
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -750.0) (not (<= y 2.3e+55))) (* (/ 6.0 y) (/ x y)) (* x (+ 1.0 (* (* y y) -0.16666666666666666)))))
double code(double x, double y) {
double tmp;
if ((y <= -750.0) || !(y <= 2.3e+55)) {
tmp = (6.0 / y) * (x / y);
} else {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-750.0d0)) .or. (.not. (y <= 2.3d+55))) then
tmp = (6.0d0 / y) * (x / y)
else
tmp = x * (1.0d0 + ((y * y) * (-0.16666666666666666d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -750.0) || !(y <= 2.3e+55)) {
tmp = (6.0 / y) * (x / y);
} else {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -750.0) or not (y <= 2.3e+55): tmp = (6.0 / y) * (x / y) else: tmp = x * (1.0 + ((y * y) * -0.16666666666666666)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -750.0) || !(y <= 2.3e+55)) tmp = Float64(Float64(6.0 / y) * Float64(x / y)); else tmp = Float64(x * Float64(1.0 + Float64(Float64(y * y) * -0.16666666666666666))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -750.0) || ~((y <= 2.3e+55))) tmp = (6.0 / y) * (x / y); else tmp = x * (1.0 + ((y * y) * -0.16666666666666666)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -750.0], N[Not[LessEqual[y, 2.3e+55]], $MachinePrecision]], N[(N[(6.0 / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -750 \lor \neg \left(y \leq 2.3 \cdot 10^{+55}\right):\\
\;\;\;\;\frac{6}{y} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + \left(y \cdot y\right) \cdot -0.16666666666666666\right)\\
\end{array}
\end{array}
if y < -750 or 2.29999999999999987e55 < y Initial program 99.7%
clear-num99.7%
un-div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 32.9%
unpow232.9%
Simplified32.9%
Taylor expanded in y around inf 32.9%
unpow232.9%
associate-*r/32.9%
times-frac32.9%
Simplified32.9%
if -750 < y < 2.29999999999999987e55Initial program 99.9%
Taylor expanded in y around 0 91.1%
unpow291.1%
Simplified91.1%
Final simplification65.9%
(FPCore (x y) :precision binary64 (if (or (<= y -750.0) (not (<= y 1.05e+56))) (* (/ 6.0 y) (/ x y)) (+ x (* -0.16666666666666666 (* x (* y y))))))
double code(double x, double y) {
double tmp;
if ((y <= -750.0) || !(y <= 1.05e+56)) {
tmp = (6.0 / y) * (x / y);
} else {
tmp = x + (-0.16666666666666666 * (x * (y * y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-750.0d0)) .or. (.not. (y <= 1.05d+56))) then
tmp = (6.0d0 / y) * (x / y)
else
tmp = x + ((-0.16666666666666666d0) * (x * (y * y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -750.0) || !(y <= 1.05e+56)) {
tmp = (6.0 / y) * (x / y);
} else {
tmp = x + (-0.16666666666666666 * (x * (y * y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -750.0) or not (y <= 1.05e+56): tmp = (6.0 / y) * (x / y) else: tmp = x + (-0.16666666666666666 * (x * (y * y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -750.0) || !(y <= 1.05e+56)) tmp = Float64(Float64(6.0 / y) * Float64(x / y)); else tmp = Float64(x + Float64(-0.16666666666666666 * Float64(x * Float64(y * y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -750.0) || ~((y <= 1.05e+56))) tmp = (6.0 / y) * (x / y); else tmp = x + (-0.16666666666666666 * (x * (y * y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -750.0], N[Not[LessEqual[y, 1.05e+56]], $MachinePrecision]], N[(N[(6.0 / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(-0.16666666666666666 * N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -750 \lor \neg \left(y \leq 1.05 \cdot 10^{+56}\right):\\
\;\;\;\;\frac{6}{y} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + -0.16666666666666666 \cdot \left(x \cdot \left(y \cdot y\right)\right)\\
\end{array}
\end{array}
if y < -750 or 1.05000000000000009e56 < y Initial program 99.7%
clear-num99.7%
un-div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 32.9%
unpow232.9%
Simplified32.9%
Taylor expanded in y around inf 32.9%
unpow232.9%
associate-*r/32.9%
times-frac32.9%
Simplified32.9%
if -750 < y < 1.05000000000000009e56Initial program 99.9%
Taylor expanded in y around 0 91.1%
unpow291.1%
Simplified91.1%
distribute-rgt-in91.1%
*-un-lft-identity91.1%
+-commutative91.1%
associate-*l*91.1%
Applied egg-rr91.1%
Final simplification65.9%
(FPCore (x y) :precision binary64 (if (or (<= y -2.5) (not (<= y 2.4))) (* 6.0 (/ x (* y y))) x))
double code(double x, double y) {
double tmp;
if ((y <= -2.5) || !(y <= 2.4)) {
tmp = 6.0 * (x / (y * y));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.5d0)) .or. (.not. (y <= 2.4d0))) then
tmp = 6.0d0 * (x / (y * y))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.5) || !(y <= 2.4)) {
tmp = 6.0 * (x / (y * y));
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.5) or not (y <= 2.4): tmp = 6.0 * (x / (y * y)) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.5) || !(y <= 2.4)) tmp = Float64(6.0 * Float64(x / Float64(y * y))); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.5) || ~((y <= 2.4))) tmp = 6.0 * (x / (y * y)); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.5], N[Not[LessEqual[y, 2.4]], $MachinePrecision]], N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \lor \neg \left(y \leq 2.4\right):\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.5 or 2.39999999999999991 < y Initial program 99.7%
clear-num99.6%
un-div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 29.8%
