5 \cdot 10^{+118}\right):\\
\;\;\;\;\left(x + y\right) + t_1\\
\mathbf{else}:\\
\;\;\;\;x + \left(y + z \cdot \left(1 - \log t\right)\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -9.99999999999999981e149 or 4.99999999999999972e118 < (*.f64 (-.f64 a 1/2) b) Initial program 99.9%
Taylor expanded in z around 0 94.6%
if -9.99999999999999981e149 < (*.f64 (-.f64 a 1/2) b) < 4.99999999999999972e118Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in b around 0 92.2%
Final simplification93.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= (+ x y) -5e+123)
(+ (+ x y) t_1)
(- (+ t_1 (+ z y)) (* z (log t))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -5e+123) {
tmp = (x + y) + t_1;
} else {
tmp = (t_1 + (z + y)) - (z * log(t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= (-5d+123)) then
tmp = (x + y) + t_1
else
tmp = (t_1 + (z + y)) - (z * log(t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -5e+123) {
tmp = (x + y) + t_1;
} else {
tmp = (t_1 + (z + y)) - (z * Math.log(t));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= -5e+123: tmp = (x + y) + t_1 else: tmp = (t_1 + (z + y)) - (z * math.log(t)) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= -5e+123) tmp = Float64(Float64(x + y) + t_1); else tmp = Float64(Float64(t_1 + Float64(z + y)) - Float64(z * log(t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= -5e+123) tmp = (x + y) + t_1; else tmp = (t_1 + (z + y)) - (z * log(t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], -5e+123], N[(N[(x + y), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(t$95$1 + N[(z + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq -5 \cdot 10^{+123}:\\
\;\;\;\;\left(x + y\right) + t_1\\
\mathbf{else}:\\
\;\;\;\;\left(t_1 + \left(z + y\right)\right) - z \cdot \log t\\
\end{array}
\end{array}
if (+.f64 x y) < -4.99999999999999974e123Initial program 100.0%
Taylor expanded in z around 0 91.4%
if -4.99999999999999974e123 < (+.f64 x y) Initial program 99.8%
Taylor expanded in x around 0 82.7%
Final simplification84.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* z (log t))) (t_2 (* b (- a 0.5)))) (if (<= (+ x y) -5e-103) (- (+ t_2 (+ x z)) t_1) (- (+ t_2 (+ z y)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * log(t);
double t_2 = b * (a - 0.5);
double tmp;
if ((x + y) <= -5e-103) {
tmp = (t_2 + (x + z)) - t_1;
} else {
tmp = (t_2 + (z + y)) - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = z * log(t)
t_2 = b * (a - 0.5d0)
if ((x + y) <= (-5d-103)) then
tmp = (t_2 + (x + z)) - t_1
else
tmp = (t_2 + (z + y)) - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * Math.log(t);
double t_2 = b * (a - 0.5);
double tmp;
if ((x + y) <= -5e-103) {
tmp = (t_2 + (x + z)) - t_1;
} else {
tmp = (t_2 + (z + y)) - t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * math.log(t) t_2 = b * (a - 0.5) tmp = 0 if (x + y) <= -5e-103: tmp = (t_2 + (x + z)) - t_1 else: tmp = (t_2 + (z + y)) - t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * log(t)) t_2 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= -5e-103) tmp = Float64(Float64(t_2 + Float64(x + z)) - t_1); else tmp = Float64(Float64(t_2 + Float64(z + y)) - t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * log(t); t_2 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= -5e-103) tmp = (t_2 + (x + z)) - t_1; else tmp = (t_2 + (z + y)) - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], -5e-103], N[(N[(t$95$2 + N[(x + z), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(N[(t$95$2 + N[(z + y), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \log t\\
t_2 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq -5 \cdot 10^{-103}:\\
\;\;\;\;\left(t_2 + \left(x + z\right)\right) - t_1\\
\mathbf{else}:\\
\;\;\;\;\left(t_2 + \left(z + y\right)\right) - t_1\\
\end{array}
\end{array}
if (+.f64 x y) < -4.99999999999999966e-103Initial program 99.9%
