
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale return (t_3 * t_3) - ((4.0 * (((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale))
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) return Float64(Float64(t_3 * t_3) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale; tmp = (t_3 * t_3) - ((4.0 * (((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t_0\\
t_2 := \cos t_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t_1\right) \cdot t_2}{x-scale}}{y-scale}\\
t_3 \cdot t_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t_1\right)}^{2} + {\left(b \cdot t_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t_2\right)}^{2} + {\left(b \cdot t_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale return (t_3 * t_3) - ((4.0 * (((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale))
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) return Float64(Float64(t_3 * t_3) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale; tmp = (t_3 * t_3) - ((4.0 * (((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t_0\\
t_2 := \cos t_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t_1\right) \cdot t_2}{x-scale}}{y-scale}\\
t_3 \cdot t_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t_1\right)}^{2} + {\left(b \cdot t_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t_2\right)}^{2} + {\left(b \cdot t_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ a x-scale) (/ b y-scale)))
(t_1 (* (/ angle 180.0) PI))
(t_2 (sin t_1))
(t_3 (cos t_1))
(t_4
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_2) t_3) x-scale)
y-scale)))
(if (<=
(-
(* t_4 t_4)
(*
(*
4.0
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_3) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_3) 2.0) (pow (* b t_2) 2.0)) y-scale) y-scale)))
5e+86)
(* -4.0 (* t_0 t_0))
(* -4.0 (/ 1.0 (pow (* y-scale (/ x-scale (* b a))) 2.0))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (a / x_45_scale) * (b / y_45_scale);
double t_1 = (angle / 180.0) * ((double) M_PI);
double t_2 = sin(t_1);
double t_3 = cos(t_1);
double t_4 = ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_2) * t_3) / x_45_scale) / y_45_scale;
double tmp;
if (((t_4 * t_4) - ((4.0 * (((pow((a * t_2), 2.0) + pow((b * t_3), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * t_3), 2.0) + pow((b * t_2), 2.0)) / y_45_scale) / y_45_scale))) <= 5e+86) {
tmp = -4.0 * (t_0 * t_0);
} else {
tmp = -4.0 * (1.0 / pow((y_45_scale * (x_45_scale / (b * a))), 2.0));
}
return tmp;
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (a / x_45_scale) * (b / y_45_scale);
double t_1 = (angle / 180.0) * Math.PI;
double t_2 = Math.sin(t_1);
double t_3 = Math.cos(t_1);
double t_4 = ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_2) * t_3) / x_45_scale) / y_45_scale;
double tmp;
if (((t_4 * t_4) - ((4.0 * (((Math.pow((a * t_2), 2.0) + Math.pow((b * t_3), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * t_3), 2.0) + Math.pow((b * t_2), 2.0)) / y_45_scale) / y_45_scale))) <= 5e+86) {
tmp = -4.0 * (t_0 * t_0);
} else {
tmp = -4.0 * (1.0 / Math.pow((y_45_scale * (x_45_scale / (b * a))), 2.0));
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (a / x_45_scale) * (b / y_45_scale) t_1 = (angle / 180.0) * math.pi t_2 = math.sin(t_1) t_3 = math.cos(t_1) t_4 = ((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_2) * t_3) / x_45_scale) / y_45_scale tmp = 0 if ((t_4 * t_4) - ((4.0 * (((math.pow((a * t_2), 2.0) + math.pow((b * t_3), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * t_3), 2.0) + math.pow((b * t_2), 2.0)) / y_45_scale) / y_45_scale))) <= 5e+86: tmp = -4.0 * (t_0 * t_0) else: tmp = -4.0 * (1.0 / math.pow((y_45_scale * (x_45_scale / (b * a))), 2.0)) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(a / x_45_scale) * Float64(b / y_45_scale)) t_1 = Float64(Float64(angle / 180.0) * pi) t_2 = sin(t_1) t_3 = cos(t_1) t_4 = Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_2) * t_3) / x_45_scale) / y_45_scale) tmp = 0.0 if (Float64(Float64(t_4 * t_4) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_3) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * t_3) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / y_45_scale) / y_45_scale))) <= 5e+86) tmp = Float64(-4.0 * Float64(t_0 * t_0)); else tmp = Float64(-4.0 * Float64(1.0 / (Float64(y_45_scale * Float64(x_45_scale / Float64(b * a))) ^ 2.0))); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (a / x_45_scale) * (b / y_45_scale); t_1 = (angle / 180.0) * pi; t_2 = sin(t_1); t_3 = cos(t_1); t_4 = ((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_2) * t_3) / x_45_scale) / y_45_scale; tmp = 0.0; if (((t_4 * t_4) - ((4.0 * (((((a * t_2) ^ 2.0) + ((b * t_3) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * t_3) ^ 2.0) + ((b * t_2) ^ 2.0)) / y_45_scale) / y_45_scale))) <= 5e+86) tmp = -4.0 * (t_0 * t_0); else tmp = -4.0 * (1.0 / ((y_45_scale * (x_45_scale / (b * a))) ^ 2.0)); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(a / x$45$scale), $MachinePrecision] * N[(b / y$45$scale), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$2 = N[Sin[t$95$1], $MachinePrecision]}, Block[{t$95$3 = N[Cos[t$95$1], $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision] * t$95$3), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$4 * t$95$4), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$3), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * t$95$3), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+86], N[(-4.0 * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(1.0 / N[Power[N[(y$45$scale * N[(x$45$scale / N[(b * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a}{x-scale} \cdot \frac{b}{y-scale}\\
