
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (+ 1.0 (* v (+ (+ 1.0 (log (fma (exp (/ -2.0 v)) (- 1.0 u) u))) -1.0))))
float code(float u, float v) {
return 1.0f + (v * ((1.0f + logf(fmaf(expf((-2.0f / v)), (1.0f - u), u))) + -1.0f));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * Float32(Float32(Float32(1.0) + log(fma(exp(Float32(Float32(-2.0) / v)), Float32(Float32(1.0) - u), u))) + Float32(-1.0)))) end
\begin{array}{l}
\\
1 + v \cdot \left(\left(1 + \log \left(\mathsf{fma}\left(e^{\frac{-2}{v}}, 1 - u, u\right)\right)\right) + -1\right)
\end{array}
Initial program 99.4%
Taylor expanded in v around 0 99.4%
*-commutative99.4%
fma-def99.5%
Simplified99.5%
expm1-log1p-u15.2%
expm1-def15.2%
log1p-udef15.3%
add-exp-log99.6%
fma-udef99.5%
*-commutative99.5%
fma-def99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (fma (- 1.0 u) (exp (/ -2.0 v)) u)))))
float code(float u, float v) {
return 1.0f + (v * logf(fmaf((1.0f - u), expf((-2.0f / v)), u)));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(fma(Float32(Float32(1.0) - u), exp(Float32(Float32(-2.0) / v)), u)))) end
\begin{array}{l}
\\
1 + v \cdot \log \left(\mathsf{fma}\left(1 - u, e^{\frac{-2}{v}}, u\right)\right)
\end{array}
Initial program 99.4%
Taylor expanded in v around 0 99.4%
*-commutative99.4%
fma-def99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (fma v (log (+ u (* (exp (/ -2.0 v)) (- 1.0 u)))) 1.0))
float code(float u, float v) {
return fmaf(v, logf((u + (expf((-2.0f / v)) * (1.0f - u)))), 1.0f);
}
function code(u, v) return fma(v, log(Float32(u + Float32(exp(Float32(Float32(-2.0) / v)) * Float32(Float32(1.0) - u)))), Float32(1.0)) end
\begin{array}{l}
\\
\mathsf{fma}\left(v, \log \left(u + e^{\frac{-2}{v}} \cdot \left(1 - u\right)\right), 1\right)
\end{array}
Initial program 99.4%
+-commutative99.4%
fma-def99.5%
+-commutative99.5%
fma-def99.5%
Simplified99.5%
Taylor expanded in v around 0 99.5%
Final simplification99.5%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (exp (/ -2.0 v)) (- 1.0 u)))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + (expf((-2.0f / v)) * (1.0f - u)))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + (exp(((-2.0e0) / v)) * (1.0e0 - u)))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(exp(Float32(Float32(-2.0) / v)) * Float32(Float32(1.0) - u)))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + (exp((single(-2.0) / v)) * (single(1.0) - u))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + e^{\frac{-2}{v}} \cdot \left(1 - u\right)\right)
\end{array}
Initial program 99.4%
Final simplification99.4%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (* (- u) (expm1 (/ -2.0 v)))))))
float code(float u, float v) {
return 1.0f + (v * logf((-u * expm1f((-2.0f / v)))));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(Float32(-u) * expm1(Float32(Float32(-2.0) / v)))))) end
\begin{array}{l}
\\
1 + v \cdot \log \left(\left(-u\right) \cdot \mathsf{expm1}\left(\frac{-2}{v}\right)\right)
\end{array}
Initial program 99.4%
Taylor expanded in v around 0 99.4%
*-commutative99.4%
fma-def99.5%
Simplified99.5%
Taylor expanded in u around -inf 94.8%
associate-*r*94.8%
neg-mul-194.8%
expm1-def94.8%
Simplified94.8%
Final simplification94.8%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ (fma -2.0 (/ (* u u) v) (* 2.0 (+ u (/ u v)))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = fmaf(-2.0f, ((u * u) / v), (2.0f * (u + (u / v)))) + -1.0f;
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(fma(Float32(-2.0), Float32(Float32(u * u) / v), Float32(Float32(2.0) * Float32(u + Float32(u / v)))) + Float32(-1.0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-2, \frac{u \cdot u}{v}, 2 \cdot \left(u + \frac{u}{v}\right)\right) + -1\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in v around 0 100.0%
Taylor expanded in v around 0 92.2%
