
(FPCore (x y z) :precision binary64 (sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0)))
double code(double x, double y, double z) {
return sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0d0))
end function
public static double code(double x, double y, double z) {
return Math.sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
}
def code(x, y, z): return math.sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0))
function code(x, y, z) return sqrt(Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) + Float64(z * z)) / 3.0)) end
function tmp = code(x, y, z) tmp = sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0)); end
code[x_, y_, z_] := N[Sqrt[N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0)))
double code(double x, double y, double z) {
return sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0d0))
end function
public static double code(double x, double y, double z) {
return Math.sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
}
def code(x, y, z): return math.sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0))
function code(x, y, z) return sqrt(Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) + Float64(z * z)) / 3.0)) end
function tmp = code(x, y, z) tmp = sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0)); end
code[x_, y_, z_] := N[Sqrt[N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}
\end{array}
(FPCore (x y z) :precision binary64 (/ (hypot x (hypot z y)) (sqrt 3.0)))
double code(double x, double y, double z) {
return hypot(x, hypot(z, y)) / sqrt(3.0);
}
public static double code(double x, double y, double z) {
return Math.hypot(x, Math.hypot(z, y)) / Math.sqrt(3.0);
}
def code(x, y, z): return math.hypot(x, math.hypot(z, y)) / math.sqrt(3.0)
function code(x, y, z) return Float64(hypot(x, hypot(z, y)) / sqrt(3.0)) end
function tmp = code(x, y, z) tmp = hypot(x, hypot(z, y)) / sqrt(3.0); end
code[x_, y_, z_] := N[(N[Sqrt[x ^ 2 + N[Sqrt[z ^ 2 + y ^ 2], $MachinePrecision] ^ 2], $MachinePrecision] / N[Sqrt[3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{hypot}\left(x, \mathsf{hypot}\left(z, y\right)\right)}{\sqrt{3}}
\end{array}
Initial program 42.2%
sqrt-div42.0%
div-inv41.8%
associate-+l+41.8%
add-sqr-sqrt41.8%
hypot-def55.8%
hypot-def98.7%
Applied egg-rr98.7%
associate-*r/99.5%
*-rgt-identity99.5%
hypot-def56.2%
unpow256.2%
unpow256.2%
+-commutative56.2%
unpow256.2%
unpow256.2%
hypot-def99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y z)
:precision binary64
(if (<= z 1.85e-96)
(* (sqrt 0.3333333333333333) (hypot y x))
(if (<= z 8.3e+152)
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0))
(/ z (sqrt 3.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= 1.85e-96) {
tmp = sqrt(0.3333333333333333) * hypot(y, x);
} else if (z <= 8.3e+152) {
tmp = sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
} else {
tmp = z / sqrt(3.0);
}
return tmp;
}
public static double code(double x, double y, double z) {
double tmp;
if (z <= 1.85e-96) {
tmp = Math.sqrt(0.3333333333333333) * Math.hypot(y, x);
} else if (z <= 8.3e+152) {
tmp = Math.sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
} else {
tmp = z / Math.sqrt(3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 1.85e-96: tmp = math.sqrt(0.3333333333333333) * math.hypot(y, x) elif z <= 8.3e+152: tmp = math.sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0)) else: tmp = z / math.sqrt(3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 1.85e-96) tmp = Float64(sqrt(0.3333333333333333) * hypot(y, x)); elseif (z <= 8.3e+152) tmp = sqrt(Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) + Float64(z * z)) / 3.0)); else tmp = Float64(z / sqrt(3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 1.85e-96) tmp = sqrt(0.3333333333333333) * hypot(y, x); elseif (z <= 8.3e+152) tmp = sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0)); else tmp = z / sqrt(3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 1.85e-96], N[(N[Sqrt[0.3333333333333333], $MachinePrecision] * N[Sqrt[y ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8.3e+152], N[Sqrt[N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]], $MachinePrecision], N[(z / N[Sqrt[3.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.85 \cdot 10^{-96}:\\
