
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 22 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (* (hypot a1 a2) (* (hypot a1 a2) (pow 2.0 -0.5)))))
double code(double a1, double a2, double th) {
return cos(th) * (hypot(a1, a2) * (hypot(a1, a2) * pow(2.0, -0.5)));
}
public static double code(double a1, double a2, double th) {
return Math.cos(th) * (Math.hypot(a1, a2) * (Math.hypot(a1, a2) * Math.pow(2.0, -0.5)));
}
def code(a1, a2, th): return math.cos(th) * (math.hypot(a1, a2) * (math.hypot(a1, a2) * math.pow(2.0, -0.5)))
function code(a1, a2, th) return Float64(cos(th) * Float64(hypot(a1, a2) * Float64(hypot(a1, a2) * (2.0 ^ -0.5)))) end
function tmp = code(a1, a2, th) tmp = cos(th) * (hypot(a1, a2) * (hypot(a1, a2) * (2.0 ^ -0.5))); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[Sqrt[a1 ^ 2 + a2 ^ 2], $MachinePrecision] * N[(N[Sqrt[a1 ^ 2 + a2 ^ 2], $MachinePrecision] * N[Power[2.0, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(\mathsf{hypot}\left(a1, a2\right) \cdot \left(\mathsf{hypot}\left(a1, a2\right) \cdot {2}^{-0.5}\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
fma-def99.6%
div-inv99.6%
add-sqr-sqrt99.6%
associate-*l*99.6%
hypot-def99.6%
hypot-def99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (+ (/ a2 (/ (sqrt 2.0) a2)) (/ (* a1 a1) (sqrt 2.0)))))
double code(double a1, double a2, double th) {
return cos(th) * ((a2 / (sqrt(2.0) / a2)) + ((a1 * a1) / sqrt(2.0)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * ((a2 / (sqrt(2.0d0) / a2)) + ((a1 * a1) / sqrt(2.0d0)))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * ((a2 / (Math.sqrt(2.0) / a2)) + ((a1 * a1) / Math.sqrt(2.0)));
}
def code(a1, a2, th): return math.cos(th) * ((a2 / (math.sqrt(2.0) / a2)) + ((a1 * a1) / math.sqrt(2.0)))
function code(a1, a2, th) return Float64(cos(th) * Float64(Float64(a2 / Float64(sqrt(2.0) / a2)) + Float64(Float64(a1 * a1) / sqrt(2.0)))) end
function tmp = code(a1, a2, th) tmp = cos(th) * ((a2 / (sqrt(2.0) / a2)) + ((a1 * a1) / sqrt(2.0))); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 / N[(N[Sqrt[2.0], $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision] + N[(N[(a1 * a1), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(\frac{a2}{\frac{\sqrt{2}}{a2}} + \frac{a1 \cdot a1}{\sqrt{2}}\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in a1 around 0 99.6%
unpow299.6%
associate-/l*99.7%
unpow299.7%
Simplified99.7%
Final simplification99.7%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (/ (fma a1 a1 (* a2 a2)) (sqrt 2.0))))
double code(double a1, double a2, double th) {
return cos(th) * (fma(a1, a1, (a2 * a2)) / sqrt(2.0));
}
function code(a1, a2, th) return Float64(cos(th) * Float64(fma(a1, a1, Float64(a2 * a2)) / sqrt(2.0))) end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1 + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \frac{\mathsf{fma}\left(a1, a1, a2 \cdot a2\right)}{\sqrt{2}}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (/ (fma a2 a2 (* a1 a1)) (/ (sqrt 2.0) (cos th))))
double code(double a1, double a2, double th) {
return fma(a2, a2, (a1 * a1)) / (sqrt(2.0) / cos(th));
}
function code(a1, a2, th) return Float64(fma(a2, a2, Float64(a1 * a1)) / Float64(sqrt(2.0) / cos(th))) end
code[a1_, a2_, th_] := N[(N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[2.0], $MachinePrecision] / N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\frac{\sqrt{2}}{\cos th}}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in th around inf 99.6%
associate-/l*99.7%
unpow299.7%
unpow299.7%
fma-def99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (a1 a2 th)
:precision binary64
(if (<= a2 2.4e-104)
(* (cos th) (* (* a1 a1) (sqrt 0.5)))
(if (or (<= a2 7.5e-39) (not (<= a2 8.1e+55)))
(* a2 (/ (* (cos th) a2) (sqrt 2.0)))
(*
(+ (* a1 a1) (* a2 a2))
(* (pow 2.0 -0.5) (+ 1.0 (* -0.5 (* th th))))))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.4e-104) {
tmp = cos(th) * ((a1 * a1) * sqrt(0.5));
} else if ((a2 <= 7.5e-39) || !(a2 <= 8.1e+55)) {
tmp = a2 * ((cos(th) * a2) / sqrt(2.0));
} else {
tmp = ((a1 * a1) + (a2 * a2)) * (pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 2.4d-104) then
tmp = cos(th) * ((a1 * a1) * sqrt(0.5d0))
else if ((a2 <= 7.5d-39) .or. (.not. (a2 <= 8.1d+55))) then
tmp = a2 * ((cos(th) * a2) / sqrt(2.0d0))
else
tmp = ((a1 * a1) + (a2 * a2)) * ((2.0d0 ** (-0.5d0)) * (1.0d0 + ((-0.5d0) * (th * th))))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.4e-104) {
tmp = Math.cos(th) * ((a1 * a1) * Math.sqrt(0.5));
} else if ((a2 <= 7.5e-39) || !(a2 <= 8.1e+55)) {
tmp = a2 * ((Math.cos(th) * a2) / Math.sqrt(2.0));
} else {
tmp = ((a1 * a1) + (a2 * a2)) * (Math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 2.4e-104: tmp = math.cos(th) * ((a1 * a1) * math.sqrt(0.5)) elif (a2 <= 7.5e-39) or not (a2 <= 8.1e+55): tmp = a2 * ((math.cos(th) * a2) / math.sqrt(2.0)) else: tmp = ((a1 * a1) + (a2 * a2)) * (math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th)))) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 2.4e-104) tmp = Float64(cos(th) * Float64(Float64(a1 * a1) * sqrt(0.5))); elseif ((a2 <= 7.5e-39) || !(a2 <= 8.1e+55)) tmp = Float64(a2 * Float64(Float64(cos(th) * a2) / sqrt(2.0))); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64((2.0 ^ -0.5) * Float64(1.0 + Float64(-0.5 * Float64(th * th))))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 2.4e-104) tmp = cos(th) * ((a1 * a1) * sqrt(0.5)); elseif ((a2 <= 7.5e-39) || ~((a2 <= 8.1e+55))) tmp = a2 * ((cos(th) * a2) / sqrt(2.0)); else tmp = ((a1 * a1) + (a2 * a2)) * ((2.0 ^ -0.5) * (1.0 + (-0.5 * (th * th)))); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 2.4e-104], N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[a2, 7.5e-39], N[Not[LessEqual[a2, 8.1e+55]], $MachinePrecision]], N[(a2 * N[(N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Power[2.0, -0.5], $MachinePrecision] * N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 2.4 \cdot 10^{-104}:\\