if 0.119999997 < v Initial program 92.5%
Taylor expanded in u around 0 61.9%
sub-neg61.9%
Simplified62.0%
Taylor expanded in v around inf 56.6%
fma-def56.6%
unpow256.6%
distribute-lft-out56.6%
Simplified56.6%
Final simplification89.5%
(FPCore (u v) :precision binary32 (if (<= v 0.25) 1.0 (+ -1.0 (* v (* u (+ -1.0 (exp (/ 2.0 v))))))))
float code(float u, float v) {
float tmp;
if (v <= 0.25f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (v * (u * (-1.0f + expf((2.0f / v)))));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.25e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (v * (u * ((-1.0e0) + exp((2.0e0 / v)))))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.25)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(v * Float32(u * Float32(Float32(-1.0) + exp(Float32(Float32(2.0) / v)))))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.25)) tmp = single(1.0); else tmp = single(-1.0) + (v * (u * (single(-1.0) + exp((single(2.0) / v))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + v \cdot \left(u \cdot \left(-1 + e^{\frac{2}{v}}\right)\right)\\
\end{array}
\end{array}
if v < 0.25Initial program 99.9%
+-commutative99.9%
fma-def99.9%
+-commutative99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in v around 0 99.9%
Taylor expanded in v around 0 91.1%
if 0.25 < v Initial program 92.1%
Taylor expanded in u around 0 71.0%
sub-neg71.0%
Simplified71.1%
Taylor expanded in u around 0 64.6%
Final simplification89.5%
(FPCore (u v) :precision binary32 (if (<= v 0.25) 1.0 (+ -1.0 (* (* v u) (expm1 (/ 2.0 v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.25f) {
tmp = 1.0f;
} else {
tmp = -1.0f + ((v * u) * expm1f((2.0f / v)));
}
return tmp;
}
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.25)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(Float32(v * u) * expm1(Float32(Float32(2.0) / v)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(v \cdot u\right) \cdot \mathsf{expm1}\left(\frac{2}{v}\right)\\
\end{array}
\end{array}
if v < 0.25Initial program 99.9%
+-commutative99.9%
fma-def99.9%
+-commutative99.9%
fma-def99.9%
Simplified99.9%
Taylor expanded in v around 0 99.9%
Taylor expanded in v around 0 91.1%
if 0.25 < v Initial program 92.1%
Taylor expanded in u around 0 71.0%
sub-neg71.0%
Simplified71.1%
Taylor expanded in u around 0 64.6%
sub-neg64.6%
metadata-eval64.6%
*-commutative64.6%
associate-*r*64.6%
metadata-eval64.6%
sub-neg64.6%
expm1-def64.6%
Simplified64.6%
Final simplification89.5%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ -1.0 (* v (* u (+ -1.0 (+ 1.0 (+ (/ 2.0 v) (/ 2.0 (* v v))))))))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (v * (u * (-1.0f + (1.0f + ((2.0f / v) + (2.0f / (v * v)))))));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (v * (u * ((-1.0e0) + (1.0e0 + ((2.0e0 / v) + (2.0e0 / (v * v)))))))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(v * Float32(u * Float32(Float32(-1.0) + Float32(Float32(1.0) + Float32(Float32(Float32(2.0) / v) + Float32(Float32(2.0) / Float32(v * v)))))))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(-1.0) + (v * (u * (single(-1.0) + (single(1.0) + ((single(2.0) / v) + (single(2.0) / (v * v))))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + v \cdot \left(u \cdot \left(-1 + \left(1 + \left(\frac{2}{v} + \frac{2}{v \cdot v}\right)\right)\right)\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in v around 0 100.0%
Taylor expanded in v around 0 92.2%
if 0.119999997 < v Initial program 92.5%
Taylor expanded in u around 0 61.9%
sub-neg61.9%
Simplified62.0%
Taylor expanded in u around 0 55.6%
Taylor expanded in v around inf 55.0%
+-commutative55.0%
associate-*r/55.0%
metadata-eval55.0%
associate-*r/55.0%
metadata-eval55.0%
unpow255.0%
Simplified55.0%
