
(FPCore (x) :precision binary64 (log (+ x (sqrt (- (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) - 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) - 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) - 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) - 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (log (+ x (sqrt (- (* x x) 1.0)))))
double code(double x) {
return log((x + sqrt(((x * x) - 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0d0))))
end function
public static double code(double x) {
return Math.log((x + Math.sqrt(((x * x) - 1.0))));
}
def code(x): return math.log((x + math.sqrt(((x * x) - 1.0))))
function code(x) return log(Float64(x + sqrt(Float64(Float64(x * x) - 1.0)))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - 1.0)))); end
code[x_] := N[Log[N[(x + N[Sqrt[N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary64 (log (+ x (- x (/ 0.5 x)))))
double code(double x) {
return log((x + (x - (0.5 / x))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + (x - (0.5d0 / x))))
end function
public static double code(double x) {
return Math.log((x + (x - (0.5 / x))));
}
def code(x): return math.log((x + (x - (0.5 / x))))
function code(x) return log(Float64(x + Float64(x - Float64(0.5 / x)))) end
function tmp = code(x) tmp = log((x + (x - (0.5 / x)))); end
code[x_] := N[Log[N[(x + N[(x - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + \left(x - \frac{0.5}{x}\right)\right)
\end{array}
Initial program 50.0%
Taylor expanded in x around inf 99.4%
associate-*r/99.4%
metadata-eval99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x) :precision binary64 (log (+ x x)))
double code(double x) {
return log((x + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((x + x))
end function
public static double code(double x) {
return Math.log((x + x));
}
def code(x): return math.log((x + x))
function code(x) return log(Float64(x + x)) end
function tmp = code(x) tmp = log((x + x)); end
code[x_] := N[Log[N[(x + x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(x + x\right)
\end{array}
Initial program 50.0%
Taylor expanded in x around inf 99.0%
Final simplification99.0%
(FPCore (x) :precision binary64 (log -4.0))
double code(double x) {
return log(-4.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = log((-4.0d0))
end function
public static double code(double x) {
return Math.log(-4.0);
}
def code(x): return math.log(-4.0)
function code(x) return log(-4.0) end
function tmp = code(x) tmp = log(-4.0); end
code[x_] := N[Log[-4.0], $MachinePrecision]
\begin{array}{l}
\\
\log -4
\end{array}
Initial program 50.0%
Taylor expanded in x around inf 99.4%
associate-*r/99.4%
metadata-eval99.4%
Simplified99.4%
associate-+r-99.4%
flip--49.5%
frac-times49.5%
metadata-eval49.5%
Applied egg-rr49.5%
metadata-eval49.5%
associate-*r/49.5%
+-commutative49.5%
associate-*r/49.5%
metadata-eval49.5%
Simplified49.5%
Taylor expanded in x around 0 0.0%
Simplified0.0%
Final simplification0.0%
herbie shell --seed 2023181
(FPCore (x)
:name "Hyperbolic arc-cosine"
:precision binary64
(log (+ x (sqrt (- (* x x) 1.0)))))