\;\;\;\;\cos th \cdot \left(\left(a1 \cdot a1\right) \cdot \sqrt{0.5}\right)\\
\mathbf{elif}\;a2 \leq 7.5 \cdot 10^{-39} \lor \neg \left(a2 \leq 8.1 \cdot 10^{+55}\right):\\
\;\;\;\;a2 \cdot \frac{\cos th \cdot a2}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left({2}^{-0.5} \cdot \left(1 + -0.5 \cdot \left(th \cdot th\right)\right)\right)\\
\end{array}
\end{array}
if a2 < 2.4000000000000001e-104Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
fma-def99.7%
div-inv99.6%
add-sqr-sqrt99.6%
associate-*l*99.6%
hypot-def99.6%
hypot-def99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in a1 around inf 69.5%
unpow269.5%
Simplified69.5%
if 2.4000000000000001e-104 < a2 < 7.49999999999999971e-39 or 8.0999999999999999e55 < a2 Initial program 99.7%
distribute-lft-out99.7%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
Taylor expanded in a1 around 0 83.9%
unpow283.9%
associate-*l*83.9%
associate-*r/83.9%
Simplified83.9%
if 7.49999999999999971e-39 < a2 < 8.0999999999999999e55Initial program 98.9%
distribute-lft-out98.9%
Simplified98.9%
clear-num99.0%
associate-/r/98.9%
pow1/298.9%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in th around 0 69.1%
unpow239.2%
Simplified69.1%
Final simplification73.4%
(FPCore (a1 a2 th)
:precision binary64
(if (<= a2 2.55e-104)
(* (cos th) (* (* a1 a1) (sqrt 0.5)))
(if (or (<= a2 7.6e-39) (not (<= a2 7.9e+49)))
(* (cos th) (* (* a2 a2) (sqrt 0.5)))
(*
(+ (* a1 a1) (* a2 a2))
(* (pow 2.0 -0.5) (+ 1.0 (* -0.5 (* th th))))))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.55e-104) {
tmp = cos(th) * ((a1 * a1) * sqrt(0.5));
} else if ((a2 <= 7.6e-39) || !(a2 <= 7.9e+49)) {
tmp = cos(th) * ((a2 * a2) * sqrt(0.5));
} else {
tmp = ((a1 * a1) + (a2 * a2)) * (pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 2.55d-104) then
tmp = cos(th) * ((a1 * a1) * sqrt(0.5d0))
else if ((a2 <= 7.6d-39) .or. (.not. (a2 <= 7.9d+49))) then
tmp = cos(th) * ((a2 * a2) * sqrt(0.5d0))
else
tmp = ((a1 * a1) + (a2 * a2)) * ((2.0d0 ** (-0.5d0)) * (1.0d0 + ((-0.5d0) * (th * th))))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.55e-104) {
tmp = Math.cos(th) * ((a1 * a1) * Math.sqrt(0.5));
} else if ((a2 <= 7.6e-39) || !(a2 <= 7.9e+49)) {
tmp = Math.cos(th) * ((a2 * a2) * Math.sqrt(0.5));
} else {
tmp = ((a1 * a1) + (a2 * a2)) * (Math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 2.55e-104: tmp = math.cos(th) * ((a1 * a1) * math.sqrt(0.5)) elif (a2 <= 7.6e-39) or not (a2 <= 7.9e+49): tmp = math.cos(th) * ((a2 * a2) * math.sqrt(0.5)) else: tmp = ((a1 * a1) + (a2 * a2)) * (math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th)))) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 2.55e-104) tmp = Float64(cos(th) * Float64(Float64(a1 * a1) * sqrt(0.5))); elseif ((a2 <= 7.6e-39) || !(a2 <= 7.9e+49)) tmp = Float64(cos(th) * Float64(Float64(a2 * a2) * sqrt(0.5))); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64((2.0 ^ -0.5) * Float64(1.0 + Float64(-0.5 * Float64(th * th))))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 2.55e-104) tmp = cos(th) * ((a1 * a1) * sqrt(0.5)); elseif ((a2 <= 7.6e-39) || ~((a2 <= 7.9e+49))) tmp = cos(th) * ((a2 * a2) * sqrt(0.5)); else tmp = ((a1 * a1) + (a2 * a2)) * ((2.0 ^ -0.5) * (1.0 + (-0.5 * (th * th)))); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 2.55e-104], N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[a2, 7.6e-39], N[Not[LessEqual[a2, 7.9e+49]], $MachinePrecision]], N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Power[2.0, -0.5], $MachinePrecision] * N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 2.55 \cdot 10^{-104}:\\
\;\;\;\;\cos th \cdot \left(\left(a1 \cdot a1\right) \cdot \sqrt{0.5}\right)\\
\mathbf{elif}\;a2 \leq 7.6 \cdot 10^{-39} \lor \neg \left(a2 \leq 7.9 \cdot 10^{+49}\right):\\
\;\;\;\;\cos th \cdot \left(\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left({2}^{-0.5} \cdot \left(1 + -0.5 \cdot \left(th \cdot th\right)\right)\right)\\
\end{array}
\end{array}
if a2 < 2.54999999999999996e-104Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
fma-def99.7%
div-inv99.6%
add-sqr-sqrt99.6%
associate-*l*99.6%
hypot-def99.6%
hypot-def99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in a1 around inf 69.5%
unpow269.5%
Simplified69.5%
if 2.54999999999999996e-104 < a2 < 7.6000000000000004e-39 or 7.9000000000000004e49 < a2 Initial program 99.7%
distribute-lft-out99.7%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
fma-def99.7%
div-inv99.7%
add-sqr-sqrt99.7%
associate-*l*99.6%
hypot-def99.6%
hypot-def99.6%
pow1/299.6%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in a1 around 0 83.9%
unpow283.9%
Simplified83.9%
if 7.6000000000000004e-39 < a2 < 7.9000000000000004e49Initial program 98.9%
distribute-lft-out98.9%
Simplified98.9%
clear-num99.0%
associate-/r/98.9%
pow1/298.9%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in th around 0 69.1%
unpow239.2%
Simplified69.1%
Final simplification73.4%
(FPCore (a1 a2 th)
:precision binary64
(if (<= a2 2.55e-104)
(* (cos th) (* (* a1 a1) (sqrt 0.5)))
(if (<= a2 7.6e-39)
(* (cos th) (* a2 (* a2 (sqrt 0.5))))
(if (<= a2 1.18e+58)
(*
(+ (* a1 a1) (* a2 a2))
(* (pow 2.0 -0.5) (+ 1.0 (* -0.5 (* th th)))))
(* (cos th) (* (* a2 a2) (sqrt 0.5)))))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.55e-104) {
tmp = cos(th) * ((a1 * a1) * sqrt(0.5));
} else if (a2 <= 7.6e-39) {
tmp = cos(th) * (a2 * (a2 * sqrt(0.5)));
} else if (a2 <= 1.18e+58) {
tmp = ((a1 * a1) + (a2 * a2)) * (pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
} else {
tmp = cos(th) * ((a2 * a2) * sqrt(0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 2.55d-104) then
tmp = cos(th) * ((a1 * a1) * sqrt(0.5d0))
else if (a2 <= 7.6d-39) then
tmp = cos(th) * (a2 * (a2 * sqrt(0.5d0)))
else if (a2 <= 1.18d+58) then
tmp = ((a1 * a1) + (a2 * a2)) * ((2.0d0 ** (-0.5d0)) * (1.0d0 + ((-0.5d0) * (th * th))))
