
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t_0\right)}^{2} + {\left(b \cdot \sin t_0\right)}^{2}
\end{array}
\end{array}
(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* (pow (sqrt PI) 2.0) (/ angle 180.0)))) 2.0) (pow (* b (sin (/ (* PI angle) 180.0))) 2.0)))
double code(double a, double b, double angle) {
return pow((a * cos((pow(sqrt(((double) M_PI)), 2.0) * (angle / 180.0)))), 2.0) + pow((b * sin(((((double) M_PI) * angle) / 180.0))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((a * Math.cos((Math.pow(Math.sqrt(Math.PI), 2.0) * (angle / 180.0)))), 2.0) + Math.pow((b * Math.sin(((Math.PI * angle) / 180.0))), 2.0);
}
def code(a, b, angle): return math.pow((a * math.cos((math.pow(math.sqrt(math.pi), 2.0) * (angle / 180.0)))), 2.0) + math.pow((b * math.sin(((math.pi * angle) / 180.0))), 2.0)
function code(a, b, angle) return Float64((Float64(a * cos(Float64((sqrt(pi) ^ 2.0) * Float64(angle / 180.0)))) ^ 2.0) + (Float64(b * sin(Float64(Float64(pi * angle) / 180.0))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((a * cos(((sqrt(pi) ^ 2.0) * (angle / 180.0)))) ^ 2.0) + ((b * sin(((pi * angle) / 180.0))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Cos[N[(N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision] * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(N[(Pi * angle), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(a \cdot \cos \left({\left(\sqrt{\pi}\right)}^{2} \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\frac{\pi \cdot angle}{180}\right)\right)}^{2}
\end{array}
Initial program 78.7%
associate-*r/78.7%
Applied egg-rr78.7%
add-sqr-sqrt78.8%
pow278.8%
Applied egg-rr78.8%
Final simplification78.8%
(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* 0.005555555555555556 (* PI angle)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))
double code(double a, double b, double angle) {
return pow((a * cos((0.005555555555555556 * (((double) M_PI) * angle)))), 2.0) + pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((a * Math.cos((0.005555555555555556 * (Math.PI * angle)))), 2.0) + Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0);
}
def code(a, b, angle): return math.pow((a * math.cos((0.005555555555555556 * (math.pi * angle)))), 2.0) + math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0)
function code(a, b, angle) return Float64((Float64(a * cos(Float64(0.005555555555555556 * Float64(pi * angle)))) ^ 2.0) + (Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((a * cos((0.005555555555555556 * (pi * angle)))) ^ 2.0) + ((b * sin((pi * (angle / 180.0)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Cos[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(a \cdot \cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}
\end{array}
Initial program 78.7%
Taylor expanded in angle around inf 78.6%
Final simplification78.6%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (/ (* PI angle) 180.0))) 2.0) (pow (* a (cos (* 0.005555555555555556 (* PI angle)))) 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin(((((double) M_PI) * angle) / 180.0))), 2.0) + pow((a * cos((0.005555555555555556 * (((double) M_PI) * angle)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin(((Math.PI * angle) / 180.0))), 2.0) + Math.pow((a * Math.cos((0.005555555555555556 * (Math.PI * angle)))), 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin(((math.pi * angle) / 180.0))), 2.0) + math.pow((a * math.cos((0.005555555555555556 * (math.pi * angle)))), 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(Float64(pi * angle) / 180.0))) ^ 2.0) + (Float64(a * cos(Float64(0.005555555555555556 * Float64(pi * angle)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((b * sin(((pi * angle) / 180.0))) ^ 2.0) + ((a * cos((0.005555555555555556 * (pi * angle)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(N[(Pi * angle), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\frac{\pi \cdot angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2}
\end{array}
Initial program 78.7%
associate-*r/78.7%
Applied egg-rr78.7%
Taylor expanded in angle around inf 78.7%
Final simplification78.7%
(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* 0.005555555555555556 (* PI angle)))) 2.0)))
double code(double a, double b, double angle) {
return pow((a * cos((((double) M_PI) * (angle / 180.0)))), 2.0) + pow((b * sin((0.005555555555555556 * (((double) M_PI) * angle)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((a * Math.cos((Math.PI * (angle / 180.0)))), 2.0) + Math.pow((b * Math.sin((0.005555555555555556 * (Math.PI * angle)))), 2.0);
}
def code(a, b, angle): return math.pow((a * math.cos((math.pi * (angle / 180.0)))), 2.0) + math.pow((b * math.sin((0.005555555555555556 * (math.pi * angle)))), 2.0)
function code(a, b, angle) return Float64((Float64(a * cos(Float64(pi * Float64(angle / 180.0)))) ^ 2.0) + (Float64(b * sin(Float64(0.005555555555555556 * Float64(pi * angle)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((a * cos((pi * (angle / 180.0)))) ^ 2.0) + ((b * sin((0.005555555555555556 * (pi * angle)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Cos[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2}
\end{array}
Initial program 78.7%
Taylor expanded in angle around inf 78.7%