\;\;\;\;\sqrt{0.3333333333333333} \cdot \mathsf{hypot}\left(y, x\right)\\
\mathbf{elif}\;z \leq 8.3 \cdot 10^{+152}:\\
\;\;\;\;\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{\sqrt{3}}\\
\end{array}
\end{array}
if z < 1.84999999999999993e-96Initial program 41.8%
Taylor expanded in z around 0 36.4%
*-commutative36.4%
unpow236.4%
unpow236.4%
hypot-def77.1%
Simplified77.1%
if 1.84999999999999993e-96 < z < 8.3000000000000001e152Initial program 63.2%
if 8.3000000000000001e152 < z Initial program 7.2%
sqrt-div7.2%
div-inv7.2%
associate-+l+7.2%
add-sqr-sqrt7.2%
hypot-def7.2%
hypot-def98.9%
Applied egg-rr98.9%
associate-*r/99.6%
*-rgt-identity99.6%
hypot-def7.2%
unpow27.2%
unpow27.2%
+-commutative7.2%
unpow27.2%
unpow27.2%
hypot-def99.6%
Simplified99.6%
Taylor expanded in z around inf 81.0%
Final simplification74.7%
(FPCore (x y z)
:precision binary64
(if (<= z 7.5e-100)
(* x (- (sqrt 0.3333333333333333)))
(if (<= z 8.3e+152)
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0))
(/ z (sqrt 3.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= 7.5e-100) {
tmp = x * -sqrt(0.3333333333333333);
} else if (z <= 8.3e+152) {
tmp = sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
} else {
tmp = z / sqrt(3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 7.5d-100) then
tmp = x * -sqrt(0.3333333333333333d0)
else if (z <= 8.3d+152) then
tmp = sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0d0))
else
tmp = z / sqrt(3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 7.5e-100) {
tmp = x * -Math.sqrt(0.3333333333333333);
} else if (z <= 8.3e+152) {
tmp = Math.sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0));
} else {
tmp = z / Math.sqrt(3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 7.5e-100: tmp = x * -math.sqrt(0.3333333333333333) elif z <= 8.3e+152: tmp = math.sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0)) else: tmp = z / math.sqrt(3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 7.5e-100) tmp = Float64(x * Float64(-sqrt(0.3333333333333333))); elseif (z <= 8.3e+152) tmp = sqrt(Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) + Float64(z * z)) / 3.0)); else tmp = Float64(z / sqrt(3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 7.5e-100) tmp = x * -sqrt(0.3333333333333333); elseif (z <= 8.3e+152) tmp = sqrt(((((x * x) + (y * y)) + (z * z)) / 3.0)); else tmp = z / sqrt(3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 7.5e-100], N[(x * (-N[Sqrt[0.3333333333333333], $MachinePrecision])), $MachinePrecision], If[LessEqual[z, 8.3e+152], N[Sqrt[N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision] / 3.0), $MachinePrecision]], $MachinePrecision], N[(z / N[Sqrt[3.0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 7.5 \cdot 10^{-100}:\\
\;\;\;\;x \cdot \left(-\sqrt{0.3333333333333333}\right)\\
\mathbf{elif}\;z \leq 8.3 \cdot 10^{+152}:\\
\;\;\;\;\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{\sqrt{3}}\\
\end{array}
\end{array}
if z < 7.50000000000000015e-100Initial program 41.8%
Taylor expanded in x around -inf 18.9%
mul-1-neg18.9%
distribute-rgt-neg-in18.9%
Simplified18.9%
if 7.50000000000000015e-100 < z < 8.3000000000000001e152Initial program 63.2%
if 8.3000000000000001e152 < z Initial program 7.2%
sqrt-div7.2%
div-inv7.2%
associate-+l+7.2%
add-sqr-sqrt7.2%
hypot-def7.2%
hypot-def98.9%
Applied egg-rr98.9%
associate-*r/99.6%
*-rgt-identity99.6%
hypot-def7.2%
unpow27.2%
unpow27.2%
+-commutative7.2%
unpow27.2%
unpow27.2%
hypot-def99.6%
Simplified99.6%
Taylor expanded in z around inf 81.0%
Final simplification35.3%
(FPCore (x y z) :precision binary64 (if (<= z 9.2e-23) (* x (- (sqrt 0.3333333333333333))) (/ z (sqrt 3.0))))
double code(double x, double y, double z) {
double tmp;
if (z <= 9.2e-23) {
tmp = x * -sqrt(0.3333333333333333);
