
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma -200.0 y (* 200.0 x)))
double code(double x, double y) {
return fma(-200.0, y, (200.0 * x));
}
function code(x, y) return fma(-200.0, y, Float64(200.0 * x)) end
code[x_, y_] := N[(-200.0 * y + N[(200.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-200, y, 200 \cdot x\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -4.2e+15)
(* -200.0 y)
(if (or (<= y 1.95e-41) (and (not (<= y 8.8e-5)) (<= y 2.5e+69)))
(* 200.0 x)
(* -200.0 y))))
double code(double x, double y) {
double tmp;
if (y <= -4.2e+15) {
tmp = -200.0 * y;
} else if ((y <= 1.95e-41) || (!(y <= 8.8e-5) && (y <= 2.5e+69))) {
tmp = 200.0 * x;
} else {
tmp = -200.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.2d+15)) then
tmp = (-200.0d0) * y
else if ((y <= 1.95d-41) .or. (.not. (y <= 8.8d-5)) .and. (y <= 2.5d+69)) then
tmp = 200.0d0 * x
else
tmp = (-200.0d0) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.2e+15) {
tmp = -200.0 * y;
} else if ((y <= 1.95e-41) || (!(y <= 8.8e-5) && (y <= 2.5e+69))) {
tmp = 200.0 * x;
} else {
tmp = -200.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.2e+15: tmp = -200.0 * y elif (y <= 1.95e-41) or (not (y <= 8.8e-5) and (y <= 2.5e+69)): tmp = 200.0 * x else: tmp = -200.0 * y return tmp
function code(x, y) tmp = 0.0 if (y <= -4.2e+15) tmp = Float64(-200.0 * y); elseif ((y <= 1.95e-41) || (!(y <= 8.8e-5) && (y <= 2.5e+69))) tmp = Float64(200.0 * x); else tmp = Float64(-200.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.2e+15) tmp = -200.0 * y; elseif ((y <= 1.95e-41) || (~((y <= 8.8e-5)) && (y <= 2.5e+69))) tmp = 200.0 * x; else tmp = -200.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.2e+15], N[(-200.0 * y), $MachinePrecision], If[Or[LessEqual[y, 1.95e-41], And[N[Not[LessEqual[y, 8.8e-5]], $MachinePrecision], LessEqual[y, 2.5e+69]]], N[(200.0 * x), $MachinePrecision], N[(-200.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+15}:\\
\;\;\;\;-200 \cdot y\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{-41} \lor \neg \left(y \leq 8.8 \cdot 10^{-5}\right) \land y \leq 2.5 \cdot 10^{+69}:\\
\;\;\;\;200 \cdot x\\
\mathbf{else}:\\
\;\;\;\;-200 \cdot y\\
\end{array}
\end{array}
if y < -4.2e15 or 1.94999999999999995e-41 < y < 8.7999999999999998e-5 or 2.50000000000000018e69 < y Initial program 100.0%
Taylor expanded in x around 0 80.5%
if -4.2e15 < y < 1.94999999999999995e-41 or 8.7999999999999998e-5 < y < 2.50000000000000018e69Initial program 100.0%
Taylor expanded in x around inf 77.3%
Final simplification78.9%
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* -200.0 y))
double code(double x, double y) {
return -200.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-200.0d0) * y
end function
public static double code(double x, double y) {
return -200.0 * y;
}
def code(x, y): return -200.0 * y
function code(x, y) return Float64(-200.0 * y) end
function tmp = code(x, y) tmp = -200.0 * y; end
code[x_, y_] := N[(-200.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-200 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 51.7%
Final simplification51.7%
herbie shell --seed 2023181
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))