
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -1.0)
t_0
(if (<= y 1.15e-149)
x
(if (<= y 1.1e+214) y (if (<= y 4.2e+261) t_0 y))))))
double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.15e-149) {
tmp = x;
} else if (y <= 1.1e+214) {
tmp = y;
} else if (y <= 4.2e+261) {
tmp = t_0;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.15d-149) then
tmp = x
else if (y <= 1.1d+214) then
tmp = y
else if (y <= 4.2d+261) then
tmp = t_0
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * -x;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.15e-149) {
tmp = x;
} else if (y <= 1.1e+214) {
tmp = y;
} else if (y <= 4.2e+261) {
tmp = t_0;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): t_0 = y * -x tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.15e-149: tmp = x elif y <= 1.1e+214: tmp = y elif y <= 4.2e+261: tmp = t_0 else: tmp = y return tmp
function code(x, y) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.15e-149) tmp = x; elseif (y <= 1.1e+214) tmp = y; elseif (y <= 4.2e+261) tmp = t_0; else tmp = y; end return tmp end
function tmp_2 = code(x, y) t_0 = y * -x; tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.15e-149) tmp = x; elseif (y <= 1.1e+214) tmp = y; elseif (y <= 4.2e+261) tmp = t_0; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.15e-149], x, If[LessEqual[y, 1.1e+214], y, If[LessEqual[y, 4.2e+261], t$95$0, y]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-149}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+214}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+261}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -1 or 1.10000000000000012e214 < y < 4.2000000000000001e261Initial program 100.0%
Taylor expanded in y around inf 98.3%
Taylor expanded in x around inf 48.1%
mul-1-neg48.1%
distribute-rgt-neg-out48.1%
Simplified48.1%
if -1 < y < 1.15e-149Initial program 100.0%
Taylor expanded in y around 0 73.1%
if 1.15e-149 < y < 1.10000000000000012e214 or 4.2000000000000001e261 < y Initial program 100.0%
Taylor expanded in x around 0 50.9%
Final simplification59.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* y (- x)) (if (<= y 1.15e-149) x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * -x;
} else if (y <= 1.15e-149) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = y * -x
else if (y <= 1.15d-149) then
tmp = x
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = y * -x;
} else if (y <= 1.15e-149) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = y * -x elif y <= 1.15e-149: tmp = x else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(y * Float64(-x)); elseif (y <= 1.15e-149) tmp = x; else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = y * -x; elseif (y <= 1.15e-149) tmp = x; else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(y * (-x)), $MachinePrecision], If[LessEqual[y, 1.15e-149], x, N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-149}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 98.0%
Taylor expanded in x around inf 44.1%
mul-1-neg44.1%
distribute-rgt-neg-out44.1%
Simplified44.1%
if -1 < y < 1.15e-149Initial program 100.0%
Taylor expanded in y around 0 73.1%
if 1.15e-149 < y Initial program 100.0%
Taylor expanded in y around inf 75.8%
Final simplification67.4%
(FPCore (x y) :precision binary64 (if (<= y 1e-149) (- x (* x y)) (* y (- 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= 1e-149) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d-149) then
tmp = x - (x * y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e-149) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e-149: tmp = x - (x * y) else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (y <= 1e-149) tmp = Float64(x - Float64(x * y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e-149) tmp = x - (x * y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e-149], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-149}:\\
\;\;\;\;x - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < 9.99999999999999979e-150Initial program 100.0%
Taylor expanded in x around inf 64.9%
*-commutative64.9%
distribute-rgt-out--64.9%
*-lft-identity64.9%
Simplified64.9%
if 9.99999999999999979e-150 < y Initial program 100.0%
Taylor expanded in y around inf 75.8%
Final simplification68.6%
(FPCore (x y) :precision binary64 (if (<= y 1.15e-149) x y))
double code(double x, double y) {
double tmp;
if (y <= 1.15e-149) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.15d-149) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.15e-149) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.15e-149: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (y <= 1.15e-149) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.15e-149) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.15e-149], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.15 \cdot 10^{-149}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 1.15e-149Initial program 100.0%
Taylor expanded in y around 0 49.1%
if 1.15e-149 < y Initial program 100.0%
Taylor expanded in x around 0 48.8%
Final simplification49.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 40.5%
Final simplification40.5%
herbie shell --seed 2023182
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))