else
tmp = cos(th) * ((a2 * a2) * sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.55e-104) {
tmp = Math.cos(th) * ((a1 * a1) * Math.sqrt(0.5));
} else if (a2 <= 7.6e-39) {
tmp = Math.cos(th) * (a2 * (a2 * Math.sqrt(0.5)));
} else if (a2 <= 1.18e+58) {
tmp = ((a1 * a1) + (a2 * a2)) * (Math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
} else {
tmp = Math.cos(th) * ((a2 * a2) * Math.sqrt(0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 2.55e-104: tmp = math.cos(th) * ((a1 * a1) * math.sqrt(0.5)) elif a2 <= 7.6e-39: tmp = math.cos(th) * (a2 * (a2 * math.sqrt(0.5))) elif a2 <= 1.18e+58: tmp = ((a1 * a1) + (a2 * a2)) * (math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th)))) else: tmp = math.cos(th) * ((a2 * a2) * math.sqrt(0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 2.55e-104) tmp = Float64(cos(th) * Float64(Float64(a1 * a1) * sqrt(0.5))); elseif (a2 <= 7.6e-39) tmp = Float64(cos(th) * Float64(a2 * Float64(a2 * sqrt(0.5)))); elseif (a2 <= 1.18e+58) tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64((2.0 ^ -0.5) * Float64(1.0 + Float64(-0.5 * Float64(th * th))))); else tmp = Float64(cos(th) * Float64(Float64(a2 * a2) * sqrt(0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 2.55e-104) tmp = cos(th) * ((a1 * a1) * sqrt(0.5)); elseif (a2 <= 7.6e-39) tmp = cos(th) * (a2 * (a2 * sqrt(0.5))); elseif (a2 <= 1.18e+58) tmp = ((a1 * a1) + (a2 * a2)) * ((2.0 ^ -0.5) * (1.0 + (-0.5 * (th * th)))); else tmp = cos(th) * ((a2 * a2) * sqrt(0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 2.55e-104], N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a2, 7.6e-39], N[(N[Cos[th], $MachinePrecision] * N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a2, 1.18e+58], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Power[2.0, -0.5], $MachinePrecision] * N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 2.55 \cdot 10^{-104}:\\
\;\;\;\;\cos th \cdot \left(\left(a1 \cdot a1\right) \cdot \sqrt{0.5}\right)\\
\mathbf{elif}\;a2 \leq 7.6 \cdot 10^{-39}:\\
\;\;\;\;\cos th \cdot \left(a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)\right)\\
\mathbf{elif}\;a2 \leq 1.18 \cdot 10^{+58}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left({2}^{-0.5} \cdot \left(1 + -0.5 \cdot \left(th \cdot th\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos th \cdot \left(\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\right)\\
\end{array}
\end{array}
if a2 < 2.54999999999999996e-104Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
fma-def99.7%
div-inv99.6%
add-sqr-sqrt99.6%
associate-*l*99.6%
hypot-def99.6%
hypot-def99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in a1 around inf 69.5%
unpow269.5%
Simplified69.5%
if 2.54999999999999996e-104 < a2 < 7.6000000000000004e-39Initial program 99.6%
distribute-lft-out99.5%
associate-*l/99.5%
associate-*r/99.5%
fma-def99.5%
Simplified99.5%
Taylor expanded in a1 around 0 53.8%
unpow253.8%
associate-/l*53.8%
Simplified53.8%
associate-/r/53.9%
div-inv53.6%
add-sqr-sqrt53.6%
sqrt-unprod53.6%
frac-times53.6%
metadata-eval53.6%
add-sqr-sqrt53.9%
metadata-eval53.9%
Applied egg-rr53.9%
if 7.6000000000000004e-39 < a2 < 1.18000000000000003e58Initial program 98.9%
distribute-lft-out98.9%
Simplified98.9%
clear-num99.0%
associate-/r/98.9%
pow1/298.9%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in th around 0 69.1%
unpow239.2%
Simplified69.1%
if 1.18000000000000003e58 < a2 Initial program 99.8%
distribute-lft-out99.8%
associate-*l/99.8%
associate-*r/99.8%
fma-def99.8%
Simplified99.8%
fma-def99.8%
div-inv99.8%
add-sqr-sqrt99.8%
associate-*l*99.7%
hypot-def99.7%
hypot-def99.7%
pow1/299.7%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in a1 around 0 92.2%
unpow292.2%
Simplified92.2%
Final simplification73.4%
(FPCore (a1 a2 th)
:precision binary64
(if (<= a2 2.4e-104)
(* (cos th) (* (* a1 a1) (sqrt 0.5)))
(if (<= a2 7.5e-39)
(* (cos th) (* a2 (/ a2 (sqrt 2.0))))
(if (<= a2 1.26e+54)
(*
(+ (* a1 a1) (* a2 a2))
(* (pow 2.0 -0.5) (+ 1.0 (* -0.5 (* th th)))))
(* (cos th) (* (* a2 a2) (sqrt 0.5)))))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.4e-104) {
tmp = cos(th) * ((a1 * a1) * sqrt(0.5));
} else if (a2 <= 7.5e-39) {
tmp = cos(th) * (a2 * (a2 / sqrt(2.0)));
} else if (a2 <= 1.26e+54) {
tmp = ((a1 * a1) + (a2 * a2)) * (pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
} else {
tmp = cos(th) * ((a2 * a2) * sqrt(0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 2.4d-104) then
tmp = cos(th) * ((a1 * a1) * sqrt(0.5d0))
else if (a2 <= 7.5d-39) then
tmp = cos(th) * (a2 * (a2 / sqrt(2.0d0)))
else if (a2 <= 1.26d+54) then
tmp = ((a1 * a1) + (a2 * a2)) * ((2.0d0 ** (-0.5d0)) * (1.0d0 + ((-0.5d0) * (th * th))))
else
tmp = cos(th) * ((a2 * a2) * sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.4e-104) {
tmp = Math.cos(th) * ((a1 * a1) * Math.sqrt(0.5));
} else if (a2 <= 7.5e-39) {
tmp = Math.cos(th) * (a2 * (a2 / Math.sqrt(2.0)));
} else if (a2 <= 1.26e+54) {
tmp = ((a1 * a1) + (a2 * a2)) * (Math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
} else {
tmp = Math.cos(th) * ((a2 * a2) * Math.sqrt(0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 2.4e-104: tmp = math.cos(th) * ((a1 * a1) * math.sqrt(0.5)) elif a2 <= 7.5e-39: tmp = math.cos(th) * (a2 * (a2 / math.sqrt(2.0))) elif a2 <= 1.26e+54: tmp = ((a1 * a1) + (a2 * a2)) * (math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th)))) else: tmp = math.cos(th) * ((a2 * a2) * math.sqrt(0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 2.4e-104) tmp = Float64(cos(th) * Float64(Float64(a1 * a1) * sqrt(0.5))); elseif (a2 <= 7.5e-39) tmp = Float64(cos(th) * Float64(a2 * Float64(a2 / sqrt(2.0)))); elseif (a2 <= 1.26e+54) tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64((2.0 ^ -0.5) * Float64(1.0 + Float64(-0.5 * Float64(th * th))))); else tmp = Float64(cos(th) * Float64(Float64(a2 * a2) * sqrt(0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 2.4e-104) tmp = cos(th) * ((a1 * a1) * sqrt(0.5)); elseif (a2 <= 7.5e-39) tmp = cos(th) * (a2 * (a2 / sqrt(2.0))); elseif (a2 <= 1.26e+54) tmp = ((a1 * a1) + (a2 * a2)) * ((2.0 ^ -0.5) * (1.0 + (-0.5 * (th * th)))); else tmp = cos(th) * ((a2 * a2) * sqrt(0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 2.4e-104], N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a2, 7.5e-39], N[(N[Cos[th], $MachinePrecision] * N[(a2 * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a2, 1.26e+54], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Power[2.0, -0.5], $MachinePrecision] * N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 2.4 \cdot 10^{-104}:\\
