
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(+
(fma
4.0
(fma a (fma a a a) (* b (* b (fma a -3.0 1.0))))
(pow (hypot a b) 4.0))
-1.0)
(/ (* (pow a 3.0) (- 16.0 (* a a))) (- 4.0 a))))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = fma(4.0, fma(a, fma(a, a, a), (b * (b * fma(a, -3.0, 1.0)))), pow(hypot(a, b), 4.0)) + -1.0;
} else {
tmp = (pow(a, 3.0) * (16.0 - (a * a))) / (4.0 - a);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = Float64(fma(4.0, fma(a, fma(a, a, a), Float64(b * Float64(b * fma(a, -3.0, 1.0)))), (hypot(a, b) ^ 4.0)) + -1.0); else tmp = Float64(Float64((a ^ 3.0) * Float64(16.0 - Float64(a * a))) / Float64(4.0 - a)); end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(4.0 * N[(a * N[(a * a + a), $MachinePrecision] + N[(b * N[(b * N[(a * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[(16.0 - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(4.0 - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(4, \mathsf{fma}\left(a, \mathsf{fma}\left(a, a, a\right), b \cdot \left(b \cdot \mathsf{fma}\left(a, -3, 1\right)\right)\right), {\left(\mathsf{hypot}\left(a, b\right)\right)}^{4}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{{a}^{3} \cdot \left(16 - a \cdot a\right)}{4 - a}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
sub-neg99.9%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified8.0%
Taylor expanded in b around 0 32.6%
associate--l+32.6%
associate-*r*32.6%
unpow232.6%
Simplified32.6%
Taylor expanded in a around inf 32.6%
*-commutative32.6%
metadata-eval32.6%
pow-plus32.6%
distribute-lft-out92.6%
Simplified92.6%
flip-+92.6%
associate-*r/96.2%
metadata-eval96.2%
Applied egg-rr96.2%
Final simplification98.9%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(/ (* (pow a 3.0) (- 16.0 (* a a))) (- 4.0 a)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = (pow(a, 3.0) * (16.0 - (a * a))) / (4.0 - a);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = (Math.pow(a, 3.0) * (16.0 - (a * a))) / (4.0 - a);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = (math.pow(a, 3.0) * (16.0 - (a * a))) / (4.0 - a) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64((a ^ 3.0) * Float64(16.0 - Float64(a * a))) / Float64(4.0 - a)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = ((a ^ 3.0) * (16.0 - (a * a))) / (4.0 - a); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[Power[a, 3.0], $MachinePrecision] * N[(16.0 - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(4.0 - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{{a}^{3} \cdot \left(16 - a \cdot a\right)}{4 - a}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
associate--l+0.0%
fma-def0.0%
Simplified8.0%
Taylor expanded in b around 0 32.6%
associate--l+32.6%
associate-*r*32.6%
unpow232.6%
Simplified32.6%
Taylor expanded in a around inf 32.6%
*-commutative32.6%
metadata-eval32.6%
pow-plus32.6%
distribute-lft-out92.6%
Simplified92.6%
flip-+92.6%
associate-*r/96.2%
metadata-eval96.2%
Applied egg-rr96.2%
Final simplification98.8%
(FPCore (a b)
:precision binary64
(let* ((t_0 (fma 4.0 (* a a) -1.0))
(t_1 (+ (pow a 4.0) (+ -1.0 (* (+ a 1.0) (* (* a a) 4.0))))))
(if (<= b -1.15e+15)
(pow b 4.0)
(if (<= b -2.1e-172)
t_1
(if (<= b -1.45e-258)
t_0
(if (<= b 2.8e-88) t_1 (if (<= b 2.3e+38) t_0 (pow b 4.0))))))))
double code(double a, double b) {
double t_0 = fma(4.0, (a * a), -1.0);
