
(FPCore (x y z) :precision binary64 (- x (* (* y 4.0) z)))
double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((y * 4.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
def code(x, y, z): return x - ((y * 4.0) * z)
function code(x, y, z) return Float64(x - Float64(Float64(y * 4.0) * z)) end
function tmp = code(x, y, z) tmp = x - ((y * 4.0) * z); end
code[x_, y_, z_] := N[(x - N[(N[(y * 4.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(y \cdot 4\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- x (* (* y 4.0) z)))
double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((y * 4.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
def code(x, y, z): return x - ((y * 4.0) * z)
function code(x, y, z) return Float64(x - Float64(Float64(y * 4.0) * z)) end
function tmp = code(x, y, z) tmp = x - ((y * 4.0) * z); end
code[x_, y_, z_] := N[(x - N[(N[(y * 4.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(y \cdot 4\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (- x (* 4.0 (* y z))))
double code(double x, double y, double z) {
return x - (4.0 * (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - (4.0d0 * (y * z))
end function
public static double code(double x, double y, double z) {
return x - (4.0 * (y * z));
}
def code(x, y, z): return x - (4.0 * (y * z))
function code(x, y, z) return Float64(x - Float64(4.0 * Float64(y * z))) end
function tmp = code(x, y, z) tmp = x - (4.0 * (y * z)); end
code[x_, y_, z_] := N[(x - N[(4.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - 4 \cdot \left(y \cdot z\right)
\end{array}
Initial program 99.6%
*-commutative99.6%
associate-*l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= x -5.4e+54) x (if (<= x 2.9e+116) (* (* y z) -4.0) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.4e+54) {
tmp = x;
} else if (x <= 2.9e+116) {
tmp = (y * z) * -4.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.4d+54)) then
tmp = x
else if (x <= 2.9d+116) then
tmp = (y * z) * (-4.0d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.4e+54) {
tmp = x;
} else if (x <= 2.9e+116) {
tmp = (y * z) * -4.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.4e+54: tmp = x elif x <= 2.9e+116: tmp = (y * z) * -4.0 else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.4e+54) tmp = x; elseif (x <= 2.9e+116) tmp = Float64(Float64(y * z) * -4.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.4e+54) tmp = x; elseif (x <= 2.9e+116) tmp = (y * z) * -4.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.4e+54], x, If[LessEqual[x, 2.9e+116], N[(N[(y * z), $MachinePrecision] * -4.0), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.4 \cdot 10^{+54}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.9 \cdot 10^{+116}:\\
\;\;\;\;\left(y \cdot z\right) \cdot -4\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -5.40000000000000022e54 or 2.9000000000000001e116 < x Initial program 100.0%
*-commutative100.0%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in x around inf 80.0%
if -5.40000000000000022e54 < x < 2.9000000000000001e116Initial program 99.4%
*-commutative99.4%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in x around 0 77.0%
Final simplification78.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.6%
*-commutative99.6%
associate-*l*100.0%
Simplified100.0%
Taylor expanded in x around inf 46.4%
Final simplification46.4%
herbie shell --seed 2023182
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4.0) z)))