
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -2.25e+64)
(* x x)
(if (<= x 5.5e-92)
(* y y)
(if (<= x 7e-34) (+ x x) (if (<= x 8.8e+29) (* y y) (* x x))))))
double code(double x, double y) {
double tmp;
if (x <= -2.25e+64) {
tmp = x * x;
} else if (x <= 5.5e-92) {
tmp = y * y;
} else if (x <= 7e-34) {
tmp = x + x;
} else if (x <= 8.8e+29) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.25d+64)) then
tmp = x * x
else if (x <= 5.5d-92) then
tmp = y * y
else if (x <= 7d-34) then
tmp = x + x
else if (x <= 8.8d+29) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.25e+64) {
tmp = x * x;
} else if (x <= 5.5e-92) {
tmp = y * y;
} else if (x <= 7e-34) {
tmp = x + x;
} else if (x <= 8.8e+29) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.25e+64: tmp = x * x elif x <= 5.5e-92: tmp = y * y elif x <= 7e-34: tmp = x + x elif x <= 8.8e+29: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.25e+64) tmp = Float64(x * x); elseif (x <= 5.5e-92) tmp = Float64(y * y); elseif (x <= 7e-34) tmp = Float64(x + x); elseif (x <= 8.8e+29) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.25e+64) tmp = x * x; elseif (x <= 5.5e-92) tmp = y * y; elseif (x <= 7e-34) tmp = x + x; elseif (x <= 8.8e+29) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.25e+64], N[(x * x), $MachinePrecision], If[LessEqual[x, 5.5e-92], N[(y * y), $MachinePrecision], If[LessEqual[x, 7e-34], N[(x + x), $MachinePrecision], If[LessEqual[x, 8.8e+29], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.25 \cdot 10^{+64}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-92}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-34}:\\
\;\;\;\;x + x\\
\mathbf{elif}\;x \leq 8.8 \cdot 10^{+29}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2.24999999999999987e64 or 8.8000000000000005e29 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in x around inf 84.3%
Simplified84.3%
if -2.24999999999999987e64 < x < 5.5000000000000002e-92 or 7e-34 < x < 8.8000000000000005e29Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 70.7%
unpow270.7%
Simplified70.7%
Taylor expanded in x around 0 64.5%
Simplified64.5%
if 5.5000000000000002e-92 < x < 7e-34Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
count-2100.0%
Simplified100.0%
Taylor expanded in x around inf 63.1%
Simplified63.1%
Final simplification72.7%
(FPCore (x y) :precision binary64 (if (or (<= x -220000000.0) (not (<= x 1.9e-11))) (+ (* x x) (* y y)) (+ (* y y) (+ x x))))
double code(double x, double y) {
double tmp;
if ((x <= -220000000.0) || !(x <= 1.9e-11)) {
tmp = (x * x) + (y * y);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-220000000.0d0)) .or. (.not. (x <= 1.9d-11))) then
tmp = (x * x) + (y * y)
else
tmp = (y * y) + (x + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -220000000.0) || !(x <= 1.9e-11)) {
tmp = (x * x) + (y * y);
} else {
tmp = (y * y) + (x + x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -220000000.0) or not (x <= 1.9e-11): tmp = (x * x) + (y * y) else: tmp = (y * y) + (x + x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -220000000.0) || !(x <= 1.9e-11)) tmp = Float64(Float64(x * x) + Float64(y * y)); else tmp = Float64(Float64(y * y) + Float64(x + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -220000000.0) || ~((x <= 1.9e-11))) tmp = (x * x) + (y * y); else tmp = (y * y) + (x + x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -220000000.0], N[Not[LessEqual[x, 1.9e-11]], $MachinePrecision]], N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(y * y), $MachinePrecision] + N[(x + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -220000000 \lor \neg \left(x \leq 1.9 \cdot 10^{-11}\right):\\
\;\;\;\;x \cdot x + y \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot y + \left(x + x\right)\\
\end{array}
\end{array}
if x < -2.2e8 or 1.8999999999999999e-11 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 99.3%
unpow299.3%
Simplified99.3%
if -2.2e8 < x < 1.8999999999999999e-11Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 98.9%
count-298.9%
Simplified98.9%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= (* y y) 1e-316) (+ x x) (+ (* x x) (* y y))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1e-316) {
tmp = x + x;
} else {
tmp = (x * x) + (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1d-316) then
tmp = x + x
else
tmp = (x * x) + (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 1e-316) {
tmp = x + x;
} else {
tmp = (x * x) + (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 1e-316: tmp = x + x else: tmp = (x * x) + (y * y) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1e-316) tmp = Float64(x + x); else tmp = Float64(Float64(x * x) + Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 1e-316) tmp = x + x; else tmp = (x * x) + (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1e-316], N[(x + x), $MachinePrecision], N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 10^{-316}:\\
\;\;\;\;x + x\\
\mathbf{else}:\\
\;\;\;\;x \cdot x + y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 9.999999837e-317Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 58.6%
count-258.6%
Simplified58.6%
Taylor expanded in x around inf 58.6%
Simplified58.6%
if 9.999999837e-317 < (*.f64 y y) Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 89.9%
unpow289.9%
Simplified89.9%
Final simplification83.2%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.15e+64) (* x x) (if (<= x 1.55e+30) (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -2.15e+64) {
tmp = x * x;
} else if (x <= 1.55e+30) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.15d+64)) then
tmp = x * x
else if (x <= 1.55d+30) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.15e+64) {
tmp = x * x;
} else if (x <= 1.55e+30) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.15e+64: tmp = x * x elif x <= 1.55e+30: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.15e+64) tmp = Float64(x * x); elseif (x <= 1.55e+30) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.15e+64) tmp = x * x; elseif (x <= 1.55e+30) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.15e+64], N[(x * x), $MachinePrecision], If[LessEqual[x, 1.55e+30], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.15 \cdot 10^{+64}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{+30}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2.1499999999999999e64 or 1.5499999999999999e30 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in x around inf 84.3%
Simplified84.3%
if -2.1499999999999999e64 < x < 1.5499999999999999e30Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 66.1%
unpow266.1%
Simplified66.1%
Taylor expanded in x around 0 60.7%
Simplified60.7%
Final simplification70.5%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 80.3%
unpow280.3%
Simplified80.3%
Taylor expanded in x around inf 40.7%
Simplified40.7%
Final simplification40.7%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023181
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))