double t_1 = pow(a, 4.0) + (-1.0 + ((a + 1.0) * ((a * a) * 4.0)));
double tmp;
if (b <= -1.15e+15) {
tmp = pow(b, 4.0);
} else if (b <= -2.1e-172) {
tmp = t_1;
} else if (b <= -1.45e-258) {
tmp = t_0;
} else if (b <= 2.8e-88) {
tmp = t_1;
} else if (b <= 2.3e+38) {
tmp = t_0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
function code(a, b) t_0 = fma(4.0, Float64(a * a), -1.0) t_1 = Float64((a ^ 4.0) + Float64(-1.0 + Float64(Float64(a + 1.0) * Float64(Float64(a * a) * 4.0)))) tmp = 0.0 if (b <= -1.15e+15) tmp = b ^ 4.0; elseif (b <= -2.1e-172) tmp = t_1; elseif (b <= -1.45e-258) tmp = t_0; elseif (b <= 2.8e-88) tmp = t_1; elseif (b <= 2.3e+38) tmp = t_0; else tmp = b ^ 4.0; end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(4.0 * N[(a * a), $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[a, 4.0], $MachinePrecision] + N[(-1.0 + N[(N[(a + 1.0), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1.15e+15], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[b, -2.1e-172], t$95$1, If[LessEqual[b, -1.45e-258], t$95$0, If[LessEqual[b, 2.8e-88], t$95$1, If[LessEqual[b, 2.3e+38], t$95$0, N[Power[b, 4.0], $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(4, a \cdot a, -1\right)\\
t_1 := {a}^{4} + \left(-1 + \left(a + 1\right) \cdot \left(\left(a \cdot a\right) \cdot 4\right)\right)\\
\mathbf{if}\;b \leq -1.15 \cdot 10^{+15}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;b \leq -2.1 \cdot 10^{-172}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b \leq -1.45 \cdot 10^{-258}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b \leq 2.8 \cdot 10^{-88}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b \leq 2.3 \cdot 10^{+38}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < -1.15e15 or 2.3000000000000001e38 < b Initial program 59.5%
associate--l+59.5%
fma-def59.5%
Simplified64.2%
Taylor expanded in b around inf 94.1%
if -1.15e15 < b < -2.0999999999999999e-172 or -1.45e-258 < b < 2.79999999999999976e-88Initial program 89.3%
associate--l+89.2%
fma-def89.2%
Simplified89.2%
Taylor expanded in b around 0 89.4%
associate--l+89.3%
associate-*r*89.3%
unpow289.3%
Simplified89.3%
if -2.0999999999999999e-172 < b < -1.45e-258 or 2.79999999999999976e-88 < b < 2.3000000000000001e38Initial program 61.1%
associate--l+61.1%
fma-def61.1%
Simplified61.1%
Taylor expanded in b around 0 60.0%
associate--l+60.0%
associate-*r*60.0%
unpow260.0%
Simplified60.0%
Taylor expanded in a around 0 85.9%
fma-neg85.9%
unpow285.9%
metadata-eval85.9%
Simplified85.9%
Final simplification91.2%
(FPCore (a b)
:precision binary64
(if (<= b -2e+15)
(pow b 4.0)
(if (<= b -7.2e-258)
(pow a 4.0)
(if (<= b 4e-225)
-1.0
(if (<= b 3.8e-133)
(pow a 4.0)
(if (<= b 1.42e-95)
-1.0
(if (<= b 2.4e-49)
(pow a 4.0)
(if (<= b 2.75e-5)
-1.0
(if (<= b 4.4e+38) (pow a 4.0) (pow b 4.0))))))))))
double code(double a, double b) {
double tmp;
if (b <= -2e+15) {
tmp = pow(b, 4.0);
} else if (b <= -7.2e-258) {
tmp = pow(a, 4.0);
} else if (b <= 4e-225) {
tmp = -1.0;
} else if (b <= 3.8e-133) {
tmp = pow(a, 4.0);
} else if (b <= 1.42e-95) {
tmp = -1.0;
} else if (b <= 2.4e-49) {
tmp = pow(a, 4.0);
} else if (b <= 2.75e-5) {
tmp = -1.0;
} else if (b <= 4.4e+38) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-2d+15)) then
tmp = b ** 4.0d0
else if (b <= (-7.2d-258)) then
tmp = a ** 4.0d0
else if (b <= 4d-225) then
