
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t_1 \cdot t_1\\
\frac{\frac{t_0 \cdot \left(\beta \cdot \alpha + t_0\right)}{t_2}}{t_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t_1 \cdot t_1\\
\frac{\frac{t_0 \cdot \left(\beta \cdot \alpha + t_0\right)}{t_2}}{t_2 - 1}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ beta alpha) (* i 2.0))))
(if (<= i 2.65e+154)
(/
(*
i
(*
(+ i (+ beta alpha))
(/ i (/ (pow (fma i 2.0 beta) 2.0) (+ i beta)))))
(+ (* t_0 t_0) -1.0))
0.0625)))assert(alpha < beta);
double code(double alpha, double beta, double i) {
double t_0 = (beta + alpha) + (i * 2.0);
double tmp;
if (i <= 2.65e+154) {
tmp = (i * ((i + (beta + alpha)) * (i / (pow(fma(i, 2.0, beta), 2.0) / (i + beta))))) / ((t_0 * t_0) + -1.0);
} else {
tmp = 0.0625;
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) t_0 = Float64(Float64(beta + alpha) + Float64(i * 2.0)) tmp = 0.0 if (i <= 2.65e+154) tmp = Float64(Float64(i * Float64(Float64(i + Float64(beta + alpha)) * Float64(i / Float64((fma(i, 2.0, beta) ^ 2.0) / Float64(i + beta))))) / Float64(Float64(t_0 * t_0) + -1.0)); else tmp = 0.0625; end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(beta + alpha), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[i, 2.65e+154], N[(N[(i * N[(N[(i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision] * N[(i / N[(N[Power[N[(i * 2.0 + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[(i + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(t$95$0 * t$95$0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], 0.0625]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\beta + \alpha\right) + i \cdot 2\\
\mathbf{if}\;i \leq 2.65 \cdot 10^{+154}:\\
\;\;\;\;\frac{i \cdot \left(\left(i + \left(\beta + \alpha\right)\right) \cdot \frac{i}{\frac{{\left(\mathsf{fma}\left(i, 2, \beta\right)\right)}^{2}}{i + \beta}}\right)}{t_0 \cdot t_0 + -1}\\
\mathbf{else}:\\
\;\;\;\;0.0625\\
\end{array}
\end{array}
if i < 2.65000000000000012e154Initial program 34.4%
div-inv34.3%
associate-*l*34.3%
+-commutative34.3%
+-commutative34.3%
+-commutative34.3%
*-commutative34.3%
fma-udef34.3%
pow234.3%
pow-flip34.4%
+-commutative34.4%
*-commutative34.4%
fma-def34.4%
metadata-eval34.4%
Applied egg-rr34.4%
pow134.4%
Applied egg-rr47.3%
unpow147.3%
associate-*l*70.7%
Simplified70.7%
Taylor expanded in alpha around 0 60.9%
associate-/l*64.7%
+-commutative64.7%
*-commutative64.7%
fma-udef64.7%
+-commutative64.7%
Simplified64.7%
if 2.65000000000000012e154 < i Initial program 0.0%
associate-/l/0.0%
associate-*l*0.0%
times-frac0.0%
Simplified0.0%
Taylor expanded in i around inf 80.9%
Final simplification72.4%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.6e+116) 0.0625 (* (/ i beta) (/ i beta))))
assert(alpha < beta);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.6e+116) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.6d+116) then
tmp = 0.0625d0
else
tmp = (i / beta) * (i / beta)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.6e+116) {
tmp = 0.0625;
} else {
tmp = (i / beta) * (i / beta);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): tmp = 0 if beta <= 1.6e+116: tmp = 0.0625 else: tmp = (i / beta) * (i / beta) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.6e+116) tmp = 0.0625; else tmp = Float64(Float64(i / beta) * Float64(i / beta)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.6e+116)
tmp = 0.0625;
else
tmp = (i / beta) * (i / beta);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.6e+116], 0.0625, N[(N[(i / beta), $MachinePrecision] * N[(i / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.6 \cdot 10^{+116}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{i}{\beta} \cdot \frac{i}{\beta}\\
\end{array}
\end{array}
if beta < 1.6e116Initial program 23.1%
associate-/l/22.0%
associate-*l*22.0%
times-frac30.8%
Simplified45.1%
Taylor expanded in i around inf 76.1%
if 1.6e116 < beta Initial program 0.2%
associate-/l/0.0%
associate-*l*0.0%
times-frac3.6%
Simplified9.1%
Taylor expanded in alpha around 0 11.1%
Taylor expanded in alpha around 0 11.1%
Taylor expanded in beta around inf 19.1%
unpow219.1%
unpow219.1%
times-frac56.5%
Simplified56.5%
Final simplification71.7%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta, i): return 0.0625
alpha, beta = sort([alpha, beta]) function code(alpha, beta, i) return 0.0625 end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
0.0625
\end{array}
Initial program 18.0%
associate-/l/17.1%
associate-*l*17.1%
times-frac24.8%
Simplified37.1%
Taylor expanded in i around inf 64.0%
Final simplification64.0%
herbie shell --seed 2023182
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))