Taylor expanded in y around 0 79.3%
if -4.99999999999999966e-103 < (+.f64 x y) Initial program 99.8%
Taylor expanded in x around 0 80.5%
Final simplification80.0%
(FPCore (x y z t a b) :precision binary64 (+ (- (+ z (+ x y)) (* z (log t))) (* b (- a 0.5))))
double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * Math.log(t))) + (b * (a - 0.5));
}
def code(x, y, z, t, a, b): return ((z + (x + y)) - (z * math.log(t))) + (b * (a - 0.5))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(z + Float64(x + y)) - Float64(z * log(t))) + Float64(b * Float64(a - 0.5))) end
function tmp = code(x, y, z, t, a, b) tmp = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(z + \left(x + y\right)\right) - z \cdot \log t\right) + b \cdot \left(a - 0.5\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -1.65e+233) (not (<= z 1.55e+156))) (+ x (* z (- 1.0 (log t)))) (+ (+ x y) (* b (- a 0.5)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -1.65e+233) || !(z <= 1.55e+156)) {
tmp = x + (z * (1.0 - log(t)));
} else {
tmp = (x + y) + (b * (a - 0.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-1.65d+233)) .or. (.not. (z <= 1.55d+156))) then
tmp = x + (z * (1.0d0 - log(t)))
else
tmp = (x + y) + (b * (a - 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -1.65e+233) || !(z <= 1.55e+156)) {
tmp = x + (z * (1.0 - Math.log(t)));
} else {
tmp = (x + y) + (b * (a - 0.5));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -1.65e+233) or not (z <= 1.55e+156): tmp = x + (z * (1.0 - math.log(t))) else: tmp = (x + y) + (b * (a - 0.5)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -1.65e+233) || !(z <= 1.55e+156)) tmp = Float64(x + Float64(z * Float64(1.0 - log(t)))); else tmp = Float64(Float64(x + y) + Float64(b * Float64(a - 0.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -1.65e+233) || ~((z <= 1.55e+156))) tmp = x + (z * (1.0 - log(t))); else tmp = (x + y) + (b * (a - 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -1.65e+233], N[Not[LessEqual[z, 1.55e+156]], $MachinePrecision]], N[(x + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.65 \cdot 10^{+233} \lor \neg \left(z \leq 1.55 \cdot 10^{+156}\right):\\
\;\;\;\;x + z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) + b \cdot \left(a - 0.5\right)\\
\end{array}
\end{array}
if z < -1.6500000000000001e233 or 1.5500000000000001e156 < z Initial program 99.6%
associate--l+99.6%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+r+99.6%
+-commutative99.6%
+-commutative99.6%
*-commutative99.6%
cancel-sign-sub-inv99.6%
distribute-rgt1-in99.7%
*-commutative99.7%
fma-def99.7%
+-commutative99.7%
unsub-neg99.7%
fma-def99.7%
sub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around inf 71.2%
if -1.6500000000000001e233 < z < 1.5500000000000001e156Initial program 99.9%
Taylor expanded in z around 0 86.9%
Final simplification83.6%
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -6.8e+232) (not (<= z 7.5e+199))) (* z (- 1.0 (log t))) (+ (+ x y) (* b (- a 0.5)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -6.8e+232) || !(z <= 7.5e+199)) {
tmp = z * (1.0 - log(t));
} else {
tmp = (x + y) + (b * (a - 0.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-6.8d+232)) .or. (.not. (z <= 7.5d+199))) then
tmp = z * (1.0d0 - log(t))
else
tmp = (x + y) + (b * (a - 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -6.8e+232) || !(z <= 7.5e+199)) {
tmp = z * (1.0 - Math.log(t));
} else {
tmp = (x + y) + (b * (a - 0.5));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -6.8e+232) or not (z <= 7.5e+199): tmp = z * (1.0 - math.log(t)) else: tmp = (x + y) + (b * (a - 0.5)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -6.8e+232) || !(z <= 7.5e+199)) tmp = Float64(z * Float64(1.0 - log(t))); else tmp = Float64(Float64(x + y) + Float64(b * Float64(a - 0.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -6.8e+232) || ~((z <= 7.5e+199))) tmp = z * (1.0 - log(t)); else tmp = (x + y) + (b * (a - 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -6.8e+232], N[Not[LessEqual[z, 7.5e+199]], $MachinePrecision]], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+232} \lor \neg \left(z \leq 7.5 \cdot 10^{+199}\right):\\