} else {
tmp = z / sqrt(3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 9.2d-23) then
tmp = x * -sqrt(0.3333333333333333d0)
else
tmp = z / sqrt(3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 9.2e-23) {
tmp = x * -Math.sqrt(0.3333333333333333);
} else {
tmp = z / Math.sqrt(3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 9.2e-23: tmp = x * -math.sqrt(0.3333333333333333) else: tmp = z / math.sqrt(3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 9.2e-23) tmp = Float64(x * Float64(-sqrt(0.3333333333333333))); else tmp = Float64(z / sqrt(3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 9.2e-23) tmp = x * -sqrt(0.3333333333333333); else tmp = z / sqrt(3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 9.2e-23], N[(x * (-N[Sqrt[0.3333333333333333], $MachinePrecision])), $MachinePrecision], N[(z / N[Sqrt[3.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 9.2 \cdot 10^{-23}:\\
\;\;\;\;x \cdot \left(-\sqrt{0.3333333333333333}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{\sqrt{3}}\\
\end{array}
\end{array}
if z < 9.2000000000000004e-23Initial program 45.0%
Taylor expanded in x around -inf 20.2%
mul-1-neg20.2%
distribute-rgt-neg-in20.2%
Simplified20.2%
if 9.2000000000000004e-23 < z Initial program 32.7%
sqrt-div32.6%
div-inv32.4%
associate-+l+32.4%
add-sqr-sqrt32.4%
hypot-def38.8%
hypot-def98.8%
Applied egg-rr98.8%
associate-*r/99.6%
*-rgt-identity99.6%
hypot-def39.0%
unpow239.0%
unpow239.0%
+-commutative39.0%
unpow239.0%
unpow239.0%
hypot-def99.6%
Simplified99.6%
Taylor expanded in z around inf 59.4%
Final simplification29.1%
(FPCore (x y z) :precision binary64 (if (<= z 1.1e-22) (/ (- x) (sqrt 3.0)) (/ z (sqrt 3.0))))
double code(double x, double y, double z) {
double tmp;
if (z <= 1.1e-22) {
tmp = -x / sqrt(3.0);
} else {
tmp = z / sqrt(3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.1d-22) then
tmp = -x / sqrt(3.0d0)
else
tmp = z / sqrt(3.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 1.1e-22) {
tmp = -x / Math.sqrt(3.0);
} else {
tmp = z / Math.sqrt(3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 1.1e-22: tmp = -x / math.sqrt(3.0) else: tmp = z / math.sqrt(3.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 1.1e-22) tmp = Float64(Float64(-x) / sqrt(3.0)); else tmp = Float64(z / sqrt(3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 1.1e-22) tmp = -x / sqrt(3.0); else tmp = z / sqrt(3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 1.1e-22], N[((-x) / N[Sqrt[3.0], $MachinePrecision]), $MachinePrecision], N[(z / N[Sqrt[3.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.1 \cdot 10^{-22}:\\
\;\;\;\;\frac{-x}{\sqrt{3}}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{\sqrt{3}}\\
\end{array}
\end{array}
if z < 1.1e-22Initial program 45.0%
sqrt-div44.8%
div-inv44.5%
associate-+l+44.5%
add-sqr-sqrt44.5%
hypot-def60.8%
hypot-def98.7%
Applied egg-rr98.7%
associate-*r/99.5%
*-rgt-identity99.5%
hypot-def61.3%
unpow261.3%
unpow261.3%
+-commutative61.3%
unpow261.3%
unpow261.3%
hypot-def99.5%
Simplified99.5%
Taylor expanded in x around -inf 20.3%
mul-1-neg20.3%
distribute-neg-frac20.3%
Simplified20.3%
if 1.1e-22 < z Initial program 32.7%
sqrt-div32.6%
div-inv32.4%
associate-+l+32.4%
add-sqr-sqrt32.4%
hypot-def38.8%
hypot-def98.8%
Applied egg-rr98.8%
associate-*r/99.6%
*-rgt-identity99.6%
hypot-def39.0%
unpow239.0%
unpow239.0%
+-commutative39.0%
unpow239.0%
unpow239.0%
hypot-def99.6%
Simplified99.6%
Taylor expanded in z around inf 59.4%
Final simplification29.1%
(FPCore (x y z) :precision binary64 (* z (sqrt 0.3333333333333333)))
double code(double x, double y, double z) {
return z * sqrt(0.3333333333333333);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * sqrt(0.3333333333333333d0)
end function
public static double code(double x, double y, double z) {
return z * Math.sqrt(0.3333333333333333);
}
def code(x, y, z): return z * math.sqrt(0.3333333333333333)
function code(x, y, z) return Float64(z * sqrt(0.3333333333333333)) end
