
(FPCore (x) :precision binary64 (/ (- (exp x) (exp (- x))) 2.0))
double code(double x) {
return (exp(x) - exp(-x)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - exp(-x)) / 2.0d0
end function
public static double code(double x) {
return (Math.exp(x) - Math.exp(-x)) / 2.0;
}
def code(x): return (math.exp(x) - math.exp(-x)) / 2.0
function code(x) return Float64(Float64(exp(x) - exp(Float64(-x))) / 2.0) end
function tmp = code(x) tmp = (exp(x) - exp(-x)) / 2.0; end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x} - e^{-x}}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- (exp x) (exp (- x))) 2.0))
double code(double x) {
return (exp(x) - exp(-x)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - exp(-x)) / 2.0d0
end function
public static double code(double x) {
return (Math.exp(x) - Math.exp(-x)) / 2.0;
}
def code(x): return (math.exp(x) - math.exp(-x)) / 2.0
function code(x) return Float64(Float64(exp(x) - exp(Float64(-x))) / 2.0) end
function tmp = code(x) tmp = (exp(x) - exp(-x)) / 2.0; end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x} - e^{-x}}{2}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (- (exp x) (exp (- x)))))
(if (or (<= t_0 -100.0) (not (<= t_0 1e-5)))
(/ t_0 2.0)
(/
(+
(* x 2.0)
(+
(* 0.3333333333333333 (pow x 3.0))
(* 0.016666666666666666 (pow x 5.0))))
2.0))))
double code(double x) {
double t_0 = exp(x) - exp(-x);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 1e-5)) {
tmp = t_0 / 2.0;
} else {
tmp = ((x * 2.0) + ((0.3333333333333333 * pow(x, 3.0)) + (0.016666666666666666 * pow(x, 5.0)))) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = exp(x) - exp(-x)
if ((t_0 <= (-100.0d0)) .or. (.not. (t_0 <= 1d-5))) then
tmp = t_0 / 2.0d0
else
tmp = ((x * 2.0d0) + ((0.3333333333333333d0 * (x ** 3.0d0)) + (0.016666666666666666d0 * (x ** 5.0d0)))) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.exp(x) - Math.exp(-x);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 1e-5)) {
tmp = t_0 / 2.0;
} else {
tmp = ((x * 2.0) + ((0.3333333333333333 * Math.pow(x, 3.0)) + (0.016666666666666666 * Math.pow(x, 5.0)))) / 2.0;
}
return tmp;
}
def code(x): t_0 = math.exp(x) - math.exp(-x) tmp = 0 if (t_0 <= -100.0) or not (t_0 <= 1e-5): tmp = t_0 / 2.0 else: tmp = ((x * 2.0) + ((0.3333333333333333 * math.pow(x, 3.0)) + (0.016666666666666666 * math.pow(x, 5.0)))) / 2.0 return tmp
function code(x) t_0 = Float64(exp(x) - exp(Float64(-x))) tmp = 0.0 if ((t_0 <= -100.0) || !(t_0 <= 1e-5)) tmp = Float64(t_0 / 2.0); else tmp = Float64(Float64(Float64(x * 2.0) + Float64(Float64(0.3333333333333333 * (x ^ 3.0)) + Float64(0.016666666666666666 * (x ^ 5.0)))) / 2.0); end return tmp end
function tmp_2 = code(x) t_0 = exp(x) - exp(-x); tmp = 0.0; if ((t_0 <= -100.0) || ~((t_0 <= 1e-5))) tmp = t_0 / 2.0; else tmp = ((x * 2.0) + ((0.3333333333333333 * (x ^ 3.0)) + (0.016666666666666666 * (x ^ 5.0)))) / 2.0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -100.0], N[Not[LessEqual[t$95$0, 1e-5]], $MachinePrecision]], N[(t$95$0 / 2.0), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] + N[(N[(0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(0.016666666666666666 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{x} - e^{-x}\\
\mathbf{if}\;t_0 \leq -100 \lor \neg \left(t_0 \leq 10^{-5}\right):\\
\;\;\;\;\frac{t_0}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2 + \left(0.3333333333333333 \cdot {x}^{3} + 0.016666666666666666 \cdot {x}^{5}\right)}{2}\\
\end{array}
\end{array}
if (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < -100 or 1.00000000000000008e-5 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) Initial program 100.0%
if -100 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < 1.00000000000000008e-5Initial program 7.3%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(let* ((t_0 (- (exp x) (exp (- x)))))
(if (or (<= t_0 -100.0) (not (<= t_0 1e-5)))
(/ t_0 2.0)
(/ (* x (+ 2.0 (* 0.3333333333333333 (* x x)))) 2.0))))
double code(double x) {
double t_0 = exp(x) - exp(-x);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 1e-5)) {
tmp = t_0 / 2.0;
} else {
tmp = (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = exp(x) - exp(-x)
if ((t_0 <= (-100.0d0)) .or. (.not. (t_0 <= 1d-5))) then
tmp = t_0 / 2.0d0
else
tmp = (x * (2.0d0 + (0.3333333333333333d0 * (x * x)))) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.exp(x) - Math.exp(-x);
double tmp;