\;\;\;\;z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) + b \cdot \left(a - 0.5\right)\\
\end{array}
\end{array}
if z < -6.7999999999999996e232 or 7.49999999999999977e199 < z Initial program 99.6%
associate--l+99.6%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+r+99.6%
+-commutative99.6%
+-commutative99.6%
*-commutative99.6%
cancel-sign-sub-inv99.6%
distribute-rgt1-in99.7%
*-commutative99.7%
fma-def99.7%
+-commutative99.7%
unsub-neg99.7%
fma-def99.7%
sub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around inf 76.9%
Taylor expanded in x around 0 70.0%
if -6.7999999999999996e232 < z < 7.49999999999999977e199Initial program 99.9%
Taylor expanded in z around 0 84.6%
Final simplification82.4%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5)))) (if (or (<= t_1 -4e+137) (not (<= t_1 2e+32))) (+ x t_1) (+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -4e+137) || !(t_1 <= 2e+32)) {
tmp = x + t_1;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((t_1 <= (-4d+137)) .or. (.not. (t_1 <= 2d+32))) then
tmp = x + t_1
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -4e+137) || !(t_1 <= 2e+32)) {
tmp = x + t_1;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (t_1 <= -4e+137) or not (t_1 <= 2e+32): tmp = x + t_1 else: tmp = x + y return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if ((t_1 <= -4e+137) || !(t_1 <= 2e+32)) tmp = Float64(x + t_1); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((t_1 <= -4e+137) || ~((t_1 <= 2e+32))) tmp = x + t_1; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -4e+137], N[Not[LessEqual[t$95$1, 2e+32]], $MachinePrecision]], N[(x + t$95$1), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -4 \cdot 10^{+137} \lor \neg \left(t_1 \leq 2 \cdot 10^{+32}\right):\\
\;\;\;\;x + t_1\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -4.0000000000000001e137 or 2.00000000000000011e32 < (*.f64 (-.f64 a 1/2) b) Initial program 99.9%
associate--l+99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around inf 78.7%
if -4.0000000000000001e137 < (*.f64 (-.f64 a 1/2) b) < 2.00000000000000011e32Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 61.2%
Final simplification69.8%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5)))) (if (or (<= t_1 -4e+137) (not (<= t_1 4e+139))) t_1 (+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -4e+137) || !(t_1 <= 4e+139)) {
tmp = t_1;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((t_1 <= (-4d+137)) .or. (.not. (t_1 <= 4d+139))) then
tmp = t_1
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -4e+137) || !(t_1 <= 4e+139)) {
tmp = t_1;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (t_1 <= -4e+137) or not (t_1 <= 4e+139): tmp = t_1 else: tmp = x + y return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if ((t_1 <= -4e+137) || !(t_1 <= 4e+139)) tmp = t_1; else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((t_1 <= -4e+137) || ~((t_1 <= 4e+139))) tmp = t_1; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -4e+137], N[Not[LessEqual[t$95$1, 4e+139]], $MachinePrecision]], t$95$1, N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -4 \cdot 10^{+137} \lor \neg \left(t_1 \leq 4 \cdot 10^{+139}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -4.0000000000000001e137 or 4.00000000000000013e139 < (*.f64 (-.f64 a 1/2) b) Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
fma-def99.9%
neg-mul-199.9%
fma-def99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
add-cube-cbrt99.7%
pow399.8%
Applied egg-rr99.8%