tmp = -1.0d0
else if (b <= 3.8d-133) then
tmp = a ** 4.0d0
else if (b <= 1.42d-95) then
tmp = -1.0d0
else if (b <= 2.4d-49) then
tmp = a ** 4.0d0
else if (b <= 2.75d-5) then
tmp = -1.0d0
else if (b <= 4.4d+38) then
tmp = a ** 4.0d0
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= -2e+15) {
tmp = Math.pow(b, 4.0);
} else if (b <= -7.2e-258) {
tmp = Math.pow(a, 4.0);
} else if (b <= 4e-225) {
tmp = -1.0;
} else if (b <= 3.8e-133) {
tmp = Math.pow(a, 4.0);
} else if (b <= 1.42e-95) {
tmp = -1.0;
} else if (b <= 2.4e-49) {
tmp = Math.pow(a, 4.0);
} else if (b <= 2.75e-5) {
tmp = -1.0;
} else if (b <= 4.4e+38) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= -2e+15: tmp = math.pow(b, 4.0) elif b <= -7.2e-258: tmp = math.pow(a, 4.0) elif b <= 4e-225: tmp = -1.0 elif b <= 3.8e-133: tmp = math.pow(a, 4.0) elif b <= 1.42e-95: tmp = -1.0 elif b <= 2.4e-49: tmp = math.pow(a, 4.0) elif b <= 2.75e-5: tmp = -1.0 elif b <= 4.4e+38: tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= -2e+15) tmp = b ^ 4.0; elseif (b <= -7.2e-258) tmp = a ^ 4.0; elseif (b <= 4e-225) tmp = -1.0; elseif (b <= 3.8e-133) tmp = a ^ 4.0; elseif (b <= 1.42e-95) tmp = -1.0; elseif (b <= 2.4e-49) tmp = a ^ 4.0; elseif (b <= 2.75e-5) tmp = -1.0; elseif (b <= 4.4e+38) tmp = a ^ 4.0; else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= -2e+15) tmp = b ^ 4.0; elseif (b <= -7.2e-258) tmp = a ^ 4.0; elseif (b <= 4e-225) tmp = -1.0; elseif (b <= 3.8e-133) tmp = a ^ 4.0; elseif (b <= 1.42e-95) tmp = -1.0; elseif (b <= 2.4e-49) tmp = a ^ 4.0; elseif (b <= 2.75e-5) tmp = -1.0; elseif (b <= 4.4e+38) tmp = a ^ 4.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, -2e+15], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[b, -7.2e-258], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[b, 4e-225], -1.0, If[LessEqual[b, 3.8e-133], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[b, 1.42e-95], -1.0, If[LessEqual[b, 2.4e-49], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[b, 2.75e-5], -1.0, If[LessEqual[b, 4.4e+38], N[Power[a, 4.0], $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+15}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;b \leq -7.2 \cdot 10^{-258}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;b \leq 4 \cdot 10^{-225}:\\
\;\;\;\;-1\\
\mathbf{elif}\;b \leq 3.8 \cdot 10^{-133}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;b \leq 1.42 \cdot 10^{-95}:\\
\;\;\;\;-1\\
\mathbf{elif}\;b \leq 2.4 \cdot 10^{-49}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;b \leq 2.75 \cdot 10^{-5}:\\
\;\;\;\;-1\\
\mathbf{elif}\;b \leq 4.4 \cdot 10^{+38}:\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < -2e15 or 4.40000000000000013e38 < b Initial program 59.5%
associate--l+59.5%
fma-def59.5%
Simplified64.2%
Taylor expanded in b around inf 94.1%
if -2e15 < b < -7.19999999999999958e-258 or 3.9999999999999998e-225 < b < 3.8000000000000003e-133 or 1.42000000000000007e-95 < b < 2.39999999999999992e-49 or 2.7500000000000001e-5 < b < 4.40000000000000013e38Initial program 74.6%
associate--l+74.6%
fma-def74.6%
Simplified74.6%
Taylor expanded in a around inf 62.1%
if -7.19999999999999958e-258 < b < 3.9999999999999998e-225 or 3.8000000000000003e-133 < b < 1.42000000000000007e-95 or 2.39999999999999992e-49 < b < 2.7500000000000001e-5Initial program 93.6%
associate--l+93.6%
fma-def93.6%
Simplified93.6%