Final simplification89.4%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ -1.0 (* v (* u (+ (/ 2.0 v) (/ 2.0 (* v v))))))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (v * (u * ((2.0f / v) + (2.0f / (v * v)))));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (v * (u * ((2.0e0 / v) + (2.0e0 / (v * v)))))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(v * Float32(u * Float32(Float32(Float32(2.0) / v) + Float32(Float32(2.0) / Float32(v * v)))))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(-1.0) + (v * (u * ((single(2.0) / v) + (single(2.0) / (v * v))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + v \cdot \left(u \cdot \left(\frac{2}{v} + \frac{2}{v \cdot v}\right)\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in v around 0 100.0%
Taylor expanded in v around 0 92.2%
if 0.119999997 < v Initial program 92.5%
Taylor expanded in u around 0 61.9%
sub-neg61.9%
Simplified62.0%
Taylor expanded in u around 0 55.6%
Taylor expanded in v around inf 55.0%
associate-*r/55.0%
metadata-eval55.0%
associate-*r/55.0%
metadata-eval55.0%
unpow255.0%
Simplified55.0%
Final simplification89.4%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ -1.0 (* (* v u) (+ (/ 2.0 v) (/ 2.0 (* v v)))))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = -1.0f + ((v * u) * ((2.0f / v) + (2.0f / (v * v))));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + ((v * u) * ((2.0e0 / v) + (2.0e0 / (v * v))))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(Float32(v * u) * Float32(Float32(Float32(2.0) / v) + Float32(Float32(2.0) / Float32(v * v))))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(-1.0) + ((v * u) * ((single(2.0) / v) + (single(2.0) / (v * v)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(v \cdot u\right) \cdot \left(\frac{2}{v} + \frac{2}{v \cdot v}\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in v around 0 100.0%
Taylor expanded in v around 0 92.2%
if 0.119999997 < v Initial program 92.5%
Taylor expanded in u around 0 61.9%
sub-neg61.9%
Simplified62.0%
Taylor expanded in u around 0 55.6%
sub-neg55.6%
metadata-eval55.6%
*-commutative55.6%
associate-*r*55.6%
metadata-eval55.6%
sub-neg55.6%
expm1-def55.6%
Simplified55.6%
Taylor expanded in v around inf 55.0%
associate-*r/55.0%
metadata-eval55.0%
associate-*r/55.0%
metadata-eval55.0%
unpow255.0%
Simplified55.0%
Final simplification89.4%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ (* 2.0 (+ u (/ u v))) -1.0)))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = (2.0f * (u + (u / v))) + -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = (2.0e0 * (u + (u / v))) + (-1.0e0)
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(Float32(2.0) * Float32(u + Float32(u / v))) + Float32(-1.0)); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = (single(2.0) * (u + (u / v))) + single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(u + \frac{u}{v}\right) + -1\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in v around 0 100.0%
Taylor expanded in v around 0 92.2%
if 0.119999997 < v Initial program 92.5%
Taylor expanded in u around 0 61.9%
sub-neg61.9%
Simplified62.0%
Taylor expanded in u around 0 55.6%
Taylor expanded in v around inf 55.0%
distribute-lft-out55.0%
Simplified55.0%
Final simplification89.4%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.4%
Taylor expanded in u around 0 5.5%
Final simplification5.5%
(FPCore (u v) :precision binary32 1.0)
float code(float u, float v) {
return 1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0
end function
function code(u, v) return Float32(1.0) end
function tmp = code(u, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.4%
+-commutative99.4%
fma-def99.5%
+-commutative99.5%
fma-def99.5%
Simplified99.5%
Taylor expanded in v around 0 99.5%
Taylor expanded in v around 0 86.0%
Final simplification86.0%
herbie shell --seed 2023182
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))