
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -4e+22) (not (<= x 0.24))) (/ (exp (- y)) x) (/ (pow (exp x) (log (/ x (+ x y)))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -4e+22) || !(x <= 0.24)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(x), log((x / (x + y)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4d+22)) .or. (.not. (x <= 0.24d0))) then
tmp = exp(-y) / x
else
tmp = (exp(x) ** log((x / (x + y)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4e+22) || !(x <= 0.24)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4e+22) or not (x <= 0.24): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -4e+22) || !(x <= 0.24)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4e+22) || ~((x <= 0.24))) tmp = exp(-y) / x; else tmp = (exp(x) ^ log((x / (x + y)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4e+22], N[Not[LessEqual[x, 0.24]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{+22} \lor \neg \left(x \leq 0.24\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\end{array}
\end{array}
if x < -4e22 or 0.23999999999999999 < x Initial program 71.1%
*-commutative71.1%
exp-to-pow71.1%
Simplified71.1%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -4e22 < x < 0.23999999999999999Initial program 82.4%
exp-prod99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.38e-8) (not (<= x 0.105))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.38e-8) || !(x <= 0.105)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.38d-8)) .or. (.not. (x <= 0.105d0))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.38e-8) || !(x <= 0.105)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.38e-8) or not (x <= 0.105): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.38e-8) || !(x <= 0.105)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.38e-8) || ~((x <= 0.105))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.38e-8], N[Not[LessEqual[x, 0.105]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.38 \cdot 10^{-8} \lor \neg \left(x \leq 0.105\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -1.37999999999999995e-8 or 0.104999999999999996 < x Initial program 72.4%
*-commutative72.4%
exp-to-pow72.4%
Simplified72.4%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
if -1.37999999999999995e-8 < x < 0.104999999999999996Initial program 81.3%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.2%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -1.38e-8) (/ (/ (- x (* x y)) x) x) (if (<= x 0.095) (/ 1.0 x) (* (/ 1.0 x) (/ 1.0 (+ y 1.0))))))
double code(double x, double y) {
double tmp;
if (x <= -1.38e-8) {
tmp = ((x - (x * y)) / x) / x;
} else if (x <= 0.095) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / x) * (1.0 / (y + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.38d-8)) then
tmp = ((x - (x * y)) / x) / x
else if (x <= 0.095d0) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / x) * (1.0d0 / (y + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.38e-8) {
tmp = ((x - (x * y)) / x) / x;
} else if (x <= 0.095) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / x) * (1.0 / (y + 1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.38e-8: tmp = ((x - (x * y)) / x) / x elif x <= 0.095: tmp = 1.0 / x else: tmp = (1.0 / x) * (1.0 / (y + 1.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.38e-8) tmp = Float64(Float64(Float64(x - Float64(x * y)) / x) / x); elseif (x <= 0.095) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / x) * Float64(1.0 / Float64(y + 1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.38e-8) tmp = ((x - (x * y)) / x) / x; elseif (x <= 0.095) tmp = 1.0 / x; else tmp = (1.0 / x) * (1.0 / (y + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.38e-8], N[(N[(N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.095], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] * N[(1.0 / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.38 \cdot 10^{-8}:\\
\;\;\;\;\frac{\frac{x - x \cdot y}{x}}{x}\\
\mathbf{elif}\;x \leq 0.095:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x} \cdot \frac{1}{y + 1}\\
\end{array}
\end{array}
if x < -1.37999999999999995e-8Initial program 70.8%
exp-prod70.8%
Simplified70.8%
Taylor expanded in x around inf 55.0%
mul-1-neg55.0%
unsub-neg55.0%
Simplified55.0%
frac-sub36.9%
associate-/r*73.1%
*-un-lft-identity73.1%
*-commutative73.1%
Applied egg-rr73.1%