Taylor expanded in b around inf 82.4%
if -4.0000000000000001e137 < (*.f64 (-.f64 a 1/2) b) < 4.00000000000000013e139Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in y around inf 57.4%
Final simplification67.4%
(FPCore (x y z t a b)
:precision binary64
(if (<= a -2.8e+114)
(* a b)
(if (<= a -9.2e-144)
y
(if (<= a 3e-87) (* -0.5 b) (if (<= a 6.1e+75) y (* a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.8e+114) {
tmp = a * b;
} else if (a <= -9.2e-144) {
tmp = y;
} else if (a <= 3e-87) {
tmp = -0.5 * b;
} else if (a <= 6.1e+75) {
tmp = y;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.8d+114)) then
tmp = a * b
else if (a <= (-9.2d-144)) then
tmp = y
else if (a <= 3d-87) then
tmp = (-0.5d0) * b
else if (a <= 6.1d+75) then
tmp = y
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.8e+114) {
tmp = a * b;
} else if (a <= -9.2e-144) {
tmp = y;
} else if (a <= 3e-87) {
tmp = -0.5 * b;
} else if (a <= 6.1e+75) {
tmp = y;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -2.8e+114: tmp = a * b elif a <= -9.2e-144: tmp = y elif a <= 3e-87: tmp = -0.5 * b elif a <= 6.1e+75: tmp = y else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -2.8e+114) tmp = Float64(a * b); elseif (a <= -9.2e-144) tmp = y; elseif (a <= 3e-87) tmp = Float64(-0.5 * b); elseif (a <= 6.1e+75) tmp = y; else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -2.8e+114) tmp = a * b; elseif (a <= -9.2e-144) tmp = y; elseif (a <= 3e-87) tmp = -0.5 * b; elseif (a <= 6.1e+75) tmp = y; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -2.8e+114], N[(a * b), $MachinePrecision], If[LessEqual[a, -9.2e-144], y, If[LessEqual[a, 3e-87], N[(-0.5 * b), $MachinePrecision], If[LessEqual[a, 6.1e+75], y, N[(a * b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.8 \cdot 10^{+114}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \leq -9.2 \cdot 10^{-144}:\\
\;\;\;\;y\\
\mathbf{elif}\;a \leq 3 \cdot 10^{-87}:\\
\;\;\;\;-0.5 \cdot b\\
\mathbf{elif}\;a \leq 6.1 \cdot 10^{+75}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if a < -2.8e114 or 6.10000000000000009e75 < a Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
fma-def99.9%
neg-mul-199.9%
fma-def99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
add-cube-cbrt99.4%
pow399.4%
Applied egg-rr99.4%
Taylor expanded in a around inf 61.5%
if -2.8e114 < a < -9.2e-144 or 3.00000000000000016e-87 < a < 6.10000000000000009e75Initial program 99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
fma-def99.8%
neg-mul-199.8%
fma-def99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
add-cube-cbrt98.9%
pow399.0%
Applied egg-rr99.0%
Taylor expanded in y around inf 27.4%
if -9.2e-144 < a < 3.00000000000000016e-87Initial program 99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
fma-def99.9%
neg-mul-199.9%
fma-def99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
add-cube-cbrt98.9%
pow398.9%
Applied egg-rr98.9%
Taylor expanded in b around inf 34.6%
Taylor expanded in a around 0 34.6%
*-commutative34.6%
Simplified34.6%
Final simplification41.5%
(FPCore (x y z t a b)
:precision binary64
(if (<= a -4.7e+114)
(* a b)
(if (<= a -2.6e-212)
(+ x y)
(if (<= a -2.7e-283) (* -0.5 b) (if (<= a 1.05e+76) (+ x y) (* a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -4.7e+114) {
tmp = a * b;
} else if (a <= -2.6e-212) {
tmp = x + y;
} else if (a <= -2.7e-283) {
tmp = -0.5 * b;
} else if (a <= 1.05e+76) {
tmp = x + y;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-4.7d+114)) then
tmp = a * b
else if (a <= (-2.6d-212)) then
tmp = x + y
else if (a <= (-2.7d-283)) then
tmp = (-0.5d0) * b
else if (a <= 1.05d+76) then
tmp = x + y
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -4.7e+114) {
tmp = a * b;
} else if (a <= -2.6e-212) {
tmp = x + y;
} else if (a <= -2.7e-283) {
tmp = -0.5 * b;
} else if (a <= 1.05e+76) {
