
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= (+ (* a b) (+ (* z t) (* x y))) INFINITY) (+ (* a b) (fma x y (* z t))) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a * b) + ((z * t) + (x * y))) <= ((double) INFINITY)) {
tmp = (a * b) + fma(x, y, (z * t));
} else {
tmp = a * b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(a * b) + Float64(Float64(z * t) + Float64(x * y))) <= Inf) tmp = Float64(Float64(a * b) + fma(x, y, Float64(z * t))); else tmp = Float64(a * b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(a * b), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(a * b), $MachinePrecision] + N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b + \left(z \cdot t + x \cdot y\right) \leq \infty:\\
\;\;\;\;a \cdot b + \mathsf{fma}\left(x, y, z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) < +inf.0Initial program 100.0%
fma-def100.0%
Simplified100.0%
if +inf.0 < (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) Initial program 0.0%
Taylor expanded in a around inf 67.0%
Final simplification99.2%
(FPCore (x y z t a b) :precision binary64 (fma x y (fma z t (* a b))))
double code(double x, double y, double z, double t, double a, double b) {
return fma(x, y, fma(z, t, (a * b)));
}
function code(x, y, z, t, a, b) return fma(x, y, fma(z, t, Float64(a * b))) end
code[x_, y_, z_, t_, a_, b_] := N[(x * y + N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \mathsf{fma}\left(z, t, a \cdot b\right)\right)
\end{array}
Initial program 97.6%
associate-+l+97.6%
fma-def99.2%
fma-def99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t a b)
:precision binary64
(if (<= (* a b) -1.4e+145)
(* a b)
(if (<= (* a b) -2.3e+86)
(* z t)
(if (<= (* a b) -1.22e+30)
(* a b)
(if (<= (* a b) -9.1e-237)
(* x y)
(if (<= (* a b) 4.7e-133)
(* z t)
(if (<= (* a b) 1.26e+129) (* x y) (* a b))))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -1.4e+145) {
tmp = a * b;
} else if ((a * b) <= -2.3e+86) {
tmp = z * t;
} else if ((a * b) <= -1.22e+30) {
tmp = a * b;
} else if ((a * b) <= -9.1e-237) {
tmp = x * y;
} else if ((a * b) <= 4.7e-133) {
tmp = z * t;
} else if ((a * b) <= 1.26e+129) {
tmp = x * y;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a * b) <= (-1.4d+145)) then
tmp = a * b
else if ((a * b) <= (-2.3d+86)) then
tmp = z * t
else if ((a * b) <= (-1.22d+30)) then
tmp = a * b
else if ((a * b) <= (-9.1d-237)) then
tmp = x * y
else if ((a * b) <= 4.7d-133) then
tmp = z * t
else if ((a * b) <= 1.26d+129) then
tmp = x * y
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -1.4e+145) {
tmp = a * b;
} else if ((a * b) <= -2.3e+86) {
tmp = z * t;
} else if ((a * b) <= -1.22e+30) {
tmp = a * b;
} else if ((a * b) <= -9.1e-237) {
tmp = x * y;
} else if ((a * b) <= 4.7e-133) {
tmp = z * t;
} else if ((a * b) <= 1.26e+129) {
tmp = x * y;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a * b) <= -1.4e+145: tmp = a * b elif (a * b) <= -2.3e+86: tmp = z * t elif (a * b) <= -1.22e+30: tmp = a * b elif (a * b) <= -9.1e-237: tmp = x * y elif (a * b) <= 4.7e-133: tmp = z * t elif (a * b) <= 1.26e+129: tmp = x * y else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(a * b) <= -1.4e+145) tmp = Float64(a * b); elseif (Float64(a * b) <= -2.3e+86) tmp = Float64(z * t); elseif (Float64(a * b) <= -1.22e+30) tmp = Float64(a * b); elseif (Float64(a * b) <= -9.1e-237) tmp = Float64(x * y); elseif (Float64(a * b) <= 4.7e-133) tmp = Float64(z * t); elseif (Float64(a * b) <= 1.26e+129) tmp = Float64(x * y); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a * b) <= -1.4e+145) tmp = a * b; elseif ((a * b) <= -2.3e+86) tmp = z * t; elseif ((a * b) <= -1.22e+30) tmp = a * b; elseif ((a * b) <= -9.1e-237) tmp = x * y; elseif ((a * b) <= 4.7e-133) tmp = z * t; elseif ((a * b) <= 1.26e+129) tmp = x * y; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.4e+145], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -2.3e+86], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -1.22e+30], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -9.1e-237], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 4.7e-133], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.26e+129], N[(x * y), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.4 \cdot 10^{+145}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -2.3 \cdot 10^{+86}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq -1.22 \cdot 10^{+30}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -9.1 \cdot 10^{-237}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 4.7 \cdot 10^{-133}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 1.26 \cdot 10^{+129}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.3999999999999999e145 or -2.2999999999999999e86 < (*.f64 a b) < -1.22e30 or 1.26e129 < (*.f64 a b) Initial program 94.8%