\;\;\;\;\cos th \cdot \left(\left(a1 \cdot a1\right) \cdot \sqrt{0.5}\right)\\
\mathbf{elif}\;a2 \leq 7.5 \cdot 10^{-39}:\\
\;\;\;\;\cos th \cdot \left(a2 \cdot \frac{a2}{\sqrt{2}}\right)\\
\mathbf{elif}\;a2 \leq 1.26 \cdot 10^{+54}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left({2}^{-0.5} \cdot \left(1 + -0.5 \cdot \left(th \cdot th\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos th \cdot \left(\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\right)\\
\end{array}
\end{array}
if a2 < 2.4000000000000001e-104Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
fma-def99.7%
div-inv99.6%
add-sqr-sqrt99.6%
associate-*l*99.6%
hypot-def99.6%
hypot-def99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in a1 around inf 69.5%
unpow269.5%
Simplified69.5%
if 2.4000000000000001e-104 < a2 < 7.49999999999999971e-39Initial program 99.6%
distribute-lft-out99.5%
associate-*l/99.5%
associate-*r/99.5%
fma-def99.5%
Simplified99.5%
Taylor expanded in a1 around 0 53.8%
unpow253.8%
associate-/l*53.8%
associate-/r/53.9%
Simplified53.9%
if 7.49999999999999971e-39 < a2 < 1.25999999999999995e54Initial program 98.9%
distribute-lft-out98.9%
Simplified98.9%
clear-num99.0%
associate-/r/98.9%
pow1/298.9%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in th around 0 69.1%
unpow239.2%
Simplified69.1%
if 1.25999999999999995e54 < a2 Initial program 99.8%
distribute-lft-out99.8%
associate-*l/99.8%
associate-*r/99.8%
fma-def99.8%
Simplified99.8%
fma-def99.8%
div-inv99.8%
add-sqr-sqrt99.8%
associate-*l*99.7%
hypot-def99.7%
hypot-def99.7%
pow1/299.7%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in a1 around 0 92.2%
unpow292.2%
Simplified92.2%
Final simplification73.4%
(FPCore (a1 a2 th)
:precision binary64
(if (<= a2 2.55e-104)
(* (sqrt 0.5) (* (cos th) (* a1 a1)))
(if (<= a2 7.5e-39)
(* (cos th) (* a2 (/ a2 (sqrt 2.0))))
(if (<= a2 1.85e+54)
(*
(+ (* a1 a1) (* a2 a2))
(* (pow 2.0 -0.5) (+ 1.0 (* -0.5 (* th th)))))
(* (cos th) (* (* a2 a2) (sqrt 0.5)))))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.55e-104) {
tmp = sqrt(0.5) * (cos(th) * (a1 * a1));
} else if (a2 <= 7.5e-39) {
tmp = cos(th) * (a2 * (a2 / sqrt(2.0)));
} else if (a2 <= 1.85e+54) {
tmp = ((a1 * a1) + (a2 * a2)) * (pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
} else {
tmp = cos(th) * ((a2 * a2) * sqrt(0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 2.55d-104) then
tmp = sqrt(0.5d0) * (cos(th) * (a1 * a1))
else if (a2 <= 7.5d-39) then
tmp = cos(th) * (a2 * (a2 / sqrt(2.0d0)))
else if (a2 <= 1.85d+54) then
tmp = ((a1 * a1) + (a2 * a2)) * ((2.0d0 ** (-0.5d0)) * (1.0d0 + ((-0.5d0) * (th * th))))
else
tmp = cos(th) * ((a2 * a2) * sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.55e-104) {
tmp = Math.sqrt(0.5) * (Math.cos(th) * (a1 * a1));
} else if (a2 <= 7.5e-39) {
tmp = Math.cos(th) * (a2 * (a2 / Math.sqrt(2.0)));
} else if (a2 <= 1.85e+54) {
tmp = ((a1 * a1) + (a2 * a2)) * (Math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
} else {
tmp = Math.cos(th) * ((a2 * a2) * Math.sqrt(0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 2.55e-104: tmp = math.sqrt(0.5) * (math.cos(th) * (a1 * a1)) elif a2 <= 7.5e-39: tmp = math.cos(th) * (a2 * (a2 / math.sqrt(2.0))) elif a2 <= 1.85e+54: tmp = ((a1 * a1) + (a2 * a2)) * (math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th)))) else: tmp = math.cos(th) * ((a2 * a2) * math.sqrt(0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 2.55e-104) tmp = Float64(sqrt(0.5) * Float64(cos(th) * Float64(a1 * a1))); elseif (a2 <= 7.5e-39) tmp = Float64(cos(th) * Float64(a2 * Float64(a2 / sqrt(2.0)))); elseif (a2 <= 1.85e+54) tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64((2.0 ^ -0.5) * Float64(1.0 + Float64(-0.5 * Float64(th * th))))); else tmp = Float64(cos(th) * Float64(Float64(a2 * a2) * sqrt(0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 2.55e-104) tmp = sqrt(0.5) * (cos(th) * (a1 * a1)); elseif (a2 <= 7.5e-39) tmp = cos(th) * (a2 * (a2 / sqrt(2.0))); elseif (a2 <= 1.85e+54) tmp = ((a1 * a1) + (a2 * a2)) * ((2.0 ^ -0.5) * (1.0 + (-0.5 * (th * th)))); else tmp = cos(th) * ((a2 * a2) * sqrt(0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 2.55e-104], N[(N[Sqrt[0.5], $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a2, 7.5e-39], N[(N[Cos[th], $MachinePrecision] * N[(a2 * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a2, 1.85e+54], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Power[2.0, -0.5], $MachinePrecision] * N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 2.55 \cdot 10^{-104}:\\
\;\;\;\;\sqrt{0.5} \cdot \left(\cos th \cdot \left(a1 \cdot a1\right)\right)\\
\mathbf{elif}\;a2 \leq 7.5 \cdot 10^{-39}:\\
\;\;\;\;\cos th \cdot \left(a2 \cdot \frac{a2}{\sqrt{2}}\right)\\
\mathbf{elif}\;a2 \leq 1.85 \cdot 10^{+54}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left({2}^{-0.5} \cdot \left(1 + -0.5 \cdot \left(th \cdot th\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos th \cdot \left(\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\right)\\
\end{array}
\end{array}
if a2 < 2.54999999999999996e-104Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