t_1 := \frac{angle}{180} \cdot \pi\\
t_2 := \sin t_1\\
t_3 := \cos t_1\\
t_4 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t_2\right) \cdot t_3}{x-scale}}{y-scale}\\
\mathbf{if}\;t_4 \cdot t_4 - \left(4 \cdot \frac{\frac{{\left(a \cdot t_2\right)}^{2} + {\left(b \cdot t_3\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t_3\right)}^{2} + {\left(b \cdot t_2\right)}^{2}}{y-scale}}{y-scale} \leq 5 \cdot 10^{+86}:\\
\;\;\;\;-4 \cdot \left(t_0 \cdot t_0\right)\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \frac{1}{{\left(y-scale \cdot \frac{x-scale}{b \cdot a}\right)}^{2}}\\
\end{array}
\end{array}
if (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 4 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) y-scale) y-scale))) < 4.9999999999999998e86Initial program 64.2%
Taylor expanded in angle around 0 53.2%
times-frac51.6%
associate-*r/51.3%
unpow251.3%
unpow251.3%
unpow251.3%
unpow251.3%
Simplified51.3%
pow251.3%
associate-*r/51.6%
times-frac71.6%
pow271.6%
times-frac88.5%
Applied egg-rr88.5%
associate-*l*94.0%
Simplified94.0%
Taylor expanded in a around 0 53.2%
unpow253.2%
*-commutative53.2%
times-frac51.6%
unpow251.6%
times-frac71.6%
unpow271.6%
unpow271.6%
times-frac88.5%
swap-sqr99.6%
unpow299.6%
times-frac87.8%
*-commutative87.8%
times-frac96.8%
Simplified96.8%
unpow296.8%
Applied egg-rr96.8%
if 4.9999999999999998e86 < (-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 2 (-.f64 (pow.f64 b 2) (pow.f64 a 2))) (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 4 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle 180) (PI.f64)))) 2)) y-scale) y-scale))) Initial program 0.0%
Taylor expanded in angle around 0 42.5%
times-frac42.4%
unpow242.4%
unpow242.4%
unpow242.4%
unpow242.4%
Simplified42.4%
pow242.4%
associate-*r/44.3%
pow244.3%
clear-num44.3%
pow244.3%
pow244.3%
associate-*l/44.4%
pow244.4%
pow244.4%
Applied egg-rr44.4%
Taylor expanded in x-scale around 0 42.5%
unpow242.5%
unpow242.5%
swap-sqr55.6%
unpow255.6%
associate-*l/58.5%
unpow258.5%
unpow258.5%
unpow258.5%
times-frac73.2%
swap-sqr93.5%
associate-/r/92.0%
associate-/r/93.1%
unpow293.1%
associate-/r/93.5%
*-commutative93.5%
Simplified93.5%
Final simplification94.7%
(FPCore (a b angle x-scale y-scale) :precision binary64 (let* ((t_0 (* (/ a x-scale) (/ b y-scale)))) (* -4.0 (* t_0 t_0))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (a / x_45_scale) * (b / y_45_scale);
return -4.0 * (t_0 * t_0);
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
t_0 = (a / x_45scale) * (b / y_45scale)
code = (-4.0d0) * (t_0 * t_0)
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (a / x_45_scale) * (b / y_45_scale);
return -4.0 * (t_0 * t_0);
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (a / x_45_scale) * (b / y_45_scale) return -4.0 * (t_0 * t_0)
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(a / x_45_scale) * Float64(b / y_45_scale)) return Float64(-4.0 * Float64(t_0 * t_0)) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (a / x_45_scale) * (b / y_45_scale); tmp = -4.0 * (t_0 * t_0); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(a / x$45$scale), $MachinePrecision] * N[(b / y$45$scale), $MachinePrecision]), $MachinePrecision]}, N[(-4.0 * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a}{x-scale} \cdot \frac{b}{y-scale}\\
-4 \cdot \left(t_0 \cdot t_0\right)
\end{array}
\end{array}
Initial program 24.9%
Taylor expanded in angle around 0 46.6%
times-frac46.0%
associate-*r/47.0%
unpow247.0%
unpow247.0%
unpow247.0%
unpow247.0%
Simplified47.0%
pow247.0%
associate-*r/46.0%
times-frac61.6%
pow261.6%
times-frac80.9%
Applied egg-rr80.9%
associate-*l*85.9%
Simplified85.9%
Taylor expanded in a around 0 46.6%
unpow246.6%
*-commutative46.6%
times-frac46.0%
unpow246.0%
times-frac61.6%
unpow261.6%
unpow261.6%
times-frac80.9%
swap-sqr96.1%
unpow296.1%
times-frac90.0%
*-commutative90.0%
times-frac92.8%
Simplified92.8%
unpow292.8%
Applied egg-rr92.8%
Final simplification92.8%
(FPCore (a b angle x-scale y-scale) :precision binary64 0.0)
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return 0.0;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = 0.0d0
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return 0.0;
}
def code(a, b, angle, x_45_scale, y_45_scale): return 0.0
function code(a, b, angle, x_45_scale, y_45_scale) return 0.0 end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 24.9%
fma-neg26.1%
Simplified18.2%
Taylor expanded in b around 0 18.8%
*-commutative18.8%
*-commutative18.8%
*-commutative18.8%
distribute-lft-out18.8%
Simplified31.9%
Final simplification31.9%
herbie shell --seed 2023185
(FPCore (a b angle x-scale y-scale)
:name "Simplification of discriminant from scale-rotated-ellipse"
:precision binary64
(- (* (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale) (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale)) (* (* 4.0 (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) PI))) 2.0) (pow (* b (sin (* (/ angle 180.0) PI))) 2.0)) y-scale) y-scale))))