tmp = x + y;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -4.7e+114: tmp = a * b elif a <= -2.6e-212: tmp = x + y elif a <= -2.7e-283: tmp = -0.5 * b elif a <= 1.05e+76: tmp = x + y else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -4.7e+114) tmp = Float64(a * b); elseif (a <= -2.6e-212) tmp = Float64(x + y); elseif (a <= -2.7e-283) tmp = Float64(-0.5 * b); elseif (a <= 1.05e+76) tmp = Float64(x + y); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -4.7e+114) tmp = a * b; elseif (a <= -2.6e-212) tmp = x + y; elseif (a <= -2.7e-283) tmp = -0.5 * b; elseif (a <= 1.05e+76) tmp = x + y; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -4.7e+114], N[(a * b), $MachinePrecision], If[LessEqual[a, -2.6e-212], N[(x + y), $MachinePrecision], If[LessEqual[a, -2.7e-283], N[(-0.5 * b), $MachinePrecision], If[LessEqual[a, 1.05e+76], N[(x + y), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.7 \cdot 10^{+114}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \leq -2.6 \cdot 10^{-212}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;a \leq -2.7 \cdot 10^{-283}:\\
\;\;\;\;-0.5 \cdot b\\
\mathbf{elif}\;a \leq 1.05 \cdot 10^{+76}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if a < -4.7000000000000001e114 or 1.05000000000000003e76 < a Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
fma-def99.9%
neg-mul-199.9%
fma-def99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
add-cube-cbrt99.4%
pow399.4%
Applied egg-rr99.4%
Taylor expanded in a around inf 61.5%
if -4.7000000000000001e114 < a < -2.6e-212 or -2.7e-283 < a < 1.05000000000000003e76Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 51.1%
if -2.6e-212 < a < -2.7e-283Initial program 99.7%
+-commutative99.7%
associate--l+99.7%
+-commutative99.7%
associate-+l+99.7%
associate-+r+99.7%
+-commutative99.7%
+-commutative99.7%
*-commutative99.7%
cancel-sign-sub-inv99.7%
distribute-rgt1-in99.8%
fma-def99.8%
neg-mul-199.8%
fma-def99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
add-cube-cbrt98.8%
pow398.8%
Applied egg-rr98.8%
Taylor expanded in b around inf 55.3%
Taylor expanded in a around 0 55.3%
*-commutative55.3%
Simplified55.3%
Final simplification54.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5)))) (if (<= (+ x y) 5e-85) (+ x t_1) (+ y t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 5e-85) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= 5d-85) then
tmp = x + t_1
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 5e-85) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= 5e-85: tmp = x + t_1 else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= 5e-85) tmp = Float64(x + t_1); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= 5e-85) tmp = x + t_1; else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], 5e-85], N[(x + t$95$1), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq 5 \cdot 10^{-85}:\\
\;\;\;\;x + t_1\\
\mathbf{else}:\\
\;\;\;\;y + t_1\\
\end{array}
\end{array}
if (+.f64 x y) < 5.0000000000000002e-85Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around inf 62.2%
if 5.0000000000000002e-85 < (+.f64 x y) Initial program 99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
fma-def99.9%
neg-mul-199.9%
fma-def99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
add-cube-cbrt99.0%
pow399.0%
Applied egg-rr99.0%
Taylor expanded in z around inf 50.9%
Final simplification56.6%
(FPCore (x y z t a b) :precision binary64 (+ (+ x y) (* b (- a 0.5))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + y) + (b * (a - 0.5));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + y) + (b * (a - 0.5d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + y) + (b * (a - 0.5));
}
def code(x, y, z, t, a, b): return (x + y) + (b * (a - 0.5))