fma-def99.7%
div-inv99.6%
add-sqr-sqrt99.6%
associate-*l*99.6%
hypot-def99.6%
hypot-def99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in a1 around inf 69.5%
unpow269.5%
*-commutative69.5%
Simplified69.5%
if 2.54999999999999996e-104 < a2 < 7.49999999999999971e-39Initial program 99.6%
distribute-lft-out99.5%
associate-*l/99.5%
associate-*r/99.5%
fma-def99.5%
Simplified99.5%
Taylor expanded in a1 around 0 53.8%
unpow253.8%
associate-/l*53.8%
associate-/r/53.9%
Simplified53.9%
if 7.49999999999999971e-39 < a2 < 1.8500000000000001e54Initial program 98.9%
distribute-lft-out98.9%
Simplified98.9%
clear-num99.0%
associate-/r/98.9%
pow1/298.9%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in th around 0 69.1%
unpow239.2%
Simplified69.1%
if 1.8500000000000001e54 < a2 Initial program 99.8%
distribute-lft-out99.8%
associate-*l/99.8%
associate-*r/99.8%
fma-def99.8%
Simplified99.8%
fma-def99.8%
div-inv99.8%
add-sqr-sqrt99.8%
associate-*l*99.7%
hypot-def99.7%
hypot-def99.7%
pow1/299.7%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in a1 around 0 92.2%
unpow292.2%
Simplified92.2%
Final simplification73.4%
(FPCore (a1 a2 th)
:precision binary64
(if (<= a2 2.55e-104)
(* (sqrt 0.5) (* (cos th) (* a1 a1)))
(if (<= a2 7.5e-39)
(/ (* (cos th) a2) (/ (sqrt 2.0) a2))
(if (<= a2 2.82e+48)
(*
(+ (* a1 a1) (* a2 a2))
(* (pow 2.0 -0.5) (+ 1.0 (* -0.5 (* th th)))))
(* (cos th) (* (* a2 a2) (sqrt 0.5)))))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.55e-104) {
tmp = sqrt(0.5) * (cos(th) * (a1 * a1));
} else if (a2 <= 7.5e-39) {
tmp = (cos(th) * a2) / (sqrt(2.0) / a2);
} else if (a2 <= 2.82e+48) {
tmp = ((a1 * a1) + (a2 * a2)) * (pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
} else {
tmp = cos(th) * ((a2 * a2) * sqrt(0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 2.55d-104) then
tmp = sqrt(0.5d0) * (cos(th) * (a1 * a1))
else if (a2 <= 7.5d-39) then
tmp = (cos(th) * a2) / (sqrt(2.0d0) / a2)
else if (a2 <= 2.82d+48) then
tmp = ((a1 * a1) + (a2 * a2)) * ((2.0d0 ** (-0.5d0)) * (1.0d0 + ((-0.5d0) * (th * th))))
else
tmp = cos(th) * ((a2 * a2) * sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.55e-104) {
tmp = Math.sqrt(0.5) * (Math.cos(th) * (a1 * a1));
} else if (a2 <= 7.5e-39) {
tmp = (Math.cos(th) * a2) / (Math.sqrt(2.0) / a2);
} else if (a2 <= 2.82e+48) {
tmp = ((a1 * a1) + (a2 * a2)) * (Math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th))));
} else {
tmp = Math.cos(th) * ((a2 * a2) * Math.sqrt(0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 2.55e-104: tmp = math.sqrt(0.5) * (math.cos(th) * (a1 * a1)) elif a2 <= 7.5e-39: tmp = (math.cos(th) * a2) / (math.sqrt(2.0) / a2) elif a2 <= 2.82e+48: tmp = ((a1 * a1) + (a2 * a2)) * (math.pow(2.0, -0.5) * (1.0 + (-0.5 * (th * th)))) else: tmp = math.cos(th) * ((a2 * a2) * math.sqrt(0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 2.55e-104) tmp = Float64(sqrt(0.5) * Float64(cos(th) * Float64(a1 * a1))); elseif (a2 <= 7.5e-39) tmp = Float64(Float64(cos(th) * a2) / Float64(sqrt(2.0) / a2)); elseif (a2 <= 2.82e+48) tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64((2.0 ^ -0.5) * Float64(1.0 + Float64(-0.5 * Float64(th * th))))); else tmp = Float64(cos(th) * Float64(Float64(a2 * a2) * sqrt(0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 2.55e-104) tmp = sqrt(0.5) * (cos(th) * (a1 * a1)); elseif (a2 <= 7.5e-39) tmp = (cos(th) * a2) / (sqrt(2.0) / a2); elseif (a2 <= 2.82e+48) tmp = ((a1 * a1) + (a2 * a2)) * ((2.0 ^ -0.5) * (1.0 + (-0.5 * (th * th)))); else tmp = cos(th) * ((a2 * a2) * sqrt(0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 2.55e-104], N[(N[Sqrt[0.5], $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a2, 7.5e-39], N[(N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision] / N[(N[Sqrt[2.0], $MachinePrecision] / a2), $MachinePrecision]), $MachinePrecision], If[LessEqual[a2, 2.82e+48], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Power[2.0, -0.5], $MachinePrecision] * N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 2.55 \cdot 10^{-104}:\\
\;\;\;\;\sqrt{0.5} \cdot \left(\cos th \cdot \left(a1 \cdot a1\right)\right)\\
\mathbf{elif}\;a2 \leq 7.5 \cdot 10^{-39}:\\
\;\;\;\;\frac{\cos th \cdot a2}{\frac{\sqrt{2}}{a2}}\\
\mathbf{elif}\;a2 \leq 2.82 \cdot 10^{+48}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left({2}^{-0.5} \cdot \left(1 + -0.5 \cdot \left(th \cdot th\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos th \cdot \left(\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\right)\\
\end{array}
\end{array}
if a2 < 2.54999999999999996e-104Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
fma-def99.7%
div-inv99.6%
add-sqr-sqrt99.6%
associate-*l*99.6%
hypot-def99.6%
hypot-def99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in a1 around inf 69.5%
unpow269.5%
*-commutative69.5%
Simplified69.5%
if 2.54999999999999996e-104 < a2 < 7.49999999999999971e-39Initial program 99.6%
distribute-lft-out99.5%
associate-*l/99.5%
associate-*r/99.5%
fma-def99.5%
Simplified99.5%
Taylor expanded in a1 around 0 53.8%
unpow253.8%
associate-/l*53.8%
Simplified53.8%
associate-*r/53.9%
Applied egg-rr53.9%
if 7.49999999999999971e-39 < a2 < 2.8199999999999999e48Initial program 98.9%
distribute-lft-out98.9%
Simplified98.9%
clear-num99.0%
associate-/r/98.9%
pow1/298.9%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in th around 0 69.1%
unpow239.2%
Simplified69.1%
if 2.8199999999999999e48 < a2 Initial program 99.8%
distribute-lft-out99.8%
associate-*l/99.8%
associate-*r/99.8%
fma-def99.8%
Simplified99.8%
fma-def99.8%
div-inv99.8%
add-sqr-sqrt99.8%
associate-*l*99.7%
hypot-def99.7%
hypot-def99.7%
pow1/299.7%
pow-flip99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in a1 around 0 92.2%
unpow292.2%
Simplified92.2%
Final simplification73.4%