if -1.37999999999999995e-8 < x < 0.095000000000000001Initial program 81.3%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.2%
if 0.095000000000000001 < x Initial program 73.6%
exp-prod73.6%
Simplified73.6%
clear-num73.6%
inv-pow73.6%
add-exp-log73.6%
log-pow21.3%
add-log-exp73.6%
pow-to-exp73.6%
Applied egg-rr73.6%
unpow-173.6%
+-commutative73.6%
Simplified73.6%
Taylor expanded in y around 0 69.8%
inv-pow69.8%
distribute-lft1-in69.8%
unpow-prod-down69.8%
+-commutative69.8%
add-sqr-sqrt49.3%
sqrt-unprod74.0%
sqr-neg74.0%
sqrt-unprod20.5%
add-sqr-sqrt69.2%
sub-neg69.2%
inv-pow69.2%
sub-neg69.2%
add-sqr-sqrt20.5%
sqrt-unprod74.0%
sqr-neg74.0%
sqrt-unprod49.3%
add-sqr-sqrt69.8%
inv-pow69.8%
Applied egg-rr69.8%
Final simplification82.5%
(FPCore (x y) :precision binary64 (if (<= x 0.17) (/ 1.0 x) (* (/ 1.0 x) (/ 1.0 (+ y 1.0)))))
double code(double x, double y) {
double tmp;
if (x <= 0.17) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / x) * (1.0 / (y + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.17d0) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / x) * (1.0d0 / (y + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.17) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / x) * (1.0 / (y + 1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.17: tmp = 1.0 / x else: tmp = (1.0 / x) * (1.0 / (y + 1.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.17) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / x) * Float64(1.0 / Float64(y + 1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.17) tmp = 1.0 / x; else tmp = (1.0 / x) * (1.0 / (y + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.17], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] * N[(1.0 / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.17:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x} \cdot \frac{1}{y + 1}\\
\end{array}
\end{array}
if x < 0.170000000000000012Initial program 77.2%
exp-prod88.8%
Simplified88.8%
Taylor expanded in x around 0 81.7%
if 0.170000000000000012 < x Initial program 73.6%
exp-prod73.6%
Simplified73.6%
clear-num73.6%
inv-pow73.6%
add-exp-log73.6%
log-pow21.3%
add-log-exp73.6%
pow-to-exp73.6%
Applied egg-rr73.6%
unpow-173.6%
+-commutative73.6%
Simplified73.6%
Taylor expanded in y around 0 69.8%
inv-pow69.8%
distribute-lft1-in69.8%
unpow-prod-down69.8%
+-commutative69.8%
add-sqr-sqrt49.3%
sqrt-unprod74.0%
sqr-neg74.0%
sqrt-unprod20.5%
add-sqr-sqrt69.2%
sub-neg69.2%
inv-pow69.2%
sub-neg69.2%
add-sqr-sqrt20.5%
sqrt-unprod74.0%
sqr-neg74.0%
sqrt-unprod49.3%
add-sqr-sqrt69.8%
inv-pow69.8%
Applied egg-rr69.8%
Final simplification77.6%
(FPCore (x y) :precision binary64 (if (<= x 0.0155) (/ 1.0 x) (/ 1.0 (+ x (* x y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0155) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0155d0) then
tmp = 1.0d0 / x
else
tmp = 1.0d0 / (x + (x * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0155) {
tmp = 1.0 / x;
} else {
tmp = 1.0 / (x + (x * y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0155: tmp = 1.0 / x else: tmp = 1.0 / (x + (x * y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0155) tmp = Float64(1.0 / x); else tmp = Float64(1.0 / Float64(x + Float64(x * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0155) tmp = 1.0 / x; else tmp = 1.0 / (x + (x * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0155], N[(1.0 / x), $MachinePrecision], N[(1.0 / N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0155:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x + x \cdot y}\\
\end{array}
\end{array}
if x < 0.0155Initial program 77.2%
exp-prod88.8%
Simplified88.8%
Taylor expanded in x around 0 81.7%
if 0.0155 < x Initial program 73.6%
exp-prod73.6%
Simplified73.6%
clear-num73.6%
inv-pow73.6%
add-exp-log73.6%
log-pow21.3%
add-log-exp73.6%
pow-to-exp73.6%
Applied egg-rr73.6%
unpow-173.6%
+-commutative73.6%
Simplified73.6%
Taylor expanded in y around 0 69.8%
Final simplification77.6%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 76.0%
exp-prod83.5%
Simplified83.5%
Taylor expanded in x around 0 72.2%
Final simplification72.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023181
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:herbie-target
(if (< y -3.7311844206647956e+94) (/ (exp (/ -1.0 y)) x) (if (< y 2.817959242728288e+37) (/ (pow (/ x (+ y x)) x) x) (if (< y 2.347387415166998e+178) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1.0 y)) x))))
(/ (exp (* x (log (/ x (+ x y))))) x))