unpow229.8%
Simplified29.8%
Taylor expanded in y around inf 29.8%
unpow229.8%
Simplified29.8%
if -2.5 < y < 2.39999999999999991Initial program 100.0%
Taylor expanded in y around 0 99.2%
Final simplification65.6%
(FPCore (x y) :precision binary64 (if (or (<= y -2.5) (not (<= y 2.4))) (* (/ 6.0 y) (/ x y)) x))
double code(double x, double y) {
double tmp;
if ((y <= -2.5) || !(y <= 2.4)) {
tmp = (6.0 / y) * (x / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.5d0)) .or. (.not. (y <= 2.4d0))) then
tmp = (6.0d0 / y) * (x / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.5) || !(y <= 2.4)) {
tmp = (6.0 / y) * (x / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.5) or not (y <= 2.4): tmp = (6.0 / y) * (x / y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.5) || !(y <= 2.4)) tmp = Float64(Float64(6.0 / y) * Float64(x / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.5) || ~((y <= 2.4))) tmp = (6.0 / y) * (x / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.5], N[Not[LessEqual[y, 2.4]], $MachinePrecision]], N[(N[(6.0 / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \lor \neg \left(y \leq 2.4\right):\\
\;\;\;\;\frac{6}{y} \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.5 or 2.39999999999999991 < y Initial program 99.7%
clear-num99.6%
un-div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 29.8%
unpow229.8%
Simplified29.8%
Taylor expanded in y around inf 29.8%
unpow229.8%
associate-*r/29.8%
times-frac29.9%
Simplified29.9%
if -2.5 < y < 2.39999999999999991Initial program 100.0%
Taylor expanded in y around 0 99.2%
Final simplification65.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1e+114) (not (<= y 1e-22))) (* y (/ x y)) x))
double code(double x, double y) {
double tmp;
if ((y <= -1e+114) || !(y <= 1e-22)) {
tmp = y * (x / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1d+114)) .or. (.not. (y <= 1d-22))) then
tmp = y * (x / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1e+114) || !(y <= 1e-22)) {
tmp = y * (x / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1e+114) or not (y <= 1e-22): tmp = y * (x / y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1e+114) || !(y <= 1e-22)) tmp = Float64(y * Float64(x / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1e+114) || ~((y <= 1e-22))) tmp = y * (x / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1e+114], N[Not[LessEqual[y, 1e-22]], $MachinePrecision]], N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+114} \lor \neg \left(y \leq 10^{-22}\right):\\
\;\;\;\;y \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1e114 or 1e-22 < y Initial program 99.7%
Taylor expanded in x around 0 99.7%
*-commutative99.7%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 33.1%
if -1e114 < y < 1e-22Initial program 100.0%
Taylor expanded in y around 0 88.3%
Final simplification63.9%
(FPCore (x y) :precision binary64 (if (or (<= y -5e+34) (not (<= y 1.1e-10))) (/ y (/ y x)) x))
double code(double x, double y) {
double tmp;
if ((y <= -5e+34) || !(y <= 1.1e-10)) {
tmp = y / (y / x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5d+34)) .or. (.not. (y <= 1.1d-10))) then
tmp = y / (y / x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5e+34) || !(y <= 1.1e-10)) {
tmp = y / (y / x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5e+34) or not (y <= 1.1e-10): tmp = y / (y / x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -5e+34) || !(y <= 1.1e-10)) tmp = Float64(y / Float64(y / x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5e+34) || ~((y <= 1.1e-10))) tmp = y / (y / x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5e+34], N[Not[LessEqual[y, 1.1e-10]], $MachinePrecision]], N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+34} \lor \neg \left(y \leq 1.1 \cdot 10^{-10}\right):\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -4.9999999999999998e34 or 1.09999999999999995e-10 < y Initial program 99.7%
Taylor expanded in x around 0 99.7%
*-commutative99.7%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 28.7%
clear-num31.2%
un-div-inv31.2%
Applied egg-rr31.2%
if -4.9999999999999998e34 < y < 1.09999999999999995e-10Initial program 100.0%
Taylor expanded in y around 0 96.0%
Final simplification65.1%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* 0.16666666666666666 (* y y)))))
double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + (0.16666666666666666d0 * (y * y)))
end function
public static double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
def code(x, y): return x / (1.0 + (0.16666666666666666 * (y * y)))
function code(x, y) return Float64(x / Float64(1.0 + Float64(0.16666666666666666 * Float64(y * y)))) end
function tmp = code(x, y) tmp = x / (1.0 + (0.16666666666666666 * (y * y))); end
code[x_, y_] := N[(x / N[(1.0 + N[(0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + 0.16666666666666666 \cdot \left(y \cdot y\right)}
\end{array}
Initial program 99.9%
clear-num99.8%
un-div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 65.7%
unpow265.7%
Simplified65.7%
Final simplification65.7%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0 53.3%
Final simplification53.3%
herbie shell --seed 2023182
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))