(FPCore (a1 a2 th) :precision binary64 (* (* (cos th) (pow 2.0 -0.5)) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return (cos(th) * pow(2.0, -0.5)) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) * (2.0d0 ** (-0.5d0))) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) * Math.pow(2.0, -0.5)) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return (math.cos(th) * math.pow(2.0, -0.5)) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(Float64(cos(th) * (2.0 ^ -0.5)) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = (cos(th) * (2.0 ^ -0.5)) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] * N[Power[2.0, -0.5], $MachinePrecision]), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos th \cdot {2}^{-0.5}\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (+ (* a1 a1) (* a2 a2))))
(if (<= a1 -1e+231)
(* t_1 (/ (+ 1.0 (* -0.5 (* th th))) (sqrt 2.0)))
(if (<= a1 -4.9e-104)
(* t_1 (sqrt 0.5))
(* a2 (/ (* (cos th) a2) (sqrt 2.0)))))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (a1 <= -1e+231) {
tmp = t_1 * ((1.0 + (-0.5 * (th * th))) / sqrt(2.0));
} else if (a1 <= -4.9e-104) {
tmp = t_1 * sqrt(0.5);
} else {
tmp = a2 * ((cos(th) * a2) / sqrt(2.0));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (a1 <= (-1d+231)) then
tmp = t_1 * ((1.0d0 + ((-0.5d0) * (th * th))) / sqrt(2.0d0))
else if (a1 <= (-4.9d-104)) then
tmp = t_1 * sqrt(0.5d0)
else
tmp = a2 * ((cos(th) * a2) / sqrt(2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (a1 <= -1e+231) {
tmp = t_1 * ((1.0 + (-0.5 * (th * th))) / Math.sqrt(2.0));
} else if (a1 <= -4.9e-104) {
tmp = t_1 * Math.sqrt(0.5);
} else {
tmp = a2 * ((Math.cos(th) * a2) / Math.sqrt(2.0));
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if a1 <= -1e+231: tmp = t_1 * ((1.0 + (-0.5 * (th * th))) / math.sqrt(2.0)) elif a1 <= -4.9e-104: tmp = t_1 * math.sqrt(0.5) else: tmp = a2 * ((math.cos(th) * a2) / math.sqrt(2.0)) return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (a1 <= -1e+231) tmp = Float64(t_1 * Float64(Float64(1.0 + Float64(-0.5 * Float64(th * th))) / sqrt(2.0))); elseif (a1 <= -4.9e-104) tmp = Float64(t_1 * sqrt(0.5)); else tmp = Float64(a2 * Float64(Float64(cos(th) * a2) / sqrt(2.0))); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (a1 <= -1e+231) tmp = t_1 * ((1.0 + (-0.5 * (th * th))) / sqrt(2.0)); elseif (a1 <= -4.9e-104) tmp = t_1 * sqrt(0.5); else tmp = a2 * ((cos(th) * a2) / sqrt(2.0)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a1, -1e+231], N[(t$95$1 * N[(N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a1, -4.9e-104], N[(t$95$1 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], N[(a2 * N[(N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;a1 \leq -1 \cdot 10^{+231}:\\
\;\;\;\;t_1 \cdot \frac{1 + -0.5 \cdot \left(th \cdot th\right)}{\sqrt{2}}\\
\mathbf{elif}\;a1 \leq -4.9 \cdot 10^{-104}:\\
\;\;\;\;t_1 \cdot \sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \frac{\cos th \cdot a2}{\sqrt{2}}\\
\end{array}
\end{array}
if a1 < -1.0000000000000001e231Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in th around 0 66.7%
unpow234.6%
Simplified66.7%
if -1.0000000000000001e231 < a1 < -4.9000000000000003e-104Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Taylor expanded in th around 0 62.1%
if -4.9000000000000003e-104 < a1 Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in a1 around 0 71.1%
unpow271.1%
associate-*l*71.1%
associate-*r/71.1%
Simplified71.1%
Final simplification68.5%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a1 a1) (* a2 a2)) (/ (cos th) (sqrt 2.0))))
double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * (cos(th) / sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a1 * a1) + (a2 * a2)) * (cos(th) / sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * (Math.cos(th) / Math.sqrt(2.0));
}
def code(a1, a2, th): return ((a1 * a1) + (a2 * a2)) * (math.cos(th) / math.sqrt(2.0))
function code(a1, a2, th) return Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64(cos(th) / sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = ((a1 * a1) + (a2 * a2)) * (cos(th) / sqrt(2.0)); end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \frac{\cos th}{\sqrt{2}}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th)
:precision binary64
(let* ((t_1 (+ (* a1 a1) (* a2 a2))))
(if (<= a1 -2e+227)
(* t_1 (/ (+ 1.0 (* -0.5 (* th th))) (sqrt 2.0)))
(* t_1 (sqrt 0.5)))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (a1 <= -2e+227) {
tmp = t_1 * ((1.0 + (-0.5 * (th * th))) / sqrt(2.0));
} else {
tmp = t_1 * sqrt(0.5);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (a1 <= (-2d+227)) then
tmp = t_1 * ((1.0d0 + ((-0.5d0) * (th * th))) / sqrt(2.0d0))
else
tmp = t_1 * sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (a1 <= -2e+227) {
tmp = t_1 * ((1.0 + (-0.5 * (th * th))) / Math.sqrt(2.0));
} else {
tmp = t_1 * Math.sqrt(0.5);
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if a1 <= -2e+227: tmp = t_1 * ((1.0 + (-0.5 * (th * th))) / math.sqrt(2.0)) else: tmp = t_1 * math.sqrt(0.5) return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (a1 <= -2e+227) tmp = Float64(t_1 * Float64(Float64(1.0 + Float64(-0.5 * Float64(th * th))) / sqrt(2.0))); else tmp = Float64(t_1 * sqrt(0.5)); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (a1 <= -2e+227) tmp = t_1 * ((1.0 + (-0.5 * (th * th))) / sqrt(2.0)); else tmp = t_1 * sqrt(0.5); end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a1, -2e+227], N[(t$95$1 * N[(N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;a1 \leq -2 \cdot 10^{+227}:\\
\;\;\;\;t_1 \cdot \frac{1 + -0.5 \cdot \left(th \cdot th\right)}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \sqrt{0.5}\\
\end{array}
\end{array}
if a1 < -2.0000000000000002e227Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in th around 0 66.7%
unpow234.6%
Simplified66.7%
if -2.0000000000000002e227 < a1 Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 66.7%
Final simplification66.7%