if ((t_0 <= -100.0) || !(t_0 <= 1e-5)) {
tmp = t_0 / 2.0;
} else {
tmp = (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0;
}
return tmp;
}
def code(x): t_0 = math.exp(x) - math.exp(-x) tmp = 0 if (t_0 <= -100.0) or not (t_0 <= 1e-5): tmp = t_0 / 2.0 else: tmp = (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0 return tmp
function code(x) t_0 = Float64(exp(x) - exp(Float64(-x))) tmp = 0.0 if ((t_0 <= -100.0) || !(t_0 <= 1e-5)) tmp = Float64(t_0 / 2.0); else tmp = Float64(Float64(x * Float64(2.0 + Float64(0.3333333333333333 * Float64(x * x)))) / 2.0); end return tmp end
function tmp_2 = code(x) t_0 = exp(x) - exp(-x); tmp = 0.0; if ((t_0 <= -100.0) || ~((t_0 <= 1e-5))) tmp = t_0 / 2.0; else tmp = (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -100.0], N[Not[LessEqual[t$95$0, 1e-5]], $MachinePrecision]], N[(t$95$0 / 2.0), $MachinePrecision], N[(N[(x * N[(2.0 + N[(0.3333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{x} - e^{-x}\\
\mathbf{if}\;t_0 \leq -100 \lor \neg \left(t_0 \leq 10^{-5}\right):\\
\;\;\;\;\frac{t_0}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(2 + 0.3333333333333333 \cdot \left(x \cdot x\right)\right)}{2}\\
\end{array}
\end{array}
if (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < -100 or 1.00000000000000008e-5 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) Initial program 100.0%
if -100 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < 1.00000000000000008e-5Initial program 7.3%
Taylor expanded in x around 0 100.0%
unpow3100.0%
associate-*r*100.0%
distribute-rgt-out100.0%
*-commutative100.0%
+-commutative100.0%
associate-*l*100.0%
fma-def100.0%
Simplified100.0%
fma-udef100.0%
associate-*r*100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (/ (+ (* x 2.0) (* 0.016666666666666666 (pow x 5.0))) 2.0))
double code(double x) {
return ((x * 2.0) + (0.016666666666666666 * pow(x, 5.0))) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x * 2.0d0) + (0.016666666666666666d0 * (x ** 5.0d0))) / 2.0d0
end function
public static double code(double x) {
return ((x * 2.0) + (0.016666666666666666 * Math.pow(x, 5.0))) / 2.0;
}
def code(x): return ((x * 2.0) + (0.016666666666666666 * math.pow(x, 5.0))) / 2.0
function code(x) return Float64(Float64(Float64(x * 2.0) + Float64(0.016666666666666666 * (x ^ 5.0))) / 2.0) end
function tmp = code(x) tmp = ((x * 2.0) + (0.016666666666666666 * (x ^ 5.0))) / 2.0; end
code[x_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(0.016666666666666666 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2 + 0.016666666666666666 \cdot {x}^{5}}{2}
\end{array}
Initial program 48.2%
Taylor expanded in x around 0 94.7%
Taylor expanded in x around inf 94.3%
Final simplification94.3%
(FPCore (x) :precision binary64 (if (or (<= x -5.0) (not (<= x 5.0))) (* (pow x 5.0) 0.008333333333333333) (/ (* x (+ 2.0 (* 0.3333333333333333 (* x x)))) 2.0)))
double code(double x) {
double tmp;
if ((x <= -5.0) || !(x <= 5.0)) {
tmp = pow(x, 5.0) * 0.008333333333333333;
} else {
tmp = (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-5.0d0)) .or. (.not. (x <= 5.0d0))) then
tmp = (x ** 5.0d0) * 0.008333333333333333d0
else
tmp = (x * (2.0d0 + (0.3333333333333333d0 * (x * x)))) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -5.0) || !(x <= 5.0)) {
tmp = Math.pow(x, 5.0) * 0.008333333333333333;
} else {
tmp = (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -5.0) or not (x <= 5.0): tmp = math.pow(x, 5.0) * 0.008333333333333333 else: tmp = (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0 return tmp
function code(x) tmp = 0.0 if ((x <= -5.0) || !(x <= 5.0)) tmp = Float64((x ^ 5.0) * 0.008333333333333333); else tmp = Float64(Float64(x * Float64(2.0 + Float64(0.3333333333333333 * Float64(x * x)))) / 2.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -5.0) || ~((x <= 5.0))) tmp = (x ^ 5.0) * 0.008333333333333333; else tmp = (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -5.0], N[Not[LessEqual[x, 5.0]], $MachinePrecision]], N[(N[Power[x, 5.0], $MachinePrecision] * 0.008333333333333333), $MachinePrecision], N[(N[(x * N[(2.0 + N[(0.3333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \lor \neg \left(x \leq 5\right):\\
\;\;\;\;{x}^{5} \cdot 0.008333333333333333\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(2 + 0.3333333333333333 \cdot \left(x \cdot x\right)\right)}{2}\\
\end{array}
\end{array}
if x < -5 or 5 < x Initial program 100.0%