Taylor expanded in b around 0 92.7%
associate--l+92.7%
associate-*r*92.7%
unpow292.7%
Simplified92.7%
Taylor expanded in a around 0 72.9%
Final simplification79.8%
(FPCore (a b) :precision binary64 (if (or (<= b -1e+15) (not (<= b 2.4e+38))) (pow b 4.0) (fma 4.0 (* a a) -1.0)))
double code(double a, double b) {
double tmp;
if ((b <= -1e+15) || !(b <= 2.4e+38)) {
tmp = pow(b, 4.0);
} else {
tmp = fma(4.0, (a * a), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if ((b <= -1e+15) || !(b <= 2.4e+38)) tmp = b ^ 4.0; else tmp = fma(4.0, Float64(a * a), -1.0); end return tmp end
code[a_, b_] := If[Or[LessEqual[b, -1e+15], N[Not[LessEqual[b, 2.4e+38]], $MachinePrecision]], N[Power[b, 4.0], $MachinePrecision], N[(4.0 * N[(a * a), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+15} \lor \neg \left(b \leq 2.4 \cdot 10^{+38}\right):\\
\;\;\;\;{b}^{4}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(4, a \cdot a, -1\right)\\
\end{array}
\end{array}
if b < -1e15 or 2.40000000000000017e38 < b Initial program 59.5%
associate--l+59.5%
fma-def59.5%
Simplified64.2%
Taylor expanded in b around inf 94.1%
if -1e15 < b < 2.40000000000000017e38Initial program 81.5%
associate--l+81.4%
fma-def81.4%
Simplified81.4%
Taylor expanded in b around 0 81.2%
associate--l+81.2%
associate-*r*81.2%
unpow281.2%
Simplified81.2%
Taylor expanded in a around 0 75.6%
fma-neg75.6%
unpow275.6%
metadata-eval75.6%
Simplified75.6%
Final simplification84.7%
(FPCore (a b) :precision binary64 (if (<= a -0.98) (pow a 4.0) (if (<= a 1.9e-11) -1.0 (pow a 4.0))))
double code(double a, double b) {
double tmp;
if (a <= -0.98) {
tmp = pow(a, 4.0);
} else if (a <= 1.9e-11) {
tmp = -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-0.98d0)) then
tmp = a ** 4.0d0
else if (a <= 1.9d-11) then
tmp = -1.0d0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -0.98) {
tmp = Math.pow(a, 4.0);
} else if (a <= 1.9e-11) {
tmp = -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -0.98: tmp = math.pow(a, 4.0) elif a <= 1.9e-11: tmp = -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -0.98) tmp = a ^ 4.0; elseif (a <= 1.9e-11) tmp = -1.0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -0.98) tmp = a ^ 4.0; elseif (a <= 1.9e-11) tmp = -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -0.98], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 1.9e-11], -1.0, N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.98:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 1.9 \cdot 10^{-11}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -0.97999999999999998 or 1.8999999999999999e-11 < a Initial program 42.6%
associate--l+42.6%
fma-def42.6%
Simplified47.2%
Taylor expanded in a around inf 85.5%
if -0.97999999999999998 < a < 1.8999999999999999e-11Initial program 100.0%
associate--l+100.0%
fma-def100.0%
Simplified100.0%
Taylor expanded in b around 0 53.6%
associate--l+53.6%
associate-*r*53.6%
unpow253.6%
Simplified53.6%
Taylor expanded in a around 0 52.9%
Final simplification69.6%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 70.6%
associate--l+70.6%
fma-def70.6%
Simplified73.0%
Taylor expanded in b around 0 52.7%
associate--l+52.7%
associate-*r*52.7%
unpow252.7%
Simplified52.7%
Taylor expanded in a around 0 26.2%
Final simplification26.2%
herbie shell --seed 2023181
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))