(FPCore (a1 a2 th) :precision binary64 (if (<= a2 3.8e-106) (/ a1 (* (sqrt 2.0) (/ 1.0 a1))) (* (* a2 a2) (sqrt 0.5))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 3.8e-106) {
tmp = a1 / (sqrt(2.0) * (1.0 / a1));
} else {
tmp = (a2 * a2) * sqrt(0.5);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 3.8d-106) then
tmp = a1 / (sqrt(2.0d0) * (1.0d0 / a1))
else
tmp = (a2 * a2) * sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 3.8e-106) {
tmp = a1 / (Math.sqrt(2.0) * (1.0 / a1));
} else {
tmp = (a2 * a2) * Math.sqrt(0.5);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 3.8e-106: tmp = a1 / (math.sqrt(2.0) * (1.0 / a1)) else: tmp = (a2 * a2) * math.sqrt(0.5) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 3.8e-106) tmp = Float64(a1 / Float64(sqrt(2.0) * Float64(1.0 / a1))); else tmp = Float64(Float64(a2 * a2) * sqrt(0.5)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 3.8e-106) tmp = a1 / (sqrt(2.0) * (1.0 / a1)); else tmp = (a2 * a2) * sqrt(0.5); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 3.8e-106], N[(a1 / N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 / a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 3.8 \cdot 10^{-106}:\\
\;\;\;\;\frac{a1}{\sqrt{2} \cdot \frac{1}{a1}}\\
\mathbf{else}:\\
\;\;\;\;\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\\
\end{array}
\end{array}
if a2 < 3.7999999999999999e-106Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 67.1%
Taylor expanded in a1 around inf 51.6%
unpow251.6%
associate-*r/51.6%
Simplified51.6%
clear-num51.6%
un-div-inv51.6%
Applied egg-rr51.6%
div-inv51.6%
Applied egg-rr51.6%
if 3.7999999999999999e-106 < a2 Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 68.3%
Taylor expanded in a1 around 0 55.6%
unpow255.6%
Simplified55.6%
Final simplification53.0%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5)))
double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * sqrt(0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a1 * a1) + (a2 * a2)) * sqrt(0.5d0)
end function
public static double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5);
}
def code(a1, a2, th): return ((a1 * a1) + (a2 * a2)) * math.sqrt(0.5)
function code(a1, a2, th) return Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5)) end
function tmp = code(a1, a2, th) tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5); end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 67.5%
Final simplification67.5%
(FPCore (a1 a2 th) :precision binary64 (if (<= a2 3.8e-106) (* a1 (* a1 (pow 2.0 -0.5))) (* (* a2 a2) (sqrt 0.5))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 3.8e-106) {
tmp = a1 * (a1 * pow(2.0, -0.5));
} else {
tmp = (a2 * a2) * sqrt(0.5);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 3.8d-106) then
tmp = a1 * (a1 * (2.0d0 ** (-0.5d0)))
else
tmp = (a2 * a2) * sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 3.8e-106) {
tmp = a1 * (a1 * Math.pow(2.0, -0.5));
} else {
tmp = (a2 * a2) * Math.sqrt(0.5);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 3.8e-106: tmp = a1 * (a1 * math.pow(2.0, -0.5)) else: tmp = (a2 * a2) * math.sqrt(0.5) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 3.8e-106) tmp = Float64(a1 * Float64(a1 * (2.0 ^ -0.5))); else tmp = Float64(Float64(a2 * a2) * sqrt(0.5)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 3.8e-106) tmp = a1 * (a1 * (2.0 ^ -0.5)); else tmp = (a2 * a2) * sqrt(0.5); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 3.8e-106], N[(a1 * N[(a1 * N[Power[2.0, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 3.8 \cdot 10^{-106}:\\
\;\;\;\;a1 \cdot \left(a1 \cdot {2}^{-0.5}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\\
\end{array}
\end{array}
if a2 < 3.7999999999999999e-106Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 67.1%
Taylor expanded in a1 around inf 51.6%
unpow251.6%
associate-*r/51.6%
Simplified51.6%
div-inv51.6%
pow1/251.6%
pow-flip51.6%
metadata-eval51.6%
Applied egg-rr51.6%
if 3.7999999999999999e-106 < a2 Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 68.3%
Taylor expanded in a1 around 0 55.6%
unpow255.6%
Simplified55.6%
Final simplification53.0%
(FPCore (a1 a2 th) :precision binary64 (if (<= a2 3.8e-106) (* a1 (/ a1 (sqrt 2.0))) (* a2 (/ a2 (sqrt 2.0)))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 3.8e-106) {
tmp = a1 * (a1 / sqrt(2.0));
} else {
tmp = a2 * (a2 / sqrt(2.0));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 3.8d-106) then
tmp = a1 * (a1 / sqrt(2.0d0))
else
tmp = a2 * (a2 / sqrt(2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 3.8e-106) {
tmp = a1 * (a1 / Math.sqrt(2.0));
} else {
tmp = a2 * (a2 / Math.sqrt(2.0));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 3.8e-106: tmp = a1 * (a1 / math.sqrt(2.0)) else: tmp = a2 * (a2 / math.sqrt(2.0)) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 3.8e-106) tmp = Float64(a1 * Float64(a1 / sqrt(2.0))); else tmp = Float64(a2 * Float64(a2 / sqrt(2.0))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 3.8e-106) tmp = a1 * (a1 / sqrt(2.0)); else tmp = a2 * (a2 / sqrt(2.0)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 3.8e-106], N[(a1 * N[(a1 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 3.8 \cdot 10^{-106}:\\
\;\;\;\;a1 \cdot \frac{a1}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \frac{a2}{\sqrt{2}}\\
\end{array}
\end{array}
if a2 < 3.7999999999999999e-106Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 67.1%
Taylor expanded in a1 around inf 51.6%
unpow251.6%
associate-*r/51.6%
Simplified51.6%
if 3.7999999999999999e-106 < a2 Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in a1 around 0 72.7%
unpow272.7%
associate-/l*72.7%
Simplified72.7%
associate-*r/72.8%
Applied egg-rr72.8%
Taylor expanded in th around 0 51.5%
unpow251.5%
Simplified51.5%
Taylor expanded in th around 0 55.6%
unpow255.6%
associate-*l/55.6%
*-commutative55.6%
Simplified55.6%
Final simplification53.0%