function code(x, y, z, t, a, b) return Float64(Float64(x + y) + Float64(b * Float64(a - 0.5))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + y) + (b * (a - 0.5)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + y), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) + b \cdot \left(a - 0.5\right)
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 75.9%
Final simplification75.9%
(FPCore (x y z t a b) :precision binary64 (if (<= a -2.9e+114) (* a b) (if (<= a 3.9e+75) y (* a b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.9e+114) {
tmp = a * b;
} else if (a <= 3.9e+75) {
tmp = y;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.9d+114)) then
tmp = a * b
else if (a <= 3.9d+75) then
tmp = y
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.9e+114) {
tmp = a * b;
} else if (a <= 3.9e+75) {
tmp = y;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -2.9e+114: tmp = a * b elif a <= 3.9e+75: tmp = y else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -2.9e+114) tmp = Float64(a * b); elseif (a <= 3.9e+75) tmp = y; else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -2.9e+114) tmp = a * b; elseif (a <= 3.9e+75) tmp = y; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -2.9e+114], N[(a * b), $MachinePrecision], If[LessEqual[a, 3.9e+75], y, N[(a * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.9 \cdot 10^{+114}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \leq 3.9 \cdot 10^{+75}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if a < -2.9e114 or 3.90000000000000038e75 < a Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
fma-def99.9%
neg-mul-199.9%
fma-def99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
add-cube-cbrt99.4%
pow399.4%
Applied egg-rr99.4%
Taylor expanded in a around inf 61.5%
if -2.9e114 < a < 3.90000000000000038e75Initial program 99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.8%
fma-def99.8%
neg-mul-199.8%
fma-def99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
add-cube-cbrt98.9%
pow398.9%
Applied egg-rr98.9%
Taylor expanded in y around inf 22.8%
Final simplification36.1%
(FPCore (x y z t a b) :precision binary64 y)
double code(double x, double y, double z, double t, double a, double b) {
return y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return y;
}
def code(x, y, z, t, a, b): return y
function code(x, y, z, t, a, b) return y end
function tmp = code(x, y, z, t, a, b) tmp = y; end
code[x_, y_, z_, t_, a_, b_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.8%
+-commutative99.8%
associate--l+99.8%
+-commutative99.8%
associate-+l+99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
fma-def99.9%
neg-mul-199.9%
fma-def99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
add-cube-cbrt99.1%
pow399.1%
Applied egg-rr99.1%
Taylor expanded in y around inf 19.2%
Final simplification19.2%
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - pow(log(t), 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + y) + (((1.0d0 - (log(t) ** 2.0d0)) * z) / (1.0d0 + log(t)))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - Math.pow(Math.log(t), 2.0)) * z) / (1.0 + Math.log(t)))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return ((x + y) + (((1.0 - math.pow(math.log(t), 2.0)) * z) / (1.0 + math.log(t)))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + y) + Float64(Float64(Float64(1.0 - (log(t) ^ 2.0)) * z) / Float64(1.0 + log(t)))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + y) + (((1.0 - (log(t) ^ 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + y), $MachinePrecision] + N[(N[(N[(1.0 - N[Power[N[Log[t], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] / N[(1.0 + N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y\right) + \frac{\left(1 - {\log t}^{2}\right) \cdot z}{1 + \log t}\right) + \left(a - 0.5\right) \cdot b
\end{array}
herbie shell --seed 2023185
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:herbie-target
(+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))