Taylor expanded in x around 0 88.9%
Taylor expanded in x around inf 88.9%
Taylor expanded in x around inf 88.9%
div-inv88.9%
*-commutative88.9%
associate-*l*88.9%
metadata-eval88.9%
metadata-eval88.9%
Applied egg-rr88.9%
if -5 < x < 5Initial program 8.6%
Taylor expanded in x around 0 98.9%
unpow398.9%
associate-*r*98.9%
distribute-rgt-out98.9%
*-commutative98.9%
+-commutative98.9%
associate-*l*98.9%
fma-def98.9%
Simplified98.9%
fma-udef98.9%
associate-*r*98.9%
Applied egg-rr98.9%
Final simplification94.6%
(FPCore (x) :precision binary64 (if (or (<= x -2.4) (not (<= x 2.45))) (/ (* x (* 0.3333333333333333 (* x x))) 2.0) (/ (* x 2.0) 2.0)))
double code(double x) {
double tmp;
if ((x <= -2.4) || !(x <= 2.45)) {
tmp = (x * (0.3333333333333333 * (x * x))) / 2.0;
} else {
tmp = (x * 2.0) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2.4d0)) .or. (.not. (x <= 2.45d0))) then
tmp = (x * (0.3333333333333333d0 * (x * x))) / 2.0d0
else
tmp = (x * 2.0d0) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -2.4) || !(x <= 2.45)) {
tmp = (x * (0.3333333333333333 * (x * x))) / 2.0;
} else {
tmp = (x * 2.0) / 2.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -2.4) or not (x <= 2.45): tmp = (x * (0.3333333333333333 * (x * x))) / 2.0 else: tmp = (x * 2.0) / 2.0 return tmp
function code(x) tmp = 0.0 if ((x <= -2.4) || !(x <= 2.45)) tmp = Float64(Float64(x * Float64(0.3333333333333333 * Float64(x * x))) / 2.0); else tmp = Float64(Float64(x * 2.0) / 2.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -2.4) || ~((x <= 2.45))) tmp = (x * (0.3333333333333333 * (x * x))) / 2.0; else tmp = (x * 2.0) / 2.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -2.4], N[Not[LessEqual[x, 2.45]], $MachinePrecision]], N[(N[(x * N[(0.3333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \lor \neg \left(x \leq 2.45\right):\\
\;\;\;\;\frac{x \cdot \left(0.3333333333333333 \cdot \left(x \cdot x\right)\right)}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{2}\\
\end{array}
\end{array}
if x < -2.39999999999999991 or 2.4500000000000002 < x Initial program 100.0%
Taylor expanded in x around 0 71.6%
unpow371.6%
associate-*r*71.6%
distribute-rgt-out71.6%
*-commutative71.6%
+-commutative71.6%
associate-*l*71.6%
fma-def71.6%
Simplified71.6%
Taylor expanded in x around inf 71.6%
unpow271.6%
Simplified71.6%
if -2.39999999999999991 < x < 2.4500000000000002Initial program 7.9%
Taylor expanded in x around 0 99.0%
Final simplification87.0%
(FPCore (x) :precision binary64 (/ (* x (+ 2.0 (* 0.3333333333333333 (* x x)))) 2.0))
double code(double x) {
return (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * (2.0d0 + (0.3333333333333333d0 * (x * x)))) / 2.0d0
end function
public static double code(double x) {
return (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0;
}
def code(x): return (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0
function code(x) return Float64(Float64(x * Float64(2.0 + Float64(0.3333333333333333 * Float64(x * x)))) / 2.0) end
function tmp = code(x) tmp = (x * (2.0 + (0.3333333333333333 * (x * x)))) / 2.0; end
code[x_] := N[(N[(x * N[(2.0 + N[(0.3333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(2 + 0.3333333333333333 \cdot \left(x \cdot x\right)\right)}{2}
\end{array}
Initial program 48.2%
Taylor expanded in x around 0 87.3%
unpow387.3%
associate-*r*87.3%
distribute-rgt-out87.3%
*-commutative87.3%
+-commutative87.3%
associate-*l*87.3%
fma-def87.3%
Simplified87.3%
fma-udef87.3%
associate-*r*87.3%
Applied egg-rr87.3%
Final simplification87.3%
(FPCore (x) :precision binary64 (/ (* x 2.0) 2.0))
double code(double x) {
return (x * 2.0) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * 2.0d0) / 2.0d0
end function
public static double code(double x) {
return (x * 2.0) / 2.0;
}
def code(x): return (x * 2.0) / 2.0
function code(x) return Float64(Float64(x * 2.0) / 2.0) end
function tmp = code(x) tmp = (x * 2.0) / 2.0; end
code[x_] := N[(N[(x * 2.0), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{2}
\end{array}
Initial program 48.2%
Taylor expanded in x around 0 58.0%
Final simplification58.0%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 48.2%
Applied egg-rr3.0%
Final simplification3.0%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 48.2%
Applied egg-rr3.9%
Final simplification3.9%
herbie shell --seed 2023182
(FPCore (x)
:name "Hyperbolic sine"
:precision binary64
(/ (- (exp x) (exp (- x))) 2.0))