(FPCore (a1 a2 th) :precision binary64 (if (<= a2 2.2e-106) (* (* a1 a1) (sqrt 0.5)) (* a2 (/ a2 (sqrt 2.0)))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.2e-106) {
tmp = (a1 * a1) * sqrt(0.5);
} else {
tmp = a2 * (a2 / sqrt(2.0));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 2.2d-106) then
tmp = (a1 * a1) * sqrt(0.5d0)
else
tmp = a2 * (a2 / sqrt(2.0d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.2e-106) {
tmp = (a1 * a1) * Math.sqrt(0.5);
} else {
tmp = a2 * (a2 / Math.sqrt(2.0));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 2.2e-106: tmp = (a1 * a1) * math.sqrt(0.5) else: tmp = a2 * (a2 / math.sqrt(2.0)) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 2.2e-106) tmp = Float64(Float64(a1 * a1) * sqrt(0.5)); else tmp = Float64(a2 * Float64(a2 / sqrt(2.0))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 2.2e-106) tmp = (a1 * a1) * sqrt(0.5); else tmp = a2 * (a2 / sqrt(2.0)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 2.2e-106], N[(N[(a1 * a1), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 2.2 \cdot 10^{-106}:\\
\;\;\;\;\left(a1 \cdot a1\right) \cdot \sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \frac{a2}{\sqrt{2}}\\
\end{array}
\end{array}
if a2 < 2.19999999999999994e-106Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around 0 67.1%
Taylor expanded in a1 around inf 51.6%
unpow251.6%
Simplified51.6%
if 2.19999999999999994e-106 < a2 Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in a1 around 0 72.7%
unpow272.7%
associate-/l*72.7%
Simplified72.7%
associate-*r/72.8%
Applied egg-rr72.8%
Taylor expanded in th around 0 51.5%
unpow251.5%
Simplified51.5%
Taylor expanded in th around 0 55.6%
unpow255.6%
associate-*l/55.6%
*-commutative55.6%
Simplified55.6%
Final simplification53.0%
(FPCore (a1 a2 th) :precision binary64 (if (<= a2 2.8e-106) (* (* a1 a1) (sqrt 0.5)) (* (* a2 a2) (sqrt 0.5))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.8e-106) {
tmp = (a1 * a1) * sqrt(0.5);
} else {
tmp = (a2 * a2) * sqrt(0.5);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 2.8d-106) then
tmp = (a1 * a1) * sqrt(0.5d0)
else
tmp = (a2 * a2) * sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 2.8e-106) {
tmp = (a1 * a1) * Math.sqrt(0.5);
} else {
tmp = (a2 * a2) * Math.sqrt(0.5);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 2.8e-106: tmp = (a1 * a1) * math.sqrt(0.5) else: tmp = (a2 * a2) * math.sqrt(0.5) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 2.8e-106) tmp = Float64(Float64(a1 * a1) * sqrt(0.5)); else tmp = Float64(Float64(a2 * a2) * sqrt(0.5)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 2.8e-106) tmp = (a1 * a1) * sqrt(0.5); else tmp = (a2 * a2) * sqrt(0.5); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 2.8e-106], N[(N[(a1 * a1), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 2.8 \cdot 10^{-106}:\\
\;\;\;\;\left(a1 \cdot a1\right) \cdot \sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\\
\end{array}
\end{array}
if a2 < 2.79999999999999988e-106Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around 0 67.1%
Taylor expanded in a1 around inf 51.6%
unpow251.6%
Simplified51.6%
if 2.79999999999999988e-106 < a2 Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 68.3%
Taylor expanded in a1 around 0 55.6%
unpow255.6%
Simplified55.6%
Final simplification53.0%
(FPCore (a1 a2 th) :precision binary64 (if (<= a2 3.8e-106) (/ a1 (/ (sqrt 2.0) a1)) (* (* a2 a2) (sqrt 0.5))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 3.8e-106) {
tmp = a1 / (sqrt(2.0) / a1);
} else {
tmp = (a2 * a2) * sqrt(0.5);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 3.8d-106) then
tmp = a1 / (sqrt(2.0d0) / a1)
else
tmp = (a2 * a2) * sqrt(0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 3.8e-106) {
tmp = a1 / (Math.sqrt(2.0) / a1);
} else {
tmp = (a2 * a2) * Math.sqrt(0.5);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 3.8e-106: tmp = a1 / (math.sqrt(2.0) / a1) else: tmp = (a2 * a2) * math.sqrt(0.5) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 3.8e-106) tmp = Float64(a1 / Float64(sqrt(2.0) / a1)); else tmp = Float64(Float64(a2 * a2) * sqrt(0.5)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 3.8e-106) tmp = a1 / (sqrt(2.0) / a1); else tmp = (a2 * a2) * sqrt(0.5); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 3.8e-106], N[(a1 / N[(N[Sqrt[2.0], $MachinePrecision] / a1), $MachinePrecision]), $MachinePrecision], N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 3.8 \cdot 10^{-106}:\\
\;\;\;\;\frac{a1}{\frac{\sqrt{2}}{a1}}\\
\mathbf{else}:\\
\;\;\;\;\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\\
\end{array}
\end{array}
if a2 < 3.7999999999999999e-106Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 67.1%
Taylor expanded in a1 around inf 51.6%
unpow251.6%
associate-*r/51.6%
Simplified51.6%
clear-num51.6%
un-div-inv51.6%
Applied egg-rr51.6%
if 3.7999999999999999e-106 < a2 Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 68.3%
Taylor expanded in a1 around 0 55.6%
unpow255.6%
Simplified55.6%
Final simplification53.0%
(FPCore (a1 a2 th) :precision binary64 (* a1 (/ a1 (sqrt 2.0))))
double code(double a1, double a2, double th) {
return a1 * (a1 / sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1 * (a1 / sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return a1 * (a1 / Math.sqrt(2.0));
}
def code(a1, a2, th): return a1 * (a1 / math.sqrt(2.0))
function code(a1, a2, th) return Float64(a1 * Float64(a1 / sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = a1 * (a1 / sqrt(2.0)); end
code[a1_, a2_, th_] := N[(a1 * N[(a1 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a1 \cdot \frac{a1}{\sqrt{2}}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 67.4%
Taylor expanded in a1 around inf 42.4%
unpow242.4%
associate-*r/42.4%
Simplified42.4%
Final simplification42.4%
herbie shell --seed 2023182
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))