Taylor expanded in a around inf 77.0%
if -1.3999999999999999e145 < (*.f64 a b) < -2.2999999999999999e86 or -9.10000000000000032e-237 < (*.f64 a b) < 4.70000000000000003e-133Initial program 97.6%
Taylor expanded in z around inf 60.1%
if -1.22e30 < (*.f64 a b) < -9.10000000000000032e-237 or 4.70000000000000003e-133 < (*.f64 a b) < 1.26e129Initial program 100.0%
Taylor expanded in x around inf 52.5%
Final simplification62.3%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (* a b) (+ (* z t) (* x y))))) (if (<= t_1 INFINITY) t_1 (* a b))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * b) + ((z * t) + (x * y));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = a * b;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * b) + ((z * t) + (x * y));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a * b) + ((z * t) + (x * y)) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = a * b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a * b) + Float64(Float64(z * t) + Float64(x * y))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a * b) + ((z * t) + (x * y)); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(a * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + \left(z \cdot t + x \cdot y\right)\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) Initial program 0.0%
Taylor expanded in a around inf 67.0%
Final simplification99.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t))))
(if (<= (* a b) -2.7e+31)
t_1
(if (<= (* a b) 3.7e-22)
(+ (* z t) (* x y))
(if (<= (* a b) 5.2e+211) (+ (* a b) (* x y)) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((a * b) <= -2.7e+31) {
tmp = t_1;
} else if ((a * b) <= 3.7e-22) {
tmp = (z * t) + (x * y);
} else if ((a * b) <= 5.2e+211) {
tmp = (a * b) + (x * y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) + (z * t)
if ((a * b) <= (-2.7d+31)) then
tmp = t_1
else if ((a * b) <= 3.7d-22) then
tmp = (z * t) + (x * y)
else if ((a * b) <= 5.2d+211) then
tmp = (a * b) + (x * y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((a * b) <= -2.7e+31) {
tmp = t_1;
} else if ((a * b) <= 3.7e-22) {
tmp = (z * t) + (x * y);
} else if ((a * b) <= 5.2e+211) {
tmp = (a * b) + (x * y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a * b) + (z * t) tmp = 0 if (a * b) <= -2.7e+31: tmp = t_1 elif (a * b) <= 3.7e-22: tmp = (z * t) + (x * y) elif (a * b) <= 5.2e+211: tmp = (a * b) + (x * y) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (Float64(a * b) <= -2.7e+31) tmp = t_1; elseif (Float64(a * b) <= 3.7e-22) tmp = Float64(Float64(z * t) + Float64(x * y)); elseif (Float64(a * b) <= 5.2e+211) tmp = Float64(Float64(a * b) + Float64(x * y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a * b) + (z * t); tmp = 0.0; if ((a * b) <= -2.7e+31) tmp = t_1; elseif ((a * b) <= 3.7e-22) tmp = (z * t) + (x * y); elseif ((a * b) <= 5.2e+211) tmp = (a * b) + (x * y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -2.7e+31], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 3.7e-22], N[(N[(z * t), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 5.2e+211], N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
\mathbf{if}\;a \cdot b \leq -2.7 \cdot 10^{+31}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \cdot b \leq 3.7 \cdot 10^{-22}:\\
\;\;\;\;z \cdot t + x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 5.2 \cdot 10^{+211}:\\
\;\;\;\;a \cdot b + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (*.f64 a b) < -2.69999999999999986e31 or 5.1999999999999997e211 < (*.f64 a b) Initial program 94.3%
Taylor expanded in x around 0 90.1%
if -2.69999999999999986e31 < (*.f64 a b) < 3.7e-22Initial program 99.3%
Taylor expanded in a around 0 93.0%
if 3.7e-22 < (*.f64 a b) < 5.1999999999999997e211Initial program 100.0%
Taylor expanded in z around 0 84.7%
Final simplification91.0%
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -4e+115) (not (<= z 1.16e-173))) (+ (* a b) (* z t)) (+ (* a b) (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -4e+115) || !(z <= 1.16e-173)) {
tmp = (a * b) + (z * t);
} else {
tmp = (a * b) + (x * y);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-4d+115)) .or. (.not. (z <= 1.16d-173))) then
tmp = (a * b) + (z * t)
else