Final simplification78.7%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (/ (* PI angle) 180.0))) 2.0) (pow (* a (cos (* PI (/ angle 180.0)))) 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin(((((double) M_PI) * angle) / 180.0))), 2.0) + pow((a * cos((((double) M_PI) * (angle / 180.0)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin(((Math.PI * angle) / 180.0))), 2.0) + Math.pow((a * Math.cos((Math.PI * (angle / 180.0)))), 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin(((math.pi * angle) / 180.0))), 2.0) + math.pow((a * math.cos((math.pi * (angle / 180.0)))), 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(Float64(pi * angle) / 180.0))) ^ 2.0) + (Float64(a * cos(Float64(pi * Float64(angle / 180.0)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((b * sin(((pi * angle) / 180.0))) ^ 2.0) + ((a * cos((pi * (angle / 180.0)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(N[(Pi * angle), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\frac{\pi \cdot angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}
\end{array}
Initial program 78.7%
associate-*r/78.7%
Applied egg-rr78.7%
Final simplification78.7%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (* 0.005555555555555556 (* PI angle)))) 2.0) (pow a 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin((0.005555555555555556 * (((double) M_PI) * angle)))), 2.0) + pow(a, 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin((0.005555555555555556 * (Math.PI * angle)))), 2.0) + Math.pow(a, 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin((0.005555555555555556 * (math.pi * angle)))), 2.0) + math.pow(a, 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(0.005555555555555556 * Float64(pi * angle)))) ^ 2.0) + (a ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((b * sin((0.005555555555555556 * (pi * angle)))) ^ 2.0) + (a ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2} + {a}^{2}
\end{array}
Initial program 78.7%
Taylor expanded in angle around 0 78.2%
Taylor expanded in angle around inf 78.2%
Final simplification78.2%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (/ (* PI angle) 180.0))) 2.0) (pow a 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin(((((double) M_PI) * angle) / 180.0))), 2.0) + pow(a, 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin(((Math.PI * angle) / 180.0))), 2.0) + Math.pow(a, 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin(((math.pi * angle) / 180.0))), 2.0) + math.pow(a, 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(Float64(pi * angle) / 180.0))) ^ 2.0) + (a ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((b * sin(((pi * angle) / 180.0))) ^ 2.0) + (a ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(N[(Pi * angle), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\frac{\pi \cdot angle}{180}\right)\right)}^{2} + {a}^{2}
\end{array}
Initial program 78.7%
associate-*r/78.7%
Applied egg-rr78.7%
Taylor expanded in angle around 0 78.3%
Final simplification78.3%
(FPCore (a b angle) :precision binary64 (+ (pow a 2.0) (* (pow (* angle (* PI b)) 2.0) 3.08641975308642e-5)))
double code(double a, double b, double angle) {
return pow(a, 2.0) + (pow((angle * (((double) M_PI) * b)), 2.0) * 3.08641975308642e-5);
}
public static double code(double a, double b, double angle) {
return Math.pow(a, 2.0) + (Math.pow((angle * (Math.PI * b)), 2.0) * 3.08641975308642e-5);
}
def code(a, b, angle): return math.pow(a, 2.0) + (math.pow((angle * (math.pi * b)), 2.0) * 3.08641975308642e-5)
function code(a, b, angle) return Float64((a ^ 2.0) + Float64((Float64(angle * Float64(pi * b)) ^ 2.0) * 3.08641975308642e-5)) end
function tmp = code(a, b, angle) tmp = (a ^ 2.0) + (((angle * (pi * b)) ^ 2.0) * 3.08641975308642e-5); end
code[a_, b_, angle_] := N[(N[Power[a, 2.0], $MachinePrecision] + N[(N[Power[N[(angle * N[(Pi * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{a}^{2} + {\left(angle \cdot \left(\pi \cdot b\right)\right)}^{2} \cdot 3.08641975308642 \cdot 10^{-5}
\end{array}
Initial program 78.7%
Taylor expanded in angle around 0 78.2%
Taylor expanded in angle around 0 72.8%
*-commutative72.8%
Simplified72.8%
*-commutative72.8%
unpow-prod-down72.9%
*-commutative72.9%
associate-*l*72.8%
metadata-eval72.8%
Applied egg-rr72.8%
Taylor expanded in b around 0 72.9%
*-commutative72.9%
Simplified72.9%
Final simplification72.9%
(FPCore (a b angle) :precision binary64 (+ (* a a) (* 3.08641975308642e-5 (pow (* PI (* angle b)) 2.0))))
double code(double a, double b, double angle) {
return (a * a) + (3.08641975308642e-5 * pow((((double) M_PI) * (angle * b)), 2.0));
}
public static double code(double a, double b, double angle) {
return (a * a) + (3.08641975308642e-5 * Math.pow((Math.PI * (angle * b)), 2.0));
}
def code(a, b, angle): return (a * a) + (3.08641975308642e-5 * math.pow((math.pi * (angle * b)), 2.0))
function code(a, b, angle) return Float64(Float64(a * a) + Float64(3.08641975308642e-5 * (Float64(pi * Float64(angle * b)) ^ 2.0))) end
function tmp = code(a, b, angle) tmp = (a * a) + (3.08641975308642e-5 * ((pi * (angle * b)) ^ 2.0)); end
code[a_, b_, angle_] := N[(N[(a * a), $MachinePrecision] + N[(3.08641975308642e-5 * N[Power[N[(Pi * N[(angle * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a + 3.08641975308642 \cdot 10^{-5} \cdot {\left(\pi \cdot \left(angle \cdot b\right)\right)}^{2}
\end{array}
Initial program 78.7%
Taylor expanded in angle around 0 78.2%
Taylor expanded in angle around 0 72.8%
*-commutative72.8%
Simplified72.8%
*-commutative72.8%
unpow-prod-down72.9%
*-commutative72.9%
associate-*l*72.8%
metadata-eval72.8%
Applied egg-rr72.8%
Taylor expanded in a around 0 72.8%
unpow272.8%
Simplified72.8%
Final simplification72.8%
herbie shell --seed 2023181
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))