function tmp = code(x, y, z) tmp = z * sqrt(0.3333333333333333); end
code[x_, y_, z_] := N[(z * N[Sqrt[0.3333333333333333], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \sqrt{0.3333333333333333}
\end{array}
Initial program 42.2%
Taylor expanded in z around inf 16.1%
Final simplification16.1%
(FPCore (x y z) :precision binary64 (/ z (sqrt 3.0)))
double code(double x, double y, double z) {
return z / sqrt(3.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z / sqrt(3.0d0)
end function
public static double code(double x, double y, double z) {
return z / Math.sqrt(3.0);
}
def code(x, y, z): return z / math.sqrt(3.0)
function code(x, y, z) return Float64(z / sqrt(3.0)) end
function tmp = code(x, y, z) tmp = z / sqrt(3.0); end
code[x_, y_, z_] := N[(z / N[Sqrt[3.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{\sqrt{3}}
\end{array}
Initial program 42.2%
sqrt-div42.0%
div-inv41.8%
associate-+l+41.8%
add-sqr-sqrt41.8%
hypot-def55.8%
hypot-def98.7%
Applied egg-rr98.7%
associate-*r/99.5%
*-rgt-identity99.5%
hypot-def56.2%
unpow256.2%
unpow256.2%
+-commutative56.2%
unpow256.2%
unpow256.2%
hypot-def99.5%
Simplified99.5%
Taylor expanded in z around inf 16.2%
Final simplification16.2%
(FPCore (x y z)
:precision binary64
(if (< z -6.396479394109776e+136)
(/ (- z) (sqrt 3.0))
(if (< z 7.320293694404182e+117)
(/ (sqrt (+ (+ (* z z) (* x x)) (* y y))) (sqrt 3.0))
(* (sqrt 0.3333333333333333) z))))
double code(double x, double y, double z) {
double tmp;
if (z < -6.396479394109776e+136) {
tmp = -z / sqrt(3.0);
} else if (z < 7.320293694404182e+117) {
tmp = sqrt((((z * z) + (x * x)) + (y * y))) / sqrt(3.0);
} else {
tmp = sqrt(0.3333333333333333) * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-6.396479394109776d+136)) then
tmp = -z / sqrt(3.0d0)
else if (z < 7.320293694404182d+117) then
tmp = sqrt((((z * z) + (x * x)) + (y * y))) / sqrt(3.0d0)
else
tmp = sqrt(0.3333333333333333d0) * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -6.396479394109776e+136) {
tmp = -z / Math.sqrt(3.0);
} else if (z < 7.320293694404182e+117) {
tmp = Math.sqrt((((z * z) + (x * x)) + (y * y))) / Math.sqrt(3.0);
} else {
tmp = Math.sqrt(0.3333333333333333) * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -6.396479394109776e+136: tmp = -z / math.sqrt(3.0) elif z < 7.320293694404182e+117: tmp = math.sqrt((((z * z) + (x * x)) + (y * y))) / math.sqrt(3.0) else: tmp = math.sqrt(0.3333333333333333) * z return tmp
function code(x, y, z) tmp = 0.0 if (z < -6.396479394109776e+136) tmp = Float64(Float64(-z) / sqrt(3.0)); elseif (z < 7.320293694404182e+117) tmp = Float64(sqrt(Float64(Float64(Float64(z * z) + Float64(x * x)) + Float64(y * y))) / sqrt(3.0)); else tmp = Float64(sqrt(0.3333333333333333) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -6.396479394109776e+136) tmp = -z / sqrt(3.0); elseif (z < 7.320293694404182e+117) tmp = sqrt((((z * z) + (x * x)) + (y * y))) / sqrt(3.0); else tmp = sqrt(0.3333333333333333) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -6.396479394109776e+136], N[((-z) / N[Sqrt[3.0], $MachinePrecision]), $MachinePrecision], If[Less[z, 7.320293694404182e+117], N[(N[Sqrt[N[(N[(N[(z * z), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / N[Sqrt[3.0], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[0.3333333333333333], $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -6.396479394109776 \cdot 10^{+136}:\\
\;\;\;\;\frac{-z}{\sqrt{3}}\\
\mathbf{elif}\;z < 7.320293694404182 \cdot 10^{+117}:\\
\;\;\;\;\frac{\sqrt{\left(z \cdot z + x \cdot x\right) + y \cdot y}}{\sqrt{3}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.3333333333333333} \cdot z\\
\end{array}
\end{array}
herbie shell --seed 2023178
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.Pixel:doubleRmsOfRGB8 from repa-algorithms-3.4.0.1"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (/ (- z) (sqrt 3.0)) (if (< z 7.320293694404182e+117) (/ (sqrt (+ (+ (* z z) (* x x)) (* y y))) (sqrt 3.0)) (* (sqrt 0.3333333333333333) z)))
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0)))