tmp = (a * b) + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -4e+115) || !(z <= 1.16e-173)) {
tmp = (a * b) + (z * t);
} else {
tmp = (a * b) + (x * y);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -4e+115) or not (z <= 1.16e-173): tmp = (a * b) + (z * t) else: tmp = (a * b) + (x * y) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -4e+115) || !(z <= 1.16e-173)) tmp = Float64(Float64(a * b) + Float64(z * t)); else tmp = Float64(Float64(a * b) + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -4e+115) || ~((z <= 1.16e-173))) tmp = (a * b) + (z * t); else tmp = (a * b) + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -4e+115], N[Not[LessEqual[z, 1.16e-173]], $MachinePrecision]], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{+115} \lor \neg \left(z \leq 1.16 \cdot 10^{-173}\right):\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + x \cdot y\\
\end{array}
\end{array}
if z < -4.0000000000000001e115 or 1.16000000000000004e-173 < z Initial program 97.2%
Taylor expanded in x around 0 76.9%
if -4.0000000000000001e115 < z < 1.16000000000000004e-173Initial program 98.2%
Taylor expanded in z around 0 77.8%
Final simplification77.3%
(FPCore (x y z t a b) :precision binary64 (if (<= (* a b) -1.9e+144) (* a b) (if (<= (* a b) 1.08e-10) (* z t) (* a b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -1.9e+144) {
tmp = a * b;
} else if ((a * b) <= 1.08e-10) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a * b) <= (-1.9d+144)) then
tmp = a * b
else if ((a * b) <= 1.08d-10) then
tmp = z * t
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -1.9e+144) {
tmp = a * b;
} else if ((a * b) <= 1.08e-10) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a * b) <= -1.9e+144: tmp = a * b elif (a * b) <= 1.08e-10: tmp = z * t else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(a * b) <= -1.9e+144) tmp = Float64(a * b); elseif (Float64(a * b) <= 1.08e-10) tmp = Float64(z * t); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a * b) <= -1.9e+144) tmp = a * b; elseif ((a * b) <= 1.08e-10) tmp = z * t; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.9e+144], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.08e-10], N[(z * t), $MachinePrecision], N[(a * b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.9 \cdot 10^{+144}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq 1.08 \cdot 10^{-10}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.90000000000000013e144 or 1.08000000000000002e-10 < (*.f64 a b) Initial program 95.7%
Taylor expanded in a around inf 66.9%
if -1.90000000000000013e144 < (*.f64 a b) < 1.08000000000000002e-10Initial program 98.8%
Taylor expanded in z around inf 48.5%
Final simplification55.1%
(FPCore (x y z t a b) :precision binary64 (if (<= x -1e+198) (* x y) (if (<= x 2.4e+37) (+ (* a b) (* z t)) (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -1e+198) {
tmp = x * y;
} else if (x <= 2.4e+37) {
tmp = (a * b) + (z * t);
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-1d+198)) then
tmp = x * y
else if (x <= 2.4d+37) then
tmp = (a * b) + (z * t)
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -1e+198) {
tmp = x * y;
} else if (x <= 2.4e+37) {
tmp = (a * b) + (z * t);
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= -1e+198: tmp = x * y elif x <= 2.4e+37: tmp = (a * b) + (z * t) else: tmp = x * y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -1e+198) tmp = Float64(x * y); elseif (x <= 2.4e+37) tmp = Float64(Float64(a * b) + Float64(z * t)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= -1e+198) tmp = x * y; elseif (x <= 2.4e+37) tmp = (a * b) + (z * t); else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -1e+198], N[(x * y), $MachinePrecision], If[LessEqual[x, 2.4e+37], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{+198}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 2.4 \cdot 10^{+37}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1.00000000000000002e198 or 2.4e37 < x Initial program 94.9%
Taylor expanded in x around inf 64.5%
if -1.00000000000000002e198 < x < 2.4e37Initial program 98.9%
Taylor expanded in x around 0 79.4%
Final simplification74.8%
(FPCore (x y z t a b) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
def code(x, y, z, t, a, b): return a * b
function code(x, y, z, t, a, b) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 97.6%
Taylor expanded in a around inf 33.4%
Final simplification33.4%
herbie shell --seed 2023182
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))